Route Texture2D through renderer GL
This commit is contained in:
@@ -466,8 +466,9 @@ Known local toolchain state:
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viewport/scissor dispatch consumed by `App::draw` and `App::vr_draw_ui`,
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tested generic capability/buffer-clear dispatch consumed by VR draw state
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setup, tested saved-state snapshot/restore dispatch consumed by the retained
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`gl_state` utility, plus renderer API to OpenGL token mapping and
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command-planning contracts used by the OpenGL parity work.
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`gl_state` utility, tested texture lifecycle/readback dispatch consumed by
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the retained `Texture2D` utility, plus renderer API to OpenGL token mapping
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and command-planning contracts used by the OpenGL parity work.
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- `pano_cli plan-cloud-upload` exposes `pp_app_core` cloud upload availability,
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new-document warning, publish prompt, and save-before-upload planning as JSON;
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the live cloud upload command consumes the same start contract before
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@@ -540,6 +540,10 @@ tested `pp_renderer_gl` saved-state dispatch contracts, covering capability
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state, viewport, clear color, framebuffer/program bindings, active texture,
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2D texture slots, samplers, and cube-map binding without changing the legacy
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utility's public fields.
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Legacy `Texture2D` allocation, binding, deletion, mipmap generation, region
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update, and framebuffer readback now execute through tested `pp_renderer_gl`
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texture dispatch contracts. This keeps the app API stable while moving another
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resource lifecycle path behind the renderer backend boundary.
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Windows RenderDoc frame capture hooks now also dispatch through
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`PlatformServices`, keeping capture integration in the platform service while
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leaving non-Windows adapters as no-ops.
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@@ -422,6 +422,192 @@ pp::foundation::Status clear_opengl_buffers(
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return pp::foundation::Status::success();
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}
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pp::foundation::Result<std::uint32_t> allocate_opengl_texture_2d(
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OpenGlTexture2DAllocation allocation,
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OpenGlTexture2DAllocationDispatch dispatch) noexcept
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{
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if (dispatch.gen_textures == nullptr
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|| dispatch.bind_texture == nullptr
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|| dispatch.tex_image_2d == nullptr) {
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return pp::foundation::Result<std::uint32_t>::failure(
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pp::foundation::Status::invalid_argument("OpenGL texture allocation dispatch callbacks must not be null"));
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}
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if (allocation.width <= 0
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|| allocation.height <= 0
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|| allocation.internal_format == 0
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|| allocation.pixel_format == 0U
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|| allocation.component_type == 0U) {
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return pp::foundation::Result<std::uint32_t>::failure(
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pp::foundation::Status::invalid_argument("OpenGL texture allocation parameters are invalid"));
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}
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std::uint32_t texture_id = 0U;
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dispatch.gen_textures(1U, &texture_id);
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if (texture_id == 0U) {
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return pp::foundation::Result<std::uint32_t>::failure(
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pp::foundation::Status::out_of_range("OpenGL texture allocation returned id 0"));
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}
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dispatch.bind_texture(texture_2d_target(), texture_id);
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dispatch.tex_image_2d(
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texture_2d_target(),
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0,
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allocation.internal_format,
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allocation.width,
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allocation.height,
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0,
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allocation.pixel_format,
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allocation.component_type,
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allocation.data);
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dispatch.bind_texture(texture_2d_target(), default_framebuffer_id());
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return pp::foundation::Result<std::uint32_t>::success(texture_id);
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}
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pp::foundation::Status delete_opengl_texture_2d(
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std::uint32_t texture_id,
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OpenGlTexture2DDeleteDispatch dispatch) noexcept
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{
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if (dispatch.delete_textures == nullptr) {
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return pp::foundation::Status::invalid_argument("OpenGL texture delete dispatch callback must not be null");
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}
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if (texture_id == 0U) {
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return pp::foundation::Status::success();
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}
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dispatch.delete_textures(1U, &texture_id);
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return pp::foundation::Status::success();
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}
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pp::foundation::Status bind_opengl_texture_2d(
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std::uint32_t texture_id,
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OpenGlTexture2DBindDispatch dispatch) noexcept
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{
