Extract canvas live stroke, node canvas state, and preset panel UI

This commit is contained in:
2026-06-16 19:53:50 +02:00
parent f78f72b607
commit 9b2a0d9c30
13 changed files with 1107 additions and 807 deletions

View File

@@ -932,141 +932,6 @@ pp::panopainter::LegacyCanvasStrokeMixPassShell make_canvas_stroke_mix_pass_shel
});
}
std::vector<Canvas::StrokeFrame> Canvas::stroke_draw_compute(Stroke& stroke) const
{
auto samples = stroke.compute_samples();
return pp::panopainter::plan_legacy_canvas_stroke_frames(
pp::panopainter::LegacyCanvasStrokeComputeRequest {
.previous_sample = stroke.m_prev_sample,
.samples = samples,
.zoom = App::I->zoom,
.mixer_size = glm::vec2(App::I->width, App::I->height),
.model_view = m_mv,
},
[&](std::array<vertex_t, 4>& brush_quad, bool project_3d, glm::mat4 model_view) {
return stroke_draw_project(brush_quad, project_3d, model_view);
},
[](
glm::vec4 mixer_rect,
glm::vec4 color,
float flow,
float opacity,
std::array<std::vector<vertex_t>, 6>&& shapes) {
return StrokeFrame {
.col = color,
.flow = flow,
.opacity = opacity,
.shapes = std::move(shapes),
.m_mixer_rect = mixer_rect,
};
});
}
void Canvas::stroke_draw_pad_pass(
const std::array<pp::panopainter::LegacyCanvasStrokePadFace, 6>& pad_faces,
bool copy_stroke_destination,
const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& pad_destination_texture_binding,
const pp::panopainter::LegacyCanvasStrokeTextureInputDispatch& pad_destination_texture_dispatch,
const pp::renderer::Extent2D& stroke_extent,
const glm::vec4& pad_color)
{
pp::panopainter::setup_legacy_stroke_pad_shader(
pp::panopainter::LegacyStrokePadUniforms {
.color = pad_color,
.uses_destination_feedback = copy_stroke_destination,
});
[[maybe_unused]] const auto pad_result = pp::panopainter::execute_legacy_canvas_stroke_pad_face_callbacks(
pad_faces,
stroke_extent,
copy_stroke_destination,
[&](std::span<const vertex_t> pad_quad) {
m_brush_shape.update_vertices(
const_cast<vertex_t*>(pad_quad.data()),
static_cast<int>(pad_quad.size()));
},
[&](int face_index) {
m_tmp[face_index].bindFramebuffer();
},
[&](int) {
pp::panopainter::bind_legacy_canvas_stroke_texture_inputs(
pad_destination_texture_binding,
pad_destination_texture_dispatch);
},
[&](const pp::paint_renderer::CanvasStrokeCopyRegion& copy_region) {
pp::panopainter::execute_legacy_canvas_stroke_pad_copy_region(
copy_region,
[](int src_x, int src_y, int dst_x, int dst_y, int width, int height) {
copy_framebuffer_to_texture_2d(src_x, src_y, dst_x, dst_y, width, height);
});
},
[&](int) {
pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
pad_destination_texture_binding,
pad_destination_texture_dispatch);
},
[&] {
m_brush_shape.draw_fill();
},
[&](int face_index) {
m_tmp[face_index].unbindFramebuffer();
});
}
void Canvas::stroke_draw_pad_face_orchestration(
const std::array<bool, 6>& box_dirty,
const std::array<glm::vec4, 6>& box_face,
bool copy_stroke_destination,
const pp::renderer::Extent2D& stroke_extent,
const glm::vec4& pad_color)
{
stroke_draw_pad_face_callback_body(
box_dirty,
box_face,
copy_stroke_destination,
stroke_extent,
pad_color);
}
void Canvas::stroke_draw_pad_face_callback_body(
const std::array<bool, 6>& box_dirty,
const std::array<glm::vec4, 6>& box_face,
bool copy_stroke_destination,
const pp::renderer::Extent2D& stroke_extent,
const glm::vec4& pad_color)
{
pp::panopainter::setup_legacy_stroke_pad_shader(
pp::panopainter::LegacyStrokePadUniforms {
.color = pad_color,
.uses_destination_feedback = copy_stroke_destination,
});
const auto pad_faces = pp::panopainter::make_legacy_canvas_stroke_pad_faces(box_dirty, box_face);
constexpr std::array pad_destination_texture_binding {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
};
const auto pad_destination_texture_dispatch =
pp::panopainter::make_legacy_canvas_stroke_pad_destination_texture_dispatch(
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&](int dst_face_index) {
m_tex[dst_face_index].bind();
},
[&](int dst_face_index) {
m_tex[dst_face_index].unbind();
},
0);
stroke_draw_pad_pass(
pad_faces,
copy_stroke_destination,
pad_destination_texture_binding,
pad_destination_texture_dispatch,
stroke_extent,
pad_color);
}
static pp::panopainter::LegacyCanvasDrawMergeTemporaryCompositeExecution
make_canvas_draw_merge_temporary_paint_request(
Canvas& canvas,
@@ -1204,386 +1069,9 @@ void Canvas::draw_merge_final_plane_composite(
make_canvas_draw_merge_final_plane_composite_execution(*this));
}
void Canvas::stroke_draw_dual_pass(
const std::vector<StrokeFrame>& frames_dual,
const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& dual_pass_texture_bindings,
const pp::panopainter::LegacyCanvasStrokeTextureInputDispatch& dual_pass_brush_tip_dispatch,
const pp::renderer::Extent2D& stroke_extent,
const std::array<bool, 6>& include_dual_dirty,
bool uses_pattern,
bool copy_stroke_destination)
{
[[maybe_unused]] const auto dual_result =
pp::panopainter::execute_legacy_canvas_stroke_dual_pass(
make_stroke_draw_dual_pass_request(
frames_dual,
dual_pass_texture_bindings,
dual_pass_brush_tip_dispatch,
stroke_extent,
include_dual_dirty,
uses_pattern,
copy_stroke_destination));
}
pp::panopainter::LegacyCanvasStrokeMainPassExecutionRequest Canvas::make_stroke_draw_main_pass_request(
const Brush& brush,
std::function<void()> bind_samplers,
std::function<void()> execute_frame_pass,
std::function<void()> unbind_samplers)
{
constexpr std::array main_pass_texture_bindings {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
.slot = 0,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::pattern,
.slot = 2,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
.slot = 3,
},
};
constexpr std::array main_pass_texture_unbindings {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
.slot = 3,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
.slot = 0,
},
};
const auto main_pass_texture_dispatch = pp::panopainter::make_legacy_canvas_stroke_main_pass_texture_dispatch(
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&] {
brush.m_tip_texture->bind();
},
[&] {
brush.m_tip_texture->unbind();
},
[&] {
brush.m_pattern_texture ?
brush.m_pattern_texture->bind() :
unbind_texture_2d();
},
[&] {
m_mixer.bindTexture();
},
[&] {
m_mixer.unbindTexture();
});
return pp::panopainter::make_legacy_canvas_stroke_main_pass_execution_request(
"Canvas::stroke_draw",
std::move(bind_samplers),
[&] {
pp::panopainter::bind_legacy_canvas_stroke_texture_inputs(
main_pass_texture_bindings,
main_pass_texture_dispatch);
},
std::move(execute_frame_pass),
[&] {
pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
main_pass_texture_unbindings,
main_pass_texture_dispatch);
},
std::move(unbind_samplers));
}
pp::panopainter::LegacyCanvasStrokeDualPassRequest Canvas::make_stroke_draw_dual_pass_request(
const std::vector<StrokeFrame>& frames_dual,
const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& dual_pass_texture_bindings,
const pp::panopainter::LegacyCanvasStrokeTextureInputDispatch& dual_pass_brush_tip_dispatch,
const pp::renderer::Extent2D& stroke_extent,
const std::array<bool, 6>& include_dual_dirty,
bool uses_pattern,
bool copy_stroke_destination)
{
return pp::panopainter::LegacyCanvasStrokeDualPassRequest {
.context = "Canvas::stroke_draw",
.bind_brush_tip = [&] {
pp::panopainter::bind_legacy_canvas_stroke_texture_inputs(
dual_pass_texture_bindings,
