Route render debug callback through platform services

This commit is contained in:
2026-06-03 05:30:54 +02:00
parent 87b1851d59
commit 8b12ae35d4
10 changed files with 117 additions and 82 deletions

View File

@@ -449,8 +449,8 @@ Known local toolchain state:
virtual-keyboard visibility, external file display, file sharing, native
app/window close, UI-thread lifecycle hooks, render-context lifecycle hooks,
render-target binding hooks, render platform hint hooks, render-capture frame
hooks, per-frame platform hooks, picker callbacks, and recording cleanup,
live asset/layout reload policy, diagnostic
hooks, render debug callback hooks, per-frame platform hooks, picker
callbacks, and recording cleanup, live asset/layout reload policy, diagnostic
stacktrace/crash hooks, prepared-file save/download handoff;
Windows
live app execution now uses injected

View File

@@ -35,7 +35,7 @@ agent or engineer to remove them without reconstructing context from chat.
| DEBT-0014 | Open | Modernization | `windows-clangcl-asan` now configures as a headless Ninja/clang-cl preset and uses the release MSVC runtime required by ASan, but local builds still fail because installed clang-cl 18.1.8 is paired with VS 2026-preview STL headers that require Clang 20 or newer | Sanitizer validation should be local and repeatable, but this machine's compiler/header pairing is incompatible | `cmake --fresh --preset windows-clangcl-asan`; `cmake --build --preset windows-clangcl-asan --target pp_foundation` | Install/use Clang 20+ with the VS 2026 STL, or point the preset at a compatible VS 2022 toolchain, then make `platform-build.ps1 -Presets windows-clangcl-asan` pass for the headless matrix |
| DEBT-0015 | Open | Modernization | Cursor visibility requests now consume pure `pp_app_core` planning through `pano_cli plan-cursor-visibility`, `App::show_cursor`/`App::hide_cursor` dispatch through `PlatformServices` without platform guards, and Windows live execution uses injected `WindowsPlatformServices`, but macOS cursor execution still reaches the retained fallback adapter | Keep canvas cursor behavior stable while platform shells are extracted incrementally | `pp_app_core_document_platform_io_tests`; `pano_cli plan-cursor-visibility --visible`; `ctest --preset desktop-fast --build-config Debug` | Cursor visibility execution is owned by injected `pp_platform_*` services for every supported platform |
| DEBT-0016 | Open | Modernization | Clipboard get/set requests now consume pure `pp_app_core` planning through `pano_cli plan-clipboard-read` and `pano_cli plan-clipboard-write`, and Windows live execution uses injected `WindowsPlatformServices`, but Apple/Android clipboard execution still reaches retained fallback adapter branches from `App::clipboard_get_text` and `App::clipboard_set_text` | Keep picker/color text clipboard behavior stable while platform shells are extracted incrementally | `pp_app_core_document_platform_io_tests`; `pano_cli plan-clipboard-write --text #ff00aa`; `ctest --preset desktop-fast --build-config Debug` | Clipboard execution is owned by injected `pp_platform_*` services for every supported platform |
| DEBT-0017 | Open | Modernization | Startup storage path preparation, `App::clipboard_get_text`, `App::clipboard_set_text`, `App::show_cursor`, `App::hide_cursor`, `App::showKeyboard`, `App::hideKeyboard`, `App::display_file`, `App::share_file`, native app/window close, UI-thread lifecycle hooks, render-context acquire/release/present hooks, render-target binding hooks, render platform hint hooks, render-capture frame hooks, recording cleanup, live asset/layout reload policy, diagnostic stacktrace/crash hooks, per-frame platform hooks, `App::pick_image`, `App::pick_file`, the non-writer `App::pick_file_save`, `App::pick_dir`, and prepared-file save/download handoff now call the SDK-free `pp::platform::PlatformServices` interface, and Windows injects `WindowsPlatformServices` from `src/platform_windows/windows_platform_services.*`; non-Windows live implementations still use `src/platform_legacy/legacy_platform_services.*`, a named fallback adapter that forwards to retained Apple/Android/Linux/Web bridge functions and retained no-op branches | Preserve behavior while moving platform execution behind a testable service boundary before platform shell implementations are injected | `pp_platform_api_tests`; `pp_app_core_document_platform_io_tests`; `ctest --preset desktop-fast --build-config Debug`; `powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -Preset windows-msvc-default -Configuration Debug` | Replace `src/platform_legacy/legacy_platform_services.*` with injected `pp_platform_*` service implementations owned by each non-Windows platform shell |
| DEBT-0017 | Open | Modernization | Startup storage path preparation, `App::clipboard_get_text`, `App::clipboard_set_text`, `App::show_cursor`, `App::hide_cursor`, `App::showKeyboard`, `App::hideKeyboard`, `App::display_file`, `App::share_file`, native app/window close, UI-thread lifecycle hooks, render-context acquire/release/present hooks, render-target binding hooks, render platform hint hooks, render debug callback hooks, render-capture frame hooks, recording cleanup, live asset/layout reload policy, diagnostic stacktrace/crash hooks, per-frame platform hooks, `App::pick_image`, `App::pick_file`, the non-writer `App::pick_file_save`, `App::pick_dir`, and prepared-file save/download handoff now call the SDK-free `pp::platform::PlatformServices` interface, and Windows injects `WindowsPlatformServices` from `src/platform_windows/windows_platform_services.*`; non-Windows live implementations still use `src/platform_legacy/legacy_platform_services.*`, a named fallback adapter that forwards to retained Apple/Android/Linux/Web bridge functions and retained no-op branches | Preserve behavior while moving platform execution behind a testable service boundary before platform shell implementations are injected | `pp_platform_api_tests`; `pp_app_core_document_platform_io_tests`; `ctest --preset desktop-fast --build-config Debug`; `powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -Preset windows-msvc-default -Configuration Debug` | Replace `src/platform_legacy/legacy_platform_services.*` with injected `pp_platform_*` service implementations owned by each non-Windows platform shell |
## Closed Debt

