Share retained sampler and pixel-buffer dispatch bridges
This commit is contained in:
96
src/legacy_gl_pixel_buffer_dispatch.h
Normal file
96
src/legacy_gl_pixel_buffer_dispatch.h
Normal file
@@ -0,0 +1,96 @@
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#pragma once
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#include <cstdint>
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#include "legacy_gl_framebuffer_dispatch.h"
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#include "renderer_gl/opengl_capabilities.h"
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namespace pp::legacy::gl_pixel_buffer {
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inline void gen_opengl_buffers(std::uint32_t count, std::uint32_t* ids) noexcept
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{
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glGenBuffers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
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}
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inline void delete_opengl_buffers(std::uint32_t count, const std::uint32_t* ids) noexcept
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{
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glDeleteBuffers(static_cast<GLsizei>(count), reinterpret_cast<const GLuint*>(ids));
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}
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inline void bind_opengl_buffer(std::uint32_t target, std::uint32_t buffer) noexcept
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{
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glBindBuffer(static_cast<GLenum>(target), static_cast<GLuint>(buffer));
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}
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inline void set_opengl_buffer_data(
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std::uint32_t target,
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std::intptr_t byte_count,
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const void* data,
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std::uint32_t usage) noexcept
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{
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glBufferData(
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static_cast<GLenum>(target),
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static_cast<GLsizeiptr>(byte_count),
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data,
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static_cast<GLenum>(usage));
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}
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inline void* map_opengl_buffer_range(
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std::uint32_t target,
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std::intptr_t offset,
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std::intptr_t byte_count,
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std::uint32_t access) noexcept
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{
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return glMapBufferRange(
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static_cast<GLenum>(target),
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static_cast<GLintptr>(offset),
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static_cast<GLsizeiptr>(byte_count),
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static_cast<GLbitfield>(access));
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}
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inline void unmap_opengl_buffer(std::uint32_t target) noexcept
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{
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glUnmapBuffer(static_cast<GLenum>(target));
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}
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inline pp::renderer::gl::OpenGlPixelBufferAllocationDispatch pixel_buffer_allocation_dispatch() noexcept
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{
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return pp::renderer::gl::OpenGlPixelBufferAllocationDispatch {
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.gen_buffers = gen_opengl_buffers,
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};
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}
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inline pp::renderer::gl::OpenGlPixelBufferReadbackDispatch pixel_buffer_readback_dispatch() noexcept
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{
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return pp::renderer::gl::OpenGlPixelBufferReadbackDispatch {
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.gen_buffers = gen_opengl_buffers,
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.bind_buffer = bind_opengl_buffer,
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.buffer_data = set_opengl_buffer_data,
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.read_pixels = pp::legacy::gl_framebuffer::read_opengl_pixels,
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};
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}
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inline pp::renderer::gl::OpenGlPixelBufferMapDispatch pixel_buffer_map_dispatch() noexcept
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{
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return pp::renderer::gl::OpenGlPixelBufferMapDispatch {
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.bind_buffer = bind_opengl_buffer,
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.map_buffer_range = map_opengl_buffer_range,
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};
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}
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inline pp::renderer::gl::OpenGlPixelBufferUnmapDispatch pixel_buffer_unmap_dispatch() noexcept
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{
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return pp::renderer::gl::OpenGlPixelBufferUnmapDispatch {
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.bind_buffer = bind_opengl_buffer,
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.unmap_buffer = unmap_opengl_buffer,
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};
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}
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inline pp::renderer::gl::OpenGlPixelBufferDeleteDispatch pixel_buffer_delete_dispatch() noexcept
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{
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return pp::renderer::gl::OpenGlPixelBufferDeleteDispatch {
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.delete_buffers = delete_opengl_buffers,
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};
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}
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} // namespace pp::legacy::gl_pixel_buffer
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154
src/legacy_gl_sampler_dispatch.h
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154
src/legacy_gl_sampler_dispatch.h
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@@ -0,0 +1,154 @@
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#pragma once
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#include <cstdint>
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#include <span>
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#include "log.h"
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#include "renderer_gl/opengl_capabilities.h"
