implement word wrap in text node

This commit is contained in:
2019-09-13 21:36:14 +02:00
parent 53787409cb
commit bbd9dfc4a9
4 changed files with 92 additions and 43 deletions

View File

@@ -72,6 +72,42 @@ void FontManager::change_scale(float scale)
f.second.change_scale(scale); f.second.change_scale(scale);
} }
std::vector<TextMesh::Token> TextMesh::tokenize(const std::string& s, const Font& f) const noexcept
{
std::vector<std::string> parts;
std::array<char, 7> delims = { ' ', '\n', ',', '.', ':', '?', '!' };
std::string tmp;
bool wrap = false;
for (char c : s)
{
bool is_delim = std::find(delims.begin(), delims.end(), c) != delims.end();
wrap |= is_delim;
if (wrap && !is_delim)
{
parts.push_back(tmp);
tmp.clear();
wrap = false;
}
tmp.push_back(c);
}
if (!tmp.empty())
parts.push_back(tmp);
std::vector<TextMesh::Token> ret;
for (auto p : parts)
{
float x = 0;
float y = 0;
for (char c : p)
{
stbtt_aligned_quad q;
stbtt_GetBakedQuad((stbtt_bakedchar*)f.chars.data(), f.w, f.h, c - f.start_char, &x, &y, &q, true);
}
ret.emplace_back(p, x * f.scale);
}
return ret;
}
bool TextMesh::create() bool TextMesh::create()
{ {
App::I->render_task([this] App::I->render_task([this]
@@ -98,42 +134,48 @@ void TextMesh::update(kFont id, const char* text)
auto& f = FontManager::get(id); auto& f = FontManager::get(id);
if (f.chars.size()) if (f.chars.size())
{ {
const auto len = strlen(text);
float x = 0; float x = 0;
float y = 0; float y = 0;
std::vector<glm::vec4> v; std::vector<glm::vec4> v;
std::vector<GLushort> idx; std::vector<GLushort> idx;
glm::vec2 bbmin(FLT_MAX); glm::vec2 bbmin(FLT_MAX);
glm::vec2 bbmax(-FLT_MAX); glm::vec2 bbmax(-FLT_MAX);
for (int i = 0; i < len; i++)
std::vector<Token> parts = max_width > 0 ?
tokenize(text, f) :
std::vector<Token>{ Token(text, 0.f) };
for (auto p : parts)
{ {
if (text[i] == '\n') if (max_width > 0 && x + p.w > max_width * f.scale /*font scale factor*/)
{
x = 0;
y += f.size * f.scale;
continue;
}
if (max_width > 0 && x > max_width * f.scale /*font scale factor*/)
{ {
x = 0; x = 0;
y += f.size * f.scale; y += f.size * f.scale;
} }
int c = text[i] - f.start_char; for (char c : p.s)
stbtt_aligned_quad q; {
stbtt_GetBakedQuad((stbtt_bakedchar*)f.chars.data(), f.w, f.h, c, &x, &y, &q, true); if (c == '\n')
auto n = (int)v.size(); {
v.emplace_back(q.x0/f.scale, q.y1/f.scale, q.s0, q.t1); x = 0;
v.emplace_back(q.x0/f.scale, q.y0/f.scale, q.s0, q.t0); y += f.size * f.scale;
v.emplace_back(q.x1/f.scale, q.y0/f.scale, q.s1, q.t0); continue;
v.emplace_back(q.x1/f.scale, q.y1/f.scale, q.s1, q.t1); }
idx.push_back(n+0); stbtt_aligned_quad q;
idx.push_back(n+1); stbtt_GetBakedQuad((stbtt_bakedchar*)f.chars.data(), f.w, f.h, c - f.start_char, &x, &y, &q, true);
idx.push_back(n+2); auto n = (int)v.size();
idx.push_back(n+0); v.emplace_back(q.x0 / f.scale, q.y1 / f.scale, q.s0, q.t1);
idx.push_back(n+2); v.emplace_back(q.x0 / f.scale, q.y0 / f.scale, q.s0, q.t0);
idx.push_back(n+3); v.emplace_back(q.x1 / f.scale, q.y0 / f.scale, q.s1, q.t0);
bbmin = glm::min(bbmin, { q.x0/f.scale, q.y0/f.scale }); v.emplace_back(q.x1 / f.scale, q.y1 / f.scale, q.s1, q.t1);
bbmax = glm::max(bbmax, { q.x1/f.scale, q.y1/f.scale }); idx.push_back(n + 0);
idx.push_back(n + 1);
idx.push_back(n + 2);
idx.push_back(n + 0);
idx.push_back(n + 2);
idx.push_back(n + 3);
bbmin = glm::min(bbmin, { q.x0 / f.scale, q.y0 / f.scale });
bbmax = glm::max(bbmax, { q.x1 / f.scale, q.y1 / f.scale });
}
} }
for (auto& vi : v) for (auto& vi : v)
vi -= glm::vec4(bbmin, 0, 0); vi -= glm::vec4(bbmin, 0, 0);