dual_pass_brush_tip_dispatch);
},
.unbind_brush_tip = [&] {
pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
dual_pass_texture_bindings,
dual_pass_brush_tip_dispatch);
},
.setup_dual_shader = [&] {
pp::panopainter::setup_legacy_canvas_stroke_dual_shader(
uses_pattern);
},
.execute_frame_pass = [&] {
stroke_draw_dual_pass_frame_pass(
frames_dual,
stroke_extent,
include_dual_dirty,
copy_stroke_destination);
},
};
}
void Canvas::stroke_draw_dual_pass_frame_pass(
const std::vector<StrokeFrame>& frames_dual,
const pp::renderer::Extent2D& stroke_extent,
const std::array<bool, 6>& include_dual_dirty,
bool copy_stroke_destination)
{
pp::panopainter::execute_legacy_canvas_stroke_dual_pass_frame_callbacks(
frames_dual,
stroke_extent,
std::span<glm::vec4>(m_dirty_box),
std::span<glm::vec4>(),
std::span<const bool>(include_dual_dirty),
[&](auto& f) {
pp::panopainter::apply_legacy_stroke_sample_uniforms(
pp::panopainter::LegacyStrokeSampleUniforms {
.color = f.col,
.alpha = f.flow,
.opacity = f.opacity,
});
},
[](auto&, int, auto&) {},
[&](auto&, int i, auto&& P) {
auto polygon = std::move(P);
return stroke_draw_samples(i, polygon, copy_stroke_destination);
},
m_tmp_dual,
true);
}
void Canvas::stroke_draw()
{
if (!(m_current_stroke && m_current_stroke->has_sample()))
{
stroke_commit_timelapse();
//stroke_draw_mix({ 0,0 }, { m_mixer.getWidth(), m_mixer.getHeight() });
return;
}
m_dirty = true;
const auto vp = query_canvas_viewport();
const auto cc = query_canvas_clear_color();
const auto& brush = m_current_stroke->m_brush;
auto ortho_proj = glm::ortho(0.f, (float)m_width, 0.f, (float)m_height, -1.f, 1.f);
apply_canvas_viewport(0, 0, m_width, m_height);
glm::vec2 patt_scale = glm::vec2(brush->m_pattern_scale);
if (brush->m_pattern_flipx) patt_scale.x *= -1.f;
if (brush->m_pattern_flipy) patt_scale.y *= -1.f;
const auto stroke_rasterization = canvas_stroke_rasterization_plan(m_width, m_height);
const bool copy_stroke_destination = stroke_rasterization.copy_stroke_destination;
const auto stroke_material = canvas_stroke_material_plan(*brush, copy_stroke_destination);
const auto stroke_extent = canvas_stroke_extent(m_width, m_height);
apply_canvas_capability(blend_state(), false);
pp::panopainter::setup_legacy_stroke_shader(
pp::panopainter::LegacyStrokeShaderSetupUniforms {
.resolution = glm::vec2(static_cast<float>(m_width), static_cast<float>(m_height)),
.pattern = {
.scale = patt_scale,
.invert = static_cast<float>(brush->m_pattern_invert),
.brightness = brush->m_pattern_brightness,
.contrast = brush->m_pattern_contrast,
.depth = brush->m_pattern_depth,
.blend_mode = brush->m_pattern_blend_mode,
.offset = m_pattern_offset,
},
.mvp = ortho_proj,
.uses_destination_feedback = stroke_material.stroke_pass.uses_destination_feedback,
.uses_pattern = stroke_material.stroke_pass.uses_pattern,
.mix_alpha = brush->m_tip_mix,
.wet = brush->m_tip_wet,
.noise = brush->m_tip_noise,
.set_opacity = true,
.opacity = brush->m_tip_opacity,
});
// DRAW MAIN BRUSH
constexpr std::array live_pass_sampler_bindings {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
.slot = 0,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::pattern,
.slot = 2,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
.slot = 3,
},
};
const pp::panopainter::LegacyCanvasStrokeSamplerDispatch live_pass_sampler_dispatch =
pp::panopainter::make_legacy_canvas_stroke_live_pass_sampler_dispatch(
[&](int slot) {
m_sampler_brush.bind(slot);
},
[&] {
m_sampler_brush.unbind();
},
[&](int slot) {
m_sampler_nearest.bind(slot);
},
[&] {
m_sampler_nearest.unbind();
},
[&](int slot) {
m_sampler_stencil.bind(slot);
},
[&] {
m_sampler_stencil.unbind();
},
[&](int slot) {
m_sampler.bind(slot);
},
[&] {
m_sampler.unbind();
});
auto frames = stroke_draw_compute(*m_current_stroke);
std::array<glm::vec4, 6> box_face = SIXPLETTE(glm::vec4(m_size, 0, 0));
std::array<bool, 6> box_dirty = SIXPLETTE(false);
const std::array<bool, 6> include_main_dirty = SIXPLETTE(true);
glm::vec4 pad_color;
[[maybe_unused]] const auto main_pass_result =
pp::panopainter::execute_legacy_canvas_stroke_main_pass(
make_stroke_draw_main_pass_request(
*brush,
[&] {
pp::panopainter::bind_legacy_canvas_stroke_sampler_inputs(
live_pass_sampler_bindings,
live_pass_sampler_dispatch);
},
[&] {
pp::panopainter::execute_legacy_canvas_stroke_main_pass_frame_callbacks(
frames,
stroke_extent,
std::span<glm::vec4>(m_dirty_box),
std::span<glm::vec4>(box_face),
std::span<const bool>(include_main_dirty),
[&](auto& f) {
if (brush->m_tip_mix > 0.f)
{
stroke_draw_mix(xy(f.m_mixer_rect), zw(f.m_mixer_rect));
}
pad_color = f.col;
},
[&](auto&, int i, auto&) {
m_dirty_face[i] = true;
box_dirty[i] = true;
},
[&](auto& f, int i, auto& P) {
pp::panopainter::use_legacy_stroke_shader();
pp::panopainter::apply_legacy_stroke_sample_uniforms(
pp::panopainter::LegacyStrokeSampleUniforms {
.color = f.col,
.alpha = f.flow,
.opacity = f.opacity,
});
return stroke_draw_samples(i, P, copy_stroke_destination);
},
m_tmp);
},
[&] {
pp::panopainter::unbind_legacy_canvas_stroke_sampler_inputs(
live_pass_sampler_bindings,
live_pass_sampler_dispatch);
}
));
// pad stroke
// In order to mitigate color bleeding at the edge of shapes in transparent layers
// we need to fill the area around the stroke with the same color because by default
// the transparent area may have black or other undefined color.
// This step is only useful for previewing the stroke because on commit the dilate
// algorithm fixes this issue.
// NOTE: at the moment this works on the whole canvas, but it can be optimized
// to only affect the current dirty box. In this case it may be necessary to do this
// work on documents that doesn't have the padding, so on document loading.
stroke_draw_pad_face_orchestration(
box_dirty,
box_face,
copy_stroke_destination,
stroke_extent,
pad_color);
// DRAW DUAL BRUSH
if (stroke_material.dual_pass.enabled && m_dual_stroke)
{
const auto& dual_brush = m_dual_stroke->m_brush;
constexpr std::array dual_pass_texture_bindings {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
.slot = 0,
},
};
const auto dual_pass_brush_tip_dispatch =
pp::panopainter::make_legacy_canvas_stroke_brush_tip_texture_dispatch(
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&](int) {
dual_brush->m_tip_texture ?
dual_brush->m_tip_texture->bind() :
unbind_texture_2d();
},
[&](int) {
dual_brush->m_tip_texture ?
dual_brush->m_tip_texture->unbind() :
unbind_texture_2d();
},
0);
auto frames_dual = stroke_draw_compute(*m_dual_stroke);
const std::array<bool, 6> include_dual_dirty =
SIXPLETTE(stroke_material.composite_pass.dual_blend_mode == 0);
stroke_draw_dual_pass(
frames_dual,
dual_pass_texture_bindings,
dual_pass_brush_tip_dispatch,
stroke_extent,
include_dual_dirty,
stroke_material.dual_pass.uses_pattern,
copy_stroke_destination);
}
pp::panopainter::unbind_legacy_canvas_stroke_sampler_inputs(
live_pass_sampler_bindings,
live_pass_sampler_dispatch);
apply_canvas_viewport(vp.x, vp.y, vp.width, vp.height);
apply_canvas_clear_color(cc);
if (m_commit_delayed)
{
m_show_tmp = false;
m_commit_delayed = false;
stroke_commit();
m_current_stroke = nullptr;
}
stroke_draw_live();
}
bool Canvas::point_trace(glm::vec2 loc, glm::vec3& ray_origin, glm::vec3& ray_dir,
glm::vec3& hit_pos, glm::vec2& fb_pos, glm::vec3& hit_normal, int& out_plane_id)