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if (dispatch.bind_texture == nullptr) {
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return pp::foundation::Status::invalid_argument("OpenGL texture bind dispatch callback must not be null");
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}
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dispatch.bind_texture(texture_2d_target(), texture_id);
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return pp::foundation::Status::success();
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}
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pp::foundation::Status update_opengl_texture_2d(
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OpenGlTexture2DUpdate update,
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OpenGlTexture2DUpdateDispatch dispatch) noexcept
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{
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if (dispatch.bind_texture == nullptr || dispatch.tex_sub_image_2d == nullptr) {
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return pp::foundation::Status::invalid_argument("OpenGL texture update dispatch callbacks must not be null");
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}
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if (update.texture_id == 0U
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|| update.width <= 0
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|| update.height <= 0
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|| update.pixel_format == 0U
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|| update.component_type == 0U
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|| update.data == nullptr) {
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return pp::foundation::Status::invalid_argument("OpenGL texture update parameters are invalid");
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}
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dispatch.bind_texture(texture_2d_target(), update.texture_id);
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dispatch.tex_sub_image_2d(
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texture_2d_target(),
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0,
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0,
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0,
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update.width,
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update.height,
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update.pixel_format,
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update.component_type,
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update.data);
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return pp::foundation::Status::success();
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}
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pp::foundation::Status generate_opengl_texture_2d_mipmaps(
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std::uint32_t texture_id,
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OpenGlTexture2DMipmapDispatch dispatch) noexcept
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{
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if (dispatch.bind_texture == nullptr || dispatch.generate_mipmap == nullptr) {
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return pp::foundation::Status::invalid_argument("OpenGL texture mipmap dispatch callbacks must not be null");
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}
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if (texture_id == 0U) {
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return pp::foundation::Status::invalid_argument("OpenGL texture mipmap target is invalid");
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}
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dispatch.bind_texture(texture_2d_target(), texture_id);
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dispatch.generate_mipmap(texture_2d_target());
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dispatch.bind_texture(texture_2d_target(), default_framebuffer_id());
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return pp::foundation::Status::success();
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}
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pp::foundation::Result<OpenGlTexture2DReadbackResult> readback_opengl_texture_2d(
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OpenGlTexture2DReadback readback,
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OpenGlTexture2DReadbackDispatch dispatch) noexcept
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{
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if (dispatch.bind_texture == nullptr
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|| dispatch.gen_framebuffers == nullptr
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|| dispatch.get_integer == nullptr
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|| dispatch.bind_framebuffer == nullptr
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|| dispatch.framebuffer_texture_2d == nullptr
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|| dispatch.check_framebuffer_status == nullptr
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|| dispatch.read_pixels == nullptr
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|| dispatch.delete_framebuffers == nullptr) {
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return pp::foundation::Result<OpenGlTexture2DReadbackResult>::failure(
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pp::foundation::Status::invalid_argument("OpenGL texture readback dispatch callbacks must not be null"));
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}
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if (readback.texture_id == 0U
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|| readback.width <= 0
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|| readback.height <= 0
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|| readback.format.pixel_format == 0U
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|| readback.format.component_type == 0U
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|| readback.format.bytes_per_pixel == 0U
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|| readback.pixels == nullptr) {
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return pp::foundation::Result<OpenGlTexture2DReadbackResult>::failure(
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pp::foundation::Status::invalid_argument("OpenGL texture readback parameters are invalid"));
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}
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std::uint32_t framebuffer_id = 0U;
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dispatch.gen_framebuffers(1U, &framebuffer_id);
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if (framebuffer_id == 0U) {
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return pp::foundation::Result<OpenGlTexture2DReadbackResult>::failure(
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pp::foundation::Status::out_of_range("OpenGL framebuffer allocation returned id 0"));
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}
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std::int32_t previous_framebuffer = 0;
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dispatch.get_integer(draw_framebuffer_binding_query(), &previous_framebuffer);
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dispatch.bind_texture(texture_2d_target(), readback.texture_id);
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dispatch.bind_framebuffer(framebuffer_target(), framebuffer_id);
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dispatch.framebuffer_texture_2d(
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framebuffer_target(),
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framebuffer_color_attachment(),
