Centralize retained panel popup attachment
This commit is contained in:
@@ -72,6 +72,8 @@ set(PP_LEGACY_APP_SOURCES
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src/legacy_history_services.h
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src/legacy_recording_services.cpp
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src/legacy_recording_services.h
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src/legacy_ui_overlay_services.cpp
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src/legacy_ui_overlay_services.h
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src/pch.cpp
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)
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@@ -102,8 +104,6 @@ set(PP_PANOPAINTER_APP_SOURCES
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src/legacy_document_open_services.h
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src/legacy_document_session_services.cpp
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src/legacy_document_session_services.h
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src/legacy_ui_overlay_services.cpp
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src/legacy_ui_overlay_services.h
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src/platform_legacy/legacy_platform_services.cpp
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src/platform_legacy/legacy_platform_services.h
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src/version.cpp
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@@ -752,14 +752,14 @@ powershell -ExecutionPolicy Bypass -File scripts\automation\apple-remote-build.p
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dialog, capture-restore, branch-close, and layout-reload coverage in
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`pp_ui_core_overlay_lifetime_tests`. Retained `Node`/popup/dialog code still
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needs to adopt those semantics under DEBT-0063.
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- `panopainter_app` now owns `src/legacy_ui_overlay_services.*` as the retained
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- `pp_legacy_app` now owns `src/legacy_ui_overlay_services.*` as the retained
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app-dialog overlay adapter. App-level progress/message/input dialogs and the
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retained about/manual/changelog, document open/save/new/browse/resize/
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layer-rename, PPBR export, shortcuts, and what's-new overlays route their root
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attachment through that helper. Retained app-menu popup template cloning and
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root attachment for File/Export/Edit/Tools/Panels/Options/About/Layers menus
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also route through the same helper while raw `Node` ownership and callbacks
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remain legacy debt.
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plus quick/stroke/brush panel popup root attachment also route through the same
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helper while raw `Node` ownership and callbacks remain legacy debt.
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- `scripts/automation/analyze.*` runs shader validation plus a
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renderer-boundary guard that reports JSON and fails if active non-backend
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source code reintroduces raw `GL_*`/`WGL_*` constants outside the allowed
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@@ -469,6 +469,12 @@ agent or engineer to remove them without reconstructing context from chat.
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status/logging instead of direct `m_children[0]` dereferences in
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`App::init_menu_*`. Raw popup callback captures and retained close semantics
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remain open.
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- 2026-06-06: DEBT-0063 was narrowed again. `src/legacy_ui_overlay_services.*`
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moved down to `pp_legacy_app` and now exposes retained root-popup attachment
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for `pp_panopainter_ui`; quick-panel brush/color popups, stroke-panel preset/
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tip/dual/pattern popups, and brush-panel preset menu insertion no longer call
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`root()->add_child(...)` directly. Base retained popup widgets such as
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`NodeComboBox`, raw callback captures, and close/capture semantics remain open.
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- 2026-06-05: DEBT-0011 was narrowed. The Windows app package smoke target now
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passes the configure-time CMake executable into `package-smoke.ps1`, so VS
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2026 generator validation does not depend on an older `cmake` on PATH, and
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@@ -662,7 +668,7 @@ agent or engineer to remove them without reconstructing context from chat.
