Add renderer readback command contract

This commit is contained in:
2026-06-02 15:10:44 +02:00
parent a6a4e7b249
commit c58b9a3718
9 changed files with 255 additions and 11 deletions

View File

@@ -122,6 +122,10 @@ public:
[[nodiscard]] virtual pp::foundation::Status bind_shader(IShaderProgram& shader) noexcept = 0;
[[nodiscard]] virtual pp::foundation::Status bind_mesh(IMesh& mesh) noexcept = 0;
[[nodiscard]] virtual pp::foundation::Status draw() noexcept = 0;
[[nodiscard]] virtual pp::foundation::Status read_texture(
ITexture2D& texture,
ReadbackRegion region,
IReadbackBuffer& destination) noexcept = 0;
virtual void end_render_pass() noexcept = 0;
};
@@ -139,6 +143,9 @@ public:
[[nodiscard]] pp::foundation::Status validate_mesh_desc(MeshDesc desc) noexcept;
[[nodiscard]] pp::foundation::Status validate_shader_program_desc(ShaderProgramDesc desc) noexcept;
[[nodiscard]] pp::foundation::Result<std::uint64_t> texture_byte_size(TextureDesc desc) noexcept;
[[nodiscard]] pp::foundation::Result<std::uint64_t> readback_byte_size(
TextureDesc desc,
ReadbackRegion region) noexcept;
[[nodiscard]] pp::foundation::Status validate_readback_region(TextureDesc desc, ReadbackRegion region) noexcept;
[[nodiscard]] const char* texture_format_name(TextureFormat format) noexcept;
[[nodiscard]] const char* primitive_topology_name(PrimitiveTopology topology) noexcept;