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@@ -202,6 +202,7 @@ public:
// return rect {origin, size}
glm::vec4 stroke_draw_samples(int i, std::vector<vertex_t>& P, bool copy_stroke_destination);
std::vector<StrokeFrame> stroke_draw_compute(Stroke& stroke) const;
void stroke_draw_live();
void stroke_draw();
void stroke_end();
void stroke_cancel();

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@@ -0,0 +1,213 @@
#include "pch.h"
#include "legacy_brush_preset_panel_ui.h"
#include "app.h"
#include "app_core/brush_ui.h"
#include "asset.h"
#include "canvas.h"
#include "legacy_ui_overlay_services.h"
#include "node_message_box.h"
#include "node_popup_menu.h"
namespace pp::panopainter {
void LegacyBrushPresetPanelUi::init(NodePanelBrushPreset& owner)
{
owner.init_template_file("data/dialogs/panel-brushes.xml", "tpl-panel-brush-preset");
owner.m_container = owner.find<Node>("brushes");
owner.m_btn_add = owner.find<NodeButtonCustom>("btn-add");
owner.m_btn_add->on_click = [&owner](Node*) {
const auto plan = pp::app::plan_brush_preset_list_add(
static_cast<int>(owner.m_container->m_children.size()),
Canvas::I && Canvas::I->m_current_brush);
if (plan) {
owner.execute_preset_list_plan(plan.value());
}
};
owner.m_btn_up = owner.find<NodeButtonCustom>("btn-up");
owner.m_btn_up->on_click = [&owner](Node*) {
if (owner.m_current)
{
const int idx = owner.m_container->get_child_index(owner.m_current);
const auto plan = pp::app::plan_brush_preset_list_move(
static_cast<int>(owner.m_container->m_children.size()),
idx,
-1);
if (plan) {
owner.execute_preset_list_plan(plan.value());
}
}
};
owner.m_btn_down = owner.find<NodeButtonCustom>("btn-down");
owner.m_btn_down->on_click = [&owner](Node*) {
if (owner.m_current)
{
const int idx = owner.m_container->get_child_index(owner.m_current);
const auto plan = pp::app::plan_brush_preset_list_move(
static_cast<int>(owner.m_container->m_children.size()),
idx,
1);
if (plan) {
owner.execute_preset_list_plan(plan.value());
}
}
};
/*
owner.m_btn_save = owner.find<NodeButtonCustom>("btn-save");
owner.m_btn_save->on_click = [this](Node*) {
if (m_current)
{
*m_current->m_brush = *Canvas::I->m_current_brush;
m_current->m_preview->draw_stroke();
m_current->m_thumb->set_image(m_current->m_brush->m_brush_thumb_path);
save();
}
};
*/
owner.m_btn_delete = owner.find<NodeButtonCustom>("btn-remove");
owner.m_btn_delete->on_click = [&owner](Node*) {
if (!owner.m_current)
return;
const int index = owner.m_container->get_child_index(owner.m_current);
const auto plan = pp::app::plan_brush_preset_list_remove(
static_cast<int>(owner.m_container->m_children.size()),
index);
if (plan) {
owner.execute_preset_list_plan(plan.value());
}
};
owner.m_btn_menu = owner.find<NodeButtonCustom>("btn-menu");
owner.m_btn_menu->on_click = [&owner](Node* b) {
open_menu(owner, b);
};
owner.m_btn_import = owner.find<NodeButton>("import");
owner.m_btn_import->on_click = [&owner](Node*) {
App::I->pick_file({ "abr", "ppbr" }, [presets = std::static_pointer_cast<NodePanelBrushPreset>(owner.shared_from_this())](std::string path) {
presets->import_brush(path);
});
};
owner.m_btn_download = owner.find<NodeButton>("download");
owner.m_btn_download->on_click = [](Node*) {
App::I->dialog_preset_download();
};
owner.m_notification = owner.find("notification");
if (Asset::exist(App::I->data_path + "/settings/presets.bin") && !owner.restore())
{
auto mb = App::I->message_box("Presets", "Could not read brush presets file, it will be deleted.", true);
mb->btn_ok->on_click = [mb](Node*) {
Asset::delete_file(App::I->data_path + "/settings/presets.bin");
pp::panopainter::close_legacy_dialog_node(*mb);
};
mb->btn_cancel->on_click = [mb](Node*) {
pp::panopainter::close_legacy_dialog_node(*mb);
};
}
owner.m_notification->SetVisibility(owner.m_container->m_children.size() == 0);
}
void LegacyBrushPresetPanelUi::handle_click(NodePanelBrushPreset& owner, Node* target)
{
const int idx = owner.m_container->get_child_index(target);
const auto plan = pp::app::plan_brush_preset_list_select(
static_cast<int>(owner.m_container->m_children.size()),
idx);
if (plan) {
owner.execute_preset_list_plan(plan.value());
}
}
void LegacyBrushPresetPanelUi::add_brush(NodePanelBrushPreset& owner, std::shared_ptr<Brush> brush)
{
NodeBrushPresetItem* b = new NodeBrushPresetItem;
owner.m_container->add_child(b);
b->init();
b->create();
b->loaded();
b->thumb_path = brush->m_brush_thumb_path;
b->high_path = brush->m_brush_path;
b->m_brush = brush;
b->m_preview->m_brush = brush;
b->m_preview->draw_stroke();
b->m_thumb->m_use_mipmaps = true;
b->m_thumb->set_image(brush->m_brush_thumb_path);
b->m_caption_size->set_text_format("%d", (int)brush->m_tip_size);
b->on_click = std::bind(&NodePanelBrushPreset::handle_click, &owner, std::placeholders::_1);
owner.m_notification->SetVisibility(owner.m_container->m_children.size() == 0);
}
void LegacyBrushPresetPanelUi::added(NodePanelBrushPreset& owner)
{
owner.m_interacted = false;
owner.m_notification->SetVisibility(owner.m_container->m_children.size() == 0);
}
void LegacyBrushPresetPanelUi::open_menu(NodePanelBrushPreset& owner, Node* b)
{
auto popup = std::dynamic_pointer_cast<NodePopupMenu>(
owner.load_template("data/dialogs/panel-brushes.xml", "tpl-brush-popup"));
if (!popup)
return;
popup->SetPosition(b->m_pos.x + b->m_size.x, b->m_pos.y);
const auto popup_overlay = pp::panopainter::open_legacy_overlay_node_with_handle(owner, popup);
if (!popup_overlay) {
return;
}
const auto popup_handle = popup_overlay.value();
owner.root()->update();
auto bounds = owner.root()->GetSize() - zw(popup->get_children_rect());
popup->SetPosition(glm::clamp(popup->m_pos, { 0, 0 }, bounds));
popup->on_select = [&owner, popup_handle](Node* target, int index) {
switch (index)
{
case 0: // import file
App::I->pick_file({"abr", "ppbr"}, [presets = std::static_pointer_cast<NodePanelBrushPreset>(owner.shared_from_this())](std::string path) {
presets->import_brush(path);
});
break;
case 1: // export file
App::I->dialog_ppbr_export();
break;
case 2: // download
break;
case 3: // upload
break;
case 4: // clear presets
show_clear_presets_confirmation(owner);
break;
}
(void)target;
(void)pp::panopainter::close_legacy_overlay_node(owner, popup_handle);
};
}
void LegacyBrushPresetPanelUi::show_clear_presets_confirmation(NodePanelBrushPreset& owner)
{
auto mb = App::I->message_box("Clear Presets", "Do you want to remove all the Brush Presets?", true);
mb->btn_ok->m_text->set_text("Yes");
mb->btn_cancel->m_text->set_text("No");
mb->btn_ok->on_click = mb->on_submit = [&owner, mb](Node*) {
const auto plan = pp::app::plan_brush_preset_list_clear(
static_cast<int>(owner.m_container->m_children.size()));
if (plan) {
owner.execute_preset_list_plan(plan.value());
}
pp::panopainter::close_legacy_dialog_node(*mb);
};
}
} // namespace pp::panopainter

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#pragma once
#include "node_panel_brush.h"
namespace pp::panopainter {
class LegacyBrushPresetPanelUi final {
public:
static void init(NodePanelBrushPreset& owner);
static void handle_click(NodePanelBrushPreset& owner, Node* target);
static void add_brush(NodePanelBrushPreset& owner, std::shared_ptr<Brush> brush);
static void added(NodePanelBrushPreset& owner);
private:
static void open_menu(NodePanelBrushPreset& owner, Node* button);
static void show_clear_presets_confirmation(NodePanelBrushPreset& owner);
};
} // namespace pp::panopainter

