Add renderer sampler state contract

This commit is contained in:
2026-06-02 15:56:26 +02:00
parent b68ddc42c6
commit 952a00e7d3
9 changed files with 322 additions and 53 deletions

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@@ -286,13 +286,14 @@ Known local toolchain state:
legacy OpenGL implementation files.
- `pp_renderer_api` exposes a headless `RecordingRenderDevice` that validates
command order, scissor state, depth state, blend state, texture-slot binding,
texture-upload byte counts, readback bounds, frame-capture sources,
destination buffer sizes, and render-target blit regions, records
render/scissor/depth/blend/texture-bind/upload/readback/frame-capture/blit
commands, and records trace markers without a window or GL context.
sampler-state binding, texture-upload byte counts, readback bounds,
frame-capture sources, destination buffer sizes, and render-target blit
regions, records render/scissor/depth/blend/texture-bind/sampler-bind/upload/
readback/frame-capture/blit commands, and records trace markers without a
window or GL context.
- `pano_cli record-render` exposes the recording renderer through JSON
automation, including scissor/depth/blend/texture-bind/upload/readback/
frame-capture/blit command and byte totals, and is covered by
automation, including scissor/depth/blend/texture-bind/sampler-bind/upload/
readback/frame-capture/blit command and byte totals, and is covered by
`pano_cli_record_render_smoke` plus
`pano_cli_record_render_rejects_oversized_target`.
- `pano_cli simulate-document-history` exposes `pp_document::DocumentHistory`

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@@ -420,8 +420,8 @@ readback byte-size helpers, texture-upload/readback command validation,
frame-capture byte-size helpers, frame-capture command validation,
render-target blit validation, texture-slot binding validation, blend-state
validation, scissor-state validation, depth-state validation, trace interface
validation, and the canonical PanoPainter shader catalog now consumed by the
legacy OpenGL app initialization path.
validation, sampler-state validation, and the canonical PanoPainter shader
catalog now consumed by the legacy OpenGL app initialization path.
`pp_renderer_gl` now exists as the first OpenGL backend library and owns pure
OpenGL capability detection for framebuffer fetch, map-buffer alignment, and
float texture support. It also owns the OpenGL texture upload-type mapping used
@@ -724,8 +724,8 @@ Results:
validation, texture-upload byte-count validation, frame-capture byte-size and
command-order validation, render-target blit validation, texture-slot binding
validation, blend-state validation, scissor-state validation, recording
scissor/depth/blend/texture-bind/upload/readback/frame-capture/blit command
capture, and invalid catalog rejection.
scissor/depth/blend/texture/sampler-bind/upload/readback/frame-capture/blit
command capture, and invalid catalog rejection.
- `pp_paint_renderer_compositor_tests` passed.
- `pp_ui_core_color_tests` passed.
- `pp_ui_core_layout_value_tests` passed.
@@ -820,15 +820,16 @@ Results:
implementation files.
- `pp_renderer_api` now includes a headless `RecordingRenderDevice` with strict
command-order/scissor-state/depth-state/blend-state/texture-bind/
texture-upload/readback/frame-capture/blit validation; it records commands,
trace markers, scissor state, depth state, blend state, texture binds,
uploads/readbacks, frame captures, and render-target blits, giving automation
a backend-neutral render path that does not require a window or GL context.
sampler-bind/texture-upload/readback/frame-capture/blit validation; it
records commands, trace markers, scissor state, depth state, blend state,
texture/sampler binds, uploads/readbacks, frame captures, and render-target
blits, giving automation a backend-neutral render path that does not require
a window or GL context.
- `pano_cli record-render` exercises that headless recording renderer and emits
JSON command counts, target dimensions, backend name, trace/draw summary, and
scissor/depth/blend-state plus texture-bind/upload/readback/frame-capture/
blit command/byte totals for agent automation, with an expected-failure smoke
for oversized render/readback targets.
scissor/depth/blend-state plus texture/sampler-bind/upload/readback/
frame-capture/blit command/byte totals for agent automation, with an
expected-failure smoke for oversized render/readback targets.
- `pano_cli simulate-document-history` exercises pure document history
apply/undo/redo behavior and emits JSON layer/frame/history state for agent
automation.

