update to visual studio 2019

This commit is contained in:
2019-05-23 21:30:54 +02:00
parent b58e4a94ef
commit c9ef4987d2
3 changed files with 9 additions and 11 deletions

View File

@@ -42,7 +42,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

View File

@@ -41,7 +41,7 @@
<Import Project="$(WapProjPath)\Microsoft.DesktopBridge.props" />
<PropertyGroup>
<ProjectGuid>3a716fb6-de62-439f-83b6-3c40915d6678</ProjectGuid>
<TargetPlatformVersion>10.0.17134.0</TargetPlatformVersion>
<TargetPlatformVersion>10.0.17763.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.14393.0</TargetPlatformMinVersion>
<DefaultLanguage>en-US</DefaultLanguage>
<PackageCertificateKeyFile>PanoPainterPackage_StoreKey.pfx</PackageCertificateKeyFile>

View File

@@ -441,7 +441,7 @@ void init_vk_map()
}
else
{
LOG("KEY MAP COLLISION %d and %d maps to",
LOG("KEY MAP COLLISION %d and %d maps to %d",
(int)vk, (int)vkey_map[(kKey)k], (int)k);
}
}
@@ -513,13 +513,13 @@ bool win32_vr_start()
};
const float target_tick_rate = 90;
auto t0 = GetTickCount();
auto t0 = GetTickCount64();
float one_sec_timer = 0;
int frames = 0;
while (vr_running && running == 1 && vive->Valid())
{
std::unique_lock<std::mutex> lock(hmd_render_mutex);
auto t1 = GetTickCount();
auto t1 = GetTickCount64();
float dt = (float)(t1 - t0) / 1000.0f;
one_sec_timer += dt;
@@ -896,7 +896,7 @@ int main(int argc, char** argv)
LOG("start render thread");
const float target_fps = 10;
const float target_tick_rate = 60;
unsigned long t0 = GetTickCount();
unsigned long t0 = GetTickCount64();
unsigned long t1;
bool first_frame = true;
int frames = 0;
@@ -905,7 +905,7 @@ int main(int argc, char** argv)
float frame_timer = 0;
while(running == 1)
{
t1 = GetTickCount();
t1 = GetTickCount64();
float dt = (float)(t1 - t0) / 1000.0f;
one_sec += dt;
render_timer += dt;
@@ -1424,13 +1424,11 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
LPWSTR *wargs = nullptr;
char** argv = nullptr;
int argc = 0;
// convert args from char to wchar
wargs = CommandLineToArgvW(GetCommandLine(), &argc);
argv = new char*[argc + 1];
auto wargs = CommandLineToArgvW(GetCommandLine(), &argc);
auto argv = new char*[argc + 1];
for (int i = 0; i < argc; i++)
{
auto len = wcslen(wargs[i]) + 1;