Add renderer readback command contract
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@@ -285,10 +285,12 @@ Known local toolchain state:
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source code reintroduces raw `GL_*`/`WGL_*` constants outside the allowed
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legacy OpenGL implementation files.
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- `pp_renderer_api` exposes a headless `RecordingRenderDevice` that validates
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command order, records render commands, and records trace markers without a
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window or GL context.
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command order, readback bounds, and destination buffer sizes, records render
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and readback commands, and records trace markers without a window or GL
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context.
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- `pano_cli record-render` exposes the recording renderer through JSON
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automation and is covered by `pano_cli_record_render_smoke`.
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automation, including readback command/byte totals, and is covered by
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`pano_cli_record_render_smoke`.
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- `pano_cli simulate-document-history` exposes `pp_document::DocumentHistory`
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apply/undo/redo state through JSON automation and is covered by
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`pano_cli_simulate_document_history_smoke`.
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@@ -416,8 +416,9 @@ adding new backends.
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Status: started. `pp_renderer_api` exists as a headless renderer-neutral target
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with texture descriptor, byte-size, viewport, mesh, readback bounds, command
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context, render device, shader program descriptor, mesh, render target,
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readback, trace interface validation, and the canonical PanoPainter shader
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catalog now consumed by the legacy OpenGL app initialization path.
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readback byte-size helpers, readback command validation, trace interface
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validation, and the canonical PanoPainter shader catalog now consumed by the
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legacy OpenGL app initialization path.
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`pp_renderer_gl` now exists as the first OpenGL backend library and owns pure
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OpenGL capability detection for framebuffer fetch, map-buffer alignment, and
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float texture support. It also owns the OpenGL texture upload-type mapping used
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@@ -716,7 +717,9 @@ Results:
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per-layer frame duration, and PNG-encoded face-payload export to PPI bytes,
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plus malformed payload rejection at the export boundary.
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- `pp_renderer_api_tests` passed, including shader descriptor validation,
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PanoPainter shader catalog validation, and invalid catalog rejection.
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PanoPainter shader catalog validation, readback byte-size and command-order
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validation, recording readback command capture, and invalid catalog
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rejection.
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- `pp_paint_renderer_compositor_tests` passed.
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- `pp_ui_core_color_tests` passed.
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- `pp_ui_core_layout_value_tests` passed.
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@@ -810,11 +813,12 @@ Results:
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reintroduces raw `GL_*`/`WGL_*` constants outside the allowed legacy OpenGL
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implementation files.
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- `pp_renderer_api` now includes a headless `RecordingRenderDevice` with strict
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command-order validation and command/trace capture, giving automation a
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backend-neutral render path that does not require a window or GL context.
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command-order/readback validation and command/trace/readback capture, giving
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automation a backend-neutral render path that does not require a window or GL
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context.
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- `pano_cli record-render` exercises that headless recording renderer and emits
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JSON command counts, target dimensions, backend name, and trace/draw summary
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for agent automation.
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JSON command counts, target dimensions, backend name, trace/draw summary, and
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readback command/byte totals for agent automation.
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- `pano_cli simulate-document-history` exercises pure document history
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apply/undo/redo behavior and emits JSON layer/frame/history state for agent
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automation.
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