View File

@@ -472,9 +472,10 @@ before retained platform clipboard bridges continue.
startup storage path preparation, clipboard text, cursor visibility,
virtual-keyboard visibility, UI-thread lifecycle hooks, render-context
acquire/release/present hooks, render-target binding hooks, render-capture
frame hooks, render platform hint hooks, external file display, file sharing,
recording file cleanup, live asset/layout reload policy, diagnostic
stacktrace/crash hooks, image/file/save-file pickers, and directory pickers.
frame hooks, render platform hint hooks, render debug callback hooks, external
file display, file sharing, recording file cleanup, live asset/layout reload
policy, diagnostic stacktrace/crash hooks, image/file/save-file pickers, and
directory pickers.
Windows installs an injected `WindowsPlatformServices` implementation from
`src/platform_windows/windows_platform_services.*` in `pp_platform_windows`;
other platforms still route through the debt-tracked legacy fallback adapter
@@ -509,6 +510,10 @@ legacy adapter while removing the iOS drawable branch from `App::draw`.
Initial render platform hints now also dispatch through `PlatformServices`,
preserving the previous Windows/macOS program-point-size and line-smoothing
enablement while removing the Windows/macOS branch from `App::init`.
Windows OpenGL debug callback setup now dispatches through `PlatformServices`,
moving Win32 console coloring, debug-output enablement, and debug-break callback
behavior into `WindowsPlatformServices` while keeping other platform adapters
as no-ops.
Windows RenderDoc frame capture hooks now also dispatch through
`PlatformServices`, keeping capture integration in the platform service while
leaving non-Windows adapters as no-ops.
@@ -1042,10 +1047,11 @@ Results:
dispatch, external file display dispatch, file sharing dispatch, native
app/window close dispatch, UI-thread lifecycle dispatch, render-context
lifecycle dispatch, render-target binding dispatch, render platform hint
dispatch, render-capture frame hook dispatch, recording cleanup dispatch,
live asset/layout reload policy dispatch, diagnostic hook dispatch, per-frame
platform hook dispatch, picker callback dispatch, and prepared-file
save/download callback dispatch. The live Windows app now
dispatch, render debug callback dispatch, render-capture frame hook dispatch,
recording cleanup dispatch, live asset/layout reload policy dispatch,
diagnostic hook dispatch, per-frame platform hook dispatch, picker callback
dispatch, and prepared-file save/download callback dispatch. The live Windows
app now
consumes this interface through an injected
`WindowsPlatformServices` instance isolated in
`src/platform_windows/windows_platform_services.*`; other platforms still