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#include "pch.h"
#include "canvas.h"
#include "app.h"
#include "legacy_canvas_stroke_services.h"
#include "legacy_canvas_stroke_composite_services.h"
#include "legacy_canvas_stroke_edge_services.h"
#include "legacy_canvas_stroke_execution_services.h"
#include "legacy_canvas_stroke_shader_services.h"
#include "legacy_ui_gl_dispatch.h"
#include "renderer_gl/opengl_capabilities.h"
#include "util.h"
#include <algorithm>
#include <array>
#include <cstdint>
#include <utility>
namespace {
GLenum blend_state()
{
return static_cast<GLenum>(pp::renderer::gl::blend_state());
}
void set_active_texture_unit(std::uint32_t unit_index)
{
pp::legacy::ui_gl::activate_texture_unit(unit_index, "Canvas");
}
void unbind_texture_2d()
{
pp::legacy::ui_gl::unbind_texture_2d("Canvas");
}
void apply_canvas_viewport(std::int32_t x, std::int32_t y, std::int32_t width, std::int32_t height)
{
pp::legacy::ui_gl::apply_viewport(x, y, width, height, "Canvas");
}
pp::renderer::gl::OpenGlViewportRect query_canvas_viewport()
{
return pp::legacy::ui_gl::query_viewport_rect("Canvas");
}
std::array<float, 4> query_canvas_clear_color()
{
return pp::legacy::ui_gl::query_clear_color("Canvas");
}
void apply_canvas_clear_color(std::array<float, 4> color)
{
pp::legacy::ui_gl::set_clear_color(color, "Canvas");
}
void apply_canvas_capability(std::uint32_t capability, bool enabled)
{
pp::legacy::ui_gl::set_capability(capability, enabled, "Canvas");
}
pp::paint_renderer::CanvasStrokeRasterizationPlan canvas_stroke_rasterization_plan(
int width,
int height) noexcept
{
return pp::panopainter::plan_legacy_canvas_stroke_rasterization(
ShaderManager::render_device_features(),
width,
height);
}
pp::paint_renderer::CanvasStrokeMaterialPlan canvas_stroke_material_plan(
const Brush& brush,
bool destination_feedback_needed) noexcept
{
return pp::panopainter::plan_legacy_canvas_stroke_material(
pp::paint_renderer::CanvasStrokeMaterialRequest {
.destination_feedback_needed = destination_feedback_needed,
.pattern_enabled = brush.m_pattern_enabled,
.pattern_eachsample = brush.m_pattern_eachsample,
.wet_blend = brush.m_tip_wet > 0.F,
.mix_blend = brush.m_tip_mix > 0.F,
.noise_enabled = brush.m_tip_noise > 0.F,
.dual_brush_enabled = brush.m_dual_enabled,
.dual_blend_mode = brush.m_dual_blend_mode,
.pattern_blend_mode = brush.m_pattern_blend_mode,
.dual_alpha = brush.m_dual_opacity,
});
}
pp::renderer::Extent2D canvas_stroke_extent(int width, int height) noexcept
{
return pp::renderer::Extent2D {
.width = static_cast<std::uint32_t>(std::max(width, 0)),
.height = static_cast<std::uint32_t>(std::max(height, 0)),
};
}
} // namespace
std::vector<Canvas::StrokeFrame> Canvas::stroke_draw_compute(Stroke& stroke) const
{
auto samples = stroke.compute_samples();
return pp::panopainter::plan_legacy_canvas_stroke_frames(
pp::panopainter::LegacyCanvasStrokeComputeRequest {
.previous_sample = stroke.m_prev_sample,
.samples = samples,
.zoom = App::I->zoom,
.mixer_size = glm::vec2(App::I->width, App::I->height),
.model_view = m_mv,
},
[&](std::array<vertex_t, 4>& brush_quad, bool project_3d, glm::mat4 model_view) {
return stroke_draw_project(brush_quad, project_3d, model_view);
},
[](
glm::vec4 mixer_rect,
glm::vec4 color,
float flow,
float opacity,
std::array<std::vector<vertex_t>, 6>&& shapes) {
return StrokeFrame {
.col = color,
.flow = flow,
.opacity = opacity,
.shapes = std::move(shapes),
.m_mixer_rect = mixer_rect,
};
});
}
void Canvas::stroke_draw_pad_pass(
const std::array<pp::panopainter::LegacyCanvasStrokePadFace, 6>& pad_faces,
bool copy_stroke_destination,
const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& pad_destination_texture_binding,
const pp::panopainter::LegacyCanvasStrokeTextureInputDispatch& pad_destination_texture_dispatch,
const pp::renderer::Extent2D& stroke_extent,
const glm::vec4& pad_color)
{
pp::panopainter::setup_legacy_stroke_pad_shader(
pp::panopainter::LegacyStrokePadUniforms {
.color = pad_color,
.uses_destination_feedback = copy_stroke_destination,
});
[[maybe_unused]] const auto pad_result = pp::panopainter::execute_legacy_canvas_stroke_pad_face_callbacks(
pad_faces,
stroke_extent,
copy_stroke_destination,
[&](std::span<const vertex_t> pad_quad) {
m_brush_shape.update_vertices(
const_cast<vertex_t*>(pad_quad.data()),
static_cast<int>(pad_quad.size()));
},
[&](int face_index) {
m_tmp[face_index].bindFramebuffer();
},
[&](int) {
pp::panopainter::bind_legacy_canvas_stroke_texture_inputs(
pad_destination_texture_binding,
pad_destination_texture_dispatch);
},
[&](const pp::paint_renderer::CanvasStrokeCopyRegion& copy_region) {
pp::panopainter::execute_legacy_canvas_stroke_pad_copy_region(
copy_region,
[](int src_x, int src_y, int dst_x, int dst_y, int width, int height) {
copy_framebuffer_to_texture_2d(src_x, src_y, dst_x, dst_y, width, height);
});
},
[&](int) {
pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
pad_destination_texture_binding,
pad_destination_texture_dispatch);
},
[&] {
m_brush_shape.draw_fill();
},
[&](int face_index) {
m_tmp[face_index].unbindFramebuffer();
});
}
void Canvas::stroke_draw_pad_face_orchestration(
const std::array<bool, 6>& box_dirty,
const std::array<glm::vec4, 6>& box_face,
bool copy_stroke_destination,
const pp::renderer::Extent2D& stroke_extent,
const glm::vec4& pad_color)
{
stroke_draw_pad_face_callback_body(
box_dirty,
box_face,
copy_stroke_destination,
stroke_extent,
pad_color);
}
void Canvas::stroke_draw_pad_face_callback_body(
const std::array<bool, 6>& box_dirty,
const std::array<glm::vec4, 6>& box_face,
bool copy_stroke_destination,
const pp::renderer::Extent2D& stroke_extent,
const glm::vec4& pad_color)
{
pp::panopainter::setup_legacy_stroke_pad_shader(
pp::panopainter::LegacyStrokePadUniforms {
.color = pad_color,
.uses_destination_feedback = copy_stroke_destination,
});
const auto pad_faces = pp::panopainter::make_legacy_canvas_stroke_pad_faces(box_dirty, box_face);
constexpr std::array pad_destination_texture_binding {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
};
const auto pad_destination_texture_dispatch =
pp::panopainter::make_legacy_canvas_stroke_pad_destination_texture_dispatch(
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&](int dst_face_index) {
m_tex[dst_face_index].bind();
},
[&](int dst_face_index) {
m_tex[dst_face_index].unbind();
},
0);
stroke_draw_pad_pass(
pad_faces,
copy_stroke_destination,
pad_destination_texture_binding,
pad_destination_texture_dispatch,
stroke_extent,
pad_color);
}
void Canvas::stroke_draw_dual_pass(
const std::vector<StrokeFrame>& frames_dual,
const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& dual_pass_texture_bindings,
const pp::panopainter::LegacyCanvasStrokeTextureInputDispatch& dual_pass_brush_tip_dispatch,
const pp::renderer::Extent2D& stroke_extent,
const std::array<bool, 6>& include_dual_dirty,
bool uses_pattern,
bool copy_stroke_destination)
{
[[maybe_unused]] const auto dual_result =
pp::panopainter::execute_legacy_canvas_stroke_dual_pass(
make_stroke_draw_dual_pass_request(
frames_dual,
dual_pass_texture_bindings,
dual_pass_brush_tip_dispatch,
stroke_extent,
include_dual_dirty,
uses_pattern,
copy_stroke_destination));
}
pp::panopainter::LegacyCanvasStrokeMainPassExecutionRequest Canvas::make_stroke_draw_main_pass_request(
const Brush& brush,
std::function<void()> bind_samplers,
std::function<void()> execute_frame_pass,
std::function<void()> unbind_samplers)
{
constexpr std::array main_pass_texture_bindings {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
.slot = 0,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::pattern,
.slot = 2,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
.slot = 3,
},
};
constexpr std::array main_pass_texture_unbindings {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
.slot = 3,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
.slot = 0,
},
};
const auto main_pass_texture_dispatch = pp::panopainter::make_legacy_canvas_stroke_main_pass_texture_dispatch(
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&] {
brush.m_tip_texture->bind();
},
[&] {
brush.m_tip_texture->unbind();
},
[&] {
brush.m_pattern_texture ?
brush.m_pattern_texture->bind() :
unbind_texture_2d();
},
[&] {
m_mixer.bindTexture();
},
[&] {
