Share retained renderbuffer dispatch bridge

This commit is contained in:
2026-06-05 14:22:21 +02:00
parent 76a8db1ef8
commit df21d673dd
6 changed files with 134 additions and 142 deletions

View File

@@ -0,0 +1,90 @@
#pragma once
#include <cstdint>
#include "log.h"
#include "renderer_gl/opengl_capabilities.h"
namespace pp::legacy::gl_renderbuffer {
inline void gen_opengl_renderbuffers(std::uint32_t count, std::uint32_t* ids) noexcept
{
glGenRenderbuffers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
}
inline void delete_opengl_renderbuffers(std::uint32_t count, const std::uint32_t* ids) noexcept
{
glDeleteRenderbuffers(static_cast<GLsizei>(count), reinterpret_cast<const GLuint*>(ids));
}
inline void bind_opengl_renderbuffer(std::uint32_t target, std::uint32_t renderbuffer) noexcept
{
glBindRenderbuffer(static_cast<GLenum>(target), static_cast<GLuint>(renderbuffer));
}
inline void set_opengl_renderbuffer_storage(
std::uint32_t target,
std::uint32_t internal_format,
std::int32_t width,
std::int32_t height) noexcept
{
glRenderbufferStorage(
static_cast<GLenum>(target),
static_cast<GLenum>(internal_format),
static_cast<GLsizei>(width),
static_cast<GLsizei>(height));
}
inline void attach_opengl_framebuffer_renderbuffer(
std::uint32_t target,
std::uint32_t attachment,
std::uint32_t renderbuffer_target,
std::uint32_t renderbuffer) noexcept
{
glFramebufferRenderbuffer(
static_cast<GLenum>(target),
static_cast<GLenum>(attachment),
static_cast<GLenum>(renderbuffer_target),
static_cast<GLuint>(renderbuffer));
}
inline std::uint32_t allocate_depth_renderbuffer(std::int32_t width, std::int32_t height, const char* context)
{
const auto result = pp::renderer::gl::allocate_opengl_depth_renderbuffer(
width,
height,
pp::renderer::gl::OpenGlDepthRenderbufferAllocationDispatch {
.gen_renderbuffers = gen_opengl_renderbuffers,
.bind_renderbuffer = bind_opengl_renderbuffer,
.renderbuffer_storage = set_opengl_renderbuffer_storage,
});
if (!result.ok()) {
LOG("%s failed because: %s", context, result.status().message);
return 0U;
}
return result.value();
}
inline void attach_depth_renderbuffer(std::uint32_t renderbuffer, const char* context)
{
const auto status = pp::renderer::gl::attach_opengl_depth_renderbuffer(
renderbuffer,
pp::renderer::gl::OpenGlDepthRenderbufferAttachmentDispatch {
.framebuffer_renderbuffer = attach_opengl_framebuffer_renderbuffer,
});
if (!status.ok())
LOG("%s failed because: %s", context, status.message);
}
inline void delete_renderbuffer(std::uint32_t renderbuffer, const char* context)
{
const auto status = pp::renderer::gl::delete_opengl_renderbuffer(
renderbuffer,
pp::renderer::gl::OpenGlRenderbufferDeleteDispatch {
.delete_renderbuffers = delete_opengl_renderbuffers,
});
if (!status.ok())
LOG("%s failed because: %s", context, status.message);
}
} // namespace pp::legacy::gl_renderbuffer