Files
panopainter/src/renderer_api/renderer_api.cpp

579 lines
17 KiB
C++

#include "renderer_api/renderer_api.h"
#include <cmath>
#include <limits>
namespace pp::renderer {
namespace {
[[nodiscard]] bool is_empty_c_string(const char* text) noexcept
{
return text == nullptr || text[0] == '\0';
}
[[nodiscard]] pp::foundation::Status validate_shader_stage_source(
ShaderStageSource source,
const char* stage_name) noexcept
{
if (is_empty_c_string(source.entry_point)) {
return pp::foundation::Status::invalid_argument(stage_name);
}
if (source.source == nullptr || source.source_size == 0U) {
return pp::foundation::Status::invalid_argument("shader source must not be empty");
}
if (source.source_size > max_shader_source_bytes) {
return pp::foundation::Status::out_of_range("shader source exceeds the configured limit");
}
return pp::foundation::Status::success();
}
}
std::uint32_t bytes_per_pixel(TextureFormat format) noexcept
{
switch (format) {
case TextureFormat::rgba8:
return 4;
case TextureFormat::r8:
return 1;
case TextureFormat::depth24_stencil8:
return 4;
}
return 0;
}
pp::foundation::Status validate_extent(Extent2D extent) noexcept
{
if (extent.width == 0 || extent.height == 0) {
return pp::foundation::Status::invalid_argument("texture extent must be greater than zero");
}
if (extent.width > max_texture_dimension || extent.height > max_texture_dimension) {
return pp::foundation::Status::out_of_range("texture extent exceeds the configured limit");
}
return pp::foundation::Status::success();
}
pp::foundation::Result<std::uint64_t> texture_byte_size(TextureDesc desc) noexcept
{
const auto extent_status = validate_extent(desc.extent);
if (!extent_status.ok()) {
return pp::foundation::Result<std::uint64_t>::failure(extent_status);
}
const auto bpp = static_cast<std::uint64_t>(bytes_per_pixel(desc.format));
if (bpp == 0) {
return pp::foundation::Result<std::uint64_t>::failure(
pp::foundation::Status::invalid_argument("texture format is not supported"));
}
const auto width = static_cast<std::uint64_t>(desc.extent.width);
const auto height = static_cast<std::uint64_t>(desc.extent.height);
if (width > std::numeric_limits<std::uint64_t>::max() / height) {
return pp::foundation::Result<std::uint64_t>::failure(
pp::foundation::Status::out_of_range("texture size overflows uint64"));
}
const auto pixels = width * height;
if (pixels > std::numeric_limits<std::uint64_t>::max() / bpp) {
return pp::foundation::Result<std::uint64_t>::failure(
pp::foundation::Status::out_of_range("texture byte size overflows uint64"));
}
const auto bytes = pixels * bpp;
if (bytes > max_texture_bytes) {
return pp::foundation::Result<std::uint64_t>::failure(
pp::foundation::Status::out_of_range("texture byte size exceeds the configured limit"));
}
return pp::foundation::Result<std::uint64_t>::success(bytes);
}
pp::foundation::Status validate_viewport(Viewport viewport, Extent2D target_extent) noexcept
{
const auto extent_status = validate_extent(target_extent);
if (!extent_status.ok()) {
return extent_status;
}
if (viewport.x < 0 || viewport.y < 0) {
return pp::foundation::Status::invalid_argument("viewport origin must be non-negative");
}
if (viewport.width == 0 || viewport.height == 0) {
return pp::foundation::Status::invalid_argument("viewport size must be greater than zero");
}
if (!std::isfinite(viewport.min_depth) || !std::isfinite(viewport.max_depth)) {
return pp::foundation::Status::invalid_argument("viewport depth range must be finite");
}
if (viewport.min_depth < 0.0F || viewport.max_depth > 1.0F || viewport.min_depth > viewport.max_depth) {
return pp::foundation::Status::out_of_range("viewport depth range must be within 0..1 and ordered");
}
const auto x = static_cast<std::uint32_t>(viewport.x);
const auto y = static_cast<std::uint32_t>(viewport.y);
if (x > target_extent.width || y > target_extent.height) {
return pp::foundation::Status::out_of_range("viewport origin is outside the render target");
}
