Refine stroke mix pass boundary

This commit is contained in:
2026-06-13 16:45:35 +02:00
parent 226dc95703
commit c51f79eee3
4 changed files with 204 additions and 90 deletions

View File

@@ -390,97 +390,90 @@ void Canvas::stroke_draw_mix(const glm::vec2& bb_min, const glm::vec2& bb_sz)
{
gl_state gl;
gl.save();
m_mixer.bindFramebuffer();
apply_canvas_viewport(0, 0, m_mixer.getWidth(), m_mixer.getHeight());
apply_canvas_capability(depth_test_state(), false);
apply_canvas_capability(scissor_test_state(), true);
apply_canvas_capability(blend_state(), false);
apply_canvas_scissor(
static_cast<std::int32_t>(bb_min.x),
static_cast<std::int32_t>(bb_min.y),
static_cast<std::int32_t>(bb_sz.x),
static_cast<std::int32_t>(bb_sz.y));
auto layer_index = m_current_layer_idx;
std::array<pp::panopainter::LegacyCanvasStrokeMixPassPlane, 6> mix_planes {};
const auto mix_mvp_base =
glm::scale(glm::vec3(1, -1, 1)) *
m_proj * m_mv;
for (int plane_index = 0; plane_index < 6; ++plane_index)
{
mix_planes[plane_index] = pp::panopainter::LegacyCanvasStrokeMixPassPlane {
.index = plane_index,
.visible = m_layers[layer_index]->m_visible,
.has_target = static_cast<bool>(m_layers[layer_index]->face(plane_index)),
.opacity = m_layers[layer_index]->m_opacity,
.mvp = mix_mvp_base *
m_plane_transform[plane_index] *
glm::translate(glm::vec3(0, 0, -1)),
};
}
const auto& b = m_current_stroke->m_brush;
[[maybe_unused]] const auto mix_result = pp::panopainter::execute_legacy_canvas_stroke_mix_pass(
pp::panopainter::LegacyCanvasStrokeMixPassRequest {
.context = "Canvas::stroke_draw_mix",
.resolution = m_size,
.planes = mix_planes,
.bind_mix_samplers = [&] {
m_sampler.bind(0);
m_sampler.bind(1);
m_sampler.bind(2);
},
.unbind_mix_samplers = [&] {
m_sampler.unbind();
},
.setup_plane_shader = [&](int plane_index, const glm::mat4& plane_mvp_z) {
(void)plane_index;
pp::panopainter::setup_legacy_stroke_composite_shader(
pp::panopainter::LegacyStrokeCompositeUniforms {
.resolution = m_size,
.mvp = plane_mvp_z,
.pattern_texture_slot = 3,
.layer_alpha = 1.0f,
.alpha_lock = false, /*m_layers[layer_index]->m_alpha_locked*/
.mask_enabled = false, /*m_smask_active*/
.use_fragcoord = false,
.blend_mode = b->m_blend_mode,
.use_dual = false,
.use_pattern = false,
});
},
.bind_layer_texture = [&](int plane_index) {
set_active_texture_unit(0);
m_layers[layer_index]->rtt(plane_index).bindTexture();
},
.bind_stroke_texture = [&](int plane_index) {
set_active_texture_unit(1);
m_tmp[plane_index].bindTexture();
},
.bind_mask_texture = [&](int plane_index) {
set_active_texture_unit(2);
m_smask.rtt(plane_index).bindTexture();
},
.draw_plane = [&] {
m_node->m_face_plane.draw_fill();
},
.unbind_mask_texture = [&](int plane_index) {
set_active_texture_unit(2);
m_smask.rtt(plane_index).unbindTexture();
},
.unbind_stroke_texture = [&](int plane_index) {
set_active_texture_unit(1);
m_tmp[plane_index].unbindTexture();
},
.unbind_layer_texture = [&](int plane_index) {
set_active_texture_unit(0);
m_layers[layer_index]->rtt(plane_index).unbindTexture();
},
const auto layer_index = m_current_layer_idx;
auto& current_layer = *m_layers[layer_index];
const auto mix_planes = pp::panopainter::plan_legacy_canvas_stroke_mix_pass_planes(
current_layer.m_visible,
current_layer.m_opacity,
glm::scale(glm::vec3(1, -1, 1)) * m_proj * m_mv,
m_plane_transform,
[&](int plane_index) {
return current_layer.face(plane_index);
});
m_mixer.unbindFramebuffer();
const auto& b = m_current_stroke->m_brush;
[[maybe_unused]] const auto mix_result =
pp::panopainter::execute_legacy_canvas_stroke_mix_pass_with_setup(
[&] {
m_mixer.bindFramebuffer();
apply_canvas_viewport(0, 0, m_mixer.getWidth(), m_mixer.getHeight());
apply_canvas_capability(depth_test_state(), false);
apply_canvas_capability(scissor_test_state(), true);
apply_canvas_capability(blend_state(), false);
apply_canvas_scissor(
static_cast<std::int32_t>(bb_min.x),
static_cast<std::int32_t>(bb_min.y),
static_cast<std::int32_t>(bb_sz.x),
static_cast<std::int32_t>(bb_sz.y));
},
[&] {
m_mixer.unbindFramebuffer();
},
pp::panopainter::LegacyCanvasStrokeMixPassRequest {
.context = "Canvas::stroke_draw_mix",
.resolution = m_size,
.planes = mix_planes,
.bind_mix_samplers = [&] {
m_sampler.bind(0);
m_sampler.bind(1);
m_sampler.bind(2);
},
.unbind_mix_samplers = [&] {
m_sampler.unbind();
},
.setup_plane_shader = [&](int plane_index, const glm::mat4& plane_mvp_z) {
(void)plane_index;
pp::panopainter::setup_legacy_stroke_composite_shader(
pp::panopainter::LegacyStrokeCompositeUniforms {
.resolution = m_size,
.mvp = plane_mvp_z,
.pattern_texture_slot = 3,
.layer_alpha = 1.0f,
.alpha_lock = false, /*current_layer.m_alpha_locked*/
.mask_enabled = false, /*m_smask_active*/
.use_fragcoord = false,
.blend_mode = b->m_blend_mode,
.use_dual = false,
.use_pattern = false,
});
},
.bind_layer_texture = [&](int plane_index) {
set_active_texture_unit(0);
current_layer.rtt(plane_index).bindTexture();
},
.bind_stroke_texture = [&](int plane_index) {
set_active_texture_unit(1);
m_tmp[plane_index].bindTexture();
},
.bind_mask_texture = [&](int plane_index) {
set_active_texture_unit(2);
m_smask.rtt(plane_index).bindTexture();
},
.draw_plane = [&] {
m_node->m_face_plane.draw_fill();
},
.unbind_mask_texture = [&](int plane_index) {
set_active_texture_unit(2);
m_smask.rtt(plane_index).unbindTexture();
},
.unbind_stroke_texture = [&](int plane_index) {
set_active_texture_unit(1);
m_tmp[plane_index].unbindTexture();
},
.unbind_layer_texture = [&](int plane_index) {
set_active_texture_unit(0);
current_layer.rtt(plane_index).unbindTexture();
},
});
gl.restore();
}