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@@ -217,6 +217,32 @@ pp::foundation::Status RecordingCommandContext::bind_texture(
return pp::foundation::Status::success();
}
pp::foundation::Status RecordingCommandContext::bind_sampler(
std::uint32_t slot,
SamplerDesc sampler) noexcept
{
if (!in_render_pass_) {
return pp::foundation::Status::invalid_argument("render pass has not begun");
}
const auto slot_status = validate_texture_slot(slot);
if (!slot_status.ok()) {
return slot_status;
}
const auto sampler_status = validate_sampler_desc(sampler);
if (!sampler_status.ok()) {
return sampler_status;
}
push_command(commands_, RecordedRenderCommand {
.kind = RecordedRenderCommandKind::bind_sampler,
.sampler_desc = sampler,
.sampler_slot = slot,
});
return pp::foundation::Status::success();
}
pp::foundation::Status RecordingCommandContext::bind_mesh(IMesh& mesh) noexcept
{
if (!in_render_pass_) {
@@ -464,6 +490,8 @@ const char* recorded_render_command_kind_name(RecordedRenderCommandKind kind) no
return "bind_shader";
case RecordedRenderCommandKind::bind_texture:
return "bind_texture";
case RecordedRenderCommandKind::bind_sampler:
return "bind_sampler";
case RecordedRenderCommandKind::bind_mesh:
return "bind_mesh";
case RecordedRenderCommandKind::draw:

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@@ -15,6 +15,7 @@ enum class RecordedRenderCommandKind : std::uint8_t {
set_depth_state,
bind_shader,
bind_texture,
bind_sampler,
bind_mesh,
draw,
upload_texture,
@@ -36,6 +37,8 @@ struct RecordedRenderCommand {
MeshDesc mesh_desc {};
TextureDesc texture_desc {};
std::uint32_t texture_slot = 0;
SamplerDesc sampler_desc {};
std::uint32_t sampler_slot = 0;
TextureDesc source_desc {};
TextureDesc destination_desc {};
ReadbackRegion readback_region {};
@@ -111,6 +114,9 @@ public:
[[nodiscard]] pp::foundation::Status bind_texture(
std::uint32_t slot,
ITexture2D& texture) noexcept override;
[[nodiscard]] pp::foundation::Status bind_sampler(
std::uint32_t slot,
SamplerDesc sampler) noexcept override;
[[nodiscard]] pp::foundation::Status bind_mesh(IMesh& mesh) noexcept override;
[[nodiscard]] pp::foundation::Status draw() noexcept override;
[[nodiscard]] pp::foundation::Status read_texture(

View File

@@ -242,6 +242,60 @@ pp::foundation::Status validate_depth_state(DepthState state) noexcept
return validate_compare_op(state.compare);
}
pp::foundation::Status validate_sampler_filter(SamplerFilter filter) noexcept
{
switch (filter) {
case SamplerFilter::nearest:
case SamplerFilter::linear:
return pp::foundation::Status::success();
}
return pp::foundation::Status::invalid_argument("sampler filter is not supported");
}
pp::foundation::Status validate_sampler_address_mode(SamplerAddressMode mode) noexcept
{
switch (mode) {
case SamplerAddressMode::clamp_to_edge:
case SamplerAddressMode::repeat:
case SamplerAddressMode::mirrored_repeat:
case SamplerAddressMode::clamp_to_border:
return pp::foundation::Status::success();
}
return pp::foundation::Status::invalid_argument("sampler address mode is not supported");
}
pp::foundation::Status validate_sampler_desc(SamplerDesc desc) noexcept
{
const auto min_filter = validate_sampler_filter(desc.min_filter);
if (!min_filter.ok()) {
return min_filter;
}
const auto mag_filter = validate_sampler_filter(desc.mag_filter);
if (!mag_filter.ok()) {
return mag_filter;
}
const auto mip_filter = validate_sampler_filter(desc.mip_filter);
if (!mip_filter.ok()) {
return mip_filter;
}
const auto address_u = validate_sampler_address_mode(desc.address_u);
if (!address_u.ok()) {
return address_u;
}
const auto address_v = validate_sampler_address_mode(desc.address_v);
if (!address_v.ok()) {
