move render thread to App class and add ui thread with ui tasks queue
This commit is contained in:
120
src/app.cpp
120
src/app.cpp
@@ -1019,3 +1019,123 @@ void App::rec_loop()
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}
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}
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}
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void App::render_thread_main()
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{
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uint32_t count = 0;
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render_thread_id = std::this_thread::get_id();
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render_running = true;
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while (render_running)
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{
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std::deque<std::packaged_task<void()>> working_list;
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// move the task list locally to free the queue for other threads
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{
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std::unique_lock<std::mutex> lock(render_task_mutex);
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render_cv.wait(lock, [this] { return render_tasklist.empty() && render_running ? false : true; });
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working_list = std::move(render_tasklist);
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}
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// execute the tasks
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if (!working_list.empty())
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{
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async_lock();
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while (!working_list.empty())
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{
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//LOG("render task %d", count);
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count++;
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working_list.front()();
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working_list.pop_front();
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}
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async_unlock();
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}
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}
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}
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void App::ui_thread_main()
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{
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uint32_t count = 0;
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ui_thread_id = std::this_thread::get_id();
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ui_running = true;
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auto t_start = std::chrono::high_resolution_clock::now();
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float t_frame = 0;
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float t_fps_counter = 0;
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int rendered_frames = 0;
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while (ui_running)
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{
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std::deque<std::packaged_task<void()>> working_list;
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// move the task list locally to free the queue for other threads
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{
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std::unique_lock<std::mutex> lock(ui_task_mutex);
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ui_cv.wait(lock, [this] { return ui_tasklist.empty() && ui_running ? false : true; });
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working_list = std::move(ui_tasklist);
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}
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// execute the tasks
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if (!working_list.empty())
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{
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while (!working_list.empty())
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{
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//LOG("ui task %d", count);
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count++;
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working_list.front()();
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working_list.pop_front();
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}
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}
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auto t_now = std::chrono::high_resolution_clock::now();
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float dt = std::chrono::duration<float>(t_now - t_start).count();
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// increment timers
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t_frame += dt;
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t_fps_counter += dt;
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if (t_fps_counter > 1.f)
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{
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}
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tick(dt);
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if (redraw)
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{
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update(t_frame);
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render_task([this, t_frame]
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{
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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clear();
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draw(t_frame);
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async_swap();
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});
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t_frame = 0;
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rendered_frames++;
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}
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}
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}
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void App::render_thread_start()
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{
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render_thread = std::thread(&App::render_thread_main, this);
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}
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void App::render_thread_stop()
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{
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render_running = false;
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render_cv.notify_all();
