Route render debug callback through platform services
This commit is contained in:
@@ -449,8 +449,8 @@ Known local toolchain state:
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virtual-keyboard visibility, external file display, file sharing, native
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app/window close, UI-thread lifecycle hooks, render-context lifecycle hooks,
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render-target binding hooks, render platform hint hooks, render-capture frame
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hooks, per-frame platform hooks, picker callbacks, and recording cleanup,
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live asset/layout reload policy, diagnostic
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hooks, render debug callback hooks, per-frame platform hooks, picker
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callbacks, and recording cleanup, live asset/layout reload policy, diagnostic
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stacktrace/crash hooks, prepared-file save/download handoff;
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Windows
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live app execution now uses injected
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@@ -35,7 +35,7 @@ agent or engineer to remove them without reconstructing context from chat.
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| DEBT-0014 | Open | Modernization | `windows-clangcl-asan` now configures as a headless Ninja/clang-cl preset and uses the release MSVC runtime required by ASan, but local builds still fail because installed clang-cl 18.1.8 is paired with VS 2026-preview STL headers that require Clang 20 or newer | Sanitizer validation should be local and repeatable, but this machine's compiler/header pairing is incompatible | `cmake --fresh --preset windows-clangcl-asan`; `cmake --build --preset windows-clangcl-asan --target pp_foundation` | Install/use Clang 20+ with the VS 2026 STL, or point the preset at a compatible VS 2022 toolchain, then make `platform-build.ps1 -Presets windows-clangcl-asan` pass for the headless matrix |
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| DEBT-0015 | Open | Modernization | Cursor visibility requests now consume pure `pp_app_core` planning through `pano_cli plan-cursor-visibility`, `App::show_cursor`/`App::hide_cursor` dispatch through `PlatformServices` without platform guards, and Windows live execution uses injected `WindowsPlatformServices`, but macOS cursor execution still reaches the retained fallback adapter | Keep canvas cursor behavior stable while platform shells are extracted incrementally | `pp_app_core_document_platform_io_tests`; `pano_cli plan-cursor-visibility --visible`; `ctest --preset desktop-fast --build-config Debug` | Cursor visibility execution is owned by injected `pp_platform_*` services for every supported platform |
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| DEBT-0016 | Open | Modernization | Clipboard get/set requests now consume pure `pp_app_core` planning through `pano_cli plan-clipboard-read` and `pano_cli plan-clipboard-write`, and Windows live execution uses injected `WindowsPlatformServices`, but Apple/Android clipboard execution still reaches retained fallback adapter branches from `App::clipboard_get_text` and `App::clipboard_set_text` | Keep picker/color text clipboard behavior stable while platform shells are extracted incrementally | `pp_app_core_document_platform_io_tests`; `pano_cli plan-clipboard-write --text #ff00aa`; `ctest --preset desktop-fast --build-config Debug` | Clipboard execution is owned by injected `pp_platform_*` services for every supported platform |
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| DEBT-0017 | Open | Modernization | Startup storage path preparation, `App::clipboard_get_text`, `App::clipboard_set_text`, `App::show_cursor`, `App::hide_cursor`, `App::showKeyboard`, `App::hideKeyboard`, `App::display_file`, `App::share_file`, native app/window close, UI-thread lifecycle hooks, render-context acquire/release/present hooks, render-target binding hooks, render platform hint hooks, render-capture frame hooks, recording cleanup, live asset/layout reload policy, diagnostic stacktrace/crash hooks, per-frame platform hooks, `App::pick_image`, `App::pick_file`, the non-writer `App::pick_file_save`, `App::pick_dir`, and prepared-file save/download handoff now call the SDK-free `pp::platform::PlatformServices` interface, and Windows injects `WindowsPlatformServices` from `src/platform_windows/windows_platform_services.*`; non-Windows live implementations still use `src/platform_legacy/legacy_platform_services.*`, a named fallback adapter that forwards to retained Apple/Android/Linux/Web bridge functions and retained no-op branches | Preserve behavior while moving platform execution behind a testable service boundary before platform shell implementations are injected | `pp_platform_api_tests`; `pp_app_core_document_platform_io_tests`; `ctest --preset desktop-fast --build-config Debug`; `powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -Preset windows-msvc-default -Configuration Debug` | Replace `src/platform_legacy/legacy_platform_services.*` with injected `pp_platform_*` service implementations owned by each non-Windows platform shell |