if (viewport.width > target_extent.width - x || viewport.height > target_extent.height - y) {
return pp::foundation::Status::out_of_range("viewport exceeds render target bounds");
}
return pp::foundation::Status::success();
}
pp::foundation::Status validate_scissor(ScissorRect scissor, Extent2D target_extent) noexcept
{
const auto extent_status = validate_extent(target_extent);
if (!extent_status.ok()) {
return extent_status;
}
if (!scissor.enabled) {
return pp::foundation::Status::success();
}
if (scissor.x < 0 || scissor.y < 0) {
return pp::foundation::Status::invalid_argument("scissor origin must be non-negative");
}
if (scissor.width == 0 || scissor.height == 0) {
return pp::foundation::Status::invalid_argument("scissor size must be greater than zero");
}
const auto x = static_cast<std::uint32_t>(scissor.x);
const auto y = static_cast<std::uint32_t>(scissor.y);
if (x > target_extent.width || y > target_extent.height) {
return pp::foundation::Status::out_of_range("scissor origin is outside the render target");
}
if (scissor.width > target_extent.width - x || scissor.height > target_extent.height - y) {
return pp::foundation::Status::out_of_range("scissor exceeds render target bounds");
}
return pp::foundation::Status::success();
}
pp::foundation::Status validate_blend_factor(BlendFactor factor) noexcept
{
switch (factor) {
case BlendFactor::zero:
case BlendFactor::one:
case BlendFactor::source_alpha:
case BlendFactor::one_minus_source_alpha:
case BlendFactor::destination_alpha:
case BlendFactor::one_minus_destination_alpha:
return pp::foundation::Status::success();
}
return pp::foundation::Status::invalid_argument("blend factor is not supported");
}
pp::foundation::Status validate_blend_op(BlendOp op) noexcept
{
switch (op) {
case BlendOp::add:
case BlendOp::subtract:
case BlendOp::reverse_subtract:
return pp::foundation::Status::success();
}
return pp::foundation::Status::invalid_argument("blend operation is not supported");
}
pp::foundation::Status validate_blend_state(BlendState state) noexcept
{
const auto source_color = validate_blend_factor(state.source_color);
if (!source_color.ok()) {
return source_color;
}
const auto destination_color = validate_blend_factor(state.destination_color);
if (!destination_color.ok()) {
return destination_color;
}
const auto color_op = validate_blend_op(state.color_op);
if (!color_op.ok()) {
return color_op;
}
const auto source_alpha = validate_blend_factor(state.source_alpha);
if (!source_alpha.ok()) {
return source_alpha;
}
const auto destination_alpha = validate_blend_factor(state.destination_alpha);
if (!destination_alpha.ok()) {
return destination_alpha;
}
return validate_blend_op(state.alpha_op);
}
pp::foundation::Status validate_compare_op(CompareOp op) noexcept
{
switch (op) {
case CompareOp::never:
case CompareOp::less:
case CompareOp::equal:
case CompareOp::less_or_equal:
case CompareOp::greater:
case CompareOp::not_equal:
case CompareOp::greater_or_equal:
case CompareOp::always:
return pp::foundation::Status::success();
}
return pp::foundation::Status::invalid_argument("depth compare operation is not supported");
}
pp::foundation::Status validate_depth_state(DepthState state) noexcept
{
return validate_compare_op(state.compare);
}
pp::foundation::Status validate_sampler_filter(SamplerFilter filter) noexcept
{
switch (filter) {
case SamplerFilter::nearest:
case SamplerFilter::linear:
return pp::foundation::Status::success();
}
return pp::foundation::Status::invalid_argument("sampler filter is not supported");
}
pp::foundation::Status validate_sampler_address_mode(SamplerAddressMode mode) noexcept
{
switch (mode) {
case SamplerAddressMode::clamp_to_edge:
case SamplerAddressMode::repeat:
case SamplerAddressMode::mirrored_repeat:
case SamplerAddressMode::clamp_to_border:
return pp::foundation::Status::success();
}
return pp::foundation::Status::invalid_argument("sampler address mode is not supported");
}