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if (render_thread.joinable())
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render_thread.join();
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}
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void App::ui_thread_start()
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{
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ui_thread = std::thread(&App::ui_thread_main, this);
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}
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void App::ui_thread_stop()
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{
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ui_running = false;
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ui_cv.notify_all();
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if (ui_thread.joinable())
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ui_thread.join();
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}
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97
src/app.h
97
src/app.h
@@ -73,7 +73,7 @@ public:
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std::mutex rec_mutex;
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std::condition_variable rec_cv;
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std::deque<std::unique_ptr<uint8_t[]>> rec_frames;
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RTT uirtt;
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Sampler sampler;
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Sampler sampler_stencil;
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@@ -251,11 +251,23 @@ public:
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void cmd_convert(std::string pano_path, std::string out_path);
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//////////////////////////////////////////////////////////////////////////
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// RENDER THREAD
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//////////////////////////////////////////////////////////////////////////
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std::deque<std::packaged_task<void()>> render_tasklist;
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std::mutex render_task_mutex;
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std::condition_variable render_cv;
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std::thread render_thread;
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std::thread::id render_thread_id;
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bool render_running = false;
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void render_thread_main();
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void render_thread_start();
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void render_thread_stop();
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bool is_render_thread()
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{
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extern std::thread::id render_thread_id;
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extern std::thread::id gl_thread;
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return std::this_thread::get_id() == render_thread_id || std::this_thread::get_id() == gl_thread;
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return std::this_thread::get_id() == render_thread_id;
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}
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// don't capture a reference to this ptr as the object may be destroyed
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@@ -264,9 +276,6 @@ public:
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std::future<R> render_task_async(T task)
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{
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#ifdef _WIN32
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extern std::deque<std::packaged_task<R()>> render_tasklist;
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extern std::mutex render_task_mutex;
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extern std::condition_variable render_cv;
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std::packaged_task<R()> pt(task);
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std::future<R> f = pt.get_future();
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if (is_render_thread())
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@@ -289,9 +298,6 @@ public:
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R render_task(T task)
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{
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#ifdef _WIN32
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extern std::deque<std::packaged_task<R()>> render_tasklist;
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extern std::mutex render_task_mutex;
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extern std::condition_variable render_cv;
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std::packaged_task<R()> pt(task);
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std::future<R> f = pt.get_future();
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if (is_render_thread())
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@@ -306,7 +312,7 @@ public:
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}
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render_cv.notify_all();
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}
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return f.get();
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return render_running ? f.get() : R();
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#endif // _WIN32
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}
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@@ -315,4 +321,73 @@ public:
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render_task([] {});
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}
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//////////////////////////////////////////////////////////////////////////
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// UI THREAD
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//////////////////////////////////////////////////////////////////////////
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std::deque<std::packaged_task<void()>> ui_tasklist;
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std::mutex ui_task_mutex;
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std::condition_variable ui_cv;
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std::thread ui_thread;
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std::thread::id ui_thread_id;
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bool ui_running = false;
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void ui_thread_main();
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void ui_thread_start();
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void ui_thread_stop();