View File

@@ -25,36 +25,6 @@ std::condition_variable App::render_cv;
namespace {
[[nodiscard]] GLenum debug_severity_notification() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_severity_notification());
}
[[nodiscard]] GLenum debug_severity_low() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_severity_low());
}
[[nodiscard]] GLenum debug_severity_medium() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_severity_medium());
}
[[nodiscard]] GLenum debug_severity_high() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_severity_high());
}
[[nodiscard]] GLenum debug_output_state() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_output_state());
}
[[nodiscard]] GLenum debug_output_synchronous_state() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_output_synchronous_state());
}
[[nodiscard]] GLenum version_string_name() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::version_string_name());
@@ -421,54 +391,13 @@ void App::upload(std::string filename, std::string name, std::function<void(floa
#endif //CURL
}
#ifdef _WIN32
static CONSOLE_SCREEN_BUFFER_INFO info;
void handle_gl_callback(GLenum source, GLenum type, GLuint id,
GLenum severity, GLsizei length, const GLchar* message, const void* userParam)
{
static std::map<GLenum, int> colors = {
{ debug_severity_notification(), 8 },
{ debug_severity_low(), 8 },
{ debug_severity_medium(), FOREGROUND_GREEN | FOREGROUND_INTENSITY },
{ debug_severity_high(), FOREGROUND_RED | FOREGROUND_INTENSITY },
};
if (severity == debug_severity_high()
|| severity == debug_severity_medium()
|| severity == debug_severity_low())
{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), colors[severity]);
LOG("OPENGL: %.*s", length, message);
FlushConsoleInputBuffer(GetStdHandle(STD_OUTPUT_HANDLE));
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), info.wAttributes);
#ifdef _DEBUG
if (severity == debug_severity_high())
__debugbreak();
#endif
}
}
#endif
void App::init()
{
#ifdef _WIN32
if (glDebugMessageCallback)
{
// colors: http://stackoverflow.com/questions/4053837/colorizing-text-in-the-console-with-c
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &info);
render_task([]
{
glDebugMessageCallback(handle_gl_callback, nullptr);
glEnable(debug_output_state());
glEnable(debug_output_synchronous_state());
});
}
#endif
LOG("Screen Resolution: %dx%d", (int)width, (int)height);
render_task([]
{
App::I->install_render_debug_callback();
LOG("GL version: %s", glGetString(version_string_name()));
LOG("GL vendor: %s", glGetString(vendor_string_name()));
LOG("GL renderer: %s", glGetString(renderer_string_name()));

View File

@@ -199,6 +199,7 @@ public:
void bind_default_render_target();
void bind_main_render_target();
void apply_render_platform_hints();
void install_render_debug_callback();
void begin_render_capture_frame();
void end_render_capture_frame();
[[nodiscard]] bool platform_deletes_recorded_files_on_clear();

View File

@@ -252,6 +252,11 @@ void App::apply_render_platform_hints()
active_platform_services().apply_render_platform_hints();
}
void App::install_render_debug_callback()
{
active_platform_services().install_render_debug_callback();
}
void App::begin_render_capture_frame()
{
active_platform_services().begin_render_capture_frame();

View File

@@ -36,6 +36,7 @@ public:
virtual void bind_default_render_target() = 0;
virtual void bind_main_render_target() = 0;
virtual void apply_render_platform_hints() = 0;
virtual void install_render_debug_callback() = 0;
virtual void begin_render_capture_frame() = 0;
virtual void end_render_capture_frame() = 0;
[[nodiscard]] virtual bool deletes_recorded_files_on_clear() = 0;

View File

@@ -249,6 +249,10 @@ public:
#endif
}
void install_render_debug_callback() override
{
}
void begin_render_capture_frame() override
{
}

