implement alpha locking per layer
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@@ -9,6 +9,7 @@ enum class kShaderUniform : uint16_t
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Tex = const_hash("tex"),
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TexFG = const_hash("tex_fg"),
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TexBG = const_hash("tex_bg"),
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TexMask = const_hash("tex_mask"),
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Col = const_hash("col"),
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Tof = const_hash("tof"),
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Tsz = const_hash("tsz"),
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@@ -27,10 +28,11 @@ enum class kShader : uint16_t
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Font = const_hash("font"),
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Atlas = const_hash("atlas"),
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Stroke = const_hash("stroke"),
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StrokeLock = const_hash("stroke-lock"),
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StrokeErase = const_hash("stroke-erase"),
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StrokeLayer = const_hash("stroke-layer"),
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Checkerboard= const_hash("checkerboard"),
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Equirect = const_hash("equirect"),
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Equirect = const_hash("equirect"),
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};
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class Shader
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