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texture_2d_target(),
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readback.texture_id,
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0);
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const auto framebuffer_status = dispatch.check_framebuffer_status(framebuffer_target());
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OpenGlTexture2DReadbackResult result {
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.framebuffer_status = framebuffer_status,
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.pixels_read = false,
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};
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if (framebuffer_status == framebuffer_complete_status()) {
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dispatch.read_pixels(
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0,
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0,
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readback.width,
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readback.height,
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readback.format.pixel_format,
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readback.format.component_type,
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readback.pixels);
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result.pixels_read = true;
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}
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dispatch.bind_framebuffer(framebuffer_target(), static_cast<std::uint32_t>(previous_framebuffer));
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dispatch.delete_framebuffers(1U, &framebuffer_id);
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return pp::foundation::Result<OpenGlTexture2DReadbackResult>::success(result);
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}
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std::uint32_t extension_count_query() noexcept
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{
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return gl_num_extensions;
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@@ -110,6 +110,37 @@ struct OpenGlRendererTextureFormat {
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std::uint32_t bytes_per_pixel = 0;
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};
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struct OpenGlTexture2DAllocation {
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std::int32_t width = 0;
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std::int32_t height = 0;
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std::int32_t internal_format = 0;
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std::uint32_t pixel_format = 0;
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std::uint32_t component_type = 0;
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const void* data = nullptr;
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};
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struct OpenGlTexture2DUpdate {
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std::uint32_t texture_id = 0;
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std::int32_t width = 0;
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std::int32_t height = 0;
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std::uint32_t pixel_format = 0;
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std::uint32_t component_type = 0;
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const void* data = nullptr;
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};
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struct OpenGlTexture2DReadback {
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std::uint32_t texture_id = 0;
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std::int32_t width = 0;
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std::int32_t height = 0;
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OpenGlReadbackFormat format;
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void* pixels = nullptr;
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};
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struct OpenGlTexture2DReadbackResult {
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std::uint32_t framebuffer_status = 0;
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bool pixels_read = false;
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};
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struct OpenGlWindowsWglContextConfig {
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std::array<std::int32_t, 9> context_attributes {};
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std::array<std::int32_t, 15> pixel_format_attributes {};
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@@ -154,6 +185,44 @@ using OpenGlUseProgramFn = void (*)(std::uint32_t program) noexcept;
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using OpenGlBindFramebufferFn = void (*)(std::uint32_t target, std::uint32_t framebuffer) noexcept;
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using OpenGlBindTextureFn = void (*)(std::uint32_t target, std::uint32_t texture) noexcept;
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using OpenGlBindSamplerFn = void (*)(std::uint32_t unit, std::uint32_t sampler) noexcept;
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using OpenGlGenObjectsFn = void (*)(std::uint32_t count, std::uint32_t* ids) noexcept;
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using OpenGlDeleteObjectsFn = void (*)(std::uint32_t count, const std::uint32_t* ids) noexcept;
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using OpenGlTexImage2DFn = void (*)(
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std::uint32_t target,
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std::int32_t level,
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std::int32_t internal_format,
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std::int32_t width,
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std::int32_t height,
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std::int32_t border,
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std::uint32_t pixel_format,
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std::uint32_t component_type,
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const void* data) noexcept;
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using OpenGlTexSubImage2DFn = void (*)(
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std::uint32_t target,
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std::int32_t level,
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std::int32_t x,
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std::int32_t y,
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std::int32_t width,
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std::int32_t height,
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std::uint32_t pixel_format,
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std::uint32_t component_type,
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const void* data) noexcept;
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using OpenGlGenerateMipmapFn = void (*)(std::uint32_t target) noexcept;
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using OpenGlFramebufferTexture2DFn = void (*)(
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std::uint32_t target,
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std::uint32_t attachment,
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std::uint32_t texture_target,
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std::uint32_t texture,
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std::int32_t level) noexcept;