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namespace pp::legacy::gl_sampler {
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inline void gen_opengl_samplers(std::uint32_t count, std::uint32_t* ids) noexcept
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{
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#if USE_SAMPLER
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glGenSamplers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
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#else
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for (std::uint32_t i = 0U; i < count; ++i) {
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ids[i] = 0U;
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}
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#endif
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}
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inline void set_opengl_sampler_parameter_i(
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std::uint32_t sampler,
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std::uint32_t parameter,
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std::int32_t value) noexcept
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{
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#if USE_SAMPLER
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glSamplerParameteri(
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static_cast<GLuint>(sampler),
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static_cast<GLenum>(parameter),
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static_cast<GLint>(value));
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#else
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(void)sampler;
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(void)parameter;
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(void)value;
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#endif
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}
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inline void set_opengl_sampler_parameter_fv(
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std::uint32_t sampler,
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std::uint32_t parameter,
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const float* values) noexcept
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{
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#if USE_SAMPLER && !defined(__GLES__)
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glSamplerParameterfv(
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static_cast<GLuint>(sampler),
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static_cast<GLenum>(parameter),
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values);
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#else
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(void)sampler;
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(void)parameter;
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(void)values;
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#endif
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}
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inline void bind_opengl_sampler(std::uint32_t unit, std::uint32_t sampler) noexcept
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{
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#if USE_SAMPLER
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glBindSampler(static_cast<GLuint>(unit), static_cast<GLuint>(sampler));
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#else
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(void)unit;
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(void)sampler;
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#endif
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}
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inline pp::renderer::gl::OpenGlSamplerCreateDispatch sampler_create_dispatch() noexcept
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{
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return pp::renderer::gl::OpenGlSamplerCreateDispatch {
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.gen_samplers = gen_opengl_samplers,
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.sampler_parameter_i = set_opengl_sampler_parameter_i,
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};
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}
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inline pp::renderer::gl::OpenGlSamplerParameterDispatch sampler_parameter_dispatch() noexcept
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{
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return pp::renderer::gl::OpenGlSamplerParameterDispatch {
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.sampler_parameter_i = set_opengl_sampler_parameter_i,
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};
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}
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inline pp::renderer::gl::OpenGlSamplerBorderDispatch sampler_border_dispatch() noexcept
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{
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return pp::renderer::gl::OpenGlSamplerBorderDispatch {
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.sampler_parameter_fv = set_opengl_sampler_parameter_fv,
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};
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}
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inline pp::renderer::gl::OpenGlSamplerBindDispatch sampler_bind_dispatch() noexcept
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{
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return pp::renderer::gl::OpenGlSamplerBindDispatch {
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.bind_sampler = bind_opengl_sampler,
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};
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}
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inline std::uint32_t create_sampler(
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std::span<const pp::renderer::gl::OpenGlTextureParameter> parameters,
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const char* context)
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{
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const auto result = pp::renderer::gl::create_opengl_sampler(parameters, sampler_create_dispatch());
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if (!result.ok()) {
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LOG("%s failed because: %s", context, result.status().message);
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return 0U;
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}
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return result.value();
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}
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inline bool set_sampler_parameters(
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std::uint32_t sampler_id,
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std::span<const pp::renderer::gl::OpenGlTextureParameter> parameters,
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const char* context)
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{
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const auto status = pp::renderer::gl::set_opengl_sampler_parameters(
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sampler_id,
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parameters,
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sampler_parameter_dispatch());