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| DEBT-0017 | Open | Modernization | Startup storage path preparation, `App::clipboard_get_text`, `App::clipboard_set_text`, `App::show_cursor`, `App::hide_cursor`, `App::showKeyboard`, `App::hideKeyboard`, `App::display_file`, `App::share_file`, native app/window close, UI-thread lifecycle hooks, render-context acquire/release/present hooks, render-target binding hooks, render platform hint hooks, render debug callback hooks, render-capture frame hooks, recording cleanup, live asset/layout reload policy, diagnostic stacktrace/crash hooks, per-frame platform hooks, `App::pick_image`, `App::pick_file`, the non-writer `App::pick_file_save`, `App::pick_dir`, and prepared-file save/download handoff now call the SDK-free `pp::platform::PlatformServices` interface, and Windows injects `WindowsPlatformServices` from `src/platform_windows/windows_platform_services.*`; non-Windows live implementations still use `src/platform_legacy/legacy_platform_services.*`, a named fallback adapter that forwards to retained Apple/Android/Linux/Web bridge functions and retained no-op branches | Preserve behavior while moving platform execution behind a testable service boundary before platform shell implementations are injected | `pp_platform_api_tests`; `pp_app_core_document_platform_io_tests`; `ctest --preset desktop-fast --build-config Debug`; `powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -Preset windows-msvc-default -Configuration Debug` | Replace `src/platform_legacy/legacy_platform_services.*` with injected `pp_platform_*` service implementations owned by each non-Windows platform shell |
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## Closed Debt
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@@ -472,9 +472,10 @@ before retained platform clipboard bridges continue.
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startup storage path preparation, clipboard text, cursor visibility,
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virtual-keyboard visibility, UI-thread lifecycle hooks, render-context
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acquire/release/present hooks, render-target binding hooks, render-capture
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frame hooks, render platform hint hooks, external file display, file sharing,
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recording file cleanup, live asset/layout reload policy, diagnostic
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stacktrace/crash hooks, image/file/save-file pickers, and directory pickers.
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frame hooks, render platform hint hooks, render debug callback hooks, external
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file display, file sharing, recording file cleanup, live asset/layout reload
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policy, diagnostic stacktrace/crash hooks, image/file/save-file pickers, and
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directory pickers.
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Windows installs an injected `WindowsPlatformServices` implementation from
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`src/platform_windows/windows_platform_services.*` in `pp_platform_windows`;
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other platforms still route through the debt-tracked legacy fallback adapter
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@@ -509,6 +510,10 @@ legacy adapter while removing the iOS drawable branch from `App::draw`.
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Initial render platform hints now also dispatch through `PlatformServices`,
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preserving the previous Windows/macOS program-point-size and line-smoothing
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enablement while removing the Windows/macOS branch from `App::init`.
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Windows OpenGL debug callback setup now dispatches through `PlatformServices`,
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moving Win32 console coloring, debug-output enablement, and debug-break callback
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behavior into `WindowsPlatformServices` while keeping other platform adapters
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as no-ops.
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Windows RenderDoc frame capture hooks now also dispatch through
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`PlatformServices`, keeping capture integration in the platform service while
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leaving non-Windows adapters as no-ops.