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| DEBT-0060 | Open | Modernization | Retained Android package CMake generates a patched `nanort.h` overlay in the build tree for `native-lib` instead of modifying the `libs/nanort` submodule | Current SDK Manager NDK/Clang rejects `TriangleSAHPred::operator=` assigning to a `const size_t` member, but the retained grid/lightmap path still includes `nanort` before that dependency is replaced or updated | `powershell -ExecutionPolicy Bypass -File scripts\automation\android-legacy-package-build.ps1 -Packages standard`; Quest/Focus retained package configure checks; Windows app build | Update/replace `nanort`, move grid/lightmap baking behind a component that owns its dependency, or retire the retained Android package CMake path so no generated vendor overlay is required |
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| DEBT-0061 | Open | Modernization | Desktop XR runtime selection now lives in tested `pp_platform_api` policy and prefers OpenXR, but `WindowsPlatformServices` still reports OpenXR unavailable and reaches the retained OpenVR SDK bridge as a legacy fallback; Windows runtime deployment copies `openvr_api.dll` beside `PanoPainter.exe` until that fallback is removed | Preserve current desktop VR behavior while replacing OpenVR with OpenXR behind the platform/renderer boundary | `pp_platform_api_tests`; `ctest --preset desktop-fast --build-config Debug -R pp_platform_api_tests --output-on-failure`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Add an OpenXR SDK/package target, implement desktop OpenXR startup/shutdown/pose/controller submission behind `pp_platform_vr` or `PlatformServices`, validate parity with mocked/runtime smoke coverage, and remove `libs/openvr` plus the OpenVR link/include paths from root CMake |
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| DEBT-0062 | Open | Modernization | VS 2026 builds generate a patched fmt `format.h` overlay in the build tree for `pp_legacy_vendor`, disabling the old `_SECURE_SCL` checked-array iterator branch while leaving the fmt submodule clean | VS 2026's STL no longer exposes the legacy checked-array iterator used by this old fmt release, but replacing fmt is part of the dependency migration rather than this platform unblock | `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter`; `cmake --build --preset windows-msvc-default --config Debug --target pp_platform_api_tests`; `ctest --preset desktop-fast --build-config Debug -R pp_platform_api_tests --output-on-failure` | Move fmt to a supported vcpkg/package version or update the vendored fmt release, then remove the generated fmt overlay from `pp_legacy_vendor` |
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| DEBT-0063 | Open | Modernization | The retained UI tree still exposes `Node* m_parent`, public `std::vector<std::shared_ptr<Node>> m_children`, raw `find<T>()` lookup results, `add_child<T>()` allocation through `new`, callbacks/observers that take or capture raw `Node*`, and manual `destroy()`/`m_destroyed` semantics. `pp_ui_core` now owns a tested `NodeLifetimeTree` target model with checked node handles, scoped callback connections, subtree destruction, pointer/keyboard capture release, whole-tree clear for layout reload, and mutation-safe dispatch, plus a tested `UiOverlayLifetime` popup/dialog stack model. Retained app-dialog root insertion and app-menu popup template cloning/root attachment are now centralized in `src/legacy_ui_overlay_services.*`, but retained `Node`/`NodePopupMenu`/`NodeDialog*` still have not adopted checked handles or scoped callback ownership | Preserve current UI behavior while making panel/dialog extraction safe instead of spreading lifetime hazards into the new architecture | `pp_ui_core_layout_xml_tests`; `pp_ui_core_node_lifetime_tests`; `pp_ui_core_overlay_lifetime_tests`; future `pp_panopainter_ui_dialog_lifetime_tests`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Retained `Node` and `pp_panopainter_ui` adopt checked node handles or equivalent non-owning references, scoped callback connection/disconnect semantics, mutation-safe event dispatch, parent/child invariants hidden behind APIs, and destroy-during-callback/capture-release/popup-close/layout-reload tests; retained `Node*` APIs are removed or isolated behind compatibility adapters |
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| DEBT-0063 | Open | Modernization | The retained UI tree still exposes `Node* m_parent`, public `std::vector<std::shared_ptr<Node>> m_children`, raw `find<T>()` lookup results, `add_child<T>()` allocation through `new`, callbacks/observers that take or capture raw `Node*`, and manual `destroy()`/`m_destroyed` semantics. `pp_ui_core` now owns a tested `NodeLifetimeTree` target model with checked node handles, scoped callback connections, subtree destruction, pointer/keyboard capture release, whole-tree clear for layout reload, and mutation-safe dispatch, plus a tested `UiOverlayLifetime` popup/dialog stack model. Retained app-dialog root insertion, app-menu popup template cloning/root attachment, and quick/stroke/brush panel popup root attachment are now centralized in `src/legacy_ui_overlay_services.