Move cube face target mapping to renderer gl

This commit is contained in:
2026-06-01 18:09:12 +02:00
parent 4212387b70
commit 7d80afce2f
6 changed files with 71 additions and 17 deletions

View File

@@ -158,6 +158,22 @@ void maps_shape_index_and_primitive_modes(pp::tests::Harness& h)
PP_EXPECT(h, pp::renderer::gl::primitive_mode_for_stroke_count(99U) == gl_lines);
}
void maps_panopainter_cube_faces_to_texture_targets(pp::tests::Harness& h)
{
const auto targets = pp::renderer::gl::panopainter_cube_face_texture_targets();
PP_EXPECT(h, targets.size() == 6U);
PP_EXPECT(h, targets[0] == 0x851AU);
PP_EXPECT(h, targets[1] == 0x8516U);
PP_EXPECT(h, targets[2] == 0x8519U);
PP_EXPECT(h, targets[3] == 0x8515U);
PP_EXPECT(h, targets[4] == 0x8518U);
PP_EXPECT(h, targets[5] == 0x8517U);
PP_EXPECT(h, pp::renderer::gl::cube_face_texture_target(0U) == 0x851AU);
PP_EXPECT(h, pp::renderer::gl::cube_face_texture_target(5U) == 0x8517U);
PP_EXPECT(h, pp::renderer::gl::cube_face_texture_target(6U) == 0U);
}
void exposes_shader_attribute_binding_catalog(pp::tests::Harness& h)
{
const auto bindings = pp::renderer::gl::panopainter_shader_attribute_bindings();
@@ -260,6 +276,7 @@ int main()
harness.run("maps_image_channel_count_to_texture_format", maps_image_channel_count_to_texture_format);
harness.run("names_framebuffer_status_codes", names_framebuffer_status_codes);
harness.run("maps_shape_index_and_primitive_modes", maps_shape_index_and_primitive_modes);
harness.run("maps_panopainter_cube_faces_to_texture_targets", maps_panopainter_cube_faces_to_texture_targets);
harness.run("exposes_shader_attribute_binding_catalog", exposes_shader_attribute_binding_catalog);
harness.run("rejects_invalid_shader_attribute_binding_catalogs", rejects_invalid_shader_attribute_binding_catalogs);
harness.run("exposes_shader_uniform_catalog", exposes_shader_uniform_catalog);