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if (!status.ok()) {
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LOG("%s failed because: %s", context, status.message);
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return false;
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}
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return true;
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}
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inline bool set_sampler_border_color(
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std::uint32_t sampler_id,
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std::uint32_t parameter,
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const float* rgba,
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const char* context)
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{
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const auto status = pp::renderer::gl::set_opengl_sampler_border_color(
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sampler_id,
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parameter,
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rgba,
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sampler_border_dispatch());
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if (!status.ok()) {
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LOG("%s failed because: %s", context, status.message);
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return false;
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}
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return true;
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}
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inline bool bind_sampler(std::uint32_t unit, std::uint32_t sampler_id, const char* context)
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{
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const auto status = pp::renderer::gl::bind_opengl_sampler_object(
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unit,
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sampler_id,
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sampler_bind_dispatch());
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if (!status.ok()) {
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LOG("%s failed because: %s", context, status.message);
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return false;
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}
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return true;
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}
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} // namespace pp::legacy::gl_sampler
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90
src/rtt.cpp
90
src/rtt.cpp
@@ -4,6 +4,7 @@
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#include "util.h"
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#include "app.h"
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#include "legacy_gl_framebuffer_dispatch.h"
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#include "legacy_gl_pixel_buffer_dispatch.h"
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#include "legacy_gl_renderbuffer_dispatch.h"
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#include "legacy_gl_texture_dispatch.h"
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#include "renderer_gl/opengl_capabilities.h"
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@@ -32,52 +33,6 @@ void set_opengl_color_mask(std::uint8_t r, std::uint8_t g, std::uint8_t b, std::
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glColorMask(r, g, b, a);
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}
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void gen_opengl_buffers(std::uint32_t count, std::uint32_t* ids) noexcept
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{
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glGenBuffers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
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}
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void delete_opengl_buffers(std::uint32_t count, const std::uint32_t* ids) noexcept
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{
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glDeleteBuffers(static_cast<GLsizei>(count), reinterpret_cast<const GLuint*>(ids));
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}
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void bind_opengl_buffer(std::uint32_t target, std::uint32_t buffer) noexcept
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{
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glBindBuffer(static_cast<GLenum>(target), static_cast<GLuint>(buffer));
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}
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void set_opengl_buffer_data(
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std::uint32_t target,
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std::intptr_t byte_count,
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const void* data,
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std::uint32_t usage) noexcept
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{
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glBufferData(
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static_cast<GLenum>(target),
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static_cast<GLsizeiptr>(byte_count),
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data,
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static_cast<GLenum>(usage));
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}
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void* map_opengl_buffer_range(
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std::uint32_t target,
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std::intptr_t offset,
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std::intptr_t byte_count,
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std::uint32_t access) noexcept
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{
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return glMapBufferRange(
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static_cast<GLenum>(target),
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static_cast<GLintptr>(offset),
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static_cast<GLsizeiptr>(byte_count),
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static_cast<GLbitfield>(access));
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}
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void unmap_opengl_buffer(std::uint32_t target) noexcept
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{
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glUnmapBuffer(static_cast<GLenum>(target));
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}
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}
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RTT& RTT::operator=(RTT&& other)
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@@ -686,9 +641,7 @@ bool PBO::create() noexcept
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{
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App::I->render_task([this] {
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const auto result = pp::renderer::gl::allocate_opengl_pixel_buffer(
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pp::renderer::gl::OpenGlPixelBufferAllocationDispatch {
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.gen_buffers = gen_opengl_buffers,