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using OpenGlCheckFramebufferStatusFn = std::uint32_t (*)(std::uint32_t target) noexcept;
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using OpenGlReadPixelsFn = void (*)(
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std::int32_t x,
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std::int32_t y,
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std::int32_t width,
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std::int32_t height,
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std::uint32_t pixel_format,
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std::uint32_t component_type,
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void* pixels) noexcept;
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struct OpenGlStateDispatch {
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OpenGlCapabilityFn enable = nullptr;
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@@ -228,6 +297,41 @@ struct OpenGlBufferClearDispatch {
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OpenGlClearFn clear = nullptr;
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};
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struct OpenGlTexture2DAllocationDispatch {
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OpenGlGenObjectsFn gen_textures = nullptr;
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OpenGlBindTextureFn bind_texture = nullptr;
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OpenGlTexImage2DFn tex_image_2d = nullptr;
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};
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struct OpenGlTexture2DDeleteDispatch {
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OpenGlDeleteObjectsFn delete_textures = nullptr;
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};
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struct OpenGlTexture2DBindDispatch {
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OpenGlBindTextureFn bind_texture = nullptr;
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};
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struct OpenGlTexture2DUpdateDispatch {
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OpenGlBindTextureFn bind_texture = nullptr;
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OpenGlTexSubImage2DFn tex_sub_image_2d = nullptr;
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};
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struct OpenGlTexture2DMipmapDispatch {
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OpenGlBindTextureFn bind_texture = nullptr;
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OpenGlGenerateMipmapFn generate_mipmap = nullptr;
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};
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struct OpenGlTexture2DReadbackDispatch {
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OpenGlBindTextureFn bind_texture = nullptr;
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OpenGlGenObjectsFn gen_framebuffers = nullptr;
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OpenGlGetIntegerFn get_integer = nullptr;
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OpenGlBindFramebufferFn bind_framebuffer = nullptr;
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OpenGlFramebufferTexture2DFn framebuffer_texture_2d = nullptr;
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OpenGlCheckFramebufferStatusFn check_framebuffer_status = nullptr;
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OpenGlReadPixelsFn read_pixels = nullptr;
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OpenGlDeleteObjectsFn delete_framebuffers = nullptr;
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};
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[[nodiscard]] OpenGlCapabilities detect_opengl_capabilities(
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std::span<const std::string_view> extensions,
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OpenGlRuntime runtime) noexcept;
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@@ -260,6 +364,24 @@ struct OpenGlBufferClearDispatch {
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[[nodiscard]] pp::foundation::Status clear_opengl_buffers(
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std::uint32_t mask,
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OpenGlBufferClearDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Result<std::uint32_t> allocate_opengl_texture_2d(
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OpenGlTexture2DAllocation allocation,
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OpenGlTexture2DAllocationDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status delete_opengl_texture_2d(
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std::uint32_t texture_id,
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OpenGlTexture2DDeleteDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status bind_opengl_texture_2d(
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std::uint32_t texture_id,
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OpenGlTexture2DBindDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status update_opengl_texture_2d(
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OpenGlTexture2DUpdate update,
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OpenGlTexture2DUpdateDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status generate_opengl_texture_2d_mipmaps(
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std::uint32_t texture_id,
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OpenGlTexture2DMipmapDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Result<OpenGlTexture2DReadbackResult> readback_opengl_texture_2d(
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OpenGlTexture2DReadback readback,
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OpenGlTexture2DReadbackDispatch dispatch) noexcept;
|
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[[nodiscard]] std::uint32_t extension_count_query() noexcept;
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[[nodiscard]] std::uint32_t extension_string_name() noexcept;
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277
src/texture.cpp
277
src/texture.cpp
@@ -9,24 +9,134 @@
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namespace {
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[[nodiscard]] GLenum texture_2d_target() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::texture_2d_target());
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}
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[[nodiscard]] GLenum texture_cube_map_target() noexcept
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{
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return static_cast<GLenum>(pp::renderer::gl::texture_cube_map_target());
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}
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[[nodiscard]] GLenum framebuffer_target() noexcept
|
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void gen_opengl_textures(std::uint32_t count, std::uint32_t* ids) noexcept
|
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{
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return static_cast<GLenum>(pp::renderer::gl::framebuffer_target());
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glGenTextures(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
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}
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[[nodiscard]] GLenum draw_framebuffer_binding_query() noexcept
|
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void delete_opengl_textures(std::uint32_t count, const std::uint32_t* ids) noexcept
|
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{
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return static_cast<GLenum>(pp::renderer::gl::draw_framebuffer_binding_query());