View File

@@ -179,6 +179,45 @@ struct LegacyCanvasStrokeMixPassResult {
std::size_t composed_planes = 0;
};
[[nodiscard]] inline LegacyCanvasStrokeMixPassResult execute_legacy_canvas_stroke_mix_pass(
const LegacyCanvasStrokeMixPassRequest& request);
template <std::size_t PlaneCount, typename HasTarget>
[[nodiscard]] inline std::array<LegacyCanvasStrokeMixPassPlane, PlaneCount>
plan_legacy_canvas_stroke_mix_pass_planes(
bool visible,
float opacity,
const glm::mat4& mvp_base,
const std::array<glm::mat4, PlaneCount>& plane_transforms,
HasTarget&& has_target,
const glm::mat4& plane_offset = glm::translate(glm::vec3(0.0f, 0.0f, -1.0f)))
{
std::array<LegacyCanvasStrokeMixPassPlane, PlaneCount> planes {};
for (std::size_t plane_index = 0; plane_index < PlaneCount; ++plane_index) {
planes[plane_index] = LegacyCanvasStrokeMixPassPlane {
.index = static_cast<int>(plane_index),
.visible = visible,
.has_target = static_cast<bool>(has_target(static_cast<int>(plane_index))),
.opacity = opacity,
.mvp = mvp_base * plane_transforms[plane_index] * plane_offset,
};
}
return planes;
}
template <typename BeginMixPass, typename EndMixPass>
[[nodiscard]] inline LegacyCanvasStrokeMixPassResult
execute_legacy_canvas_stroke_mix_pass_with_setup(
BeginMixPass&& begin_mix_pass,
EndMixPass&& end_mix_pass,
const LegacyCanvasStrokeMixPassRequest& request)
{
begin_mix_pass();
const auto result = execute_legacy_canvas_stroke_mix_pass(request);
end_mix_pass();
return result;
}
struct LegacyCanvasStrokeComputeRequest {
StrokeSample previous_sample {};
std::span<const StrokeSample> samples;