update Xcode project
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@@ -65,8 +65,8 @@ std::recursive_mutex lock_mutex;
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{
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lock_mutex.lock();
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[EAGLContext setCurrentContext:context];
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GameView* view = (GameView*)self.view;
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[view bindDrawable];
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// GameView* view = (GameView*)self.view;
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// [view bindDrawable];
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}
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- (void)async_unlock
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{
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