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bool is_ui_thread()
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{
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return std::this_thread::get_id() == ui_thread_id;
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}
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// don't capture a reference to this ptr as the object may be destroyed
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// by the time the task is executed
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template<typename T, typename R = std::result_of<T()>::type>
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std::future<R> ui_task_async(T task)
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{
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#ifdef _WIN32
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std::packaged_task<R()> pt(task);
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std::future<R> f = pt.get_future();
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if (is_ui_thread())
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{
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pt();
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}
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else
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{
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{
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std::lock_guard<std::mutex> lock(ui_task_mutex);
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ui_tasklist.push_back(std::move(pt));
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}
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ui_cv.notify_all();
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}
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return f;
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#endif // _WIN32
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}
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template<typename T, typename R = std::result_of<T()>::type>
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R ui_task(T task)
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{
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#ifdef _WIN32
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std::packaged_task<R()> pt(task);
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std::future<R> f = pt.get_future();
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if (is_ui_thread())
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{
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pt();
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}
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else
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{
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{
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std::lock_guard<std::mutex> lock(ui_task_mutex);
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ui_tasklist.push_back(std::move(pt));
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}
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ui_cv.notify_all();
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}
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return ui_running ? f.get() : R();
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#endif // _WIN32
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}
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void ui_sync()
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{
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ui_task([] {});
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}
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};
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@@ -6,7 +6,6 @@
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#ifdef _WIN32
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bool win32_vr_start();
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void win32_vr_stop();
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void win32_render_thread_notify();
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#endif
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bool trigger_down = false;
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@@ -86,9 +85,6 @@ void App::vr_update(float dt)
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mouse_move(controller_cursor.x, controller_cursor.y, 1.f, kEventSource::Mouse, false);
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async_end();
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ui_inside = true;
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#ifdef _WIN32
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win32_render_thread_notify();
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#endif
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}
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}
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}
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@@ -122,17 +118,11 @@ void App::vr_analog(const VRController& c, VRController::kButton b, VRController
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{
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mouse_down(0, controller_cursor.x, controller_cursor.y, 1.f, kEventSource::Mouse, false);
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ui_capture = true;
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#ifdef _WIN32
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win32_render_thread_notify();
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#endif
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}
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else
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{
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mouse_up(0, controller_cursor.x, controller_cursor.y, kEventSource::Mouse, false);
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ui_capture = false;
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#ifdef _WIN32
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win32_render_thread_notify();
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#endif
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}
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async_end();
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}
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@@ -2845,8 +2845,6 @@ void Canvas::draw_objects_direct(std::function<void(const glm::mat4& camera, con
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glViewport(vp[0], vp[1], vp[2], vp[3]);
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glClearColor(cc[0], cc[1], cc[2], cc[3]);
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glActiveTexture(GL_TEXTURE0);
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draw_merge();
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});
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}
