Reduce retained stroke preview helper surface
This commit is contained in:
131
src/canvas.cpp
131
src/canvas.cpp
@@ -1741,18 +1741,79 @@ void Canvas::stroke_draw_dual_pass(
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}
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pp::panopainter::LegacyCanvasStrokeMainPassExecutionRequest Canvas::make_stroke_draw_main_pass_request(
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const Brush& brush,
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std::function<void()> bind_samplers,
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std::function<void()> bind_textures,
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std::function<void()> execute_frame_pass,
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std::function<void()> unbind_textures,
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std::function<void()> unbind_samplers)
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{
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constexpr std::array main_pass_texture_bindings {
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
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.slot = 0,
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},
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
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.slot = 1,
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},
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::pattern,
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.slot = 2,
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},
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
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.slot = 3,
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},
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};
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constexpr std::array main_pass_texture_unbindings {
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
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.slot = 3,
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},
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
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.slot = 1,
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},
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
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.slot = 0,
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},
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};
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const auto main_pass_texture_dispatch = pp::panopainter::make_legacy_canvas_stroke_main_pass_texture_dispatch(
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[&](int texture_slot) {
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set_active_texture_unit(texture_slot);
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},
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[&] {
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brush.m_tip_texture->bind();
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},
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[&] {
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brush.m_tip_texture->unbind();
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},
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[&] {
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brush.m_pattern_texture ?
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brush.m_pattern_texture->bind() :
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unbind_texture_2d();
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},
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[&] {
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m_mixer.bindTexture();
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},
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[&] {
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m_mixer.unbindTexture();
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});
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return pp::panopainter::make_legacy_canvas_stroke_main_pass_execution_request(
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"Canvas::stroke_draw",
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std::move(bind_samplers),
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std::move(bind_textures),
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[&] {
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pp::panopainter::bind_legacy_canvas_stroke_texture_inputs(
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main_pass_texture_bindings,
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main_pass_texture_dispatch);
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},
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std::move(execute_frame_pass),
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std::move(unbind_textures),
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[&] {
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pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
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main_pass_texture_unbindings,
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main_pass_texture_dispatch);
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},
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std::move(unbind_samplers));
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}
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@@ -1872,20 +1933,6 @@ void Canvas::stroke_draw()
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});
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// DRAW MAIN BRUSH
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constexpr std::array main_pass_texture_bindings {
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
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.slot = 0,
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},
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::pattern,
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.slot = 2,
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},
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
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.slot = 3,
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},
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};
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constexpr std::array live_pass_sampler_bindings {
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
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@@ -1904,16 +1951,6 @@ void Canvas::stroke_draw()
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.slot = 3,
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},
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};
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constexpr std::array main_pass_texture_unbindings {
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::mixer,
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.slot = 3,
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},
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pp::panopainter::LegacyCanvasStrokeTextureBinding {
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.input = pp::panopainter::LegacyCanvasStrokeTextureInput::brush_tip,
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.slot = 0,
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},
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};
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const pp::panopainter::LegacyCanvasStrokeSamplerDispatch live_pass_sampler_dispatch =
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pp::panopainter::make_legacy_canvas_stroke_live_pass_sampler_dispatch(
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[&](int slot) {
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@@ -1937,30 +1974,9 @@ void Canvas::stroke_draw()
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[&](int slot) {
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m_sampler.bind(slot);
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},
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[&] {
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m_sampler.unbind();
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});
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const auto main_pass_texture_dispatch = pp::panopainter::make_legacy_canvas_stroke_main_pass_texture_dispatch(
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[&](int texture_slot) {
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set_active_texture_unit(texture_slot);
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},
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[&] {
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brush->m_tip_texture->bind();
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},
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[&] {
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brush->m_tip_texture->unbind();
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},
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[&] {
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brush->m_pattern_texture ?
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brush->m_pattern_texture->bind() :
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unbind_texture_2d();
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},
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[&] {
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m_mixer.bindTexture();
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},
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[&] {
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m_mixer.unbindTexture();
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});
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[&] {
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m_sampler.unbind();
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});
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auto frames = stroke_draw_compute(*m_current_stroke);
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std::array<glm::vec4, 6> box_face = SIXPLETTE(glm::vec4(m_size, 0, 0));
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@@ -1970,16 +1986,12 @@ void Canvas::stroke_draw()
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[[maybe_unused]] const auto main_pass_result =
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pp::panopainter::execute_legacy_canvas_stroke_main_pass(
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make_stroke_draw_main_pass_request(
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*brush,
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[&] {
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pp::panopainter::bind_legacy_canvas_stroke_sampler_inputs(
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live_pass_sampler_bindings,
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live_pass_sampler_dispatch);
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},
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[&] {
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pp::panopainter::bind_legacy_canvas_stroke_texture_inputs(
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main_pass_texture_bindings,
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main_pass_texture_dispatch);
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},
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[&] {
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pp::panopainter::execute_legacy_canvas_stroke_main_pass_frame_callbacks(
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frames,
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@@ -2010,11 +2022,6 @@ void Canvas::stroke_draw()
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},
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m_tmp);
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},
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[&] {
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pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
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main_pass_texture_unbindings,
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main_pass_texture_dispatch);
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},
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[&] {
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pp::panopainter::unbind_legacy_canvas_stroke_sampler_inputs(
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live_pass_sampler_bindings,
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