Share retained sampler and pixel-buffer dispatch bridges
This commit is contained in:
112
src/texture.cpp
112
src/texture.cpp
@@ -4,70 +4,12 @@
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#include "util.h"
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#include "app.h"
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#include "legacy_gl_framebuffer_dispatch.h"
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#include "legacy_gl_sampler_dispatch.h"
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#include "legacy_gl_texture_dispatch.h"
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#include "renderer_gl/opengl_capabilities.h"
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#include <cstdint>
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namespace {
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void gen_opengl_samplers(std::uint32_t count, std::uint32_t* ids) noexcept
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{
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#if USE_SAMPLER
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glGenSamplers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
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#else
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for (std::uint32_t i = 0U; i < count; ++i) {
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ids[i] = 0U;
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}
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#endif
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}
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void set_opengl_sampler_parameter_i(
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std::uint32_t sampler,
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std::uint32_t parameter,
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std::int32_t value) noexcept
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{
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#if USE_SAMPLER
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glSamplerParameteri(
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static_cast<GLuint>(sampler),
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static_cast<GLenum>(parameter),
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static_cast<GLint>(value));
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#else
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(void)sampler;
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(void)parameter;
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(void)value;
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#endif
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}
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void set_opengl_sampler_parameter_fv(
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std::uint32_t sampler,
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std::uint32_t parameter,
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const float* values) noexcept
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{
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#if USE_SAMPLER && !defined(__GLES__)
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glSamplerParameterfv(
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static_cast<GLuint>(sampler),
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static_cast<GLenum>(parameter),
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values);
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#else
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(void)sampler;
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(void)parameter;
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(void)values;
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#endif
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}
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void bind_opengl_sampler(std::uint32_t unit, std::uint32_t sampler) noexcept
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{
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#if USE_SAMPLER
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glBindSampler(static_cast<GLuint>(unit), static_cast<GLuint>(sampler));
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#else
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(void)unit;
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(void)sampler;
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#endif
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}
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}
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std::map<uint16_t, Texture2D> TextureManager::m_textures;
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std::array<int, 6> TextureCube::m_faces_map {
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static_cast<int>(pp::renderer::gl::cube_face_texture_target(0U)),
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@@ -419,19 +361,15 @@ bool Sampler::create(GLint filter, GLint wrap)
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const auto parameters = pp::renderer::gl::sampler_parameters_for_filter_wrap(
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static_cast<std::uint32_t>(filter),
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static_cast<std::uint32_t>(wrap));
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const auto sampler = pp::renderer::gl::create_opengl_sampler(
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const auto sampler = pp::legacy::gl_sampler::create_sampler(
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parameters,
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pp::renderer::gl::OpenGlSamplerCreateDispatch {
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.gen_samplers = gen_opengl_samplers,
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.sampler_parameter_i = set_opengl_sampler_parameter_i,
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});
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if (!sampler.ok())
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"Sampler::create()");
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if (sampler == 0U)
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{
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ret = false;
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LOG("Sampler::create() failed because: %s", sampler.status().message);
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return;
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}
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id = static_cast<GLuint>(sampler.value());
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id = static_cast<GLuint>(sampler);
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ret = true;
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});
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return ret;
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@@ -456,14 +394,10 @@ void Sampler::set(GLint filter, GLint wrap)
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const auto parameters = pp::renderer::gl::sampler_parameters_for_filter_wrap(
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static_cast<std::uint32_t>(filter),
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static_cast<std::uint32_t>(wrap));
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const auto status = pp::renderer::gl::set_opengl_sampler_parameters(
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pp::legacy::gl_sampler::set_sampler_parameters(
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static_cast<std::uint32_t>(id),
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parameters,
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pp::renderer::gl::OpenGlSamplerParameterDispatch {
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.sampler_parameter_i = set_opengl_sampler_parameter_i,
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});
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if (!status.ok())
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LOG("Sampler::set() failed because: %s", status.message);
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"Sampler::set()");
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});
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}
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@@ -486,54 +420,38 @@ void Sampler::set_filter(GLint filter_min, GLint filter_mag)
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const auto parameters = pp::renderer::gl::sampler_filter_parameters(
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static_cast<std::uint32_t>(filter_min),
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static_cast<std::uint32_t>(filter_mag));
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const auto status = pp::renderer::gl::set_opengl_sampler_parameters(
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pp::legacy::gl_sampler::set_sampler_parameters(
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static_cast<std::uint32_t>(id),
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parameters,
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pp::renderer::gl::OpenGlSamplerParameterDispatch {
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.sampler_parameter_i = set_opengl_sampler_parameter_i,
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});
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if (!status.ok())
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LOG("Sampler::set_filter() failed because: %s", status.message);
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"Sampler::set_filter()");
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});
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}
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void Sampler::set_border(glm::vec4 rgba)
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{
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App::I->render_task([this, rgba]
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{
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const auto status = pp::renderer::gl::set_opengl_sampler_border_color(
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pp::legacy::gl_sampler::set_sampler_border_color(
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static_cast<std::uint32_t>(id),
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pp::renderer::gl::sampler_border_color_parameter_name(),
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glm::value_ptr(rgba),
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pp::renderer::gl::OpenGlSamplerBorderDispatch {
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.sampler_parameter_fv = set_opengl_sampler_parameter_fv,
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});
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if (!status.ok())
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LOG("Sampler::set_border() failed because: %s", status.message);
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"Sampler::set_border()");
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});
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}
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void Sampler::bind(int unit) const
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{
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assert(App::I->is_render_thread());
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current_unit = unit;
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const auto status = pp::renderer::gl::bind_opengl_sampler_object(
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pp::legacy::gl_sampler::bind_sampler(
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static_cast<std::uint32_t>(unit),
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static_cast<std::uint32_t>(id),
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pp::renderer::gl::OpenGlSamplerBindDispatch {
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.bind_sampler = bind_opengl_sampler,
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});
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if (!status.ok())
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LOG("Sampler::bind() failed because: %s", status.message);
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"Sampler::bind()");
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}
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void Sampler::unbind()
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{
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assert(App::I->is_render_thread());
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const auto status = pp::renderer::gl::bind_opengl_sampler_object(
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pp::legacy::gl_sampler::bind_sampler(
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static_cast<std::uint32_t>(current_unit),
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0U,
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pp::renderer::gl::OpenGlSamplerBindDispatch {
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.bind_sampler = bind_opengl_sampler,
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});
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if (!status.ok())
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LOG("Sampler::unbind() failed because: %s", status.message);
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"Sampler::unbind()");
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}
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