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@@ -2940,8 +2938,6 @@ void Canvas::draw_objects(std::function<void(const glm::mat4& camera, const glm:
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glViewport(vp[0], vp[1], vp[2], vp[3]);
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glClearColor(cc[0], cc[1], cc[2], cc[3]);
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glActiveTexture(GL_TEXTURE0);
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draw_merge();
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});
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}
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@@ -46,7 +46,6 @@ void ActionStroke::undo()
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LOG("undo invalid box size (%d, %d)", (int)box_sz.x, (int)box_sz.y);
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}
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}
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m_canvas->draw_merge();
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}
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size_t ActionStroke::memory()
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201
src/main.cpp
201
src/main.cpp
@@ -33,23 +33,11 @@ std::thread::id gl_thread;
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std::map<kKey, int> vkey_map;
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std::thread hmd_renderer;
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std::thread ui_renderer;
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int vr_frames = 0;
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int running = -1;
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int vr_running = 0;
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std::mutex ui_render_mutex;
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std::condition_variable ui_render_cv;
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std::deque<std::packaged_task<void()>> render_tasklist;
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std::mutex render_task_mutex;
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std::condition_variable render_cv;
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std::thread render_thread;
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std::thread::id render_thread_id;
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bool render_running = false;
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int gl_count = 0;
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std::deque<std::packaged_task<void()>> tasklist;
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std::mutex task_mutex;
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std::deque<std::packaged_task<void()>> main_tasklist;
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std::mutex main_task_mutex;
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float timer_stylus = 0;
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@@ -119,63 +107,6 @@ void destroy_window()
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});
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}
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bool is_render_thread()
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{
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extern std::thread::id render_thread_id;
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extern std::thread::id gl_thread;
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return std::this_thread::get_id() == render_thread_id || std::this_thread::get_id() == gl_thread;
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}
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template<typename T, typename R = std::result_of<T()>::type>
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std::future<R> render_task_async(T task)
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{
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#ifdef _WIN32
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extern std::deque<std::packaged_task<R()>> render_tasklist;
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extern std::mutex render_task_mutex;
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extern std::condition_variable render_cv;
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std::packaged_task<R()> pt(task);
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std::future<R> f = pt.get_future();
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if (is_render_thread())
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{
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pt();
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}
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else
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{
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{
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std::lock_guard<std::mutex> lock(render_task_mutex);
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render_tasklist.push_back(std::move(pt));
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}
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render_cv.notify_all();
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}
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return f;
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#endif // _WIN32
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}
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template<typename T, typename R = std::result_of<T()>::type>
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R render_task(T task)
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{
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#ifdef _WIN32
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extern std::deque<std::packaged_task<R()>> render_tasklist;
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extern std::mutex render_task_mutex;
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extern std::condition_variable render_cv;
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std::packaged_task<R()> pt(task);
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std::future<R> f = pt.get_future();
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if (is_render_thread())
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{
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pt();
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}
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else
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{
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{
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std::lock_guard<std::mutex> lock(render_task_mutex);
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render_tasklist.push_back(std::move(pt));
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}
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render_cv.notify_all();
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}
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return f.get();
