Refine stroke mix pass boundary
This commit is contained in:
@@ -509,6 +509,14 @@ Done Checks:
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Progress Notes:
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- 2026-06-13: `Canvas::stroke_draw_mix()` now routes mix-pass plane planning
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through `plan_legacy_canvas_stroke_mix_pass_planes(...)` and wraps retained
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framebuffer setup/teardown with
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`execute_legacy_canvas_stroke_mix_pass_with_setup(...)`; the live adapter
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still owns concrete sampler, texture, and draw callbacks. `pp_paint_renderer_stroke_execution_tests`
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now covers the default dirty-union path for live-pass face-framebuffer
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execution. Next slice should target the remaining Canvas stroke execution
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seam without reopening the landed mix-pass setup helper.
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- 2026-06-13: `Canvas::draw_merge()` now routes per-plane merge-target clear,
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blend-state gating, and optional checkerboard prepass through
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`execute_legacy_canvas_draw_merge_plane_setup(...)`; per-layer iteration,
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173
src/canvas.cpp
173
src/canvas.cpp
@@ -390,97 +390,90 @@ void Canvas::stroke_draw_mix(const glm::vec2& bb_min, const glm::vec2& bb_sz)
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{
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gl_state gl;
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gl.save();
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m_mixer.bindFramebuffer();
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apply_canvas_viewport(0, 0, m_mixer.getWidth(), m_mixer.getHeight());
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apply_canvas_capability(depth_test_state(), false);
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apply_canvas_capability(scissor_test_state(), true);
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apply_canvas_capability(blend_state(), false);
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apply_canvas_scissor(
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static_cast<std::int32_t>(bb_min.x),
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static_cast<std::int32_t>(bb_min.y),
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static_cast<std::int32_t>(bb_sz.x),
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static_cast<std::int32_t>(bb_sz.y));
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auto layer_index = m_current_layer_idx;
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std::array<pp::panopainter::LegacyCanvasStrokeMixPassPlane, 6> mix_planes {};
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const auto mix_mvp_base =
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glm::scale(glm::vec3(1, -1, 1)) *
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m_proj * m_mv;
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for (int plane_index = 0; plane_index < 6; ++plane_index)
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{
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mix_planes[plane_index] = pp::panopainter::LegacyCanvasStrokeMixPassPlane {
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.index = plane_index,
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.visible = m_layers[layer_index]->m_visible,
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.has_target = static_cast<bool>(m_layers[layer_index]->face(plane_index)),
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.opacity = m_layers[layer_index]->m_opacity,
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.mvp = mix_mvp_base *
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m_plane_transform[plane_index] *
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glm::translate(glm::vec3(0, 0, -1)),
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};
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}
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const auto& b = m_current_stroke->m_brush;
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[[maybe_unused]] const auto mix_result = pp::panopainter::execute_legacy_canvas_stroke_mix_pass(
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pp::panopainter::LegacyCanvasStrokeMixPassRequest {
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.context = "Canvas::stroke_draw_mix",
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.resolution = m_size,
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.planes = mix_planes,
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.bind_mix_samplers = [&] {
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m_sampler.bind(0);
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m_sampler.bind(1);
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m_sampler.bind(2);
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},
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.unbind_mix_samplers = [&] {
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m_sampler.unbind();
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},
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.setup_plane_shader = [&](int plane_index, const glm::mat4& plane_mvp_z) {
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(void)plane_index;
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pp::panopainter::setup_legacy_stroke_composite_shader(
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pp::panopainter::LegacyStrokeCompositeUniforms {
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.resolution = m_size,
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.mvp = plane_mvp_z,
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.pattern_texture_slot = 3,
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.layer_alpha = 1.0f,
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.alpha_lock = false, /*m_layers[layer_index]->m_alpha_locked*/
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.mask_enabled = false, /*m_smask_active*/
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.use_fragcoord = false,
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.blend_mode = b->m_blend_mode,
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.use_dual = false,
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.use_pattern = false,
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});
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},
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.bind_layer_texture = [&](int plane_index) {