return address_v;
}
return validate_sampler_address_mode(desc.address_w);
}
pp::foundation::Status validate_mesh_desc(MeshDesc desc) noexcept
{
if (desc.vertex_count == 0) {
@@ -493,4 +547,32 @@ const char* compare_op_name(CompareOp op) noexcept
return "unknown";
}
const char* sampler_filter_name(SamplerFilter filter) noexcept
{
switch (filter) {
case SamplerFilter::nearest:
return "nearest";
case SamplerFilter::linear:
return "linear";
}
return "unknown";
}
const char* sampler_address_mode_name(SamplerAddressMode mode) noexcept
{
switch (mode) {
case SamplerAddressMode::clamp_to_edge:
return "clamp_to_edge";
case SamplerAddressMode::repeat:
return "repeat";
case SamplerAddressMode::mirrored_repeat:
return "mirrored_repeat";
case SamplerAddressMode::clamp_to_border:
return "clamp_to_border";
}
return "unknown";
}
}

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@@ -99,6 +99,18 @@ enum class CompareOp : std::uint8_t {
always,
};
enum class SamplerFilter : std::uint8_t {
nearest,
linear,
};
enum class SamplerAddressMode : std::uint8_t {
clamp_to_edge,
repeat,
mirrored_repeat,
clamp_to_border,
};
struct BlendState {
bool enabled = false;
BlendFactor source_color = BlendFactor::one;
@@ -119,6 +131,15 @@ struct DepthState {
CompareOp compare = CompareOp::less_or_equal;
};
struct SamplerDesc {
SamplerFilter min_filter = SamplerFilter::linear;
SamplerFilter mag_filter = SamplerFilter::linear;
SamplerFilter mip_filter = SamplerFilter::linear;
SamplerAddressMode address_u = SamplerAddressMode::clamp_to_edge;
SamplerAddressMode address_v = SamplerAddressMode::clamp_to_edge;
SamplerAddressMode address_w = SamplerAddressMode::clamp_to_edge;
};
struct MeshDesc {
std::uint32_t vertex_count = 0;
std::uint32_t index_count = 0;
@@ -187,6 +208,9 @@ public:
[[nodiscard]] virtual pp::foundation::Status bind_texture(
std::uint32_t slot,
ITexture2D& texture) noexcept = 0;
[[nodiscard]] virtual pp::foundation::Status bind_sampler(
std::uint32_t slot,
SamplerDesc sampler) noexcept = 0;
[[nodiscard]] virtual pp::foundation::Status bind_mesh(IMesh& mesh) noexcept = 0;
[[nodiscard]] virtual pp::foundation::Status draw() noexcept = 0;
[[nodiscard]] virtual pp::foundation::Status read_texture(
@@ -226,6 +250,9 @@ public:
[[nodiscard]] pp::foundation::Status validate_blend_state(BlendState state) noexcept;
[[nodiscard]] pp::foundation::Status validate_compare_op(CompareOp op) noexcept;
[[nodiscard]] pp::foundation::Status validate_depth_state(DepthState state) noexcept;
[[nodiscard]] pp::foundation::Status validate_sampler_filter(SamplerFilter filter) noexcept;
[[nodiscard]] pp::foundation::Status validate_sampler_address_mode(SamplerAddressMode mode) noexcept;
[[nodiscard]] pp::foundation::Status validate_sampler_desc(SamplerDesc desc) noexcept;
[[nodiscard]] pp::foundation::Status validate_mesh_desc(MeshDesc desc) noexcept;
[[nodiscard]] pp::foundation::Status validate_texture_slot(std::uint32_t slot) noexcept;
[[nodiscard]] pp::foundation::Status validate_shader_program_desc(ShaderProgramDesc desc) noexcept;
@@ -245,5 +272,7 @@ public:
[[nodiscard]] const char* blend_factor_name(BlendFactor factor) noexcept;
[[nodiscard]] const char* blend_op_name(BlendOp op) noexcept;
[[nodiscard]] const char* compare_op_name(CompareOp op) noexcept;
[[nodiscard]] const char* sampler_filter_name(SamplerFilter filter) noexcept;
[[nodiscard]] const char* sampler_address_mode_name(SamplerAddressMode mode) noexcept;
}

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@@ -365,7 +365,7 @@ if(TARGET pano_cli)
COMMAND pano_cli record-render --width 32 --height 16)
set_tests_properties(pano_cli_record_render_smoke PROPERTIES
LABELS "renderer;integration;desktop-fast"