View File

@@ -1,9 +1,11 @@
#include "pch.h"
#include "platform_windows/windows_platform_services.h"
#include "log.h"
#include "renderer_gl/opengl_capabilities.h"
#include <deque>
#include <map>
extern HWND hWnd;
extern std::deque<std::packaged_task<void()>> main_tasklist;
@@ -20,6 +22,73 @@ void win32_update_stylus(float dt);
namespace {
static CONSOLE_SCREEN_BUFFER_INFO render_debug_console_info;
[[nodiscard]] GLenum debug_severity_notification() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_severity_notification());
}
[[nodiscard]] GLenum debug_severity_low() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_severity_low());
}
[[nodiscard]] GLenum debug_severity_medium() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_severity_medium());
}
[[nodiscard]] GLenum debug_severity_high() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_severity_high());
}
[[nodiscard]] GLenum debug_output_state() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_output_state());
}
[[nodiscard]] GLenum debug_output_synchronous_state() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::debug_output_synchronous_state());
}
void handle_gl_callback(
GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar* message,
const void* userParam)
{
(void)source;
(void)type;
(void)id;
(void)userParam;
static std::map<GLenum, WORD> colors = {
{ debug_severity_notification(), static_cast<WORD>(8) },
{ debug_severity_low(), static_cast<WORD>(8) },
{ debug_severity_medium(), static_cast<WORD>(FOREGROUND_GREEN | FOREGROUND_INTENSITY) },
{ debug_severity_high(), static_cast<WORD>(FOREGROUND_RED | FOREGROUND_INTENSITY) },
};
if (severity == debug_severity_high()
|| severity == debug_severity_medium()
|| severity == debug_severity_low())
{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), colors[severity]);
LOG("OPENGL: %.*s", length, message);
FlushConsoleInputBuffer(GetStdHandle(STD_OUTPUT_HANDLE));
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), render_debug_console_info.wAttributes);
#ifdef _DEBUG
if (severity == debug_severity_high())
__debugbreak();
#endif
}
}
void show_cursor(bool visible)
{
std::lock_guard<std::mutex> lock(main_task_mutex);
@@ -268,6 +337,18 @@ public:
glEnable(static_cast<GLenum>(pp::renderer::gl::line_smooth_state()));
}
void install_render_debug_callback() override
{
if (!glDebugMessageCallback)
return;
// colors: http://stackoverflow.com/questions/4053837/colorizing-text-in-the-console-with-c
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &render_debug_console_info);
glDebugMessageCallback(handle_gl_callback, nullptr);
glEnable(debug_output_state());
glEnable(debug_output_synchronous_state());
}
void begin_render_capture_frame() override
{
win32_renderdoc_frame_start();

View File

@@ -96,6 +96,11 @@ public:
++render_platform_hint_applies;
}
void install_render_debug_callback() override
{
++render_debug_callback_installs;
}
void begin_render_capture_frame() override
{
++render_capture_begins;
@@ -202,6 +207,7 @@ public:
int default_render_target_binds = 0;
int main_render_target_binds = 0;
int render_platform_hint_applies = 0;
int render_debug_callback_installs = 0;
int render_capture_begins = 0;
int render_capture_ends = 0;
int storage_prepares = 0;
@@ -334,6 +340,7 @@ void platform_services_dispatch_render_context_lifecycle(pp::tests::Harness& har
services.bind_default_render_target();
services.bind_main_render_target();
services.apply_render_platform_hints();
services.install_render_debug_callback();
services.release_render_context();
PP_EXPECT(harness, fake.render_context_acquires == 1);
@@ -341,6 +348,7 @@ void platform_services_dispatch_render_context_lifecycle(pp::tests::Harness& har
PP_EXPECT(harness, fake.default_render_target_binds == 1);
PP_EXPECT(harness, fake.main_render_target_binds == 1);
PP_EXPECT(harness, fake.render_platform_hint_applies == 1);
PP_EXPECT(harness, fake.render_debug_callback_installs == 1);
PP_EXPECT(harness, fake.render_context_releases == 1);
}