m_mixer.unbindTexture();
});
return pp::panopainter::make_legacy_canvas_stroke_main_pass_execution_request(
"Canvas::stroke_draw",
std::move(bind_samplers),
[&] {
pp::panopainter::bind_legacy_canvas_stroke_texture_inputs(
main_pass_texture_bindings,
main_pass_texture_dispatch);
},
std::move(execute_frame_pass),
[&] {
pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
main_pass_texture_unbindings,
main_pass_texture_dispatch);
},
std::move(unbind_samplers));
}
pp::panopainter::LegacyCanvasStrokeDualPassRequest Canvas::make_stroke_draw_dual_pass_request(
const std::vector<StrokeFrame>& frames_dual,
const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& dual_pass_texture_bindings,
const pp::panopainter::LegacyCanvasStrokeTextureInputDispatch& dual_pass_brush_tip_dispatch,
const pp::renderer::Extent2D& stroke_extent,
const std::array<bool, 6>& include_dual_dirty,
bool uses_pattern,
bool copy_stroke_destination)
{
return pp::panopainter::LegacyCanvasStrokeDualPassRequest {
.context = "Canvas::stroke_draw",
.bind_brush_tip = [&] {
pp::panopainter::bind_legacy_canvas_stroke_texture_inputs(
dual_pass_texture_bindings,
dual_pass_brush_tip_dispatch);
},
.unbind_brush_tip = [&] {
pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
dual_pass_texture_bindings,
dual_pass_brush_tip_dispatch);
},
.setup_dual_shader = [&] {
pp::panopainter::setup_legacy_canvas_stroke_dual_shader(
uses_pattern);
},
.execute_frame_pass = [&] {
stroke_draw_dual_pass_frame_pass(
frames_dual,
stroke_extent,
include_dual_dirty,
copy_stroke_destination);
},
};
}
void Canvas::stroke_draw_dual_pass_frame_pass(
const std::vector<StrokeFrame>& frames_dual,
const pp::renderer::Extent2D& stroke_extent,
const std::array<bool, 6>& include_dual_dirty,
bool copy_stroke_destination)
{
pp::panopainter::execute_legacy_canvas_stroke_dual_pass_frame_callbacks(
frames_dual,
stroke_extent,
std::span<glm::vec4>(m_dirty_box),
std::span<glm::vec4>(),
std::span<const bool>(include_dual_dirty),
[&](auto& f) {
pp::panopainter::apply_legacy_stroke_sample_uniforms(
pp::panopainter::LegacyStrokeSampleUniforms {
.color = f.col,
.alpha = f.flow,
.opacity = f.opacity,
});
},
[](auto&, int, auto&) {},
[&](auto&, int i, auto&& P) {
auto polygon = std::move(P);
return stroke_draw_samples(i, polygon, copy_stroke_destination);
},
m_tmp_dual,
true);
}
void Canvas::stroke_draw_live()
{
if (!(m_current_stroke && m_current_stroke->has_sample()))
{
stroke_commit_timelapse();
//stroke_draw_mix({ 0,0 }, { m_mixer.getWidth(), m_mixer.getHeight() });
return;
}
m_dirty = true;
const auto vp = query_canvas_viewport();
const auto cc = query_canvas_clear_color();
const auto& brush = m_current_stroke->m_brush;
auto ortho_proj = glm::ortho(0.f, (float)m_width, 0.f, (float)m_height, -1.f, 1.f);
apply_canvas_viewport(0, 0, m_width, m_height);
glm::vec2 patt_scale = glm::vec2(brush->m_pattern_scale);
if (brush->m_pattern_flipx) patt_scale.x *= -1.f;
if (brush->m_pattern_flipy) patt_scale.y *= -1.f;
const auto stroke_rasterization = canvas_stroke_rasterization_plan(m_width, m_height);
const bool copy_stroke_destination = stroke_rasterization.copy_stroke_destination;
const auto stroke_material = canvas_stroke_material_plan(*brush, copy_stroke_destination);
const auto stroke_extent = canvas_stroke_extent(m_width, m_height);
apply_canvas_capability(blend_state(), false);
pp::panopainter::setup_legacy_stroke_shader(
pp::panopainter::LegacyStrokeShaderSetupUniforms {
.resolution = glm::vec2(static_cast<float>(m_width), static_cast<float>(m_height)),
.pattern = {
.scale = patt_scale,
.invert = static_cast<float>(brush->m_pattern_invert),
.brightness = brush->m_pattern_brightness,
.contrast = brush->m_pattern_contrast,
.depth = brush->m_pattern_depth,
.blend_mode = brush->m_pattern_blend_mode,
.offset = m_pattern_offset,
},
.mvp = ortho_proj,
.uses_destination_feedback = stroke_material.stroke_pass.uses_destination_feedback,
.uses_pattern = stroke_material.stroke_pass.uses_pattern,
.mix_alpha = brush->m_tip_mix,
.wet = brush->m_tip_wet,
.noise = brush->m_tip_noise,
.set_opacity = true,
.opacity = brush->m_tip_opacity,
});
// DRAW MAIN BRUSH
constexpr std::array live_pass_sampler_bindings {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
.slot = 0,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::pattern,
.slot = 2,
},
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
.slot = 3,
},
};
const pp::panopainter::LegacyCanvasStrokeSamplerDispatch live_pass_sampler_dispatch =
pp::panopainter::make_legacy_canvas_stroke_live_pass_sampler_dispatch(
[&](int slot) {
m_sampler_brush.bind(slot);
},
[&] {
m_sampler_brush.unbind();
},
[&](int slot) {
m_sampler_nearest.bind(slot);
},
[&] {
m_sampler_nearest.unbind();
},
[&](int slot) {
m_sampler_stencil.bind(slot);
},
[&] {
m_sampler_stencil.unbind();
},
[&](int slot) {
m_sampler.bind(slot);
},
[&] {
m_sampler.unbind();
});
auto frames = stroke_draw_compute(*m_current_stroke);
std::array<glm::vec4, 6> box_face = SIXPLETTE(glm::vec4(m_size, 0, 0));
std::array<bool, 6> box_dirty = SIXPLETTE(false);
const std::array<bool, 6> include_main_dirty = SIXPLETTE(true);
glm::vec4 pad_color;
[[maybe_unused]] const auto main_pass_result =
pp::panopainter::execute_legacy_canvas_stroke_main_pass(
make_stroke_draw_main_pass_request(
*brush,
[&] {
pp::panopainter::bind_legacy_canvas_stroke_sampler_inputs(
live_pass_sampler_bindings,
live_pass_sampler_dispatch);
},
[&] {
pp::panopainter::execute_legacy_canvas_stroke_main_pass_frame_callbacks(
frames,
stroke_extent,
std::span<glm::vec4>(m_dirty_box),
std::span<glm::vec4>(box_face),
std::span<const bool>(include_main_dirty),
[&](auto& f) {
if (brush->m_tip_mix > 0.f)
{
stroke_draw_mix(xy(f.m_mixer_rect), zw(f.m_mixer_rect));
}
pad_color = f.col;
},
[&](auto&, int i, auto&) {
m_dirty_face[i] = true;
box_dirty[i] = true;
},
[&](auto& f, int i, auto& P) {
pp::panopainter::use_legacy_stroke_shader();
pp::panopainter::apply_legacy_stroke_sample_uniforms(
pp::panopainter::LegacyStrokeSampleUniforms {
.color = f.col,
.alpha = f.flow,
.opacity = f.opacity,
});
return stroke_draw_samples(i, P, copy_stroke_destination);
},
m_tmp);
},
[&] {
pp::panopainter::unbind_legacy_canvas_stroke_sampler_inputs(
live_pass_sampler_bindings,
live_pass_sampler_dispatch);
}
));
// pad stroke
// In order to mitigate color bleeding at the edge of shapes in transparent layers
// we need to fill the area around the stroke with the same color because by default
// the transparent area may have black or other undefined color.
// This step is only useful for previewing the stroke because on commit the dilate
// algorithm fixes this issue.
// NOTE: at the moment this works on the whole canvas, but it can be optimized
// to only affect the current dirty box. In this case it may be necessary to do this
// work on documents that doesn't have the padding, so on document loading.
stroke_draw_pad_face_orchestration(
box_dirty,
box_face,
copy_stroke_destination,
stroke_extent,
pad_color);
// DRAW DUAL BRUSH
if (stroke_material.dual_pass.enabled && m_dual_stroke)
{
const auto& dual_brush = m_dual_stroke->m_brush;
constexpr std::array dual_pass_texture_bindings {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
.slot = 0,
},
};
const auto dual_pass_brush_tip_dispatch =
pp::panopainter::make_legacy_canvas_stroke_brush_tip_texture_dispatch(
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&](int) {
dual_brush->m_tip_texture ?
dual_brush->m_tip_texture->bind() :
unbind_texture_2d();
},
[&](int) {
dual_brush->m_tip_texture ?
dual_brush->m_tip_texture->unbind() :
unbind_texture_2d();
},
0);
auto frames_dual = stroke_draw_compute(*m_dual_stroke);
const std::array<bool, 6> include_dual_dirty =
SIXPLETTE(stroke_material.composite_pass.dual_blend_mode == 0);
stroke_draw_dual_pass(
frames_dual,
dual_pass_texture_bindings,
dual_pass_brush_tip_dispatch,
stroke_extent,
include_dual_dirty,
stroke_material.dual_pass.uses_pattern,
copy_stroke_destination);
}
pp::panopainter::unbind_legacy_canvas_stroke_sampler_inputs(
live_pass_sampler_bindings,
live_pass_sampler_dispatch);
apply_canvas_viewport(vp.x, vp.y, vp.width, vp.height);
apply_canvas_clear_color(cc);
if (m_commit_delayed)
{
m_show_tmp = false;
m_commit_delayed = false;
stroke_commit();
m_current_stroke = nullptr;
}
}

