fixed layout parser adding stack based recursion, code needs being cleaned up but layout works quite well now, added code draw while resizing
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@@ -1,7 +1,6 @@
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#pragma once
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#include <OpenGL/gl3.h>
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#elif _WIN32
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#define _USE_MATH_DEFINES
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@@ -13,6 +12,7 @@
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#include <map>
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#include <cmath>
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#include <stack>
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#include <memory>
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#include <string>
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#include <vector>
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@@ -20,7 +20,7 @@
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#define GLM_FORCE_RADIANS
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#define GLM_FORCE_SWIZZLE
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#define GLM_FORCE_MESSAGES
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//#define GLM_FORCE_MESSAGES
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#define GLM_ENABLE_EXPERIMENTAL
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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@@ -30,4 +30,3 @@
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#include <tinyxml2.h>
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#include <yoga/Yoga.h>
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#include <yoga/Yoga.h>
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