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glDeleteTextures(static_cast<GLsizei>(count), reinterpret_cast<const GLuint*>(ids));
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}
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void bind_opengl_texture(std::uint32_t target, std::uint32_t texture) noexcept
|
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{
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glBindTexture(static_cast<GLenum>(target), static_cast<GLuint>(texture));
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}
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void upload_opengl_texture_2d(
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std::uint32_t target,
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std::int32_t level,
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std::int32_t internal_format,
|
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std::int32_t width,
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std::int32_t height,
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std::int32_t border,
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||||
std::uint32_t pixel_format,
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std::uint32_t component_type,
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const void* data) noexcept
|
||||
{
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||||
glTexImage2D(
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static_cast<GLenum>(target),
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||||
static_cast<GLint>(level),
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||||
static_cast<GLint>(internal_format),
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||||
static_cast<GLsizei>(width),
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||||
static_cast<GLsizei>(height),
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||||
static_cast<GLint>(border),
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||||
static_cast<GLenum>(pixel_format),
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||||
static_cast<GLenum>(component_type),
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||||
data);
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||||
}
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||||
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void update_opengl_texture_2d_region(
|
||||
std::uint32_t target,
|
||||
std::int32_t level,
|
||||
std::int32_t x,
|
||||
std::int32_t y,
|
||||
std::int32_t width,
|
||||
std::int32_t height,
|
||||
std::uint32_t pixel_format,
|
||||
std::uint32_t component_type,
|
||||
const void* data) noexcept
|
||||
{
|
||||
glTexSubImage2D(
|
||||
static_cast<GLenum>(target),
|
||||
static_cast<GLint>(level),
|
||||
static_cast<GLint>(x),
|
||||
static_cast<GLint>(y),
|
||||
static_cast<GLsizei>(width),
|
||||
static_cast<GLsizei>(height),
|
||||
static_cast<GLenum>(pixel_format),
|
||||
static_cast<GLenum>(component_type),
|
||||
data);
|
||||
}
|
||||
|
||||
void generate_opengl_mipmap(std::uint32_t target) noexcept
|
||||
{
|
||||
glGenerateMipmap(static_cast<GLenum>(target));
|
||||
}
|
||||
|
||||
void gen_opengl_framebuffers(std::uint32_t count, std::uint32_t* ids) noexcept
|
||||
{
|
||||
glGenFramebuffers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
|
||||
}
|
||||
|
||||
void delete_opengl_framebuffers(std::uint32_t count, const std::uint32_t* ids) noexcept
|
||||
{
|
||||
glDeleteFramebuffers(static_cast<GLsizei>(count), reinterpret_cast<const GLuint*>(ids));
|
||||
}
|
||||
|
||||
void query_opengl_integer(std::uint32_t name, std::int32_t* value) noexcept
|
||||
{
|
||||
glGetIntegerv(static_cast<GLenum>(name), reinterpret_cast<GLint*>(value));
|
||||
}
|
||||
|
||||
void bind_opengl_framebuffer(std::uint32_t target, std::uint32_t framebuffer) noexcept
|
||||
{
|
||||
glBindFramebuffer(static_cast<GLenum>(target), static_cast<GLuint>(framebuffer));
|
||||
}
|
||||
|
||||
void attach_opengl_framebuffer_texture_2d(
|
||||
std::uint32_t target,
|
||||
std::uint32_t attachment,
|
||||
std::uint32_t texture_target,
|
||||
std::uint32_t texture,
|
||||
std::int32_t level) noexcept
|
||||
{
|
||||
glFramebufferTexture2D(
|
||||
static_cast<GLenum>(target),
|
||||
static_cast<GLenum>(attachment),
|
||||
static_cast<GLenum>(texture_target),
|
||||
static_cast<GLuint>(texture),
|
||||
static_cast<GLint>(level));
|
||||
}
|
||||
|
||||
std::uint32_t check_opengl_framebuffer_status(std::uint32_t target) noexcept
|
||||
{
|
||||
return static_cast<std::uint32_t>(glCheckFramebufferStatus(static_cast<GLenum>(target)));
|
||||
}
|
||||
|
||||
void read_opengl_pixels(
|
||||
std::int32_t x,
|
||||
std::int32_t y,
|
||||
std::int32_t width,
|
||||
std::int32_t height,
|
||||
std::uint32_t pixel_format,
|
||||
std::uint32_t component_type,
|
||||
void* pixels) noexcept
|
||||
{
|
||||
glReadPixels(
|
||||
static_cast<GLint>(x),
|
||||
static_cast<GLint>(y),
|
||||
static_cast<GLsizei>(width),
|
||||
static_cast<GLsizei>(height),
|
||||
static_cast<GLenum>(pixel_format),
|
||||
static_cast<GLenum>(component_type),
|
||||
pixels);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -162,44 +272,33 @@ Image Texture2D::get_image() const noexcept
|
||||
ret.create(m_width, m_height);
|
||||
App::I->render_task([&]
|
||||
{
|
||||
bind();
|
||||
|
||||
GLuint fboID;
|
||||
glGenFramebuffers(1, &fboID);
|
||||
if (fboID == 0)
|
||||
const auto readback = pp::renderer::gl::readback_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DReadback {
|
||||
.texture_id = static_cast<std::uint32_t>(m_tex),
|
||||
.width = m_width,
|
||||
.height = m_height,
|
||||
.format = pp::renderer::gl::rgba8_readback_format(),
|
||||
.pixels = ret.m_data.get(),
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DReadbackDispatch {
|
||||
.bind_texture = bind_opengl_texture,
|
||||
.gen_framebuffers = gen_opengl_framebuffers,
|
||||
.get_integer = query_opengl_integer,
|
||||
.bind_framebuffer = bind_opengl_framebuffer,
|
||||
.framebuffer_texture_2d = attach_opengl_framebuffer_texture_2d,
|
||||
.check_framebuffer_status = check_opengl_framebuffer_status,
|
||||
.read_pixels = read_opengl_pixels,
|
||||
.delete_framebuffers = delete_opengl_framebuffers,
|
||||
});
|
||||
if (!readback.ok()) {
|
||||
LOG("Texture2D::get_image() failed because: %s", readback.status().message);
|
||||
return;
|
||||
|
||||
GLint oldFboID;
|
||||
glGetIntegerv(draw_framebuffer_binding_query(), &oldFboID);
|
||||
|
||||
glBindFramebuffer(framebuffer_target(), fboID);
|
||||
glFramebufferTexture2D(
|
||||
framebuffer_target(),
|
||||
static_cast<GLenum>(pp::renderer::gl::framebuffer_color_attachment()),
|
||||
texture_2d_target(),
|
||||
m_tex,
|
||||
0);
|
||||
GLenum status = glCheckFramebufferStatus(framebuffer_target());
|
||||
if (status == static_cast<GLenum>(pp::renderer::gl::framebuffer_complete_status()))
|
||||
{
|
||||
const auto readback = pp::renderer::gl::rgba8_readback_format();
|
||||
glReadPixels(
|
||||
0,
|
||||
0,
|
||||
m_width,
|
||||
m_height,
|
||||
static_cast<GLenum>(readback.pixel_format),
|
||||
static_cast<GLenum>(readback.component_type),
|
||||
ret.m_data.get());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (!readback.value().pixels_read) {
|
||||
LOG("Texture2D::get_image() failed because: %s",
|
||||
pp::renderer::gl::framebuffer_status_name(static_cast<std::uint32_t>(status)));
|
||||
pp::renderer::gl::framebuffer_status_name(readback.value().framebuffer_status));
|
||||
}
|
||||
|
||||
glBindFramebuffer(framebuffer_target(), oldFboID);
|
||||
glDeleteFramebuffers(1, &fboID);
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
@@ -249,17 +348,32 @@ bool Texture2D::create(int width, int height, GLint internal_format, GLint forma
|
||||
App::I->render_task([=]
|
||||
{
|
||||
destroy();
|
||||
const auto component_type = pp::renderer::gl::texture_upload_type_for_internal_format(
|
||||