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});
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pp::legacy::gl_pixel_buffer::pixel_buffer_allocation_dispatch());
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if (!result.ok()) {
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LOG("%s", result.status().message);
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buffer_id = 0U;
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@@ -709,12 +662,7 @@ bool PBO::create(RTT& rtt) noexcept
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width,
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height,
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pp::renderer::gl::rgba8_readback_format(),
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pp::renderer::gl::OpenGlPixelBufferReadbackDispatch {
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.gen_buffers = gen_opengl_buffers,
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.bind_buffer = bind_opengl_buffer,
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.buffer_data = set_opengl_buffer_data,
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.read_pixels = pp::legacy::gl_framebuffer::read_opengl_pixels,
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});
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pp::legacy::gl_pixel_buffer::pixel_buffer_readback_dispatch());
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rtt.unbindFramebuffer();
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if (!result.ok()) {
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LOG("%s", result.status().message);
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@@ -733,9 +681,7 @@ void PBO::destroy() noexcept
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App::I->render_task_async([id=buffer_id] {
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const auto status = pp::renderer::gl::delete_opengl_pixel_buffer(
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id,
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pp::renderer::gl::OpenGlPixelBufferDeleteDispatch {
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.delete_buffers = delete_opengl_buffers,
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});
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pp::legacy::gl_pixel_buffer::pixel_buffer_delete_dispatch());
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if (!status.ok()) {
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LOG("%s", status.message);
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}
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@@ -748,24 +694,6 @@ void PBO::destroy() noexcept
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}
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}
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/*
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void PBO::bind_read() noexcept
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{
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App::I->render_task([this] {
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const auto buffer_target = static_cast<GLenum>(pp::renderer::gl::pixel_unpack_buffer_target());
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glBindBuffer(buffer_target, buffer_id);
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bound_slot = buffer_target;
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});
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}
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void PBO::unbind() noexcept
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{
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App::I->render_task([this] {
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glBindBuffer(bound_slot, buffer_id);
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});
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}
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*/
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glm::uint8_t* PBO::map() noexcept
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{
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App::I->render_task([this] {
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@@ -774,10 +702,7 @@ glm::uint8_t* PBO::map() noexcept
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width,
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height,
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pp::renderer::gl::rgba8_readback_format(),
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pp::renderer::gl::OpenGlPixelBufferMapDispatch {
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.bind_buffer = bind_opengl_buffer,
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.map_buffer_range = map_opengl_buffer_range,
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});
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pp::legacy::gl_pixel_buffer::pixel_buffer_map_dispatch());
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if (!result.ok()) {
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LOG("%s", result.status().message);
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mapped_ptr = nullptr;
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@@ -793,10 +718,7 @@ void PBO::unmap() noexcept
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App::I->render_task([this] {
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const auto status = pp::renderer::gl::unmap_opengl_pixel_buffer(
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buffer_id,
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pp::renderer::gl::OpenGlPixelBufferUnmapDispatch {
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.bind_buffer = bind_opengl_buffer,
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.unmap_buffer = unmap_opengl_buffer,
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});
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pp::legacy::gl_pixel_buffer::pixel_buffer_unmap_dispatch());
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if (!status.ok()) {
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LOG("%s", status.message);
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}
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112
src/texture.cpp
112
src/texture.cpp
@@ -4,70 +4,12 @@
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#include "util.h"
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#include "app.h"
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#include "legacy_gl_framebuffer_dispatch.h"
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#include "legacy_gl_sampler_dispatch.h"
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#include "legacy_gl_texture_dispatch.h"
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#include "renderer_gl/opengl_capabilities.h"
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#include <cstdint>
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|
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namespace {
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|
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void gen_opengl_samplers(std::uint32_t count, std::uint32_t* ids) noexcept
|
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{
|
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#if USE_SAMPLER
|
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glGenSamplers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
|
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#else
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for (std::uint32_t i = 0U; i < count; ++i) {