PASS_REGULAR_EXPRESSION "\"backend\":\"recording\".*\"width\":32.*\"height\":16.*\"commands\":15.*\"drawCommands\":1.*\"scissorCommands\":1.*\"blendCommands\":1.*\"depthCommands\":1.*\"bindTextureCommands\":1.*\"boundTextureBytes\":2048.*\"uploadCommands\":1.*\"uploadBytes\":4.*\"readbackCommands\":1.*\"readbackBytes\":2048.*\"captureCommands\":1.*\"captureBytes\":2048.*\"blitCommands\":1.*\"blitSourceBytes\":2048.*\"blitDestinationBytes\":2048")
PASS_REGULAR_EXPRESSION "\"backend\":\"recording\".*\"width\":32.*\"height\":16.*\"commands\":16.*\"drawCommands\":1.*\"scissorCommands\":1.*\"blendCommands\":1.*\"depthCommands\":1.*\"bindTextureCommands\":1.*\"bindSamplerCommands\":1.*\"boundTextureBytes\":2048.*\"uploadCommands\":1.*\"uploadBytes\":4.*\"readbackCommands\":1.*\"readbackBytes\":2048.*\"captureCommands\":1.*\"captureBytes\":2048.*\"blitCommands\":1.*\"blitSourceBytes\":2048.*\"blitDestinationBytes\":2048")
add_test(NAME pano_cli_record_render_rejects_oversized_target
COMMAND "${CMAKE_COMMAND}"

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@@ -37,6 +37,11 @@ using pp::renderer::RecordingRenderDevice;
using pp::renderer::RecordingRenderTarget;
using pp::renderer::RecordingShaderProgram;
using pp::renderer::RecordingTexture2D;
using pp::renderer::SamplerAddressMode;
using pp::renderer::sampler_address_mode_name;
using pp::renderer::SamplerDesc;
using pp::renderer::SamplerFilter;
using pp::renderer::sampler_filter_name;
using pp::renderer::ScissorRect;
using pp::renderer::ShaderProgramDesc;
using pp::renderer::ShaderStageSource;
@@ -63,6 +68,9 @@ using pp::renderer::validate_compare_op;
using pp::renderer::validate_depth_state;
using pp::renderer::validate_mesh_desc;
using pp::renderer::validate_readback_region;
using pp::renderer::validate_sampler_address_mode;
using pp::renderer::validate_sampler_desc;
using pp::renderer::validate_sampler_filter;
using pp::renderer::validate_scissor;
using pp::renderer::validate_shader_catalog;
using pp::renderer::validate_shader_program_desc;
@@ -222,6 +230,26 @@ public:
return pp::foundation::Status::success();
}
[[nodiscard]] pp::foundation::Status bind_sampler(
std::uint32_t slot,
SamplerDesc sampler) noexcept override
{
if (!in_render_pass) {
return pp::foundation::Status::invalid_argument("render pass has not begun");
}
const auto slot_status = validate_texture_slot(slot);
if (!slot_status.ok()) {
return slot_status;
}
const auto sampler_status = validate_sampler_desc(sampler);
if (!sampler_status.ok()) {
return sampler_status;
}
last_sampler_slot = slot;
last_sampler_desc = sampler;
return pp::foundation::Status::success();
}
[[nodiscard]] pp::foundation::Status bind_mesh(IMesh& mesh) noexcept override
{
return validate_mesh_desc(mesh.desc());
@@ -324,6 +352,8 @@ public:
DepthState last_depth_state {};
std::uint32_t last_texture_slot = 0;
std::uint64_t last_texture_bytes = 0;
std::uint32_t last_sampler_slot = 0;
SamplerDesc last_sampler_desc {};
std::uint64_t last_upload_bytes = 0;
std::uint64_t last_readback_bytes = 0;
std::uint64_t last_capture_bytes = 0;
@@ -550,6 +580,39 @@ void validates_depth_contract(pp::tests::Harness& h)
PP_EXPECT(h, compare_op_name(static_cast<CompareOp>(255)) == std::string_view("unknown"));
}
void validates_sampler_contract(pp::tests::Harness& h)
{
const SamplerDesc sampler {
.min_filter = SamplerFilter::linear,
.mag_filter = SamplerFilter::nearest,
.mip_filter = SamplerFilter::linear,
.address_u = SamplerAddressMode::repeat,
.address_v = SamplerAddressMode::mirrored_repeat,
.address_w = SamplerAddressMode::clamp_to_border,
};
PP_EXPECT(h, validate_sampler_desc(sampler).ok());