pp::foundation::Status validate_sampler_desc(SamplerDesc desc) noexcept
{
const auto min_filter = validate_sampler_filter(desc.min_filter);
if (!min_filter.ok()) {
return min_filter;
}
const auto mag_filter = validate_sampler_filter(desc.mag_filter);
if (!mag_filter.ok()) {
return mag_filter;
}
const auto mip_filter = validate_sampler_filter(desc.mip_filter);
if (!mip_filter.ok()) {
return mip_filter;
}
const auto address_u = validate_sampler_address_mode(desc.address_u);
if (!address_u.ok()) {
return address_u;
}
const auto address_v = validate_sampler_address_mode(desc.address_v);
if (!address_v.ok()) {
return address_v;
}
return validate_sampler_address_mode(desc.address_w);
}
pp::foundation::Status validate_mesh_desc(MeshDesc desc) noexcept
{
if (desc.vertex_count == 0) {
return pp::foundation::Status::invalid_argument("mesh must contain at least one vertex");
}
if (desc.vertex_count > max_mesh_vertices || desc.index_count > max_mesh_vertices) {
return pp::foundation::Status::out_of_range("mesh vertex or index count exceeds the configured limit");
}
switch (desc.topology) {
case PrimitiveTopology::triangles:
case PrimitiveTopology::triangle_strip:
case PrimitiveTopology::lines:
return pp::foundation::Status::success();
}
return pp::foundation::Status::invalid_argument("mesh topology is not supported");
}
pp::foundation::Status validate_texture_slot(std::uint32_t slot) noexcept
{
if (slot >= max_texture_slots) {
return pp::foundation::Status::out_of_range("texture slot exceeds the configured limit");
}
return pp::foundation::Status::success();
}
pp::foundation::Status validate_shader_program_desc(ShaderProgramDesc desc) noexcept
{
if (desc.debug_name == nullptr) {
return pp::foundation::Status::invalid_argument("shader debug name must not be null");
}
const auto vertex_status = validate_shader_stage_source(
desc.vertex,
"vertex shader entry point must not be empty");
if (!vertex_status.ok()) {
return vertex_status;
}
const auto fragment_status = validate_shader_stage_source(
desc.fragment,
"fragment shader entry point must not be empty");
if (!fragment_status.ok()) {
return fragment_status;
}
return pp::foundation::Status::success();
}
pp::foundation::Status validate_readback_region(TextureDesc desc, ReadbackRegion region) noexcept
{
const auto extent_status = validate_extent(desc.extent);
if (!extent_status.ok()) {
return extent_status;
}
if (region.width == 0 || region.height == 0) {
return pp::foundation::Status::invalid_argument("readback region must be greater than zero");
}
if (region.x > desc.extent.width || region.y > desc.extent.height) {
return pp::foundation::Status::out_of_range("readback origin is outside the texture");
}
if (region.width > desc.extent.width - region.x || region.height > desc.extent.height - region.y) {
return pp::foundation::Status::out_of_range("readback region exceeds texture bounds");
}
return pp::foundation::Status::success();
}
pp::foundation::Result<std::uint64_t> readback_byte_size(TextureDesc desc, ReadbackRegion region) noexcept
{
const auto region_status = validate_readback_region(desc, region);
if (!region_status.ok()) {
return pp::foundation::Result<std::uint64_t>::failure(region_status);
}
const auto bpp = static_cast<std::uint64_t>(bytes_per_pixel(desc.format));
if (bpp == 0) {
return pp::foundation::Result<std::uint64_t>::failure(
pp::foundation::Status::invalid_argument("texture format is not supported"));
}
const auto width = static_cast<std::uint64_t>(region.width);
const auto height = static_cast<std::uint64_t>(region.height);
if (width > std::numeric_limits<std::uint64_t>::max() / height) {
return pp::foundation::Result<std::uint64_t>::failure(
pp::foundation::Status::out_of_range("readback pixel count overflows uint64"));
}
const auto pixels = width * height;
if (pixels > std::numeric_limits<std::uint64_t>::max() / bpp) {
return pp::foundation::Result<std::uint64_t>::failure(
pp::foundation::Status::out_of_range("readback byte size overflows uint64"));
