Route NodeCanvas grid setup through helper

This commit is contained in:
2026-06-13 05:06:41 +02:00
parent 0a01523212
commit 93488d0790
3 changed files with 30 additions and 12 deletions

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@@ -2996,6 +2996,10 @@ Results:
helper for mixer-pass `CompDraw` setup, while preserving its caller-specific
texture slot uniforms. Mixer framebuffer/scissor state, sampler and texture
binding, and draw execution remain retained.
- `NodeCanvas` panorama drawing now uses the same retained draw-merge shader
setup helper for checkerboard grids and final cached-layer texture redraws;
onion-frame traversal, blend copies, texture binding, and draw order remain
retained in the node.
- Canvas thumbnail layer blending now uses the same canvas destination-feedback
plan for framebuffer-fetch versus texture-copy decisions; the thumbnail draw
itself still executes through retained OpenGL canvas code under DEBT-0036.