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set_active_texture_unit(0);
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m_layers[layer_index]->rtt(plane_index).bindTexture();
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},
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.bind_stroke_texture = [&](int plane_index) {
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set_active_texture_unit(1);
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m_tmp[plane_index].bindTexture();
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},
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.bind_mask_texture = [&](int plane_index) {
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set_active_texture_unit(2);
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m_smask.rtt(plane_index).bindTexture();
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},
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.draw_plane = [&] {
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m_node->m_face_plane.draw_fill();
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},
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.unbind_mask_texture = [&](int plane_index) {
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set_active_texture_unit(2);
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m_smask.rtt(plane_index).unbindTexture();
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},
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.unbind_stroke_texture = [&](int plane_index) {
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set_active_texture_unit(1);
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m_tmp[plane_index].unbindTexture();
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},
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.unbind_layer_texture = [&](int plane_index) {
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set_active_texture_unit(0);
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m_layers[layer_index]->rtt(plane_index).unbindTexture();
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},
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const auto layer_index = m_current_layer_idx;
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auto& current_layer = *m_layers[layer_index];
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const auto mix_planes = pp::panopainter::plan_legacy_canvas_stroke_mix_pass_planes(
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current_layer.m_visible,
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current_layer.m_opacity,
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glm::scale(glm::vec3(1, -1, 1)) * m_proj * m_mv,
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m_plane_transform,
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[&](int plane_index) {
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return current_layer.face(plane_index);
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});
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m_mixer.unbindFramebuffer();
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const auto& b = m_current_stroke->m_brush;
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[[maybe_unused]] const auto mix_result =
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pp::panopainter::execute_legacy_canvas_stroke_mix_pass_with_setup(
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[&] {
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m_mixer.bindFramebuffer();
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apply_canvas_viewport(0, 0, m_mixer.getWidth(), m_mixer.getHeight());
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apply_canvas_capability(depth_test_state(), false);
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apply_canvas_capability(scissor_test_state(), true);
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apply_canvas_capability(blend_state(), false);
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apply_canvas_scissor(
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static_cast<std::int32_t>(bb_min.x),
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static_cast<std::int32_t>(bb_min.y),
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static_cast<std::int32_t>(bb_sz.x),
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static_cast<std::int32_t>(bb_sz.y));
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},
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[&] {
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m_mixer.unbindFramebuffer();
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},
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pp::panopainter::LegacyCanvasStrokeMixPassRequest {
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.context = "Canvas::stroke_draw_mix",
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.resolution = m_size,
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.planes = mix_planes,
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.bind_mix_samplers = [&] {
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m_sampler.bind(0);
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m_sampler.bind(1);
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m_sampler.bind(2);
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},
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.unbind_mix_samplers = [&] {
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m_sampler.unbind();
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},
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.setup_plane_shader = [&](int plane_index, const glm::mat4& plane_mvp_z) {
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(void)plane_index;
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pp::panopainter::setup_legacy_stroke_composite_shader(
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pp::panopainter::LegacyStrokeCompositeUniforms {
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.resolution = m_size,
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.mvp = plane_mvp_z,
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.pattern_texture_slot = 3,
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.layer_alpha = 1.0f,
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.alpha_lock = false, /*current_layer.m_alpha_locked*/
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.mask_enabled = false, /*m_smask_active*/
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.use_fragcoord = false,
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.blend_mode = b->m_blend_mode,
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.use_dual = false,
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.use_pattern = false,
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});
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},
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.bind_layer_texture = [&](int plane_index) {