}
const auto bytes = pixels * bpp;
if (bytes > max_texture_bytes) {
return pp::foundation::Result<std::uint64_t>::failure(
pp::foundation::Status::out_of_range("readback byte size exceeds the configured limit"));
}
return pp::foundation::Result<std::uint64_t>::success(bytes);
}
pp::foundation::Result<std::uint64_t> frame_capture_byte_size(TextureDesc desc) noexcept
{
if (!desc.render_target) {
return pp::foundation::Result<std::uint64_t>::failure(
pp::foundation::Status::invalid_argument("frame capture source must be a render target"));
}
return texture_byte_size(desc);
}
pp::foundation::Status validate_blit_filter(BlitFilter filter) noexcept
{
switch (filter) {
case BlitFilter::nearest:
case BlitFilter::linear:
return pp::foundation::Status::success();
}
return pp::foundation::Status::invalid_argument("blit filter is not supported");
}
pp::foundation::Status validate_blit_descs(TextureDesc source, TextureDesc destination) noexcept
{
if (!source.render_target || !destination.render_target) {
return pp::foundation::Status::invalid_argument("blit endpoints must be render targets");
}
if (source.format != destination.format) {
return pp::foundation::Status::invalid_argument("blit endpoints must use matching texture formats");
}
const auto source_status = texture_byte_size(source);
if (!source_status.ok()) {
return source_status.status();
}
const auto destination_status = texture_byte_size(destination);
if (!destination_status.ok()) {
return destination_status.status();
}
return pp::foundation::Status::success();
}
const char* texture_format_name(TextureFormat format) noexcept
{
switch (format) {
case TextureFormat::rgba8:
return "rgba8";
case TextureFormat::r8:
return "r8";
case TextureFormat::depth24_stencil8:
return "depth24_stencil8";
}
return "unknown";
}
const char* primitive_topology_name(PrimitiveTopology topology) noexcept
{
switch (topology) {
case PrimitiveTopology::triangles:
return "triangles";
case PrimitiveTopology::triangle_strip:
return "triangle_strip";
case PrimitiveTopology::lines:
return "lines";
}
return "unknown";
}
const char* blit_filter_name(BlitFilter filter) noexcept
{
switch (filter) {
case BlitFilter::nearest:
return "nearest";
case BlitFilter::linear:
return "linear";
}
return "unknown";
}
const char* blend_factor_name(BlendFactor factor) noexcept
{
switch (factor) {
case BlendFactor::zero:
return "zero";
case BlendFactor::one:
return "one";
case BlendFactor::source_alpha:
return "source_alpha";
case BlendFactor::one_minus_source_alpha:
return "one_minus_source_alpha";
case BlendFactor::destination_alpha:
return "destination_alpha";
case BlendFactor::one_minus_destination_alpha:
return "one_minus_destination_alpha";
}
return "unknown";
}
const char* blend_op_name(BlendOp op) noexcept
{
switch (op) {
case BlendOp::add:
return "add";
case BlendOp::subtract:
return "subtract";
case BlendOp::reverse_subtract:
return "reverse_subtract";
}
return "unknown";
}
const char* compare_op_name(CompareOp op) noexcept
{
switch (op) {
case CompareOp::never:
return "never";
case CompareOp::less:
return "less";
case CompareOp::equal:
return "equal";
case CompareOp::less_or_equal:
return "less_or_equal";
case CompareOp::greater:
return "greater";
case CompareOp::not_equal:
return "not_equal";
case CompareOp::greater_or_equal:
return "greater_or_equal";
case CompareOp::always:
return "always";
}
return "unknown";
}
const char* sampler_filter_name(SamplerFilter filter) noexcept
{
switch (filter) {
case SamplerFilter::nearest:
return "nearest";
case SamplerFilter::linear:
return "linear";
}
return "unknown";
}
const char* sampler_address_mode_name(SamplerAddressMode mode) noexcept
{
switch (mode) {
case SamplerAddressMode::clamp_to_edge:
return "clamp_to_edge";
case SamplerAddressMode::repeat:
return "repeat";
case SamplerAddressMode::mirrored_repeat:
return "mirrored_repeat";
case SamplerAddressMode::clamp_to_border:
return "clamp_to_border";
}
return "unknown";
}
}