PP_EXPECT(h, validate_sampler_filter(SamplerFilter::nearest).ok());
PP_EXPECT(h, validate_sampler_address_mode(SamplerAddressMode::clamp_to_border).ok());
PP_EXPECT(h, sampler_filter_name(SamplerFilter::linear) == std::string_view("linear"));
PP_EXPECT(h, sampler_address_mode_name(SamplerAddressMode::mirrored_repeat) == std::string_view("mirrored_repeat"));
auto bad_filter = sampler;
bad_filter.min_filter = static_cast<SamplerFilter>(255);
auto bad_address = sampler;
bad_address.address_w = static_cast<SamplerAddressMode>(255);
const auto bad_filter_status = validate_sampler_desc(bad_filter);
const auto bad_address_status = validate_sampler_desc(bad_address);
PP_EXPECT(h, !bad_filter_status.ok());
PP_EXPECT(h, bad_filter_status.code == StatusCode::invalid_argument);
PP_EXPECT(h, !bad_address_status.ok());
PP_EXPECT(h, bad_address_status.code == StatusCode::invalid_argument);
PP_EXPECT(h, sampler_filter_name(static_cast<SamplerFilter>(255)) == std::string_view("unknown"));
PP_EXPECT(h, sampler_address_mode_name(static_cast<SamplerAddressMode>(255)) == std::string_view("unknown"));
}
void validates_viewports_and_mesh_descriptors(pp::tests::Harness& h)
{
const Extent2D target { .width = 64, .height = 32 };
@@ -740,6 +803,12 @@ void renderer_interfaces_support_backend_neutral_dispatch(pp::tests::Harness& h)
.ok());
PP_EXPECT(h, context.bind_shader(shader).ok());
PP_EXPECT(h, context.bind_texture(2, texture).ok());
PP_EXPECT(h, context.bind_sampler(2, SamplerDesc {
.min_filter = SamplerFilter::linear,
.mag_filter = SamplerFilter::nearest,
.address_u = SamplerAddressMode::repeat,
})
.ok());
PP_EXPECT(h, context.bind_mesh(mesh).ok());
PP_EXPECT(h, context.draw().ok());
context.end_render_pass();
@@ -777,6 +846,9 @@ void renderer_interfaces_support_backend_neutral_dispatch(pp::tests::Harness& h)
PP_EXPECT(h, device.context.last_depth_state.compare == CompareOp::less_or_equal);
PP_EXPECT(h, device.context.last_texture_slot == 2U);
PP_EXPECT(h, device.context.last_texture_bytes == 8192U);
PP_EXPECT(h, device.context.last_sampler_slot == 2U);
PP_EXPECT(h, device.context.last_sampler_desc.mag_filter == SamplerFilter::nearest);
PP_EXPECT(h, device.context.last_sampler_desc.address_u == SamplerAddressMode::repeat);
PP_EXPECT(h, device.context.last_upload_bytes == 80U);
PP_EXPECT(h, device.context.last_readback_bytes == 80U);
PP_EXPECT(h, device.context.last_capture_bytes == 8192U);
@@ -831,12 +903,20 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
.ok());
PP_EXPECT(h, context.bind_shader(shader).ok());
PP_EXPECT(h, context.bind_texture(1, texture).ok());
PP_EXPECT(h, context.bind_sampler(1, SamplerDesc {
.min_filter = SamplerFilter::linear,
.mag_filter = SamplerFilter::nearest,
.address_u = SamplerAddressMode::repeat,
.address_v = SamplerAddressMode::clamp_to_edge,
.address_w = SamplerAddressMode::clamp_to_border,
})
.ok());
PP_EXPECT(h, context.bind_mesh(mesh).ok());
PP_EXPECT(h, context.draw().ok());
context.end_render_pass();
const auto commands = device.commands();
PP_EXPECT(h, commands.size() == 11U);
PP_EXPECT(h, commands.size() == 12U);
PP_EXPECT(h, commands[0].kind == RecordedRenderCommandKind::trace_marker);
PP_EXPECT(h, commands[0].component == std::string_view("renderer"));
PP_EXPECT(h, commands[0].name == std::string_view("frame"));
@@ -865,11 +945,16 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
PP_EXPECT(h, commands[7].texture_slot == 1U);
PP_EXPECT(h, commands[7].texture_desc.extent.height == 32U);
PP_EXPECT(h, recorded_render_command_kind_name(commands[7].kind) == std::string_view("bind_texture"));
PP_EXPECT(h, commands[8].kind == RecordedRenderCommandKind::bind_mesh);
PP_EXPECT(h, commands[8].mesh_desc.vertex_count == 3U);