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#endif // _WIN32
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}
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void async_lock()
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{
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//std::lock_guard<std::mutex> _lock(async_mutex);
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@@ -228,11 +159,6 @@ void async_unlock()
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}
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}
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void win32_render_thread_notify()
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{
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ui_render_cv.notify_all();
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}
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void win32_show_cursor(bool visible)
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{
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std::lock_guard<std::mutex> lock(main_task_mutex);
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@@ -781,46 +707,6 @@ BOOL UnadjustWindowRectEx(LPRECT prc, DWORD dwStyle, BOOL fMenu, DWORD dwExStyle
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return fRc;
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}
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void render_thread_main()
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{
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uint32_t count = 0;
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render_thread_id = std::this_thread::get_id();
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render_running = true;
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while (render_running == 1)
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{
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std::deque<std::packaged_task<void()>> working_list;
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// move the task list locally to free the queue for other threads
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{
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std::unique_lock<std::mutex> lock(render_task_mutex);
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render_cv.wait(lock, [] { return render_tasklist.empty() && render_running ? false : true; });
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working_list = std::move(render_tasklist);
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}
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//{
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// std::lock_guard<std::mutex> lock(task_mutex);
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// working_list.insert(working_list.end(),
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// std::make_move_iterator(tasklist.begin()),
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// std::make_move_iterator(tasklist.end()));
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// tasklist.clear();
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//}
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// execute the tasks
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if (!working_list.empty())
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{
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async_lock();
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while (!working_list.empty())
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{
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LOG("render task %d", count);
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count++;
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working_list.front()();
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working_list.pop_front();
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}
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async_unlock();
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}
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}
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}
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int main(int argc, char** argv)
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{
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WNDCLASS wc;
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@@ -1015,7 +901,8 @@ int main(int argc, char** argv)
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wglMakeCurrent(NULL, NULL);
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running = 1;
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render_thread = std::thread(render_thread_main);
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App::I.render_thread_start();
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App::I.ui_thread_start();
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LOG("init app");
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App::I.init();
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@@ -1034,6 +921,17 @@ int main(int argc, char** argv)
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SendMessage(hWnd, WM_SETICON, ICON_SMALL,
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(LPARAM)LoadIcon(GetModuleHandle(0), MAKEINTRESOURCE(IDI_ICON1)));
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|
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{
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WINDOWPLACEMENT wp;
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GetWindowPlacement(hWnd, &wp);
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wp.showCmd = show_cmd;
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SetWindowPlacement(hWnd, &wp);
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//GetClientRect(hWnd, &clientRect);
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//App::I.width = clientRect.right - clientRect.left;
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//App::I.height = clientRect.bottom - clientRect.top;
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}
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/*
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ui_renderer = std::thread([&] {
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BT_SetTerminate();
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LOG("start render thread");
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@@ -1041,7 +939,6 @@ int main(int argc, char** argv)
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const float target_tick_rate = 10;
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unsigned long t0 = GetTickCount64();
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||||
unsigned long t1;
|
||||
bool first_frame = true;
|
||||
int frames = 0;
|
||||
float one_sec = 0;
|
||||
float render_timer = 0;
|
||||
@@ -1094,18 +991,6 @@ int main(int argc, char** argv)
|
||||
}
|
||||
}
|
||||
|
||||
if (first_frame)
|
||||
{
|
||||
first_frame = false;
|
||||
WINDOWPLACEMENT wp;
|
||||
GetWindowPlacement(hWnd, &wp);
