Capture renderer draw mesh inputs

This commit is contained in:
2026-06-02 16:01:29 +02:00
parent 952a00e7d3
commit 881b5271a2
7 changed files with 29 additions and 14 deletions

View File

@@ -289,12 +289,12 @@ Known local toolchain state:
sampler-state binding, texture-upload byte counts, readback bounds,
frame-capture sources, destination buffer sizes, and render-target blit
regions, records render/scissor/depth/blend/texture-bind/sampler-bind/upload/
readback/frame-capture/blit commands, and records trace markers without a
window or GL context.
readback/frame-capture/blit commands, draw mesh inputs, and records trace
markers without a window or GL context.
- `pano_cli record-render` exposes the recording renderer through JSON
automation, including scissor/depth/blend/texture-bind/sampler-bind/upload/
readback/frame-capture/blit command and byte totals, and is covered by
`pano_cli_record_render_smoke` plus
readback/frame-capture/blit command and byte totals plus draw vertex/index
totals, and is covered by `pano_cli_record_render_smoke` plus
`pano_cli_record_render_rejects_oversized_target`.
- `pano_cli simulate-document-history` exposes `pp_document::DocumentHistory`
apply/undo/redo state through JSON automation and is covered by