PP_EXPECT(h, commands[9].kind == RecordedRenderCommandKind::draw);
PP_EXPECT(h, commands[10].kind == RecordedRenderCommandKind::end_render_pass);
PP_EXPECT(h, recorded_render_command_kind_name(commands[9].kind) == std::string_view("draw"));
PP_EXPECT(h, commands[8].kind == RecordedRenderCommandKind::bind_sampler);
PP_EXPECT(h, commands[8].sampler_slot == 1U);
PP_EXPECT(h, commands[8].sampler_desc.mag_filter == SamplerFilter::nearest);
PP_EXPECT(h, commands[8].sampler_desc.address_w == SamplerAddressMode::clamp_to_border);
PP_EXPECT(h, recorded_render_command_kind_name(commands[8].kind) == std::string_view("bind_sampler"));
PP_EXPECT(h, commands[9].kind == RecordedRenderCommandKind::bind_mesh);
PP_EXPECT(h, commands[9].mesh_desc.vertex_count == 3U);
PP_EXPECT(h, commands[10].kind == RecordedRenderCommandKind::draw);
PP_EXPECT(h, commands[11].kind == RecordedRenderCommandKind::end_render_pass);
PP_EXPECT(h, recorded_render_command_kind_name(commands[10].kind) == std::string_view("draw"));
PP_EXPECT(h, context.upload_texture(
texture,
@@ -877,12 +962,12 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
upload_bytes)
.ok());
const auto commands_after_upload = device.commands();
PP_EXPECT(h, commands_after_upload.size() == 12U);
PP_EXPECT(h, commands_after_upload[11].kind == RecordedRenderCommandKind::upload_texture);
PP_EXPECT(h, commands_after_upload[11].texture_desc.extent.width == 64U);
PP_EXPECT(h, commands_after_upload[11].readback_region.x == 4U);
PP_EXPECT(h, commands_after_upload[11].upload_bytes == 96U);
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_upload[11].kind) == std::string_view("upload_texture"));
PP_EXPECT(h, commands_after_upload.size() == 13U);
PP_EXPECT(h, commands_after_upload[12].kind == RecordedRenderCommandKind::upload_texture);
PP_EXPECT(h, commands_after_upload[12].texture_desc.extent.width == 64U);
PP_EXPECT(h, commands_after_upload[12].readback_region.x == 4U);
PP_EXPECT(h, commands_after_upload[12].upload_bytes == 96U);
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_upload[12].kind) == std::string_view("upload_texture"));
PP_EXPECT(h, context.read_texture(
texture,
@@ -890,22 +975,22 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
readback_buffer)
.ok());
const auto commands_after_readback = device.commands();
PP_EXPECT(h, commands_after_readback.size() == 13U);
PP_EXPECT(h, commands_after_readback[12].kind == RecordedRenderCommandKind::read_texture);
PP_EXPECT(h, commands_after_readback[12].texture_desc.extent.width == 64U);
PP_EXPECT(h, commands_after_readback[12].readback_region.x == 4U);
PP_EXPECT(h, commands_after_readback[12].readback_region.height == 3U);
PP_EXPECT(h, commands_after_readback[12].readback_bytes == 96U);
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_readback[12].kind) == std::string_view("read_texture"));
PP_EXPECT(h, commands_after_readback.size() == 14U);
PP_EXPECT(h, commands_after_readback[13].kind == RecordedRenderCommandKind::read_texture);
PP_EXPECT(h, commands_after_readback[13].texture_desc.extent.width == 64U);
PP_EXPECT(h, commands_after_readback[13].readback_region.x == 4U);
PP_EXPECT(h, commands_after_readback[13].readback_region.height == 3U);
PP_EXPECT(h, commands_after_readback[13].readback_bytes == 96U);
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_readback[13].kind) == std::string_view("read_texture"));
PP_EXPECT(h, context.capture_frame(target, readback_buffer).ok());
const auto commands_after_capture = device.commands();
PP_EXPECT(h, commands_after_capture.size() == 14U);
PP_EXPECT(h, commands_after_capture[13].kind == RecordedRenderCommandKind::capture_frame);
