Extract stroke mix shell wrapper

This commit is contained in:
2026-06-13 19:25:45 +02:00
parent f05e4144b4
commit ca7ea820ba
3 changed files with 32 additions and 19 deletions

View File

@@ -441,6 +441,10 @@ agent or engineer to remove them without reconstructing context from chat.
preserving caller-specific texture slot uniforms. Mixer framebuffer,
viewport/scissor/capability state, sampler binding, texture binding, and draw
execution remain retained Canvas code.
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw_mix()` now
routes retained mix-shell execution through a local wrapper around
`execute_legacy_canvas_stroke_mix_pass_shell(...)`; the live path still owns
the concrete mixer framebuffer setup and GL capability toggles.
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::draw_merge` checkerboard
background shader setup and final merged-texture redraw setup now route
through `legacy_canvas_draw_merge_services.h`. The retained Canvas path still

View File

@@ -619,6 +619,10 @@ Progress Notes:
closeout.
- 2026-06-13: `STR-004` closed the last inline stroke dispatch glue. `LATER-003`
remains at the binding-only tail.
- 2026-06-13: `Canvas::stroke_draw_mix()` now routes the retained shell
execution through a local wrapper around
`execute_legacy_canvas_stroke_mix_pass_shell(...)`; the live path still owns
the concrete mixer framebuffer setup and GL capability toggles.
- 2026-06-13: `Canvas::stroke_draw_samples()` now reuses a retained destination
texture dispatch helper for the live sample path; `Canvas` still owns the
concrete face textures and callback execution.