static_cast<std::uint32_t>(internal_format));
|
||||
const auto texture = pp::renderer::gl::allocate_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DAllocation {
|
||||
.width = width,
|
||||
.height = height,
|
||||
.internal_format = internal_format,
|
||||
.pixel_format = static_cast<std::uint32_t>(format),
|
||||
.component_type = component_type,
|
||||
.data = data,
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DAllocationDispatch {
|
||||
.gen_textures = gen_opengl_textures,
|
||||
.bind_texture = bind_opengl_texture,
|
||||
.tex_image_2d = upload_opengl_texture_2d,
|
||||
});
|
||||
if (!texture.ok()) {
|
||||
LOG("Texture2D::create() failed because: %s", texture.status().message);
|
||||
return;
|
||||
}
|
||||
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
m_format = format;
|
||||
m_iformat = internal_format;
|
||||
glGenTextures(1, &m_tex);
|
||||
//LOG("TEX create %d", m_tex);
|
||||
bind();
|
||||
const auto ifmt = static_cast<GLenum>(
|
||||
pp::renderer::gl::texture_upload_type_for_internal_format(static_cast<std::uint32_t>(internal_format)));
|
||||
glTexImage2D(texture_2d_target(), 0, internal_format, width, height, 0, format, ifmt, data);
|
||||
unbind();
|
||||
m_tex = static_cast<GLuint>(texture.value());
|
||||
});
|
||||
return true;
|
||||
}
|
||||
@@ -281,9 +395,16 @@ void Texture2D::create_mipmaps()
|
||||
{
|
||||
App::I->render_task([this]
|
||||
{
|
||||
bind();
|
||||
glGenerateMipmap(texture_2d_target());
|
||||
unbind();
|
||||
const auto status = pp::renderer::gl::generate_opengl_texture_2d_mipmaps(
|
||||
static_cast<std::uint32_t>(m_tex),
|
||||
pp::renderer::gl::OpenGlTexture2DMipmapDispatch {
|
||||
.bind_texture = bind_opengl_texture,
|
||||
.generate_mipmap = generate_opengl_mipmap,
|
||||
});
|
||||
if (!status.ok()) {
|
||||
LOG("Texture2D::create_mipmaps() failed because: %s", status.message);
|
||||
return;
|
||||
}
|
||||
has_mips = true;
|
||||
});
|
||||
}
|
||||
@@ -331,7 +452,13 @@ void Texture2D::destroy()
|
||||
{
|
||||
App::I->render_task_async([id = m_tex]
|
||||
{
|
||||
glDeleteTextures(1, &id);
|
||||
const auto status = pp::renderer::gl::delete_opengl_texture_2d(
|
||||
static_cast<std::uint32_t>(id),
|
||||
pp::renderer::gl::OpenGlTexture2DDeleteDispatch {
|
||||
.delete_textures = delete_opengl_textures,
|
||||
});
|
||||
if (!status.ok())
|
||||
LOG("Texture2D::destroy() failed because: %s", status.message);
|
||||
});
|
||||
m_tex = 0;
|
||||
}
|
||||
@@ -340,30 +467,46 @@ void Texture2D::destroy()
|
||||
void Texture2D::bind() const
|
||||
{
|
||||
assert(App::I->is_render_thread());
|
||||
glBindTexture(texture_2d_target(), m_tex);
|
||||
const auto status = pp::renderer::gl::bind_opengl_texture_2d(
|
||||
static_cast<std::uint32_t>(m_tex),
|
||||
pp::renderer::gl::OpenGlTexture2DBindDispatch {
|
||||
.bind_texture = bind_opengl_texture,
|
||||
});
|
||||
if (!status.ok())
|
||||
LOG("Texture2D::bind() failed because: %s", status.message);
|
||||
}
|
||||
|
||||
void Texture2D::unbind() const
|
||||
{
|
||||
assert(App::I->is_render_thread());
|
||||
glBindTexture(texture_2d_target(), 0);
|
||||
const auto status = pp::renderer::gl::bind_opengl_texture_2d(
|
||||
0U,
|
||||
pp::renderer::gl::OpenGlTexture2DBindDispatch {
|
||||
.bind_texture = bind_opengl_texture,
|
||||
});
|
||||
if (!status.ok())
|
||||
LOG("Texture2D::unbind() failed because: %s", status.message);
|
||||
}
|
||||
|
||||
void Texture2D::update(const uint8_t* data)
|
||||
{
|
||||
App::I->render_task([this, data]
|
||||
{
|
||||
bind();
|
||||
glTexSubImage2D(
|
||||
texture_2d_target(),
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
m_width,
|
||||
m_height,
|
||||
m_format,
|
||||
static_cast<GLenum>(pp::renderer::gl::unsigned_byte_component_type()),
|
||||
data);
|
||||
const auto status = pp::renderer::gl::update_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DUpdate {
|
||||
.texture_id = static_cast<std::uint32_t>(m_tex),
|
||||
.width = m_width,
|
||||
.height = m_height,
|
||||
.pixel_format = static_cast<std::uint32_t>(m_format),
|
||||
.component_type = pp::renderer::gl::unsigned_byte_component_type(),
|
||||
.data = data,
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DUpdateDispatch {
|
||||
.bind_texture = bind_opengl_texture,
|
||||
.tex_sub_image_2d = update_opengl_texture_2d_region,
|
||||
});
|
||||
if (!status.ok())
|
||||
LOG("Texture2D::update() failed because: %s", status.message);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -38,6 +38,39 @@ struct RecordedOpenGlBindingCall {
|
||||
std::uint32_t second = 0;
|
||||
};
|
||||
|
||||
struct RecordedOpenGlTextureImageCall {
|
||||
std::uint32_t target = 0;
|
||||
std::int32_t level = 0;
|
||||
std::int32_t internal_format = 0;
|
||||
std::int32_t x = 0;
|
||||
std::int32_t y = 0;
|
||||
std::int32_t width = 0;
|
||||
std::int32_t height = 0;
|
||||
std::int32_t border = 0;
|
||||
std::uint32_t pixel_format = 0;
|
||||
std::uint32_t component_type = 0;
|
||||
const void* data = nullptr;
|
||||
bool sub_image = false;
|
||||
};
|
||||
|
||||
struct RecordedOpenGlFramebufferAttachmentCall {
|
||||
std::uint32_t target = 0;
|
||||
std::uint32_t attachment = 0;
|
||||
std::uint32_t texture_target = 0;
|
||||
std::uint32_t texture = 0;
|
||||
std::int32_t level = 0;
|
||||
};
|
||||
|
||||
struct RecordedOpenGlReadPixelsCall {
|
||||
std::int32_t x = 0;
|
||||
std::int32_t y = 0;
|
||||
std::int32_t width = 0;
|
||||
std::int32_t height = 0;
|
||||
std::uint32_t pixel_format = 0;
|
||||
std::uint32_t component_type = 0;
|
||||
void* pixels = nullptr;
|
||||
};
|
||||
|
||||
std::vector<RecordedOpenGlStateCall> recorded_state_calls;
|
||||
std::vector<std::uint32_t> recorded_string_queries;
|
||||
std::vector<pp::renderer::gl::OpenGlDefaultClear> recorded_clear_calls;
|
||||
@@ -47,6 +80,18 @@ std::vector<std::uint32_t> recorded_integer_queries;
|
||||
std::vector<std::uint32_t> recorded_float_queries;
|
||||
std::vector<std::uint32_t> recorded_active_texture_calls;
|
||||
std::vector<RecordedOpenGlBindingCall> recorded_binding_calls;
|
||||
std::vector<std::uint32_t> recorded_generated_texture_counts;
|
||||
std::vector<std::uint32_t> recorded_deleted_textures;
|
||||
std::vector<RecordedOpenGlTextureImageCall> recorded_texture_image_calls;
|
||||
std::vector<std::uint32_t> recorded_mipmap_targets;
|
||||
std::vector<std::uint32_t> recorded_generated_framebuffer_counts;
|
||||
std::vector<std::uint32_t> recorded_deleted_framebuffers;
|
||||
std::vector<RecordedOpenGlFramebufferAttachmentCall> recorded_framebuffer_attachment_calls;
|
||||
std::vector<std::uint32_t> recorded_framebuffer_status_queries;
|
||||
std::vector<RecordedOpenGlReadPixelsCall> recorded_read_pixels_calls;
|
||||
std::uint32_t next_texture_id = 91U;
|
||||
std::uint32_t next_framebuffer_id = 44U;
|
||||
std::uint32_t configured_framebuffer_status = 0x8CD5U;
|
||||
|
||||
void record_enable(std::uint32_t state) noexcept
|
||||
{
|
||||
@@ -236,6 +281,132 @@ void record_bind_sampler(std::uint32_t unit, std::uint32_t sampler) noexcept
|
||||
});
|
||||
}
|
||||
|
||||
void record_gen_textures(std::uint32_t count, std::uint32_t* ids) noexcept
|
||||
{
|
||||
recorded_generated_texture_counts.push_back(count);
|
||||
for (std::uint32_t i = 0U; i < count; ++i) {
|
||||
ids[i] = next_texture_id + i;
|
||||
}
|
||||
}
|
||||
|
||||
void record_delete_textures(std::uint32_t count, const std::uint32_t* ids) noexcept
|
||||
{
|
||||
for (std::uint32_t i = 0U; i < count; ++i) {
|
||||
recorded_deleted_textures.push_back(ids[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void record_tex_image_2d(
|
||||
std::uint32_t target,
|
||||
std::int32_t level,
|
||||
std::int32_t internal_format,
|
||||
std::int32_t width,
|
||||
std::int32_t height,
|
||||
std::int32_t border,
|
||||
std::uint32_t pixel_format,
|
||||
std::uint32_t component_type,
|
||||
const void* data) noexcept
|
||||
{
|
||||
recorded_texture_image_calls.push_back(RecordedOpenGlTextureImageCall {