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#include "pch.h"
#include "legacy_node_canvas_state_services.h"
#include "app.h"
#include "app_core/canvas_tool_ui.h"
#include "app_core/canvas_view.h"
#include "log.h"
#include "renderer_gl/opengl_capabilities.h"
namespace pp::panopainter {
namespace {
pp::app::CanvasToolMode canvas_tool_mode(kCanvasMode mode) noexcept
{
switch (mode) {
case kCanvasMode::Draw:
return pp::app::CanvasToolMode::draw;
case kCanvasMode::Erase:
return pp::app::CanvasToolMode::erase;
case kCanvasMode::Line:
return pp::app::CanvasToolMode::line;
case kCanvasMode::Camera:
return pp::app::CanvasToolMode::camera;
case kCanvasMode::Grid:
return pp::app::CanvasToolMode::grid;
case kCanvasMode::Copy:
return pp::app::CanvasToolMode::copy;
case kCanvasMode::Cut:
return pp::app::CanvasToolMode::cut;
case kCanvasMode::Fill:
return pp::app::CanvasToolMode::fill;
case kCanvasMode::MaskFree:
return pp::app::CanvasToolMode::mask_free;
case kCanvasMode::MaskLine:
return pp::app::CanvasToolMode::mask_line;
case kCanvasMode::FloodFill:
return pp::app::CanvasToolMode::flood_fill;
case kCanvasMode::COUNT:
break;
}
return pp::app::CanvasToolMode::draw;
}
pp::app::CanvasCursorVisibilityMode canvas_cursor_visibility_mode(NodeCanvas::kCursorVisibility mode) noexcept
{
switch (mode) {
case NodeCanvas::kCursorVisibility::Never:
return pp::app::CanvasCursorVisibilityMode::never;
case NodeCanvas::kCursorVisibility::SmallBrush:
return pp::app::CanvasCursorVisibilityMode::small_brush;
case NodeCanvas::kCursorVisibility::NotPainting:
return pp::app::CanvasCursorVisibilityMode::not_painting;
case NodeCanvas::kCursorVisibility::Always:
return pp::app::CanvasCursorVisibilityMode::always;
}
return pp::app::CanvasCursorVisibilityMode::never;
}
} // namespace
void restore_legacy_node_canvas_context(NodeCanvas& node_canvas)
{
static_cast<Node&>(node_canvas).restore_context();
const int canvas_resolution = App::I->default_canvas_resolution();
node_canvas.m_canvas->create(canvas_resolution, canvas_resolution);
node_canvas.m_sampler.create();
node_canvas.m_sampler.set_filter(
pp::renderer::gl::linear_texture_filter(),
pp::renderer::gl::nearest_texture_filter());
node_canvas.m_face_plane.create<1>(2, 2);
node_canvas.m_canvas->snapshot_restore();
CanvasMode::node = &node_canvas;
for (int i = 0; i < (int)kCanvasMode::COUNT; i++)
for (auto m : Canvas::modes[i])
m->init();
}
void clear_legacy_node_canvas_context(NodeCanvas& node_canvas)
{
static_cast<Node&>(node_canvas).clear_context();
node_canvas.m_canvas->snapshot_save();
node_canvas.m_canvas->clear_context();
// TODO: clear CanvasMode objects
}
void handle_legacy_node_canvas_resize(NodeCanvas& node_canvas, glm::vec2 old_size, glm::vec2 new_size, float zoom)
{
(void)old_size;
(void)zoom;
if (new_size.x != node_canvas.m_canvas->m_width || new_size.y != node_canvas.m_canvas->m_height)
{
new_size = new_size * node_canvas.m_density;
create_legacy_node_canvas_buffers(node_canvas);
}
}
void reset_legacy_node_canvas_camera(NodeCanvas& node_canvas)
{
const auto state = pp::app::plan_canvas_camera_reset();
node_canvas.m_canvas->m_cam_rot = glm::mat4(
state.rotation[0], state.rotation[1], state.rotation[2], state.rotation[3],
state.rotation[4], state.rotation[5], state.rotation[6], state.rotation[7],
state.rotation[8], state.rotation[9], state.rotation[10], state.rotation[11],
state.rotation[12], state.rotation[13], state.rotation[14], state.rotation[15]);
node_canvas.m_canvas->m_cam_pos = {
state.position[0],
state.position[1],
state.position[2],
};
node_canvas.m_canvas->m_cam_fov = state.field_of_view_degrees;
node_canvas.m_canvas->m_pan = {
state.pan[0],
state.pan[1],
};
}
void create_legacy_node_canvas_buffers(NodeCanvas& node_canvas)
{
auto new_size = node_canvas.GetSize() * node_canvas.m_density;
LOG("NodeCanvas::create_buffers size: %d x %d density %f", (int)new_size.x, (int)new_size.y, node_canvas.m_density);
node_canvas.m_canvas->m_mixer.create((int)new_size.x * node_canvas.m_canvas->m_mixer_scale,
(int)new_size.y * node_canvas.m_canvas->m_mixer_scale, -1, pp::renderer::gl::rgba8_internal_format());
node_canvas.m_blender_rtt.create((int)new_size.x, (int)new_size.y, -1, pp::renderer::gl::rgba8_internal_format());
node_canvas.m_cache_rtt.create((int)new_size.x, (int)new_size.y, -1, pp::renderer::gl::rgba8_internal_format());
node_canvas.m_rtt.create((int)new_size.x, (int)new_size.y, -1, pp::renderer::gl::rgba8_internal_format(), true);
node_canvas.m_blender_bg.create((int)new_size.x, (int)new_size.y, pp::renderer::gl::rgba8_internal_format());
}
void set_legacy_node_canvas_density(NodeCanvas& node_canvas, float density)
{
node_canvas.m_density = density;
create_legacy_node_canvas_buffers(node_canvas);
}
void set_legacy_node_canvas_cursor_visibility(NodeCanvas& node_canvas, NodeCanvas::kCursorVisibility mode)
{
node_canvas.m_cursor_visibility = mode;
}
void update_legacy_node_canvas_cursor(NodeCanvas& node_canvas)
{
auto* pen_mode = node_canvas.m_canvas->get_mode<CanvasModePen>();
const auto plan = pp::app::plan_canvas_cursor_visibility(pp::app::CanvasCursorVisibilityInput {
.mode = canvas_tool_mode(node_canvas.m_canvas->m_current_mode),
.visibility_mode = canvas_cursor_visibility_mode(node_canvas.m_cursor_visibility),
.has_current_brush = node_canvas.m_canvas->m_current_brush != nullptr,
.brush_tip_size = node_canvas.m_canvas->m_current_brush ? node_canvas.m_canvas->m_current_brush->m_tip_size : 0.0F,
.pen_is_drawing = pen_mode && pen_mode->m_drawing,
.alt_down = App::I && App::I->keys[(int)kKey::KeyAlt],
.pen_is_resizing = pen_mode && pen_mode->m_resizing,
.pen_is_picking = pen_mode && pen_mode->m_picking,
});
if (!plan) {
LOG("Canvas cursor visibility planning failed: %s", plan.status().message);
App::I->show_cursor();
return;
}
plan.value().visible ? App::I->show_cursor() : App::I->hide_cursor();
}
void tick_legacy_node_canvas_state(NodeCanvas& node_canvas, float dt)
{
node_canvas.m_outline_pan = glm::fract(node_canvas.m_outline_pan + dt * 0.01f);
}
void destroy_legacy_node_canvas_state(NodeCanvas& node_canvas)
{
node_canvas.m_blender_rtt.destroy();
node_canvas.m_cache_rtt.destroy();
node_canvas.m_rtt.destroy();
node_canvas.m_blender_bg.destroy();
node_canvas.m_face_plane.destroy();
node_canvas.m_line.destroy();
node_canvas.m_grid.destroy();
static_cast<Node&>(node_canvas).destroy();
}
} // namespace pp::panopainter

