Contain retained OpenGL runtime sources

This commit is contained in:
2026-06-02 21:56:22 +02:00
parent 455c91bf29
commit da584ce0f0
4 changed files with 49 additions and 8 deletions

View File

@@ -221,8 +221,38 @@ endif()
if(PP_BUILD_APP)
if(WIN32)
add_library(pp_legacy_renderer_gl OBJECT
${PP_LEGACY_RENDERER_GL_SOURCES})
target_link_libraries(pp_legacy_renderer_gl
PUBLIC
pp_project_options
PRIVATE
pp_renderer_api
pp_project_warnings)
if(TARGET pp_renderer_gl)
target_link_libraries(pp_legacy_renderer_gl PRIVATE pp_renderer_gl)
endif()
target_include_directories(pp_legacy_renderer_gl
PUBLIC
${PP_LEGACY_INCLUDE_DIRS})
target_compile_definitions(pp_legacy_renderer_gl
PUBLIC
ENUM_BITFIELDS_NOT_SUPPORTED
UNICODE
_UNICODE
_CRT_SECURE_NO_WARNINGS
_SCL_SECURE_NO_WARNINGS
_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
_SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING
_CONSOLE
WITH_CURL=1)
set_target_properties(pp_legacy_renderer_gl PROPERTIES
VS_GLOBAL_CharacterSet "Unicode")
target_precompile_headers(pp_legacy_renderer_gl PRIVATE src/pch.h)
add_library(pp_legacy_engine STATIC
${PP_LEGACY_ENGINE_SOURCES}
$<TARGET_OBJECTS:pp_legacy_renderer_gl>
${PP_VENDOR_SOURCES})
target_link_libraries(pp_legacy_engine