Capture renderer draw mesh inputs
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@@ -725,7 +725,7 @@ Results:
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command-order validation, render-target blit validation, texture-slot binding
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validation, blend-state validation, scissor-state validation, recording
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scissor/depth/blend/texture/sampler-bind/upload/readback/frame-capture/blit
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command capture, and invalid catalog rejection.
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command capture, draw mesh-input capture, and invalid catalog rejection.
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- `pp_paint_renderer_compositor_tests` passed.
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- `pp_ui_core_color_tests` passed.
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- `pp_ui_core_layout_value_tests` passed.
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@@ -822,14 +822,14 @@ Results:
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command-order/scissor-state/depth-state/blend-state/texture-bind/
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sampler-bind/texture-upload/readback/frame-capture/blit validation; it
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records commands, trace markers, scissor state, depth state, blend state,
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texture/sampler binds, uploads/readbacks, frame captures, and render-target
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blits, giving automation a backend-neutral render path that does not require
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a window or GL context.
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texture/sampler binds, draw mesh inputs, uploads/readbacks, frame captures,
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and render-target blits, giving automation a backend-neutral render path that
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does not require a window or GL context.
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- `pano_cli record-render` exercises that headless recording renderer and emits
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JSON command counts, target dimensions, backend name, trace/draw summary, and
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scissor/depth/blend-state plus texture/sampler-bind/upload/readback/
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frame-capture/blit command/byte totals for agent automation, with an
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expected-failure smoke for oversized render/readback targets.
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draw vertex/index totals, scissor/depth/blend-state plus texture/sampler-bind/
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upload/readback/frame-capture/blit command/byte totals for agent automation,
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with an expected-failure smoke for oversized render/readback targets.
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- `pano_cli simulate-document-history` exercises pure document history
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apply/undo/redo behavior and emits JSON layer/frame/history state for agent
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automation.
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