View File

@@ -0,0 +1,18 @@
#pragma once
#include "node_canvas.h"
namespace pp::panopainter {
void restore_legacy_node_canvas_context(NodeCanvas& node_canvas);
void clear_legacy_node_canvas_context(NodeCanvas& node_canvas);
void handle_legacy_node_canvas_resize(NodeCanvas& node_canvas, glm::vec2 old_size, glm::vec2 new_size, float zoom);
void reset_legacy_node_canvas_camera(NodeCanvas& node_canvas);
void create_legacy_node_canvas_buffers(NodeCanvas& node_canvas);
void set_legacy_node_canvas_density(NodeCanvas& node_canvas, float density);
void set_legacy_node_canvas_cursor_visibility(NodeCanvas& node_canvas, NodeCanvas::kCursorVisibility mode);
void update_legacy_node_canvas_cursor(NodeCanvas& node_canvas);
void tick_legacy_node_canvas_state(NodeCanvas& node_canvas, float dt);
void destroy_legacy_node_canvas_state(NodeCanvas& node_canvas);
} // namespace pp::panopainter

View File

@@ -8,13 +8,13 @@
#include "app_core/canvas_hotkey.h"
#include "app_core/canvas_tool_ui.h"
#include "app_core/canvas_view.h"
#include "app_core/document_animation.h"
#include "app.h"
#include "node_panel_grid.h"
#include "legacy_canvas_draw_merge_services.h"
#include "legacy_canvas_stroke_composite_services.h"
#include "legacy_canvas_stroke_erase_services.h"
#include "legacy_node_canvas_state_services.h"
#include "legacy_preference_storage.h"
#include "legacy_ui_gl_dispatch.h"
#include "legacy_ui_overlay_services.h"
@@ -139,54 +139,6 @@ pp::app::CanvasHotkeyKey canvas_hotkey_key(kKey key) noexcept
}
}
pp::app::CanvasToolMode canvas_tool_mode(kCanvasMode mode) noexcept
{
switch (mode) {
case kCanvasMode::Draw:
return pp::app::CanvasToolMode::draw;
case kCanvasMode::Erase:
return pp::app::CanvasToolMode::erase;
case kCanvasMode::Line:
return pp::app::CanvasToolMode::line;
case kCanvasMode::Camera:
return pp::app::CanvasToolMode::camera;
case kCanvasMode::Grid:
return pp::app::CanvasToolMode::grid;
case kCanvasMode::Copy:
return pp::app::CanvasToolMode::copy;
case kCanvasMode::Cut:
return pp::app::CanvasToolMode::cut;
case kCanvasMode::Fill:
return pp::app::CanvasToolMode::fill;
case kCanvasMode::MaskFree:
return pp::app::CanvasToolMode::mask_free;
case kCanvasMode::MaskLine:
return pp::app::CanvasToolMode::mask_line;
case kCanvasMode::FloodFill:
return pp::app::CanvasToolMode::flood_fill;
case kCanvasMode::COUNT:
return pp::app::CanvasToolMode::draw;
}
return pp::app::CanvasToolMode::draw;
}
pp::app::CanvasCursorVisibilityMode canvas_cursor_visibility_mode(NodeCanvas::kCursorVisibility mode) noexcept
{
switch (mode) {
case NodeCanvas::kCursorVisibility::Never:
return pp::app::CanvasCursorVisibilityMode::never;
case NodeCanvas::kCursorVisibility::SmallBrush:
return pp::app::CanvasCursorVisibilityMode::small_brush;
case NodeCanvas::kCursorVisibility::NotPainting:
return pp::app::CanvasCursorVisibilityMode::not_painting;
case NodeCanvas::kCursorVisibility::Always:
return pp::app::CanvasCursorVisibilityMode::always;
}
return pp::app::CanvasCursorVisibilityMode::never;
}
pp::app::CanvasHotkeyState canvas_hotkey_state(bool mouse_focused, int touch_finger_count = 0) noexcept
{
pp::app::CanvasHotkeyState state;
@@ -684,29 +636,12 @@ void NodeCanvas::init()
void NodeCanvas::restore_context()
{
Node::restore_context();
const int canvas_resolution = App::I->default_canvas_resolution();
m_canvas->create(canvas_resolution, canvas_resolution);
m_sampler.create();
m_sampler.set_filter(
pp::renderer::gl::linear_texture_filter(),
pp::renderer::gl::nearest_texture_filter());
m_face_plane.create<1>(2, 2);
m_canvas->snapshot_restore();
CanvasMode::node = this;
for (int i = 0; i < (int)kCanvasMode::COUNT; i++)
for (auto m : Canvas::modes[i])
m->init();
pp::panopainter::restore_legacy_node_canvas_context(*this);
}
void NodeCanvas::clear_context()
{
Node::clear_context();
m_canvas->snapshot_save();
m_canvas->clear_context();
// TODO: clear CanvasMode objects
pp::panopainter::clear_legacy_node_canvas_context(*this);
}
void NodeCanvas::draw()
@@ -781,11 +716,7 @@ void NodeCanvas::draw()
void NodeCanvas::handle_resize(glm::vec2 old_size, glm::vec2 new_size, float zoom)
{
if (new_size.x != m_canvas->m_width || new_size.y != m_canvas->m_height)
{
new_size = new_size * m_density;
create_buffers();
}
pp::panopainter::handle_legacy_node_canvas_resize(*this, old_size, new_size, zoom);
}
kEventResult NodeCanvas::handle_event(Event* e)
@@ -796,82 +727,35 @@ kEventResult NodeCanvas::handle_event(Event* e)
void NodeCanvas::reset_camera()
{
const auto state = pp::app::plan_canvas_camera_reset();
m_canvas->m_cam_rot = glm::mat4(
state.rotation[0], state.rotation[1], state.rotation[2], state.rotation[3],
state.rotation[4], state.rotation[5], state.rotation[6], state.rotation[7],
state.rotation[8], state.rotation[9], state.rotation[10], state.rotation[11],
state.rotation[12], state.rotation[13], state.rotation[14], state.rotation[15]);
m_canvas->m_cam_pos = {
state.position[0],
state.position[1],
state.position[2],
};
m_canvas->m_cam_fov = state.field_of_view_degrees;
m_canvas->m_pan = {
state.pan[0],
state.pan[1],
};
pp::panopainter::reset_legacy_node_canvas_camera(*this);
}
void NodeCanvas::create_buffers()
{
auto new_size = GetSize() * m_density;
LOG("NodeCanvas::create_buffers size: %d x %d density %f", (int)new_size.x, (int)new_size.y, m_density);
m_canvas->m_mixer.create((int)new_size.x * m_canvas->m_mixer_scale,
(int)new_size.y * m_canvas->m_mixer_scale, -1, pp::renderer::gl::rgba8_internal_format());
m_blender_rtt.create((int)new_size.x, (int)new_size.y, -1, pp::renderer::gl::rgba8_internal_format());
m_cache_rtt.create((int)new_size.x, (int)new_size.y, -1, pp::renderer::gl::rgba8_internal_format());
m_rtt.create((int)new_size.x, (int)new_size.y, -1, pp::renderer::gl::rgba8_internal_format(), true);
m_blender_bg.create((int)new_size.x, (int)new_size.y, pp::renderer::gl::rgba8_internal_format());
pp::panopainter::create_legacy_node_canvas_buffers(*this);
}
void NodeCanvas::set_density(float d)
{
m_density = d;
create_buffers();
pp::panopainter::set_legacy_node_canvas_density(*this, d);
}
void NodeCanvas::set_cursor_visibility(kCursorVisibility mode)
{
m_cursor_visibility = mode;
pp::panopainter::set_legacy_node_canvas_cursor_visibility(*this, mode);
}
void NodeCanvas::update_cursor()
{
auto* pen_mode = m_canvas->get_mode<CanvasModePen>();
const auto plan = pp::app::plan_canvas_cursor_visibility(pp::app::CanvasCursorVisibilityInput {
.mode = canvas_tool_mode(m_canvas->m_current_mode),
.visibility_mode = canvas_cursor_visibility_mode(m_cursor_visibility),
.has_current_brush = m_canvas->m_current_brush != nullptr,
.brush_tip_size = m_canvas->m_current_brush ? m_canvas->m_current_brush->m_tip_size : 0.0F,
.pen_is_drawing = pen_mode && pen_mode->m_drawing,
.alt_down = App::I && App::I->keys[(int)kKey::KeyAlt],
.pen_is_resizing = pen_mode && pen_mode->m_resizing,
.pen_is_picking = pen_mode && pen_mode->m_picking,
});
if (!plan) {
LOG("Canvas cursor visibility planning failed: %s", plan.status().message);
App::I->show_cursor();
return;
}
plan.value().visible ? App::I->show_cursor() : App::I->hide_cursor();
pp::panopainter::update_legacy_node_canvas_cursor(*this);
}
void NodeCanvas::on_tick(float dt)
{
m_outline_pan = glm::fract(m_outline_pan + dt * 0.01f);
pp::panopainter::tick_legacy_node_canvas_state(*this, dt);
}
void NodeCanvas::destroy()
{
m_blender_rtt.destroy();
m_cache_rtt.destroy();
m_rtt.destroy();
m_blender_bg.destroy();
m_face_plane.destroy();
m_line.destroy();
m_grid.destroy();
Node::destroy();
pp::panopainter::destroy_legacy_node_canvas_state(*this);
}

