Route Texture2D through renderer GL

This commit is contained in:
2026-06-03 06:24:56 +02:00
parent 9971b2b7f2
commit ae69f7437f
6 changed files with 959 additions and 69 deletions

View File

@@ -110,6 +110,37 @@ struct OpenGlRendererTextureFormat {
std::uint32_t bytes_per_pixel = 0;
};
struct OpenGlTexture2DAllocation {
std::int32_t width = 0;
std::int32_t height = 0;
std::int32_t internal_format = 0;
std::uint32_t pixel_format = 0;
std::uint32_t component_type = 0;
const void* data = nullptr;
};
struct OpenGlTexture2DUpdate {
std::uint32_t texture_id = 0;
std::int32_t width = 0;
std::int32_t height = 0;
std::uint32_t pixel_format = 0;
std::uint32_t component_type = 0;
const void* data = nullptr;
};
struct OpenGlTexture2DReadback {
std::uint32_t texture_id = 0;
std::int32_t width = 0;
std::int32_t height = 0;
OpenGlReadbackFormat format;
void* pixels = nullptr;
};
struct OpenGlTexture2DReadbackResult {
std::uint32_t framebuffer_status = 0;
bool pixels_read = false;
};
struct OpenGlWindowsWglContextConfig {
std::array<std::int32_t, 9> context_attributes {};
std::array<std::int32_t, 15> pixel_format_attributes {};
@@ -154,6 +185,44 @@ using OpenGlUseProgramFn = void (*)(std::uint32_t program) noexcept;
using OpenGlBindFramebufferFn = void (*)(std::uint32_t target, std::uint32_t framebuffer) noexcept;
using OpenGlBindTextureFn = void (*)(std::uint32_t target, std::uint32_t texture) noexcept;
using OpenGlBindSamplerFn = void (*)(std::uint32_t unit, std::uint32_t sampler) noexcept;
using OpenGlGenObjectsFn = void (*)(std::uint32_t count, std::uint32_t* ids) noexcept;
using OpenGlDeleteObjectsFn = void (*)(std::uint32_t count, const std::uint32_t* ids) noexcept;
using OpenGlTexImage2DFn = void (*)(
std::uint32_t target,
std::int32_t level,
std::int32_t internal_format,
std::int32_t width,
std::int32_t height,
std::int32_t border,
std::uint32_t pixel_format,
std::uint32_t component_type,
const void* data) noexcept;
using OpenGlTexSubImage2DFn = void (*)(
std::uint32_t target,
std::int32_t level,
std::int32_t x,
std::int32_t y,
std::int32_t width,
std::int32_t height,
std::uint32_t pixel_format,
std::uint32_t component_type,
const void* data) noexcept;
using OpenGlGenerateMipmapFn = void (*)(std::uint32_t target) noexcept;
using OpenGlFramebufferTexture2DFn = void (*)(
std::uint32_t target,
std::uint32_t attachment,
std::uint32_t texture_target,
std::uint32_t texture,
std::int32_t level) noexcept;
using OpenGlCheckFramebufferStatusFn = std::uint32_t (*)(std::uint32_t target) noexcept;
using OpenGlReadPixelsFn = void (*)(
std::int32_t x,
std::int32_t y,
std::int32_t width,
std::int32_t height,
std::uint32_t pixel_format,
std::uint32_t component_type,
void* pixels) noexcept;
struct OpenGlStateDispatch {
OpenGlCapabilityFn enable = nullptr;
@@ -228,6 +297,41 @@ struct OpenGlBufferClearDispatch {
OpenGlClearFn clear = nullptr;
};
struct OpenGlTexture2DAllocationDispatch {
OpenGlGenObjectsFn gen_textures = nullptr;
OpenGlBindTextureFn bind_texture = nullptr;
OpenGlTexImage2DFn tex_image_2d = nullptr;
};
struct OpenGlTexture2DDeleteDispatch {
OpenGlDeleteObjectsFn delete_textures = nullptr;
};
struct OpenGlTexture2DBindDispatch {
OpenGlBindTextureFn bind_texture = nullptr;
};
struct OpenGlTexture2DUpdateDispatch {
OpenGlBindTextureFn bind_texture = nullptr;
OpenGlTexSubImage2DFn tex_sub_image_2d = nullptr;
};
struct OpenGlTexture2DMipmapDispatch {
OpenGlBindTextureFn bind_texture = nullptr;
OpenGlGenerateMipmapFn generate_mipmap = nullptr;
};
struct OpenGlTexture2DReadbackDispatch {
OpenGlBindTextureFn bind_texture = nullptr;
OpenGlGenObjectsFn gen_framebuffers = nullptr;
OpenGlGetIntegerFn get_integer = nullptr;
OpenGlBindFramebufferFn bind_framebuffer = nullptr;
OpenGlFramebufferTexture2DFn framebuffer_texture_2d = nullptr;
OpenGlCheckFramebufferStatusFn check_framebuffer_status = nullptr;
OpenGlReadPixelsFn read_pixels = nullptr;
OpenGlDeleteObjectsFn delete_framebuffers = nullptr;
};
[[nodiscard]] OpenGlCapabilities detect_opengl_capabilities(
std::span<const std::string_view> extensions,
OpenGlRuntime runtime) noexcept;
@@ -260,6 +364,24 @@ struct OpenGlBufferClearDispatch {
[[nodiscard]] pp::foundation::Status clear_opengl_buffers(
std::uint32_t mask,
OpenGlBufferClearDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Result<std::uint32_t> allocate_opengl_texture_2d(
OpenGlTexture2DAllocation allocation,
OpenGlTexture2DAllocationDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Status delete_opengl_texture_2d(
std::uint32_t texture_id,
OpenGlTexture2DDeleteDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Status bind_opengl_texture_2d(
std::uint32_t texture_id,
OpenGlTexture2DBindDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Status update_opengl_texture_2d(
OpenGlTexture2DUpdate update,
OpenGlTexture2DUpdateDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Status generate_opengl_texture_2d_mipmaps(
std::uint32_t texture_id,
OpenGlTexture2DMipmapDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Result<OpenGlTexture2DReadbackResult> readback_opengl_texture_2d(
OpenGlTexture2DReadback readback,
OpenGlTexture2DReadbackDispatch dispatch) noexcept;
[[nodiscard]] std::uint32_t extension_count_query() noexcept;
[[nodiscard]] std::uint32_t extension_string_name() noexcept;