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@@ -1042,10 +1047,11 @@ Results:
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dispatch, external file display dispatch, file sharing dispatch, native
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app/window close dispatch, UI-thread lifecycle dispatch, render-context
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lifecycle dispatch, render-target binding dispatch, render platform hint
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dispatch, render-capture frame hook dispatch, recording cleanup dispatch,
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live asset/layout reload policy dispatch, diagnostic hook dispatch, per-frame
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platform hook dispatch, picker callback dispatch, and prepared-file
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save/download callback dispatch. The live Windows app now
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dispatch, render debug callback dispatch, render-capture frame hook dispatch,
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recording cleanup dispatch, live asset/layout reload policy dispatch,
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diagnostic hook dispatch, per-frame platform hook dispatch, picker callback
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dispatch, and prepared-file save/download callback dispatch. The live Windows
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app now
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consumes this interface through an injected
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`WindowsPlatformServices` instance isolated in
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`src/platform_windows/windows_platform_services.*`; other platforms still
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73
src/app.cpp
73
src/app.cpp
@@ -25,36 +25,6 @@ std::condition_variable App::render_cv;
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namespace {
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[[nodiscard]] GLenum debug_severity_notification() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_severity_notification());
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}
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[[nodiscard]] GLenum debug_severity_low() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_severity_low());
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}
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[[nodiscard]] GLenum debug_severity_medium() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_severity_medium());
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}
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[[nodiscard]] GLenum debug_severity_high() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_severity_high());
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}
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[[nodiscard]] GLenum debug_output_state() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_output_state());
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}
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[[nodiscard]] GLenum debug_output_synchronous_state() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_output_synchronous_state());
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}
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[[nodiscard]] GLenum version_string_name() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::version_string_name());
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@@ -421,54 +391,13 @@ void App::upload(std::string filename, std::string name, std::function<void(floa
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#endif //CURL
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}
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#ifdef _WIN32
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static CONSOLE_SCREEN_BUFFER_INFO info;
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void handle_gl_callback(GLenum source, GLenum type, GLuint id,
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GLenum severity, GLsizei length, const GLchar* message, const void* userParam)
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{
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static std::map<GLenum, int> colors = {
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{ debug_severity_notification(), 8 },
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{ debug_severity_low(), 8 },
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{ debug_severity_medium(), FOREGROUND_GREEN | FOREGROUND_INTENSITY },
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{ debug_severity_high(), FOREGROUND_RED | FOREGROUND_INTENSITY },
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};
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if (severity == debug_severity_high()
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|| severity == debug_severity_medium()
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|| severity == debug_severity_low())
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{
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SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), colors[severity]);
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LOG("OPENGL: %.*s", length, message);
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FlushConsoleInputBuffer(GetStdHandle(STD_OUTPUT_HANDLE));
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SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), info.wAttributes);
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#ifdef _DEBUG
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if (severity == debug_severity_high())
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__debugbreak();
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#endif
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}
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}
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#endif
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void App::init()
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{
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#ifdef _WIN32
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if (glDebugMessageCallback)
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{
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// colors: http://stackoverflow.com/questions/4053837/colorizing-text-in-the-console-with-c
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GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &info);
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render_task([]
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{
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glDebugMessageCallback(handle_gl_callback, nullptr);
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glEnable(debug_output_state());
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glEnable(debug_output_synchronous_state());
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});
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}
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#endif
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LOG("Screen Resolution: %dx%d", (int)width, (int)height);
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render_task([]
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{
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App::I->install_render_debug_callback();
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LOG("GL version: %s", glGetString(version_string_name()));
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LOG("GL vendor: %s", glGetString(vendor_string_name()));
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LOG("GL renderer: %s", glGetString(renderer_string_name()));
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@@ -199,6 +199,7 @@ public:
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void bind_default_render_target();
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void bind_main_render_target();
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void apply_render_platform_hints();
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void install_render_debug_callback();
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void begin_render_capture_frame();
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void end_render_capture_frame();
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[[nodiscard]] bool platform_deletes_recorded_files_on_clear();
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@@ -252,6 +252,11 @@ void App::apply_render_platform_hints()
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active_platform_services().apply_render_platform_hints();
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}
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void App::install_render_debug_callback()
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{
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active_platform_services().install_render_debug_callback();
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}
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void App::begin_render_capture_frame()
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{
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active_platform_services().begin_render_capture_frame();
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@@ -36,6 +36,7 @@ public:
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virtual void bind_default_render_target() = 0;
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virtual void bind_main_render_target() = 0;
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virtual void apply_render_platform_hints() = 0;
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virtual void install_render_debug_callback() = 0;
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virtual void begin_render_capture_frame() = 0;
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virtual void end_render_capture_frame() = 0;
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[[nodiscard]] virtual bool deletes_recorded_files_on_clear() = 0;