*`, but retained `Node`/`NodePopupMenu`/`NodeDialog*` still have not adopted checked handles or scoped callback ownership | Preserve current UI behavior while making panel/dialog extraction safe instead of spreading lifetime hazards into the new architecture | `pp_ui_core_layout_xml_tests`; `pp_ui_core_node_lifetime_tests`; `pp_ui_core_overlay_lifetime_tests`; future `pp_panopainter_ui_dialog_lifetime_tests`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Retained `Node` and `pp_panopainter_ui` adopt checked node handles or equivalent non-owning references, scoped callback connection/disconnect semantics, mutation-safe event dispatch, parent/child invariants hidden behind APIs, and destroy-during-callback/capture-release/popup-close/layout-reload tests; retained `Node*` APIs are removed or isolated behind compatibility adapters |
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| DEBT-0057 | Open | Modernization | Default canvas allocation size now dispatches through `PlatformServices::default_canvas_resolution`, removing the `CANVAS_RES` platform macro from `src/canvas.h`; WebGL's retained 512 default now lives in tested `pp_platform_api::platform_policy`, but the Web shell still reaches it through the legacy platform fallback until injected Web services own the policy | Preserve WebGL memory behavior while moving canvas creation policy out of shared canvas headers and into the platform boundary | `pp_platform_api_tests`; `ctest --preset desktop-fast --build-config Debug -R pp_platform_api_tests`; Windows app build; WebGL package smoke once root Web build exists | Default canvas resolution is owned by injected `pp_platform_*` services for every supported platform, with no WebGL branch in the legacy fallback |
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| DEBT-0058 | Open | Modernization | App-level progress/message/input dialog metadata, including message-dialog OK/cancel captions, now consumes pure `pp_app_core` through `App::show_progress`, `App::message_box`, `App::input_box`, `pano_cli plan-app-dialog`, and `pp_app_core_app_dialog_tests`; live execution is centralized in `src/legacy_app_dialog_services.*`, and retained root insertion now routes through `src/legacy_ui_overlay_services.*`, but the bridge still creates retained `NodeProgressBar`, `NodeMessageBox`, and `NodeInputBox` instances with raw callback/lifetime ownership | Preserve current app-shell dialog behavior while moving shared dialog policy toward UI/app services | `pp_app_core_app_dialog_tests`; `pano_cli plan-app-dialog --kind progress --total -4`; `pano_cli plan-app-dialog --kind message --cancel`; `pano_cli plan-app-dialog --kind input --ok-caption Save`; `ctest --preset desktop-fast --build-config Debug`; Windows app build | Progress/message/input dialog creation, callback wiring, layout insertion, lifetime ownership, and headless automation are owned by injected app/UI services with `App` methods acting only as adapters |
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| DEBT-0059 | Open | Modernization | iOS root CMake headless builds assign generated bundle identifiers and disable code signing for executable test/tool targets | The current Apple gate is compile validation for shared component targets; signed iOS app/package validation is not migrated to root CMake yet | `powershell -ExecutionPolicy Bypass -File scripts\automation\apple-remote-build.ps1 -Presets macos,ios-simulator,ios-device`; `sh scripts/automation/platform-build.sh "ios-device"` on `panopainter-mac` | Root CMake owns the signed Apple app/package targets, package-smoke validates Apple bundles where signing material is available, and headless iOS test/tool targets are either excluded from signed package builds or use explicit test-runner signing policy |
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@@ -483,7 +483,12 @@ browse/resize/layer-rename dialogs, PPBR export, shortcuts, and the what's-new
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remote page before those paths reach raw `Node` insertion. It also now owns
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retained app-menu popup template cloning and root attachment for File, Export,
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Edit, Tools, Panels, Options, About, and Layers menu popups, replacing the
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previous direct template-child indexing in `App::init_menu_*`.
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previous direct template-child indexing in `App::init_menu_*`. The helper now
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also exposes retained root-popup attachment for `pp_panopainter_ui`, and the
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quick-panel brush/color popups, stroke-panel preset/tip/dual/pattern popups,
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and brush-panel preset menu root insertion route through it. Base retained
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popup widgets such as `NodeComboBox`, raw popup callback captures, and close/
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capture semantics remain part of `DEBT-0063`.
