improve layer history, fix doc open

This commit is contained in:
2019-06-19 23:05:14 +02:00
parent 9ad3c351ce
commit dabfedb089
3 changed files with 75 additions and 7 deletions

View File

@@ -2500,15 +2500,15 @@ bool Canvas::project_open_thread(std::string file_path)
resize(m_width, m_height); resize(m_width, m_height);
App::I.async_end(); App::I.async_end();
std::vector<std::shared_ptr<Layer>> tmp_layers; std::vector<std::shared_ptr<Layer>> tmp_layers(n_layers);
for (int i = 0; i < n_layers; i++) for (int i = 0; i < n_layers; i++)
{ {
int n_order; int n_order;
fread(&n_order, sizeof(int), 1, fp); fread(&n_order, sizeof(int), 1, fp);
tmp_layers.push_back(std::make_unique<Layer>()); tmp_layers[n_order] = std::make_unique<Layer>();
auto& layer = tmp_layers.back(); auto& layer = tmp_layers[n_order];
fread(&layer->m_opacity, sizeof(float), 1, fp); fread(&layer->m_opacity, sizeof(float), 1, fp);
@@ -2567,9 +2567,9 @@ bool Canvas::project_open_thread(std::string file_path)
} }
App::I.async_start(); App::I.async_start();
tmp_layers.back()->create(m_width, m_height, name.c_str()); layer->create(m_width, m_height, name.c_str());
tmp_layers.back()->clear({ 0, 0, 0, 0 }); layer->clear({ 0, 0, 0, 0 });
tmp_layers.back()->restore(snap); layer->restore(snap);
App::I.async_end(); App::I.async_end();
} }

View File

@@ -199,7 +199,7 @@ NodeLayer* NodePanelLayer::add_layer(const char* name, bool add_history /*= true
std::shared_ptr<Layer> layer /*= nullptr*/, std::shared_ptr<NodeLayer> layer_node /*= nullptr*/, int index /*= 0*/) std::shared_ptr<Layer> layer /*= nullptr*/, std::shared_ptr<NodeLayer> layer_node /*= nullptr*/, int index /*= 0*/)
{ {
if (index == -1) if (index == -1)
index = m_layers_container->m_children.size(); index = (int)m_layers_container->m_children.size();
auto l = layer_node ? layer_node : std::make_shared<NodeLayer>(); auto l = layer_node ? layer_node : std::make_shared<NodeLayer>();
m_layers_container->add_child(l, index); m_layers_container->add_child(l, index);
l->init(); l->init();
@@ -302,18 +302,21 @@ void NodePanelLayer::handle_layer_highlight(NodeLayer* target, bool highlight)
void NodePanelLayer::handle_layer_visibility(NodeLayer* target, bool visible) void NodePanelLayer::handle_layer_visibility(NodeLayer* target, bool visible)
{ {
save_history();
if (on_layer_visibility_changed) if (on_layer_visibility_changed)
on_layer_visibility_changed(this, m_layers_container->get_child_index(target), visible); on_layer_visibility_changed(this, m_layers_container->get_child_index(target), visible);
} }
void NodePanelLayer::handle_layer_alpha_lock(NodeLayer* target, bool locked) void NodePanelLayer::handle_layer_alpha_lock(NodeLayer* target, bool locked)
{ {
save_history();
if (on_layer_alpha_lock_changed) if (on_layer_alpha_lock_changed)
on_layer_alpha_lock_changed(this, m_layers_container->get_child_index(target), locked); on_layer_alpha_lock_changed(this, m_layers_container->get_child_index(target), locked);
} }
void NodePanelLayer::handle_layer_blend_mode(NodeLayer* target, int mode) void NodePanelLayer::handle_layer_blend_mode(NodeLayer* target, int mode)
{ {
save_history();
if (on_layer_blend_mode_changed) if (on_layer_blend_mode_changed)
on_layer_blend_mode_changed(this, m_layers_container->get_child_index(target), mode); on_layer_blend_mode_changed(this, m_layers_container->get_child_index(target), mode);
} }
@@ -329,6 +332,21 @@ void NodePanelLayer::handle_layer_selected(NodeLayer* target)
update_attributes(); update_attributes();
} }
void NodePanelLayer::save_history()
{
auto a = new ActionLayerChange;
a->m_panel = this;
for (auto const& l : Canvas::I->m_layers)
{
ActionLayerChange::LayerState s;
s.alpha = l->m_opacity;
s.lock = l->m_alpha_locked;
s.visible = l->m_visible;
a->m_layers.push_back(s);
}
ActionManager::add(a);
}
void NodePanelLayer::clear() void NodePanelLayer::clear()
{ {
m_layers_container->remove_all_children(); m_layers_container->remove_all_children();
@@ -342,6 +360,10 @@ void NodePanelLayer::update_attributes()
m_opacity->set_value(l->m_opacity); m_opacity->set_value(l->m_opacity);
m_alpha_lock->set_value(l->m_alpha_locked); m_alpha_lock->set_value(l->m_alpha_locked);
m_blend_mode->set_index(l->m_blend_mode); m_blend_mode->set_index(l->m_blend_mode);
for (int i = 0; i < Canvas::I->m_layers.size(); i++)
{
m_layers[i]->m_visibility->set_value(Canvas::I->m_layers[i]->m_visible);
}
} }
kEventResult NodePanelLayer::handle_event(Event* e) kEventResult NodePanelLayer::handle_event(Event* e)
@@ -487,3 +509,32 @@ Action* ActionLayerMerge::get_redo()
a->m_direction = m_direction == Direction::Undo ? Direction::Redo : Direction::Undo; a->m_direction = m_direction == Direction::Undo ? Direction::Redo : Direction::Undo;
return a; return a;
} }
///////////////////////////////////////////////////////////////////////////////
void ActionLayerChange::undo()
{
for (int i = 0; i < m_layers.size(); i++)
{
auto& l = Canvas::I->m_layers[i];
l->m_opacity = m_layers[i].alpha;
l->m_alpha_locked = m_layers[i].lock;
l->m_visible = m_layers[i].visible;
}
m_panel->update_attributes();
}
Action* ActionLayerChange::get_redo()
{
auto a = new ActionLayerChange;
a->m_panel = m_panel;
for (auto const& l : Canvas::I->m_layers)
{
LayerState s;
s.alpha = l->m_opacity;
s.lock = l->m_alpha_locked;
s.visible = l->m_visible;
a->m_layers.push_back(s);
}
return a;
}

View File

@@ -74,10 +74,27 @@ public:
void handle_layer_highlight(NodeLayer* target, bool highlight); void handle_layer_highlight(NodeLayer* target, bool highlight);
void handle_layer_blend_mode(NodeLayer* target, int mode); void handle_layer_blend_mode(NodeLayer* target, int mode);
void handle_layer_selected(NodeLayer* target); void handle_layer_selected(NodeLayer* target);
void save_history();
void clear(); void clear();
void update_attributes(); void update_attributes();
}; };
struct ActionLayerChange : public Action
{
struct LayerState
{
bool visible;
float alpha;
bool lock;
};
NodePanelLayer* m_panel;
std::vector<LayerState> m_layers;
virtual void run() override { }
virtual Action* get_redo() override;
virtual void undo() override;
virtual size_t memory() override { return 0; }
};
class ActionLayerAdd : public Action class ActionLayerAdd : public Action
{ {
public: public: