Promote STR-011 preview main-pass task

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2026-06-13 18:28:15 +02:00
parent 42bc1866ad
commit 86777b26b5

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@@ -1023,6 +1023,33 @@ Completed Task Log:
| --- | --- | ---: | --- | --- |
| 2026-06-13 | STR-009 | +2 renderer boundary and OpenGL parity | `ctest --preset desktop-fast --build-config Debug -R "retained_stroke_commit_callback_builder_preserves_order|retained_stroke_commit_runner_preserves_per_face_step_order" --output-on-failure`; `& 'C:\Program Files\Microsoft Visual Studio\18\Community\MSBuild\Current\Bin\MSBuild.exe' out\build\windows-msvc-default\tests\pp_paint_renderer_compositor_tests.vcxproj /p:Configuration=Debug /p:Platform=x64` | `pending` |
### STR-011 - Extract Preview Main Pass Orchestration
Status: Ready
Score: no score movement
Debt: `DEBT-0036`
Scope: `src/node_stroke_preview.cpp`, `tests/paint_renderer/compositor_tests.cpp`
Goal:
Extract the remaining `NodeStrokePreview::draw_stroke_immediate()` main-pass
orchestration into a retained helper boundary without changing preview output.
Done Checks:
- Main-pass live execution uses a retained helper for setup, frame execution,
and final texture copy.
- Preview regression coverage proves callback order and binding still match the
current behavior.
- `DEBT-0036` records the narrowed preview orchestration surface.
Validation:
```powershell
ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_compositor|pp_paint_renderer_stroke_execution" --output-on-failure
cmake --build --preset windows-msvc-default --config Debug --target PanoPainter
```
### STR-010 - Extract Remaining Draw Merge Composite Orchestration
Status: Done