PP_EXPECT(h, commands_after_capture[13].target_desc.extent.width == 64U);
PP_EXPECT(h, commands_after_capture[13].target_desc.extent.height == 32U);
PP_EXPECT(h, commands_after_capture[13].capture_bytes == 8192U);
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_capture[13].kind) == std::string_view("capture_frame"));
PP_EXPECT(h, commands_after_capture.size() == 15U);
PP_EXPECT(h, commands_after_capture[14].kind == RecordedRenderCommandKind::capture_frame);
PP_EXPECT(h, commands_after_capture[14].target_desc.extent.width == 64U);
PP_EXPECT(h, commands_after_capture[14].target_desc.extent.height == 32U);
PP_EXPECT(h, commands_after_capture[14].capture_bytes == 8192U);
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_capture[14].kind) == std::string_view("capture_frame"));
PP_EXPECT(h, context.blit_render_target(
target,
@@ -915,16 +1000,16 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
BlitFilter::linear)
.ok());
const auto commands_after_blit = device.commands();
PP_EXPECT(h, commands_after_blit.size() == 15U);
PP_EXPECT(h, commands_after_blit[14].kind == RecordedRenderCommandKind::blit_render_target);
PP_EXPECT(h, commands_after_blit[14].source_desc.extent.width == 64U);
PP_EXPECT(h, commands_after_blit[14].destination_desc.extent.height == 32U);
PP_EXPECT(h, commands_after_blit[14].source_region.width == 16U);
PP_EXPECT(h, commands_after_blit[14].destination_region.x == 2U);
PP_EXPECT(h, commands_after_blit[14].blit_filter == BlitFilter::linear);
PP_EXPECT(h, commands_after_blit[14].blit_source_bytes == 512U);
PP_EXPECT(h, commands_after_blit[14].blit_destination_bytes == 128U);
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_blit[14].kind) == std::string_view("blit_render_target"));
PP_EXPECT(h, commands_after_blit.size() == 16U);
PP_EXPECT(h, commands_after_blit[15].kind == RecordedRenderCommandKind::blit_render_target);
PP_EXPECT(h, commands_after_blit[15].source_desc.extent.width == 64U);
PP_EXPECT(h, commands_after_blit[15].destination_desc.extent.height == 32U);
PP_EXPECT(h, commands_after_blit[15].source_region.width == 16U);
PP_EXPECT(h, commands_after_blit[15].destination_region.x == 2U);
PP_EXPECT(h, commands_after_blit[15].blit_filter == BlitFilter::linear);
PP_EXPECT(h, commands_after_blit[15].blit_source_bytes == 512U);
PP_EXPECT(h, commands_after_blit[15].blit_destination_bytes == 128U);
PP_EXPECT(h, recorded_render_command_kind_name(commands_after_blit[15].kind) == std::string_view("blit_render_target"));
device.clear();
PP_EXPECT(h, device.commands().empty());
@@ -978,6 +1063,10 @@ void recording_renderer_rejects_invalid_command_order_and_targets(pp::tests::Har
PP_EXPECT(h, !depth_before_begin.ok());
PP_EXPECT(h, depth_before_begin.code == StatusCode::invalid_argument);
const auto sampler_before_begin = context.bind_sampler(0, SamplerDesc {});
PP_EXPECT(h, !sampler_before_begin.ok());
PP_EXPECT(h, sampler_before_begin.code == StatusCode::invalid_argument);
const auto invalid_target = context.begin_render_pass(non_render_target, ClearColor {});
PP_EXPECT(h, !invalid_target.ok());
PP_EXPECT(h, invalid_target.code == StatusCode::invalid_argument);
@@ -1069,6 +1158,18 @@ void recording_renderer_rejects_invalid_command_order_and_targets(pp::tests::Har
PP_EXPECT(h, bind_texture_bad_slot.code == StatusCode::out_of_range);
PP_EXPECT(h, context.bind_texture(0, texture).ok());
const auto bind_sampler_bad_slot = context.bind_sampler(max_texture_slots, SamplerDesc {});
PP_EXPECT(h, !bind_sampler_bad_slot.ok());
PP_EXPECT(h, bind_sampler_bad_slot.code == StatusCode::out_of_range);
auto invalid_sampler = SamplerDesc {};
invalid_sampler.min_filter = static_cast<SamplerFilter>(255);