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ids[i] = 0U;
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}
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#endif
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}
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void set_opengl_sampler_parameter_i(
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std::uint32_t sampler,
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std::uint32_t parameter,
|
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std::int32_t value) noexcept
|
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{
|
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#if USE_SAMPLER
|
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glSamplerParameteri(
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static_cast<GLuint>(sampler),
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static_cast<GLenum>(parameter),
|
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static_cast<GLint>(value));
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#else
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(void)sampler;
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(void)parameter;
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(void)value;
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#endif
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}
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void set_opengl_sampler_parameter_fv(
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std::uint32_t sampler,
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std::uint32_t parameter,
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const float* values) noexcept
|
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{
|
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#if USE_SAMPLER && !defined(__GLES__)
|
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glSamplerParameterfv(
|
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static_cast<GLuint>(sampler),
|
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static_cast<GLenum>(parameter),
|
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values);
|
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#else
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(void)sampler;
|
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(void)parameter;
|
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(void)values;
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#endif
|
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}
|
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|
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void bind_opengl_sampler(std::uint32_t unit, std::uint32_t sampler) noexcept
|
||||
{
|
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#if USE_SAMPLER
|
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glBindSampler(static_cast<GLuint>(unit), static_cast<GLuint>(sampler));
|
||||
#else
|
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(void)unit;
|
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(void)sampler;
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#endif
|
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}
|
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|
||||
}
|
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|
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std::map<uint16_t, Texture2D> TextureManager::m_textures;
|
||||
std::array<int, 6> TextureCube::m_faces_map {
|
||||
static_cast<int>(pp::renderer::gl::cube_face_texture_target(0U)),
|
||||
@@ -419,19 +361,15 @@ bool Sampler::create(GLint filter, GLint wrap)
|
||||
const auto parameters = pp::renderer::gl::sampler_parameters_for_filter_wrap(
|
||||
static_cast<std::uint32_t>(filter),
|
||||
static_cast<std::uint32_t>(wrap));
|
||||
const auto sampler = pp::renderer::gl::create_opengl_sampler(
|
||||
const auto sampler = pp::legacy::gl_sampler::create_sampler(
|
||||
parameters,
|
||||
pp::renderer::gl::OpenGlSamplerCreateDispatch {
|
||||
.gen_samplers = gen_opengl_samplers,
|
||||
.sampler_parameter_i = set_opengl_sampler_parameter_i,
|
||||
});
|
||||
if (!sampler.ok())
|
||||
"Sampler::create()");
|
||||
if (sampler == 0U)
|
||||
{
|
||||
ret = false;
|
||||
LOG("Sampler::create() failed because: %s", sampler.status().message);
|
||||
return;
|
||||
}
|
||||
id = static_cast<GLuint>(sampler.value());
|
||||
id = static_cast<GLuint>(sampler);
|
||||
ret = true;
|
||||
});
|
||||
return ret;
|
||||
@@ -456,14 +394,10 @@ void Sampler::set(GLint filter, GLint wrap)
|
||||
const auto parameters = pp::renderer::gl::sampler_parameters_for_filter_wrap(
|
||||
static_cast<std::uint32_t>(filter),
|
||||
static_cast<std::uint32_t>(wrap));
|
||||
const auto status = pp::renderer::gl::set_opengl_sampler_parameters(
|
||||
pp::legacy::gl_sampler::set_sampler_parameters(
|
||||
static_cast<std::uint32_t>(id),
|
||||
parameters,
|
||||
pp::renderer::gl::OpenGlSamplerParameterDispatch {
|
||||
.sampler_parameter_i = set_opengl_sampler_parameter_i,
|
||||
});
|
||||
if (!status.ok())
|
||||
LOG("Sampler::set() failed because: %s", status.message);
|
||||
"Sampler::set()");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -486,54 +420,38 @@ void Sampler::set_filter(GLint filter_min, GLint filter_mag)
|
||||
const auto parameters = pp::renderer::gl::sampler_filter_parameters(
|
||||
static_cast<std::uint32_t>(filter_min),
|
||||
static_cast<std::uint32_t>(filter_mag));
|
||||
const auto status = pp::renderer::gl::set_opengl_sampler_parameters(
|
||||
pp::legacy::gl_sampler::set_sampler_parameters(
|
||||
static_cast<std::uint32_t>(id),
|
||||
parameters,
|
||||
pp::renderer::gl::OpenGlSamplerParameterDispatch {
|
||||
.sampler_parameter_i = set_opengl_sampler_parameter_i,
|
||||
});
|
||||
if (!status.ok())
|
||||
LOG("Sampler::set_filter() failed because: %s", status.message);
|
||||
"Sampler::set_filter()");
|
||||
});
|
||||
}
|
||||
void Sampler::set_border(glm::vec4 rgba)
|
||||
{
|
||||
App::I->render_task([this, rgba]
|
||||
{
|
||||
const auto status = pp::renderer::gl::set_opengl_sampler_border_color(
|
||||
pp::legacy::gl_sampler::set_sampler_border_color(
|
||||
static_cast<std::uint32_t>(id),
|
||||
pp::renderer::gl::sampler_border_color_parameter_name(),
|
||||
glm::value_ptr(rgba),
|
||||
pp::renderer::gl::OpenGlSamplerBorderDispatch {
|
||||
.sampler_parameter_fv = set_opengl_sampler_parameter_fv,
|
||||
});
|
||||
if (!status.ok())
|
||||
LOG("Sampler::set_border() failed because: %s", status.message);
|
||||
"Sampler::set_border()");
|
||||
});
|
||||
}
|
||||
void Sampler::bind(int unit) const
|
||||
{
|
||||
assert(App::I->is_render_thread());
|
||||
current_unit = unit;
|
||||
const auto status = pp::renderer::gl::bind_opengl_sampler_object(
|
||||
pp::legacy::gl_sampler::bind_sampler(
|
||||
static_cast<std::uint32_t>(unit),
|
||||
static_cast<std::uint32_t>(id),
|
||||
pp::renderer::gl::OpenGlSamplerBindDispatch {
|
||||
.bind_sampler = bind_opengl_sampler,
|
||||
});
|
||||
if (!status.ok())
|
||||
LOG("Sampler::bind() failed because: %s", status.message);
|
||||
"Sampler::bind()");
|
||||
}
|
||||
void Sampler::unbind()
|
||||
{
|
||||
assert(App::I->is_render_thread());
|
||||
const auto status = pp::renderer::gl::bind_opengl_sampler_object(
|
||||
pp::legacy::gl_sampler::bind_sampler(
|
||||
static_cast<std::uint32_t>(current_unit),
|
||||
0U,
|
||||
pp::renderer::gl::OpenGlSamplerBindDispatch {
|
||||
.bind_sampler = bind_opengl_sampler,
|
||||
});
|
||||
if (!status.ok())
|
||||
LOG("Sampler::unbind() failed because: %s", status.message);
|
||||
"Sampler::unbind()");
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user