|
||||
.target = target,
|
||||
.level = level,
|
||||
.internal_format = internal_format,
|
||||
.width = width,
|
||||
.height = height,
|
||||
.border = border,
|
||||
.pixel_format = pixel_format,
|
||||
.component_type = component_type,
|
||||
.data = data,
|
||||
});
|
||||
}
|
||||
|
||||
void record_tex_sub_image_2d(
|
||||
std::uint32_t target,
|
||||
std::int32_t level,
|
||||
std::int32_t x,
|
||||
std::int32_t y,
|
||||
std::int32_t width,
|
||||
std::int32_t height,
|
||||
std::uint32_t pixel_format,
|
||||
std::uint32_t component_type,
|
||||
const void* data) noexcept
|
||||
{
|
||||
recorded_texture_image_calls.push_back(RecordedOpenGlTextureImageCall {
|
||||
.target = target,
|
||||
.level = level,
|
||||
.x = x,
|
||||
.y = y,
|
||||
.width = width,
|
||||
.height = height,
|
||||
.pixel_format = pixel_format,
|
||||
.component_type = component_type,
|
||||
.data = data,
|
||||
.sub_image = true,
|
||||
});
|
||||
}
|
||||
|
||||
void record_generate_mipmap(std::uint32_t target) noexcept
|
||||
{
|
||||
recorded_mipmap_targets.push_back(target);
|
||||
}
|
||||
|
||||
void record_gen_framebuffers(std::uint32_t count, std::uint32_t* ids) noexcept
|
||||
{
|
||||
recorded_generated_framebuffer_counts.push_back(count);
|
||||
for (std::uint32_t i = 0U; i < count; ++i) {
|
||||
ids[i] = next_framebuffer_id + i;
|
||||
}
|
||||
}
|
||||
|
||||
void record_delete_framebuffers(std::uint32_t count, const std::uint32_t* ids) noexcept
|
||||
{
|
||||
for (std::uint32_t i = 0U; i < count; ++i) {
|
||||
recorded_deleted_framebuffers.push_back(ids[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void record_framebuffer_texture_2d(
|
||||
std::uint32_t target,
|
||||
std::uint32_t attachment,
|
||||
std::uint32_t texture_target,
|
||||
std::uint32_t texture,
|
||||
std::int32_t level) noexcept
|
||||
{
|
||||
recorded_framebuffer_attachment_calls.push_back(RecordedOpenGlFramebufferAttachmentCall {
|
||||
.target = target,
|
||||
.attachment = attachment,
|
||||
.texture_target = texture_target,
|
||||
.texture = texture,
|
||||
.level = level,
|
||||
});
|
||||
}
|
||||
|
||||
std::uint32_t record_check_framebuffer_status(std::uint32_t target) noexcept
|
||||
{
|
||||
recorded_framebuffer_status_queries.push_back(target);
|
||||
return configured_framebuffer_status;
|
||||
}
|
||||
|
||||
void record_read_pixels(
|
||||
std::int32_t x,
|
||||
std::int32_t y,
|
||||
std::int32_t width,
|
||||
std::int32_t height,
|
||||
std::uint32_t pixel_format,
|
||||
std::uint32_t component_type,
|
||||
void* pixels) noexcept
|
||||
{
|
||||
recorded_read_pixels_calls.push_back(RecordedOpenGlReadPixelsCall {
|
||||
.x = x,
|
||||
.y = y,
|
||||
.width = width,
|
||||
.height = height,
|
||||
.pixel_format = pixel_format,
|
||||
.component_type = component_type,
|
||||
.pixels = pixels,
|
||||
});
|
||||
}
|
||||
|
||||
void detects_common_extension_capabilities(pp::tests::Harness& h)
|
||||
{
|
||||
constexpr std::array<std::string_view, 2> extensions {
|
||||
@@ -1317,6 +1488,261 @@ void rejects_incomplete_buffer_clear_dispatch(pp::tests::Harness& h)
|
||||
PP_EXPECT(h, status.code == pp::foundation::StatusCode::invalid_argument);
|
||||
}
|
||||
|
||||
void allocates_texture_2d_through_dispatch(pp::tests::Harness& h)
|
||||
{
|
||||
recorded_generated_texture_counts.clear();
|
||||
recorded_binding_calls.clear();
|
||||
recorded_texture_image_calls.clear();
|
||||
next_texture_id = 91U;
|
||||
const std::array<std::uint8_t, 4> pixels { 1U, 2U, 3U, 4U };
|
||||
|
||||
const auto texture = pp::renderer::gl::allocate_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DAllocation {
|
||||
.width = 8,
|
||||
.height = 4,
|
||||
.internal_format = 0x8058,
|
||||
.pixel_format = 0x1908U,
|
||||
.component_type = 0x1401U,
|
||||
.data = pixels.data(),
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DAllocationDispatch {
|
||||
.gen_textures = record_gen_textures,
|
||||
.bind_texture = record_bind_texture,
|
||||
.tex_image_2d = record_tex_image_2d,
|
||||
});
|
||||
|
||||
PP_EXPECT(h, texture.ok());
|
||||
PP_EXPECT(h, texture.value() == 91U);
|
||||
PP_EXPECT(h, recorded_generated_texture_counts.size() == 1U);
|
||||
PP_EXPECT(h, recorded_generated_texture_counts[0] == 1U);
|
||||
PP_EXPECT(h, recorded_binding_calls.size() == 2U);
|
||||
PP_EXPECT(h, recorded_binding_calls[0].kind == RecordedOpenGlBindingCall::Kind::bind_texture);
|
||||
PP_EXPECT(h, recorded_binding_calls[0].first == 0x0DE1U);
|
||||
PP_EXPECT(h, recorded_binding_calls[0].second == 91U);
|
||||
PP_EXPECT(h, recorded_binding_calls[1].second == 0U);
|
||||
PP_EXPECT(h, recorded_texture_image_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_texture_image_calls[0].target == 0x0DE1U);
|
||||
PP_EXPECT(h, recorded_texture_image_calls[0].width == 8);
|
||||
PP_EXPECT(h, recorded_texture_image_calls[0].height == 4);
|
||||
PP_EXPECT(h, recorded_texture_image_calls[0].data == pixels.data());
|
||||
}
|
||||
|
||||
void rejects_invalid_texture_2d_allocation(pp::tests::Harness& h)
|
||||
{
|
||||
const auto missing_dispatch = pp::renderer::gl::allocate_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DAllocation {
|
||||
.width = 1,
|
||||
.height = 1,
|
||||
.internal_format = 0x8058,
|
||||
.pixel_format = 0x1908U,
|
||||
.component_type = 0x1401U,
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DAllocationDispatch {
|
||||
.gen_textures = record_gen_textures,
|
||||
.bind_texture = record_bind_texture,
|
||||
});
|
||||
const auto invalid_dimensions = pp::renderer::gl::allocate_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DAllocation {
|
||||
.width = 0,
|
||||
.height = 1,
|
||||
.internal_format = 0x8058,
|
||||
.pixel_format = 0x1908U,
|
||||
.component_type = 0x1401U,
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DAllocationDispatch {
|
||||
.gen_textures = record_gen_textures,
|
||||
.bind_texture = record_bind_texture,
|
||||
.tex_image_2d = record_tex_image_2d,
|
||||
});
|
||||
|
||||
PP_EXPECT(h, !missing_dispatch.ok());
|
||||
PP_EXPECT(h, missing_dispatch.status().code == pp::foundation::StatusCode::invalid_argument);
|
||||
PP_EXPECT(h, !invalid_dimensions.ok());
|
||||
PP_EXPECT(h, invalid_dimensions.status().code == pp::foundation::StatusCode::invalid_argument);
|
||||
}
|
||||
|
||||
void deletes_and_binds_texture_2d_through_dispatch(pp::tests::Harness& h)
|
||||
{
|
||||
recorded_deleted_textures.clear();
|
||||
recorded_binding_calls.clear();
|
||||
|
||||
const auto delete_status = pp::renderer::gl::delete_opengl_texture_2d(
|
||||
27U,
|
||||
pp::renderer::gl::OpenGlTexture2DDeleteDispatch {
|
||||
.delete_textures = record_delete_textures,
|
||||
});
|
||||
const auto bind_status = pp::renderer::gl::bind_opengl_texture_2d(
|
||||
27U,
|
||||
pp::renderer::gl::OpenGlTexture2DBindDispatch {
|
||||
.bind_texture = record_bind_texture,
|
||||
});
|
||||
|
||||
PP_EXPECT(h, delete_status.ok());
|
||||
PP_EXPECT(h, recorded_deleted_textures.size() == 1U);
|
||||
PP_EXPECT(h, recorded_deleted_textures[0] == 27U);
|
||||
PP_EXPECT(h, bind_status.ok());
|
||||
PP_EXPECT(h, recorded_binding_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_binding_calls[0].first == 0x0DE1U);
|
||||
PP_EXPECT(h, recorded_binding_calls[0].second == 27U);
|
||||
}
|
||||
|
||||
void updates_texture_2d_through_dispatch(pp::tests::Harness& h)
|
||||
{
|
||||
recorded_binding_calls.clear();
|
||||
recorded_texture_image_calls.clear();
|
||||
const std::array<std::uint8_t, 4> pixels { 9U, 8U, 7U, 6U };
|
||||
|
||||
const auto status = pp::renderer::gl::update_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DUpdate {
|
||||
.texture_id = 31U,
|
||||
.width = 2,
|
||||
.height = 2,
|
||||
.pixel_format = 0x1908U,
|
||||
.component_type = 0x1401U,
|
||||
.data = pixels.data(),
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DUpdateDispatch {
|
||||
.bind_texture = record_bind_texture,
|
||||
