Route Shape mesh operations through renderer GL

This commit is contained in:
2026-06-03 07:19:14 +02:00
parent 1ae79ab3c1
commit e1cce05bd6
6 changed files with 1007 additions and 158 deletions

View File

@@ -168,6 +168,52 @@ struct OpenGlActiveUniformInfo {
std::uint32_t type = 0;
};
struct OpenGlVertexAttribute {
std::uint32_t index = 0;
std::int32_t component_count = 0;
std::uint32_t component_type = 0;
std::uint8_t normalized = 0;
std::int32_t stride = 0;
std::uintptr_t offset = 0;
};
struct OpenGlMeshUpload {
const void* vertex_data = nullptr;
std::intptr_t vertex_byte_count = 0;
const void* index_data = nullptr;
std::intptr_t index_byte_count = 0;
bool indexed = false;
std::span<const OpenGlVertexAttribute> attributes;
};
struct OpenGlMeshObjects {
std::uint32_t vertex_buffer = 0;
std::uint32_t index_buffer = 0;
std::array<std::uint32_t, 2> vertex_arrays {};
};
struct OpenGlBufferUpload {
std::uint32_t target = 0;
std::uint32_t buffer_id = 0;
const void* data = nullptr;
std::intptr_t byte_count = 0;
std::uint32_t usage = 0;
};
struct OpenGlMeshDraw {
std::uint32_t vertex_array = 0;
std::uint32_t mode = 0;
std::int32_t count = 0;
bool indexed = false;
std::uint32_t index_type = 0;
const void* index_offset = nullptr;
};
struct OpenGlMeshDelete {
std::array<std::uint32_t, 2> buffers {};
std::array<std::uint32_t, 2> vertex_arrays {};
};
struct OpenGlFramebufferRect {
std::int32_t x0 = 0;
std::int32_t y0 = 0;
@@ -306,6 +352,30 @@ using OpenGlSamplerParameterfvFn = void (*)(
const float* values) noexcept;
using OpenGlGenObjectsFn = void (*)(std::uint32_t count, std::uint32_t* ids) noexcept;
using OpenGlDeleteObjectsFn = void (*)(std::uint32_t count, const std::uint32_t* ids) noexcept;
using OpenGlBindBufferFn = void (*)(std::uint32_t target, std::uint32_t buffer) noexcept;
using OpenGlBufferDataFn = void (*)(
std::uint32_t target,
std::intptr_t byte_count,
const void* data,
std::uint32_t usage) noexcept;
using OpenGlBindVertexArrayFn = void (*)(std::uint32_t vertex_array) noexcept;
using OpenGlEnableVertexAttribArrayFn = void (*)(std::uint32_t index) noexcept;
using OpenGlVertexAttribPointerFn = void (*)(
std::uint32_t index,
std::int32_t component_count,
std::uint32_t component_type,
std::uint8_t normalized,
std::int32_t stride,
const void* offset) noexcept;
using OpenGlDrawElementsFn = void (*)(
std::uint32_t mode,
std::int32_t count,
std::uint32_t index_type,
const void* index_offset) noexcept;
using OpenGlDrawArraysFn = void (*)(
std::uint32_t mode,
std::int32_t first,
std::int32_t count) noexcept;
using OpenGlTexImage2DFn = void (*)(
std::uint32_t target,
std::int32_t level,
@@ -578,6 +648,32 @@ struct OpenGlUniformLocationDispatch {
OpenGlGetUniformLocationFn get_uniform_location = nullptr;
};
struct OpenGlMeshCreateDispatch {
OpenGlGenObjectsFn gen_buffers = nullptr;
OpenGlBindBufferFn bind_buffer = nullptr;
OpenGlBufferDataFn buffer_data = nullptr;
OpenGlGenObjectsFn gen_vertex_arrays = nullptr;
OpenGlBindVertexArrayFn bind_vertex_array = nullptr;
OpenGlEnableVertexAttribArrayFn enable_vertex_attrib_array = nullptr;
OpenGlVertexAttribPointerFn vertex_attrib_pointer = nullptr;
};
struct OpenGlBufferUploadDispatch {
OpenGlBindBufferFn bind_buffer = nullptr;
OpenGlBufferDataFn buffer_data = nullptr;
};
struct OpenGlMeshDrawDispatch {
OpenGlBindVertexArrayFn bind_vertex_array = nullptr;
OpenGlDrawElementsFn draw_elements = nullptr;
OpenGlDrawArraysFn draw_arrays = nullptr;
};
struct OpenGlMeshDeleteDispatch {
OpenGlDeleteObjectsFn delete_buffers = nullptr;
OpenGlDeleteObjectsFn delete_vertex_arrays = nullptr;
};
[[nodiscard]] OpenGlCapabilities detect_opengl_capabilities(
std::span<const std::string_view> extensions,
OpenGlRuntime runtime) noexcept;
@@ -729,6 +825,18 @@ struct OpenGlUniformLocationDispatch {
std::uint32_t program_id,
const char* uniform_name,
OpenGlUniformLocationDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Result<OpenGlMeshObjects> create_opengl_mesh_objects(
OpenGlMeshUpload upload,
OpenGlMeshCreateDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Status upload_opengl_buffer_data(
OpenGlBufferUpload upload,
OpenGlBufferUploadDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Status draw_opengl_mesh(
OpenGlMeshDraw draw,
OpenGlMeshDrawDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Status delete_opengl_mesh_objects(
OpenGlMeshDelete objects,
OpenGlMeshDeleteDispatch dispatch) noexcept;
[[nodiscard]] std::uint32_t extension_count_query() noexcept;
[[nodiscard]] std::uint32_t extension_string_name() noexcept;