fix brush tip and pattern import

This commit is contained in:
2019-03-03 08:24:45 +01:00
parent 0f8d9eff63
commit e7f734c824
3 changed files with 10 additions and 6 deletions

View File

@@ -109,9 +109,11 @@
<button-custom id="btn-down" thickness="1" color="0 0" border-color=".0" shrink="1" margin="0 2 0 0">
<icon width="30" icon="bullet_arrow_down"/>
</button-custom>
<!--
<button-custom id="btn-save" thickness="1" color="0 0" border-color=".0" shrink="1" margin="0 2 0 0">
<icon width="30" icon="bullet_disk"/>
</button-custom>
-->
<node grow="1"></node>
<button-custom id="btn-remove" thickness="1" color="0 0" border-color=".0" shrink="1" margin="0 10 0 0">
<icon width="30" icon="bin_closed"/>

View File

@@ -66,13 +66,14 @@ void NodePanelBrush::init()
std::string path_high = App::I.data_path + "/" + m_dir_name + "/" + name + ".png";
std::string path_thumb = App::I.data_path + "/" + m_dir_name + "/thumbs/" + name + ".png";
img = img.resize_squared(glm::u8vec4(255));
//img.gayscale_alpha();
//img = img.resize_squared(glm::u8vec4(255));
if (m_dir_name == "brushes")
img.gayscale_alpha();
auto thumb = img.resize(64, 64);
auto thumb = img.resize(64, 64).resize_squared(glm::u8vec4(255));
thumb.save(path_thumb);
auto po2 = img.resize_power2();
po2.save(path_high);
//auto po2 = img.resize_power2();
img.save(path_high);
async_start();
NodeButtonBrush* brush = new NodeButtonBrush;

View File

@@ -35,7 +35,8 @@ class NodePanelBrush : public Node
NodeButtonCustom* m_btn_remove;
struct header_t {
char magic[5]{ 'P', 'P', 'B', 'R', 0 };
uint16_t version = 0;
uint16_t version = 1;
uint16_t build = g_version_build;
uint16_t brushes = 0;
uint16_t deleted = 0;
};