View File

@@ -44,6 +44,13 @@ public:
class TextMesh class TextMesh
{ {
struct Token
{
std::string s;
float w;
Token(const std::string& str, float width) : s(str), w(width) {}
};
std::vector<Token> tokenize(const std::string& s, const Font& f) const noexcept;
public: public:
GLuint font_array = 0; GLuint font_array = 0;
int font_array_count = 0; int font_array_count = 0;

View File

@@ -544,23 +544,6 @@ glm::vec3 convert_rgb2hsv(const glm::vec3 c)
return glm::vec3(fabs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); return glm::vec3(fabs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
} }
std::vector<std::string> split(const std::string& subject, char d, int max_split/* = 0*/)
{
std::vector<std::string> ret;
size_t start = 0;
size_t n = subject.find_first_of(d);
while (n != std::string::npos)
{
ret.push_back(subject.substr(start, n - start));
start = n + 1;
if (max_split && ret.size() == max_split)
break;
n = subject.find_first_of(d, start);
}
ret.push_back(subject.substr(start));
return ret;
}
std::string unescape(const std::string& s) std::string unescape(const std::string& s)
{ {
std::string res; std::string res;

View File

@@ -45,6 +45,24 @@ std::vector<T> poly_remove_duplicate(const std::vector<T>& v, const float toller
template<> template<>
std::vector<vertex_t> poly_remove_duplicate<vertex_t>(const std::vector<vertex_t>& v, const float tollerance); std::vector<vertex_t> poly_remove_duplicate<vertex_t>(const std::vector<vertex_t>& v, const float tollerance);
template <typename T>
std::vector<std::string> split(const std::string& subject, T d, int max_split = 0)
{
std::vector<std::string> ret;
size_t start = 0;
size_t n = subject.find_first_of(d);
while (n != std::string::npos)
{
ret.push_back(subject.substr(start, n - start));
start = n + 1;
if (max_split && ret.size() == max_split)
break;
n = subject.find_first_of(d, start);
}
ret.push_back(subject.substr(start));
return ret;
}
// from {origin, size} to {min, max} // from {origin, size} to {min, max}
glm::vec4 rect_to_box(const glm::vec4& rect); glm::vec4 rect_to_box(const glm::vec4& rect);
// from {min, max} to {origin, size} // from {min, max} to {origin, size}
@@ -88,7 +106,6 @@ uint32_t convert_rgb_long(glm::vec3 rgb);
glm::vec3 convert_hsv2rgb(const glm::vec3 c); glm::vec3 convert_hsv2rgb(const glm::vec3 c);
glm::vec3 convert_rgb2hsv(const glm::vec3 c); glm::vec3 convert_rgb2hsv(const glm::vec3 c);
std::vector<std::string> split(const std::string& subject, char d, int max_split = 0);
std::string unescape(const std::string& s); std::string unescape(const std::string& s);
std::wstring str2wstr(const std::string& str); std::wstring str2wstr(const std::string& str);
std::string wstr2str(const std::wstring& wstr); std::string wstr2str(const std::wstring& wstr);