Route VR checkerboard setup through helper
This commit is contained in:
@@ -18,6 +18,10 @@ agent or engineer to remove them without reconstructing context from chat.
|
||||
|
||||
## Recent Reductions
|
||||
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. Desktop VR checkerboard background
|
||||
shader setup now routes through `legacy_canvas_draw_merge_services.h`; VR
|
||||
still owns render state transitions, per-plane transforms, and draw
|
||||
execution.
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `CanvasModeMaskCut::apply`
|
||||
retained `CompDraw` shader setup now routes through
|
||||
`legacy_canvas_stroke_composite_services.h`; mask-cut still owns render-task
|
||||
|
||||
@@ -3021,6 +3021,9 @@ Results:
|
||||
stroke composite shader setup helper, while render-task ordering, framebuffer
|
||||
copy bounds, sampler/texture binding, and draw execution remain in retained
|
||||
canvas-mode code.
|
||||
- Desktop VR checkerboard background drawing now shares the retained draw-merge
|
||||
shader setup helper, while render state transitions, per-plane transforms,
|
||||
and draw execution remain in retained VR code.
|
||||
- `Canvas::stroke_draw_mix` now shares the retained stroke composite shader
|
||||
helper for mixer-pass `CompDraw` setup, while preserving its caller-specific
|
||||
texture slot uniforms. Mixer framebuffer/scissor state, sampler and texture
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include <cstdint>
|
||||
|
||||
#include "app.h"
|
||||
#include "legacy_canvas_draw_merge_services.h"
|
||||
#include "legacy_canvas_stroke_composite_services.h"
|
||||
#include "legacy_canvas_stroke_erase_services.h"
|
||||
#include "legacy_ui_gl_dispatch.h"
|
||||
@@ -274,9 +275,11 @@ void App::vr_draw(const glm::mat4& proj, const glm::mat4& camera, const glm::mat
|
||||
canvas->m_canvas->m_plane_transform[plane_index] *
|
||||
glm::translate(glm::vec3(0, 0, -1));
|
||||
|
||||
ShaderManager::use(kShader::Checkerboard);
|
||||
ShaderManager::u_int(kShaderUniform::Colorize, false);
|
||||
ShaderManager::u_mat4(kShaderUniform::MVP, plane_mvp);
|
||||
pp::panopainter::setup_legacy_canvas_draw_merge_checkerboard_shader(
|
||||
pp::panopainter::LegacyCanvasDrawMergeCheckerboardUniforms {
|
||||
.mvp = plane_mvp,
|
||||
.colorize = false,
|
||||
});
|
||||
m_face_plane.draw_fill();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user