|
||||
wp.showCmd = show_cmd;
|
||||
SetWindowPlacement(hWnd, &wp);
|
||||
// GetClientRect(hWnd, &clientRect);
|
||||
// App::I.width = clientRect.right - clientRect.left;
|
||||
// App::I.height = clientRect.bottom - clientRect.top;
|
||||
}
|
||||
|
||||
App::I.tick(dt);
|
||||
|
||||
std::unique_lock<std::mutex> lock(ui_render_mutex);
|
||||
@@ -1134,7 +1019,7 @@ int main(int argc, char** argv)
|
||||
if (App::I.redraw)
|
||||
{
|
||||
App::I.update(frame_timer);
|
||||
render_task([frame_timer]
|
||||
App::I.render_task([frame_timer]
|
||||
{
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
App::I.clear();
|
||||
@@ -1151,9 +1036,8 @@ int main(int argc, char** argv)
|
||||
//std::this_thread::sleep_for(std::chrono::milliseconds(30));
|
||||
t0 = t1;
|
||||
}
|
||||
LOG("renderer terminated");
|
||||
});
|
||||
|
||||
*/
|
||||
SetTimer(hWnd, 1, 500, NULL);
|
||||
|
||||
if (start_in_vr)
|
||||
@@ -1202,12 +1086,11 @@ int main(int argc, char** argv)
|
||||
}
|
||||
}
|
||||
|
||||
if (!tasklist.empty())
|
||||
ui_render_cv.notify_all();
|
||||
// if (!tasklist.empty())
|
||||
// ui_render_cv.notify_all();
|
||||
}
|
||||
// Clean up
|
||||
WacomTablet::I.terminate();
|
||||
render_cv.notify_all();
|
||||
|
||||
UnregisterClass(className, hInst);
|
||||
LogRemote::I.stop();
|
||||
@@ -1227,16 +1110,12 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
{
|
||||
case WM_USER_CLOSE:
|
||||
running = 0;
|
||||
ui_render_cv.notify_all();
|
||||
if (ui_renderer.joinable())
|
||||
ui_renderer.join();
|
||||
if (hmd_renderer.joinable())
|
||||
hmd_renderer.join();
|
||||
App::I.ui_thread_stop();
|
||||
App::I.render_thread_stop();
|
||||
App::I.terminate();
|
||||
PostQuitMessage(0);
|
||||
render_running = false;
|
||||
if (render_thread.joinable())
|
||||
render_thread.join();
|
||||
return 0;
|
||||
case WM_PAINT:
|
||||
App::I.redraw = true;
|
||||
@@ -1246,8 +1125,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
break;
|
||||
case WM_CLOSE:
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
tasklist.emplace_back([=] {
|
||||
App::I.ui_task_async([] {
|
||||
if (App::I.request_close())
|
||||
{
|
||||
destroy_window();
|
||||
@@ -1262,8 +1140,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
auto h = (float)HIWORD(lp);
|
||||
if (h != 0 && running == 1)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
tasklist.emplace_back([=]
|
||||
App::I.ui_task_async([=]
|
||||
{
|
||||
App::I.resize(w, h);
|
||||
App::I.redraw = true;
|
||||
@@ -1273,8 +1150,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
}
|
||||
case WM_ACTIVATE:
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
tasklist.emplace_back([=] {
|
||||
App::I.ui_task_async([=] {
|
||||
int active = GET_WM_ACTIVATE_STATE(wp, lp);
|
||||
WacomTablet::I.set_focus(active);
|
||||
static BYTE keys[256];
|
||||
@@ -1298,8 +1174,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
}
|
||||
// case WM_TOUCH:
|
||||
// {
|
||||
// std::lock_guard<std::mutex> lock(task_mutex);
|
||||
// tasklist.emplace_back([=] {
|
||||
// App::I.ui_task_async([=] {
|
||||
// //LOG("touch");
|
||||
// });
|
||||
// break;
|
||||
@@ -1308,8 +1183,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
{
|
||||
App::I.set_stylus();
|
||||
timer_stylus = 0;
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
tasklist.emplace_back([=] {
|
||||
App::I.ui_task_async([=] {
|
||||
WacomTablet::I.handle_message(hWnd, msg, wp, lp);
|
||||
});
|
||||
break;
|
||||
@@ -1319,8 +1193,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
if ((lp >> 30 & 1) == 0 && // ignore repeated
|
||||
!(wp == VK_TAB && App::I.keys[(int)kKey::KeyAlt])) // ignore alt+tab
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
tasklist.emplace_back([wp] {
|
||||
App::I.ui_task_async([wp] {
|
||||
App::I.key_down(convert_key((int)wp));
|
||||
});
|
||||
}
|
||||
@@ -1329,16 +1202,14 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
case WM_KEYUP:
|
||||
if (!(wp == VK_TAB && App::I.keys[(int)kKey::KeyAlt])) // ignore alt+tab
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
tasklist.emplace_back([wp] {
|
||||
App::I.ui_task_async([wp] {
|
||||
App::I.key_up(convert_key((int)wp));
|
||||
});
|
||||
}
|
||||
break;
|
||||
case WM_CHAR:
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
tasklist.emplace_back([wp]{
|
||||
App::I.ui_task_async([wp]{
|
||||
App::I.key_char((int)wp);
|
||||
});
|
||||
}
|
||||
@@ -1362,8 +1233,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
lastPoint = { GET_X_LPARAM(lp), GET_Y_LPARAM(lp) };
|
||||
|
||||
auto pt = lastPoint;
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
tasklist.emplace_back([pt, extra, p = WacomTablet::I.get_pressure()]{
|
||||
App::I.ui_task_async([pt, extra, p = WacomTablet::I.get_pressure()]{
|
||||
kEventSource pointer_source;
|
||||
if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
|
||||
{
|
||||
@@ -1382,9 +1252,8 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
case WM_LBUTTONDOWN:
|
||||
{
|
||||
SetCapture(hWnd);
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
auto pt = lastPoint;
|
||||
tasklist.emplace_back([pt, extra, hWnd, p = WacomTablet::I.get_pressure()]{
|
||||
App::I.ui_task_async([pt, extra, hWnd, p = WacomTablet::I.get_pressure()]{
|
||||
kEventSource pointer_source;
|
||||
if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
|
||||
{
|
||||
@@ -1403,9 +1272,8 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
case WM_LBUTTONUP:
|
||||
{
|
||||
ReleaseCapture();
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
auto pt = lastPoint;
|
||||
tasklist.emplace_back([pt, extra] {
|
||||
App::I.ui_task_async([pt, extra] {
|
||||
WacomTablet::I.reset_pressure();
|
||||
kEventSource pointer_source;
|
||||
if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
|
||||
@@ -1425,9 +1293,8 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
case WM_RBUTTONDOWN:
|
||||
{
|
||||
SetCapture(hWnd);
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
auto pt = lastPoint;
|
||||
tasklist.emplace_back([pt, extra, hWnd] {
|
||||
App::I.ui_task_async([pt, extra, hWnd] {
|
||||
kEventSource pointer_source;
|
||||
if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
|
||||
{
|
||||
@@ -1446,9 +1313,8 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
case WM_RBUTTONUP:
|
||||
{
|
||||
ReleaseCapture();
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
auto pt = lastPoint;
|
||||
tasklist.emplace_back([pt, extra] {
|
||||
App::I.ui_task_async([pt, extra] {
|
||||
kEventSource pointer_source;
|
||||
if (WacomTablet::I.m_ink_pen || WacomTablet::I.m_ink_touch)
|
||||
{
|
||||
@@ -1471,8 +1337,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
|
||||
pt.y = GET_Y_LPARAM(lp);
|
||||
ScreenToClient(hWnd, &pt);
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(task_mutex);
|
||||
tasklist.emplace_back([pt, wp] {
|
||||
App::I.ui_task_async([pt, wp] {
|
||||
App::I.mouse_scroll((float)pt.x, (float)pt.y,
|
||||
(float)GET_WHEEL_DELTA_WPARAM(wp) / (float)WHEEL_DELTA);
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user