update android and test openh264+mp4v2
This commit is contained in:
@@ -4,12 +4,21 @@
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cmake_minimum_required(VERSION 3.4.1)
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link_directories(
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../../libs/curl-android-ios/android/${ANDROID_ABI}
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../../libs/mp4v2/lib/android/${ANDROID_ABI}
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)
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# build native_app_glue as a static lib
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add_library(
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app-glue STATIC
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../../libs/native_app_glue/android_native_app_glue.c
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)
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add_library(openh264 SHARED IMPORTED)
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set_target_properties(openh264 PROPERTIES IMPORTED_LOCATION
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${CMAKE_SOURCE_DIR}/../../libs/openh264/lib/android/${ANDROID_ABI}/libopenh264.so)
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# Specifies a library name, specifies whether the library is STATIC or
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# SHARED, and provides relative paths to the source code. You can
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# define multiple libraries by adding multiple add.library() commands,
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@@ -59,7 +68,7 @@ add_library(
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../../src/app_events.cpp
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../../src/app_layout.cpp
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../../src/app_shaders.cpp
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../../src/app_vr.cpp
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../../src/app_vr.cpp
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../../src/brush.cpp
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../../src/canvas.cpp
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../../src/canvas_layer.cpp
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@@ -93,10 +102,10 @@ add_library(
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../../src/node_panel_brush.cpp
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../../src/node_panel_color.cpp
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../../src/node_panel_grid.cpp
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../../src/node_panel_floating.cpp
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../../src/node_panel_floating.cpp
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../../src/node_panel_layer.cpp
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../../src/node_panel_stroke.cpp
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../../src/node_panel_quick.cpp
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../../src/node_panel_quick.cpp
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../../src/node_popup_menu.cpp
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../../src/node_progress_bar.cpp
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../../src/node_settings.cpp
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@@ -104,7 +113,7 @@ add_library(
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../../src/node_stroke_preview.cpp
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../../src/node_text.cpp
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../../src/node_text_input.cpp
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../../src/node_tool_bucket.cpp
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../../src/node_tool_bucket.cpp
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../../src/node_usermanual.cpp
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../../src/node_viewport.cpp
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../../src/node_scroll.cpp
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@@ -114,10 +123,11 @@ add_library(
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../../src/settings.cpp
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../../src/node_input_box.cpp
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../../src/node_dialog_export_ppbr.cpp
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../../src/node_panel_animation.cpp
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)
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target_include_directories(native-lib PRIVATE
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src/main/cpp
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src/main/cpp
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../src/cpp
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../../src
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../../libs/glm
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@@ -133,14 +143,18 @@ target_include_directories(native-lib PRIVATE
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../../libs/native_app_glue
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../../libs/hash-library
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../../libs/fmt/include
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../../libs/openh264/include
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../../libs/mp4v2/include
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)
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# add lib dependencies
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target_link_libraries(
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native-lib
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libmp4v2.a
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openh264
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android
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app-glue
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${CMAKE_SOURCE_DIR}/../../libs/curl-android-ios/android/${ANDROID_ABI}/libcurl.a
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libcurl.a
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EGL
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GLESv3
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log
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@@ -101,7 +101,7 @@ android {
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// Specifies the ABI configurations of your native
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// libraries Gradle should build and package with your APK.
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// abiFilters 'x86', 'x86_64', 'armeabi', 'armeabi-v7a', 'arm64-v8a'
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abiFilters 'x86', 'x86_64', 'armeabi-v7a', 'arm64-v8a'
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abiFilters 'armeabi-v7a', 'arm64-v8a'
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}
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}
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@@ -145,7 +145,7 @@ android {
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main {
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manifest.srcFile 'src/main/AndroidManifest.xml'
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java.srcDirs = ['../src/java', 'src/main/java']
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//jniLibs.srcDir 'libs'
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jniLibs.srcDirs = ['../../libs/openh264/lib/android']
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res.srcDirs = ['../src/res']
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//assets.srcDirs = ['../../assets']
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}
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Submodule libs/libyuv updated: 3059486b1b...b73acfbe53
Submodule libs/mp4v2 updated: b6460b644e...268973a631
Submodule libs/openh264 updated: ecf4734ef4...1867ec6a3f
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