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`pano_cli inspect-image` exposes PNG IHDR metadata as JSON,
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`pano_cli import-image` accepts a PNG path and imports decoded RGBA8 pixels
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into a new pure `pp_document` face payload,
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@@ -3,6 +3,7 @@
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#include "legacy_quick_ui_services.h"
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#include "app.h"
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#include "legacy_ui_overlay_services.h"
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#include "node_image.h"
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#include "node_stroke_preview.h"
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@@ -95,7 +96,7 @@ private:
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popup->SetHeight(glm::max(hh, 400.f));
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popup->SetPositioning(YGPositionTypeAbsolute);
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popup->SetPosition(popup_pos);
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panel_.root()->add_child(popup);
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(void)attach_legacy_overlay_node_to_root(panel_, popup);
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panel_.root()->update();
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popup->tick(0);
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@@ -153,7 +154,7 @@ private:
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popup->SetPositioning(YGPositionTypeAbsolute);
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popup->SetPosition(popup_pos);
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panel_.root()->add_child(popup);
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(void)attach_legacy_overlay_node_to_root(panel_, popup);
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panel_.root()->update();
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popup->tick(0);
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@@ -32,6 +32,23 @@ pp::foundation::Status attach_legacy_overlay_node(
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return pp::foundation::Status::success();
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}
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pp::foundation::Status attach_legacy_overlay_node_to_root(
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Node& anchor,
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const std::shared_ptr<Node>& node) noexcept
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{
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if (!node) {
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return pp::foundation::Status::invalid_argument("legacy overlay node is null");
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}
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auto* root = anchor.root();
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if (!root) {
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return pp::foundation::Status::invalid_argument("legacy overlay root is missing");
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}
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root->add_child(node);
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return pp::foundation::Status::success();
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}
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pp::foundation::Result<std::shared_ptr<NodePopupMenu>> add_legacy_popup_menu(
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App& app,
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const char* template_id,
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@@ -16,6 +16,10 @@ void initialize_legacy_overlay_node(App& app, Node& node);
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App& app,
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const std::shared_ptr<Node>& node) noexcept;
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[[nodiscard]] pp::foundation::Status attach_legacy_overlay_node_to_root(
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Node& anchor,
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const std::shared_ptr<Node>& node) noexcept;
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[[nodiscard]] pp::foundation::Result<std::shared_ptr<NodePopupMenu>> add_legacy_popup_menu(
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App& app,
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const char* template_id,
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@@ -4,6 +4,7 @@
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#include "assets/brush_package.h"
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#include "app_core/brush_ui.h"
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#include "legacy_brush_ui_services.h"
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#include "legacy_ui_overlay_services.h"
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#include "asset.h"
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#include "texture.h"
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@@ -579,7 +580,7 @@ void NodePanelBrushPreset::init()
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m_btn_menu->on_click = [this](Node* b) {
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auto popup = add_child_file<NodePopupMenu>("data/dialogs/panel-brushes.xml", "tpl-brush-popup");
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popup->SetPosition(b->m_pos.x + b->m_size.x, b->m_pos.y);
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root()->add_child(popup);
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(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, popup);
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root()->update();
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auto bounds = root()->GetSize() - zw(popup->get_children_rect());
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popup->SetPosition(glm::clamp(popup->m_pos, { 0, 0 }, bounds));
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@@ -1,6 +1,7 @@
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#include "pch.h"
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#include "app_core/brush_ui.h"
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#include "legacy_brush_ui_services.h"
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#include "legacy_ui_overlay_services.h"
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#include "log.h"
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#include "node_panel_stroke.h"
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#include "canvas.h"
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@@ -316,7 +317,7 @@ void NodePanelStroke::init_controls()
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m_preset_button->on_click = [this](Node*) {
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auto screen = root()->m_size;
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glm::vec2 pos = m_preset_button->m_pos + glm::vec2(m_preset_button->m_size.x, 0);
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root()->add_child(App::I->presets);
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(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, App::I->presets);
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auto tick = root()->add_child<NodeImage>();
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tick->SetPositioning(YGPositionTypeAbsolute);
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tick->SetSize(16, 32);
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@@ -367,7 +368,7 @@ void NodePanelStroke::init_controls()
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m_brush_button->on_click = [this](Node*) {
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auto screen = root()->m_size;
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glm::vec2 pos = m_brush_button->m_pos + glm::vec2(m_brush_button->m_size.x, 0);
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root()->add_child(m_brush_popup);
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(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, m_brush_popup);
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auto tick = root()->add_child<NodeImage>();
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tick->SetPositioning(YGPositionTypeAbsolute);
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tick->SetSize(16, 32);
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@@ -403,7 +404,7 @@ void NodePanelStroke::init_controls()
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m_dual_brush_button->on_click = [this](Node*) {
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auto screen = root()->m_size;
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glm::vec2 pos = m_dual_brush_button->m_pos + glm::vec2(m_dual_brush_button->m_size.x, 0);
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root()->add_child(m_brush_popup);
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(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, m_brush_popup);
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auto tick = root()->add_child<NodeImage>();
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tick->SetPositioning(YGPositionTypeAbsolute);
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tick->SetSize(16, 32);
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@@ -439,7 +440,7 @@ void NodePanelStroke::init_controls()
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m_pattern_button->on_click = [this](Node*) {
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auto screen = root()->m_size;
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glm::vec2 pos = m_pattern_button->m_pos + glm::vec2(m_pattern_button->m_size.x, 0);
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root()->add_child(m_pattern_popup);
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(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, m_pattern_popup);
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auto tick = root()->add_child<NodeImage>();
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tick->SetPositioning(YGPositionTypeAbsolute);
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tick->SetSize(16, 32);
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