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set_active_texture_unit(0);
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current_layer.rtt(plane_index).bindTexture();
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},
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.bind_stroke_texture = [&](int plane_index) {
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set_active_texture_unit(1);
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m_tmp[plane_index].bindTexture();
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},
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.bind_mask_texture = [&](int plane_index) {
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set_active_texture_unit(2);
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m_smask.rtt(plane_index).bindTexture();
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},
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.draw_plane = [&] {
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m_node->m_face_plane.draw_fill();
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},
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.unbind_mask_texture = [&](int plane_index) {
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set_active_texture_unit(2);
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m_smask.rtt(plane_index).unbindTexture();
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},
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.unbind_stroke_texture = [&](int plane_index) {
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set_active_texture_unit(1);
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m_tmp[plane_index].unbindTexture();
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},
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.unbind_layer_texture = [&](int plane_index) {
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set_active_texture_unit(0);
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current_layer.rtt(plane_index).unbindTexture();
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},
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});
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gl.restore();
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}
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@@ -179,6 +179,45 @@ struct LegacyCanvasStrokeMixPassResult {
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std::size_t composed_planes = 0;
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};
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[[nodiscard]] inline LegacyCanvasStrokeMixPassResult execute_legacy_canvas_stroke_mix_pass(
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const LegacyCanvasStrokeMixPassRequest& request);
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template <std::size_t PlaneCount, typename HasTarget>
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[[nodiscard]] inline std::array<LegacyCanvasStrokeMixPassPlane, PlaneCount>
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plan_legacy_canvas_stroke_mix_pass_planes(
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bool visible,
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float opacity,
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const glm::mat4& mvp_base,
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const std::array<glm::mat4, PlaneCount>& plane_transforms,
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HasTarget&& has_target,
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const glm::mat4& plane_offset = glm::translate(glm::vec3(0.0f, 0.0f, -1.0f)))
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{
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std::array<LegacyCanvasStrokeMixPassPlane, PlaneCount> planes {};
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for (std::size_t plane_index = 0; plane_index < PlaneCount; ++plane_index) {
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planes[plane_index] = LegacyCanvasStrokeMixPassPlane {
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.index = static_cast<int>(plane_index),
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.visible = visible,
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.has_target = static_cast<bool>(has_target(static_cast<int>(plane_index))),
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.opacity = opacity,
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.mvp = mvp_base * plane_transforms[plane_index] * plane_offset,
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};
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}
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return planes;
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}
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template <typename BeginMixPass, typename EndMixPass>
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[[nodiscard]] inline LegacyCanvasStrokeMixPassResult
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execute_legacy_canvas_stroke_mix_pass_with_setup(
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BeginMixPass&& begin_mix_pass,
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EndMixPass&& end_mix_pass,
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const LegacyCanvasStrokeMixPassRequest& request)
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{
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begin_mix_pass();
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const auto result = execute_legacy_canvas_stroke_mix_pass(request);
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end_mix_pass();
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return result;
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}
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struct LegacyCanvasStrokeComputeRequest {
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StrokeSample previous_sample {};
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std::span<const StrokeSample> samples;
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@@ -984,6 +984,77 @@ void retained_stroke_live_pass_clears_before_traversal_and_copies_afterwards(pp:
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PP_EXPECT(h, pass_dirty_faces[2]);
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}
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void retained_stroke_live_pass_retains_previous_pass_dirty_union_without_override(pp::tests::Harness& h)
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{
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StrokeFrame frame;
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frame.id = 11;
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frame.shapes[1] = {
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vertex_t(glm::vec2(4.0F, 5.0F)),
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vertex_t(glm::vec2(6.0F, 5.0F)),
