Split Windows app shell target
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@@ -258,14 +258,32 @@ if(PP_BUILD_APP)
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set_source_files_properties(src/version.cpp
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PROPERTIES SKIP_PRECOMPILE_HEADERS ON)
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add_library(panopainter_app INTERFACE)
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target_link_libraries(panopainter_app
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INTERFACE
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pp_legacy_app)
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add_library(pp_platform_windows OBJECT
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${PP_WINDOWS_PLATFORM_SOURCES})
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target_link_libraries(pp_platform_windows
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PUBLIC
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panopainter_app
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PRIVATE
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pp_project_options
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pp_project_warnings)
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target_precompile_headers(pp_platform_windows REUSE_FROM pp_legacy_app)
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set_target_properties(pp_platform_windows PROPERTIES
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VS_GLOBAL_CharacterSet "Unicode")
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add_executable(PanoPainter WIN32
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${PP_WINDOWS_APP_SOURCES})
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${PP_WINDOWS_APP_SOURCES}
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$<TARGET_OBJECTS:pp_platform_windows>)
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target_link_libraries(PanoPainter
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PRIVATE
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pp_project_options
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pp_project_warnings
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pp_legacy_app
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pp_platform_windows
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"${CMAKE_CURRENT_SOURCE_DIR}/libs/bugtrap-client/lib/BugTrapU-x64.lib"
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"$<$<CONFIG:Debug>:${CMAKE_CURRENT_SOURCE_DIR}/libs/curl-win/lib/dll-debug-x64/libcurl_debug.lib>"
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"$<$<NOT:$<CONFIG:Debug>>:${CMAKE_CURRENT_SOURCE_DIR}/libs/curl-win/lib/dll-release-x64/libcurl.lib>"
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@@ -282,7 +300,6 @@ if(PP_BUILD_APP)
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user32
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wbemuuid)
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target_precompile_headers(PanoPainter REUSE_FROM pp_legacy_app)
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set_target_properties(PanoPainter PROPERTIES
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VS_GLOBAL_CharacterSet "Unicode")
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@@ -81,8 +81,11 @@ set(PP_LEGACY_APP_SOURCES
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src/wacom.cpp
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)
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set(PP_WINDOWS_APP_SOURCES
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set(PP_WINDOWS_PLATFORM_SOURCES
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src/main.cpp
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)
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set(PP_WINDOWS_APP_SOURCES
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PanoPainter.rc
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)
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@@ -140,4 +143,3 @@ set(PP_LEGACY_INCLUDE_DIRS
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"${CMAKE_CURRENT_SOURCE_DIR}/libs/wacom"
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"${CMAKE_CURRENT_SOURCE_DIR}/libs/yoga"
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)
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@@ -10,7 +10,7 @@ Keep it updated as platform paths move to shared CMake targets.
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| Platform/Target | Current Entrypoint | Notes |
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| --- | --- | --- |
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| Windows desktop | Root `CMakeLists.txt`, preset `windows-msvc-default`; target preset `windows-vs2026-x64` retained for VS 2026 | Raw `.sln/.vcxproj` files removed on 2026-05-31; local machine currently uses Visual Studio 17 2022 |
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| Windows desktop | Root `CMakeLists.txt`, preset `windows-msvc-default`; target preset `windows-vs2026-x64` retained for VS 2026 | Raw `.sln/.vcxproj` files removed on 2026-05-31; local machine currently uses Visual Studio 17 2022; `PanoPainter` now links through `pp_platform_windows` and `panopainter_app` |
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| Windows AppX | `PanoPainterPackage/Package.appxmanifest`, `.wapproj` referenced by solution | Distribution packaging |
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| macOS | `PanoPainter-OSX/` project files and `Info.plist` | Uses `NSOpenGLView` today |
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| iOS | `PanoPainter/Info.plist`, related Apple sources | Uses OpenGL ES today |
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@@ -142,9 +142,12 @@ Goal: make CMake the canonical source list without breaking existing projects.
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Status: in progress. Root `CMakeLists.txt`, `CMakePresets.json`, and project
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option targets exist. The Windows desktop app builds through CMake as
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`PanoPainter`; the raw Visual Studio solution/project files were removed on
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2026-05-31 by user decision. Android arm64 now configures and builds headless
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foundation/tool targets through the root CMake/NDK path. Non-Windows platform
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app/package files remain during Phase 6 alignment.
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2026-05-31 by user decision. The root CMake Windows app graph now includes a
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`panopainter_app` composition target and `pp_platform_windows` shell target so
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`PanoPainter` is only the executable/resource wrapper. Android arm64 now
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configures and builds headless foundation/tool targets through the root
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CMake/NDK path. Non-Windows platform app/package files remain during Phase 6
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alignment.
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Implementation tasks:
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