View File

@@ -1,6 +1,7 @@
#include "pch.h"
#include "log.h"
#include "node_panel_brush.h"
#include "legacy_brush_preset_panel_ui.h"
#include "legacy_brush_panel_services.h"
#include "app_core/brush_ui.h"
#include "legacy_brush_ui_services.h"
@@ -405,142 +406,7 @@ void NodePanelBrushPreset::execute_preset_list_plan(const pp::app::BrushPresetLi
void NodePanelBrushPreset::init()
{
init_template_file("data/dialogs/panel-brushes.xml", "tpl-panel-brush-preset");
m_container = find<Node>("brushes");
m_btn_add = find<NodeButtonCustom>("btn-add");
m_btn_add->on_click = [this] (Node*) {
const auto plan = pp::app::plan_brush_preset_list_add(
static_cast<int>(m_container->m_children.size()),
Canvas::I && Canvas::I->m_current_brush);
if (plan) {
execute_preset_list_plan(plan.value());
}
};
m_btn_up = find<NodeButtonCustom>("btn-up");
m_btn_up->on_click = [this](Node*) {
if (m_current)
{
int idx = m_container->get_child_index(m_current);
const auto plan = pp::app::plan_brush_preset_list_move(
static_cast<int>(m_container->m_children.size()),
idx,
-1);
if (plan) {
execute_preset_list_plan(plan.value());
}
}
};
m_btn_down = find<NodeButtonCustom>("btn-down");
m_btn_down->on_click = [this](Node*) {
if (m_current)
{
int idx = m_container->get_child_index(m_current);
const auto plan = pp::app::plan_brush_preset_list_move(
static_cast<int>(m_container->m_children.size()),
idx,
1);
if (plan) {
execute_preset_list_plan(plan.value());
}
}
};
/*
m_btn_save = find<NodeButtonCustom>("btn-save");
m_btn_save->on_click = [this](Node*) {
if (m_current)
{
*m_current->m_brush = *Canvas::I->m_current_brush;
m_current->m_preview->draw_stroke();
m_current->m_thumb->set_image(m_current->m_brush->m_brush_thumb_path);
save();
}
};
*/
m_btn_delete = find<NodeButtonCustom>("btn-remove");
m_btn_delete->on_click = [this](Node*) {
if (!m_current)
return;
int index = m_container->get_child_index(m_current);
const auto plan = pp::app::plan_brush_preset_list_remove(
static_cast<int>(m_container->m_children.size()),
index);
if (plan) {
execute_preset_list_plan(plan.value());
}
};
m_btn_menu = find<NodeButtonCustom>("btn-menu");
m_btn_menu->on_click = [this](Node* b) {
auto popup = std::dynamic_pointer_cast<NodePopupMenu>(
load_template("data/dialogs/panel-brushes.xml", "tpl-brush-popup"));
if (!popup)
return;
popup->SetPosition(b->m_pos.x + b->m_size.x, b->m_pos.y);
const auto popup_overlay = pp::panopainter::open_legacy_overlay_node_with_handle(*this, popup);
if (!popup_overlay) {
return;
}
const auto popup_handle = popup_overlay.value();
root()->update();
auto bounds = root()->GetSize() - zw(popup->get_children_rect());
popup->SetPosition(glm::clamp(popup->m_pos, { 0, 0 }, bounds));
popup->on_select = [this, popup_handle](Node* target, int index) {
switch (index)
{
case 0: // import file
App::I->pick_file({"abr", "ppbr"}, [presets = std::static_pointer_cast<NodePanelBrushPreset>(shared_from_this())] (std::string path) {
presets->import_brush(path);
});
break;
case 1: // export file
App::I->dialog_ppbr_export();
break;
case 2: // download
break;
case 3: // upload
break;
case 4: // clear presets
{
auto mb = App::I->message_box("Clear Presets", "Do you want to remove all the Brush Presets?", true);
mb->btn_ok->m_text->set_text("Yes");
mb->btn_cancel->m_text->set_text("No");
mb->btn_ok->on_click = mb->on_submit = [this, mb](Node*) {
const auto plan = pp::app::plan_brush_preset_list_clear(
static_cast<int>(m_container->m_children.size()));
if (plan) {
execute_preset_list_plan(plan.value());
}
pp::panopainter::close_legacy_dialog_node(*mb);
};
break;
}
}
(void)pp::panopainter::close_legacy_overlay_node(*this, popup_handle);
};
};
m_btn_import = find<NodeButton>("import");
m_btn_import->on_click = [this] (Node*) {
App::I->pick_file({ "abr", "ppbr" }, [presets = std::static_pointer_cast<NodePanelBrushPreset>(shared_from_this())](std::string path) {
presets->import_brush(path);
});
};
m_btn_download = find<NodeButton>("download");
m_btn_download->on_click = [this] (Node*) {
App::I->dialog_preset_download();
};
m_notification = find("notification");
if (Asset::exist(App::I->data_path + "/settings/presets.bin") && !restore())
{
auto mb = App::I->message_box("Presets", "Could not read brush presets file, it will be deleted.", true);
mb->btn_ok->on_click = [mb](Node*) {
Asset::delete_file(App::I->data_path + "/settings/presets.bin");
pp::panopainter::close_legacy_dialog_node(*mb);
};
mb->btn_cancel->on_click = [mb](Node*) {
pp::panopainter::close_legacy_dialog_node(*mb);
};
}
m_notification->SetVisibility(m_container->m_children.size() == 0);
pp::panopainter::LegacyBrushPresetPanelUi::init(*this);
}
kEventResult NodePanelBrushPreset::handle_event(Event* e)
@@ -574,13 +440,7 @@ kEventResult NodePanelBrushPreset::handle_event(Event* e)
void NodePanelBrushPreset::handle_click(Node* target)
{
int idx = m_container->get_child_index(target);
const auto plan = pp::app::plan_brush_preset_list_select(
static_cast<int>(m_container->m_children.size()),
idx);
if (plan) {
execute_preset_list_plan(plan.value());
}
pp::panopainter::LegacyBrushPresetPanelUi::handle_click(*this, target);
}
bool NodePanelBrushPreset::save()
@@ -599,21 +459,7 @@ bool NodePanelBrushPreset::restore()
void NodePanelBrushPreset::add_brush(std::shared_ptr<Brush> brush)
{
NodeBrushPresetItem* b = new NodeBrushPresetItem;
m_container->add_child(b);
b->init();
b->create();
b->loaded();
b->thumb_path = brush->m_brush_thumb_path;
b->high_path = brush->m_brush_path;
b->m_brush = brush;
b->m_preview->m_brush = brush;
b->m_preview->draw_stroke();
b->m_thumb->m_use_mipmaps = true;
b->m_thumb->set_image(brush->m_brush_thumb_path);
b->m_caption_size->set_text_format("%d", (int)brush->m_tip_size);
b->on_click = std::bind(&NodePanelBrushPreset::handle_click, this, std::placeholders::_1);
m_notification->SetVisibility(m_container->m_children.size() == 0);
pp::panopainter::LegacyBrushPresetPanelUi::add_brush(*this, std::move(brush));
}
bool NodePanelBrushPreset::export_ppbr(const std::string& path_in, const PPBRInfo& info_data)
@@ -647,6 +493,6 @@ void NodePanelBrushPreset::clear_brushes()
void NodePanelBrushPreset::added(Node* parent)
{
m_interacted = false;
m_notification->SetVisibility(m_container->m_children.size() == 0);
(void)parent;
pp::panopainter::LegacyBrushPresetPanelUi::added(*this);
}

View File

@@ -17,6 +17,7 @@ namespace pp::panopainter {
class LegacyBrushTextureListServices;
class LegacyBrushPresetListServices;
class LegacyBrushPresetServices;
class LegacyBrushPresetPanelUi;
}
class NodeButtonBrush : public NodeButtonCustom, public Serializer::Type
@@ -90,6 +91,7 @@ public:
class NodePanelBrushPreset : public Node
{
friend class pp::panopainter::LegacyBrushPresetPanelUi;
friend class pp::panopainter::LegacyBrushPresetListServices;
friend class pp::panopainter::LegacyBrushPresetServices;