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vertex_t(glm::vec2(6.0F, 7.0F)),
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};
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std::array<StrokeFrame, 1> frames { frame };
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std::array<glm::vec4, 6> accumulated_dirty_boxes;
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std::array<glm::vec4, 6> pass_dirty_boxes;
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accumulated_dirty_boxes.fill(glm::vec4(64.0F, 64.0F, 0.0F, 0.0F));
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pass_dirty_boxes.fill(glm::vec4(64.0F, 64.0F, 0.0F, 0.0F));
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accumulated_dirty_boxes[1] = glm::vec4(7.0F, 8.0F, 9.0F, 10.0F);
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pass_dirty_boxes[1] = glm::vec4(20.0F, 20.0F, 21.0F, 21.0F);
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std::array<bool, 6> include_in_committed_dirty_box { true, true, true, true, true, true };
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std::array<bool, 6> committed_dirty_faces {};
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std::array<bool, 6> pass_dirty_faces {};
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std::vector<std::string> events;
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std::array<DummyFramebuffer, 6> face_framebuffers {};
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for (int face_index = 0; face_index < 6; ++face_index) {
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face_framebuffers[face_index].events = &events;
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face_framebuffers[face_index].face_index = face_index;
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}
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const auto executed_faces = pp::panopainter::execute_legacy_canvas_stroke_live_pass_with_face_framebuffers(
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frames,
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pp::renderer::Extent2D { .width = 64, .height = 64 },
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accumulated_dirty_boxes,
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pass_dirty_boxes,
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include_in_committed_dirty_box,
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[&](StrokeFrame& current_frame) {
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events.push_back("begin-frame:" + std::to_string(current_frame.id));
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},
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[&](StrokeFrame&, int face_index, std::span<const vertex_t> vertices) {
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events.push_back(
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"prepare:" + std::to_string(face_index) + ":" + std::to_string(vertices.size()));
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},
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[&](StrokeFrame&, int face_index, std::span<const vertex_t>) {
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events.push_back("execute:" + std::to_string(face_index));
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return glm::vec4(1.0F, 2.0F, 3.0F, 4.0F);
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},
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face_framebuffers,
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false,
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committed_dirty_faces,
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pass_dirty_faces);
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PP_EXPECT(h, executed_faces == 1U);
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const std::vector<std::string> expected_events {
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"begin-frame:11",
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"prepare:1:3",
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"bind:1",
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"execute:1",
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"unbind:1",
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};
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PP_EXPECT(h, events == expected_events);
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PP_EXPECT(h, nearly_equal(accumulated_dirty_boxes[1].x, 1.0F));
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PP_EXPECT(h, nearly_equal(accumulated_dirty_boxes[1].y, 2.0F));
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PP_EXPECT(h, nearly_equal(accumulated_dirty_boxes[1].z, 9.0F));
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PP_EXPECT(h, nearly_equal(accumulated_dirty_boxes[1].w, 10.0F));
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PP_EXPECT(h, nearly_equal(pass_dirty_boxes[1].x, 1.0F));
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PP_EXPECT(h, nearly_equal(pass_dirty_boxes[1].y, 2.0F));
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PP_EXPECT(h, nearly_equal(pass_dirty_boxes[1].z, 21.0F));
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PP_EXPECT(h, nearly_equal(pass_dirty_boxes[1].w, 21.0F));
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PP_EXPECT(h, committed_dirty_faces[1]);
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PP_EXPECT(h, pass_dirty_faces[1]);
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}
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void retained_stroke_pad_executor_copies_destination_for_dirty_faces_only(pp::tests::Harness& h)
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{
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const std::array<bool, 3> dirty_faces { true, false, true };
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@@ -1265,6 +1336,9 @@ int main()
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harness.run(
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"retained_stroke_live_pass_clears_before_traversal_and_copies_afterwards",
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retained_stroke_live_pass_clears_before_traversal_and_copies_afterwards);
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harness.run(
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"retained_stroke_live_pass_retains_previous_pass_dirty_union_without_override",
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retained_stroke_live_pass_retains_previous_pass_dirty_union_without_override);
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harness.run(
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"retained_stroke_pad_executor_copies_destination_for_dirty_faces_only",
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retained_stroke_pad_executor_copies_destination_for_dirty_faces_only);
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