const auto bind_invalid_sampler = context.bind_sampler(0, invalid_sampler);
PP_EXPECT(h, !bind_invalid_sampler.ok());
PP_EXPECT(h, bind_invalid_sampler.code == StatusCode::invalid_argument);
PP_EXPECT(h, context.bind_sampler(0, SamplerDesc {}).ok());
const auto draw_without_mesh = context.draw();
PP_EXPECT(h, !draw_without_mesh.ok());
PP_EXPECT(h, draw_without_mesh.code == StatusCode::invalid_argument);
@@ -1101,6 +1202,10 @@ void recording_renderer_rejects_invalid_command_order_and_targets(pp::tests::Har
PP_EXPECT(h, !bind_texture_after_end.ok());
PP_EXPECT(h, bind_texture_after_end.code == StatusCode::invalid_argument);
const auto bind_sampler_after_end = context.bind_sampler(0, SamplerDesc {});
PP_EXPECT(h, !bind_sampler_after_end.ok());
PP_EXPECT(h, bind_sampler_after_end.code == StatusCode::invalid_argument);
const auto read_outside_bounds = context.read_texture(
texture,
ReadbackRegion { .x = 31, .y = 15, .width = 2, .height = 1 },
@@ -1187,6 +1292,7 @@ int main()
harness.run("validates_blit_contract", validates_blit_contract);
harness.run("validates_blend_contract", validates_blend_contract);
harness.run("validates_depth_contract", validates_depth_contract);
harness.run("validates_sampler_contract", validates_sampler_contract);
harness.run("validates_viewports_and_mesh_descriptors", validates_viewports_and_mesh_descriptors);
harness.run("validates_shader_program_descriptors", validates_shader_program_descriptors);
harness.run("validates_panopainter_shader_catalog", validates_panopainter_shader_catalog);

View File

@@ -2298,6 +2298,14 @@ int record_render(int argc, char** argv)
.compare = pp::renderer::CompareOp::less_or_equal,
});
const auto bind_texture_status = context.bind_texture(0, texture);
const auto bind_sampler_status = context.bind_sampler(0, pp::renderer::SamplerDesc {
.min_filter = pp::renderer::SamplerFilter::linear,
.mag_filter = pp::renderer::SamplerFilter::linear,
.mip_filter = pp::renderer::SamplerFilter::linear,
.address_u = pp::renderer::SamplerAddressMode::clamp_to_edge,
.address_v = pp::renderer::SamplerAddressMode::clamp_to_edge,
.address_w = pp::renderer::SamplerAddressMode::clamp_to_edge,
});
const auto mesh_status = context.bind_mesh(mesh);
const auto draw_status = context.draw();
context.end_render_pass();
@@ -2318,6 +2326,10 @@ int record_render(int argc, char** argv)
print_error("record-render", bind_texture_status.message);
return 2;
}
if (!bind_sampler_status.ok()) {
print_error("record-render", bind_sampler_status.message);
return 2;
}
if (!mesh_status.ok()) {
print_error("record-render", mesh_status.message);
return 2;
@@ -2373,6 +2385,7 @@ int record_render(int argc, char** argv)
std::size_t blend_commands = 0;
std::size_t depth_commands = 0;
std::size_t bind_texture_commands = 0;
std::size_t bind_sampler_commands = 0;
std::size_t upload_commands = 0;
std::size_t readback_commands = 0;
std::size_t capture_commands = 0;
@@ -2400,6 +2413,8 @@ int record_render(int argc, char** argv)
if (bound_bytes.ok()) {
bound_texture_bytes += bound_bytes.value();
}
} else if (command.kind == pp::renderer::RecordedRenderCommandKind::bind_sampler) {
++bind_sampler_commands;
} else if (command.kind == pp::renderer::RecordedRenderCommandKind::upload_texture) {
++upload_commands;
upload_bytes += command.upload_bytes;
@@ -2429,6 +2444,7 @@ int record_render(int argc, char** argv)
<< ",\"blendCommands\":" << blend_commands
<< ",\"depthCommands\":" << depth_commands
<< ",\"bindTextureCommands\":" << bind_texture_commands
<< ",\"bindSamplerCommands\":" << bind_sampler_commands
<< ",\"boundTextureBytes\":" << bound_texture_bytes
<< ",\"uploadCommands\":" << upload_commands
<< ",\"uploadBytes\":" << upload_bytes