.tex_sub_image_2d = record_tex_sub_image_2d,
|
||||
});
|
||||
|
||||
PP_EXPECT(h, status.ok());
|
||||
PP_EXPECT(h, recorded_binding_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_binding_calls[0].second == 31U);
|
||||
PP_EXPECT(h, recorded_texture_image_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_texture_image_calls[0].sub_image);
|
||||
PP_EXPECT(h, recorded_texture_image_calls[0].width == 2);
|
||||
PP_EXPECT(h, recorded_texture_image_calls[0].height == 2);
|
||||
PP_EXPECT(h, recorded_texture_image_calls[0].data == pixels.data());
|
||||
}
|
||||
|
||||
void generates_texture_2d_mipmaps_through_dispatch(pp::tests::Harness& h)
|
||||
{
|
||||
recorded_binding_calls.clear();
|
||||
recorded_mipmap_targets.clear();
|
||||
|
||||
const auto status = pp::renderer::gl::generate_opengl_texture_2d_mipmaps(
|
||||
41U,
|
||||
pp::renderer::gl::OpenGlTexture2DMipmapDispatch {
|
||||
.bind_texture = record_bind_texture,
|
||||
.generate_mipmap = record_generate_mipmap,
|
||||
});
|
||||
|
||||
PP_EXPECT(h, status.ok());
|
||||
PP_EXPECT(h, recorded_binding_calls.size() == 2U);
|
||||
PP_EXPECT(h, recorded_binding_calls[0].second == 41U);
|
||||
PP_EXPECT(h, recorded_binding_calls[1].second == 0U);
|
||||
PP_EXPECT(h, recorded_mipmap_targets.size() == 1U);
|
||||
PP_EXPECT(h, recorded_mipmap_targets[0] == 0x0DE1U);
|
||||
}
|
||||
|
||||
void reads_back_texture_2d_through_framebuffer_dispatch(pp::tests::Harness& h)
|
||||
{
|
||||
recorded_generated_framebuffer_counts.clear();
|
||||
recorded_deleted_framebuffers.clear();
|
||||
recorded_binding_calls.clear();
|
||||
recorded_framebuffer_attachment_calls.clear();
|
||||
recorded_framebuffer_status_queries.clear();
|
||||
recorded_read_pixels_calls.clear();
|
||||
next_framebuffer_id = 44U;
|
||||
configured_framebuffer_status = 0x8CD5U;
|
||||
std::array<std::uint8_t, 16> pixels {};
|
||||
|
||||
const auto result = pp::renderer::gl::readback_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DReadback {
|
||||
.texture_id = 56U,
|
||||
.width = 2,
|
||||
.height = 2,
|
||||
.format = pp::renderer::gl::rgba8_readback_format(),
|
||||
.pixels = pixels.data(),
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DReadbackDispatch {
|
||||
.bind_texture = record_bind_texture,
|
||||
.gen_framebuffers = record_gen_framebuffers,
|
||||
.get_integer = record_get_integer,
|
||||
.bind_framebuffer = record_bind_framebuffer,
|
||||
.framebuffer_texture_2d = record_framebuffer_texture_2d,
|
||||
.check_framebuffer_status = record_check_framebuffer_status,
|
||||
.read_pixels = record_read_pixels,
|
||||
.delete_framebuffers = record_delete_framebuffers,
|
||||
});
|
||||
|
||||
PP_EXPECT(h, result.ok());
|
||||
PP_EXPECT(h, result.value().pixels_read);
|
||||
PP_EXPECT(h, result.value().framebuffer_status == 0x8CD5U);
|
||||
PP_EXPECT(h, recorded_generated_framebuffer_counts.size() == 1U);
|
||||
PP_EXPECT(h, recorded_generated_framebuffer_counts[0] == 1U);
|
||||
PP_EXPECT(h, recorded_binding_calls.size() == 3U);
|
||||
PP_EXPECT(h, recorded_binding_calls[0].kind == RecordedOpenGlBindingCall::Kind::bind_texture);
|
||||
PP_EXPECT(h, recorded_binding_calls[0].second == 56U);
|
||||
PP_EXPECT(h, recorded_binding_calls[1].kind == RecordedOpenGlBindingCall::Kind::bind_framebuffer);
|
||||
PP_EXPECT(h, recorded_binding_calls[1].first == 0x8D40U);
|
||||
PP_EXPECT(h, recorded_binding_calls[1].second == 44U);
|
||||
PP_EXPECT(h, recorded_binding_calls[2].kind == RecordedOpenGlBindingCall::Kind::bind_framebuffer);
|
||||
PP_EXPECT(h, recorded_binding_calls[2].second == 7U);
|
||||
PP_EXPECT(h, recorded_framebuffer_attachment_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_framebuffer_attachment_calls[0].attachment == 0x8CE0U);
|
||||
PP_EXPECT(h, recorded_framebuffer_attachment_calls[0].texture == 56U);
|
||||
PP_EXPECT(h, recorded_read_pixels_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_read_pixels_calls[0].pixels == pixels.data());
|
||||
PP_EXPECT(h, recorded_deleted_framebuffers.size() == 1U);
|
||||
PP_EXPECT(h, recorded_deleted_framebuffers[0] == 44U);
|
||||
}
|
||||
|
||||
void reports_incomplete_texture_2d_readback_framebuffer(pp::tests::Harness& h)
|
||||
{
|
||||
recorded_deleted_framebuffers.clear();
|
||||
recorded_read_pixels_calls.clear();
|
||||
next_framebuffer_id = 45U;
|
||||
configured_framebuffer_status = 0x8CD6U;
|
||||
std::array<std::uint8_t, 16> pixels {};
|
||||
|
||||
const auto result = pp::renderer::gl::readback_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DReadback {
|
||||
.texture_id = 57U,
|
||||
.width = 2,
|
||||
.height = 2,
|
||||
.format = pp::renderer::gl::rgba8_readback_format(),
|
||||
.pixels = pixels.data(),
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DReadbackDispatch {
|
||||
.bind_texture = record_bind_texture,
|
||||
.gen_framebuffers = record_gen_framebuffers,
|
||||
.get_integer = record_get_integer,
|
||||
.bind_framebuffer = record_bind_framebuffer,
|
||||
.framebuffer_texture_2d = record_framebuffer_texture_2d,
|
||||
.check_framebuffer_status = record_check_framebuffer_status,
|
||||
.read_pixels = record_read_pixels,
|
||||
.delete_framebuffers = record_delete_framebuffers,
|
||||
});
|
||||
|
||||
PP_EXPECT(h, result.ok());
|
||||
PP_EXPECT(h, !result.value().pixels_read);
|
||||
PP_EXPECT(h, result.value().framebuffer_status == 0x8CD6U);
|
||||
PP_EXPECT(h, recorded_read_pixels_calls.empty());
|
||||
PP_EXPECT(h, recorded_deleted_framebuffers.back() == 45U);
|
||||
}
|
||||
|
||||
void rejects_incomplete_texture_2d_readback_dispatch(pp::tests::Harness& h)
|
||||
{
|
||||
std::array<std::uint8_t, 4> pixels {};
|
||||
const auto result = pp::renderer::gl::readback_opengl_texture_2d(
|
||||
pp::renderer::gl::OpenGlTexture2DReadback {
|
||||
.texture_id = 1U,
|
||||
.width = 1,
|
||||
.height = 1,
|
||||
.format = pp::renderer::gl::rgba8_readback_format(),
|
||||
.pixels = pixels.data(),
|
||||
},
|
||||
pp::renderer::gl::OpenGlTexture2DReadbackDispatch {
|
||||
.bind_texture = record_bind_texture,
|
||||
.gen_framebuffers = record_gen_framebuffers,
|
||||
});
|
||||
|
||||
PP_EXPECT(h, !result.ok());
|
||||
PP_EXPECT(h, result.status().code == pp::foundation::StatusCode::invalid_argument);
|
||||
}
|
||||
|
||||
void maps_renderer_viewports_and_scissors(pp::tests::Harness& h)
|
||||
{
|
||||
const auto viewport = pp::renderer::gl::viewport_for_renderer_viewport(
|
||||
@@ -1711,6 +2137,14 @@ int main()
|
||||
harness.run("rejects_incomplete_generic_capability_dispatch", rejects_incomplete_generic_capability_dispatch);
|
||||
harness.run("applies_buffer_clear_dispatch", applies_buffer_clear_dispatch);
|
||||
harness.run("rejects_incomplete_buffer_clear_dispatch", rejects_incomplete_buffer_clear_dispatch);
|
||||
harness.run("allocates_texture_2d_through_dispatch", allocates_texture_2d_through_dispatch);
|
||||
harness.run("rejects_invalid_texture_2d_allocation", rejects_invalid_texture_2d_allocation);
|
||||
harness.run("deletes_and_binds_texture_2d_through_dispatch", deletes_and_binds_texture_2d_through_dispatch);
|
||||
harness.run("updates_texture_2d_through_dispatch", updates_texture_2d_through_dispatch);
|
||||
harness.run("generates_texture_2d_mipmaps_through_dispatch", generates_texture_2d_mipmaps_through_dispatch);
|
||||
harness.run("reads_back_texture_2d_through_framebuffer_dispatch", reads_back_texture_2d_through_framebuffer_dispatch);
|
||||
harness.run("reports_incomplete_texture_2d_readback_framebuffer", reports_incomplete_texture_2d_readback_framebuffer);
|
||||
harness.run("rejects_incomplete_texture_2d_readback_dispatch", rejects_incomplete_texture_2d_readback_dispatch);
|
||||
harness.run("maps_renderer_viewports_and_scissors", maps_renderer_viewports_and_scissors);
|
||||
harness.run("maps_renderer_blend_state_tokens", maps_renderer_blend_state_tokens);
|
||||
harness.run("maps_renderer_color_write_masks", maps_renderer_color_write_masks);
|
||||
|
||||
Reference in New Issue
Block a user