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@@ -249,6 +249,10 @@ public:
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#endif
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}
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void install_render_debug_callback() override
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{
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}
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void begin_render_capture_frame() override
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{
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}
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@@ -1,9 +1,11 @@
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#include "pch.h"
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#include "platform_windows/windows_platform_services.h"
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#include "log.h"
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#include "renderer_gl/opengl_capabilities.h"
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#include <deque>
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#include <map>
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extern HWND hWnd;
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extern std::deque<std::packaged_task<void()>> main_tasklist;
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@@ -20,6 +22,73 @@ void win32_update_stylus(float dt);
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namespace {
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static CONSOLE_SCREEN_BUFFER_INFO render_debug_console_info;
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[[nodiscard]] GLenum debug_severity_notification() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_severity_notification());
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}
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[[nodiscard]] GLenum debug_severity_low() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_severity_low());
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}
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[[nodiscard]] GLenum debug_severity_medium() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_severity_medium());
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}
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[[nodiscard]] GLenum debug_severity_high() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_severity_high());
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}
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[[nodiscard]] GLenum debug_output_state() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_output_state());
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}
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[[nodiscard]] GLenum debug_output_synchronous_state() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::debug_output_synchronous_state());
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}
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void handle_gl_callback(
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GLenum source,
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GLenum type,
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GLuint id,
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GLenum severity,
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GLsizei length,
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const GLchar* message,
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const void* userParam)
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{
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(void)source;
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(void)type;
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(void)id;
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(void)userParam;
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static std::map<GLenum, WORD> colors = {
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{ debug_severity_notification(), static_cast<WORD>(8) },
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{ debug_severity_low(), static_cast<WORD>(8) },
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{ debug_severity_medium(), static_cast<WORD>(FOREGROUND_GREEN | FOREGROUND_INTENSITY) },
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{ debug_severity_high(), static_cast<WORD>(FOREGROUND_RED | FOREGROUND_INTENSITY) },
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};
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if (severity == debug_severity_high()
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|| severity == debug_severity_medium()
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|| severity == debug_severity_low())
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{
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SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), colors[severity]);
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LOG("OPENGL: %.*s", length, message);
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FlushConsoleInputBuffer(GetStdHandle(STD_OUTPUT_HANDLE));
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SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), render_debug_console_info.wAttributes);
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#ifdef _DEBUG
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if (severity == debug_severity_high())
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__debugbreak();
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#endif
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}
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}
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void show_cursor(bool visible)
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{
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std::lock_guard<std::mutex> lock(main_task_mutex);
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@@ -268,6 +337,18 @@ public:
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glEnable(static_cast<GLenum>(pp::renderer::gl::line_smooth_state()));
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}
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void install_render_debug_callback() override
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{
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if (!glDebugMessageCallback)
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return;
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// colors: http://stackoverflow.com/questions/4053837/colorizing-text-in-the-console-with-c
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GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &render_debug_console_info);
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glDebugMessageCallback(handle_gl_callback, nullptr);
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glEnable(debug_output_state());
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glEnable(debug_output_synchronous_state());
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}
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void begin_render_capture_frame() override
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{
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win32_renderdoc_frame_start();
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@@ -96,6 +96,11 @@ public:
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++render_platform_hint_applies;
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}
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void install_render_debug_callback() override
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{
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++render_debug_callback_installs;
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}
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void begin_render_capture_frame() override
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{
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++render_capture_begins;
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@@ -202,6 +207,7 @@ public:
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int default_render_target_binds = 0;
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int main_render_target_binds = 0;
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int render_platform_hint_applies = 0;
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int render_debug_callback_installs = 0;
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int render_capture_begins = 0;
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int render_capture_ends = 0;
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int storage_prepares = 0;
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@@ -334,6 +340,7 @@ void platform_services_dispatch_render_context_lifecycle(pp::tests::Harness& har
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services.bind_default_render_target();
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services.bind_main_render_target();
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services.apply_render_platform_hints();
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services.install_render_debug_callback();
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services.release_render_context();
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PP_EXPECT(harness, fake.render_context_acquires == 1);
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@@ -341,6 +348,7 @@ void platform_services_dispatch_render_context_lifecycle(pp::tests::Harness& har
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PP_EXPECT(harness, fake.default_render_target_binds == 1);
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PP_EXPECT(harness, fake.main_render_target_binds == 1);
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PP_EXPECT(harness, fake.render_platform_hint_applies == 1);
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PP_EXPECT(harness, fake.render_debug_callback_installs == 1);
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PP_EXPECT(harness, fake.render_context_releases == 1);
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}
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Block a user