add wet parameter, fix selection mask modes
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@@ -17,6 +17,7 @@ public:
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float m_tip_opacity = 0;
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float m_tip_angle = 0;
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float m_tip_stencil = 0;
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float m_tip_wet = 0;
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bool m_tip_angle_follow = false;
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bool m_tip_flow_pressure = false;
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bool m_tip_size_pressure = false;
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