added basic gesture system on Android

This commit is contained in:
2017-04-18 01:10:06 +02:00
parent 45cf8c9168
commit ea1bff1f10
5 changed files with 141 additions and 3 deletions

View File

@@ -373,20 +373,78 @@ static int32_t engine_handle_input(struct android_app* app, AInputEvent* event)
// case AINPUT_SOURCE_TOUCHSCREEN:
{
int action = AKeyEvent_getAction(event) & AMOTION_EVENT_ACTION_MASK;
float x = AMotionEvent_getX(event, 0);
float y = AMotionEvent_getY(event, 0);
int32_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
>> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
int pointer_id = AMotionEvent_getPointerId(event, index);
int32_t count = AMotionEvent_getPointerCount(event);
struct Pointer
{
int id = -1;
int idx;
glm::vec2 pos;
};
static Pointer p0, p1;
static int tracked = 0;
float x = AMotionEvent_getX(event, index);
float y = AMotionEvent_getY(event, index);
//LOG("event source: %d", AInputEvent_getSource(event));
MouseEvent e;
switch (action) {
case AMOTION_EVENT_ACTION_DOWN:
p0.id = AMotionEvent_getPointerId(event, 0);
p0.pos = {x, y};
App::I.mouse_down(0, x, y);
tracked = 1;
LOG("first down");
return 1;
case AMOTION_EVENT_ACTION_POINTER_DOWN:
if (count == 2)
{
p1.id = AMotionEvent_getPointerId(event, index);
p1.idx = index;
p1.pos = {x, y};
tracked = 2;
LOG("second down");
App::I.mouse_cancel(0);
App::I.gesture_start(p0.pos, p1.pos);
}
return 1;
case AMOTION_EVENT_ACTION_UP:
tracked = 0;
p0.id = -1;
p1.id = -1;
App::I.mouse_up(0, x, y);
LOG("first up");
return 1;
case AMOTION_EVENT_ACTION_POINTER_UP:
if (p1.id == AMotionEvent_getPointerId(event, index))
{
p1.id = -1;
LOG("second up");
App::I.gesture_end();
}
return 1;
case AMOTION_EVENT_ACTION_HOVER_MOVE: // pen move before touching
case AMOTION_EVENT_ACTION_MOVE:
App::I.mouse_move(x, y);
if (tracked == 1)
{
App::I.mouse_move(x, y);
LOG("single move");
}
else
{
if (p0.id == pointer_id)
{
LOG("first move");
p0.pos = {x, y};
}
if (p1.id == pointer_id)
{
LOG("second move");
p1.pos = {x, y};
}
App::I.gesture_move(p0.pos, p1.pos);
}
return 1;
default:
//LOG("motion action: %d", action);

View File

@@ -652,6 +652,48 @@ bool App::mouse_scroll(float x, float y, float delta)
layout[main_id]->update();
return ret == kEventResult::Consumed;
}
bool App::mouse_cancel(int button)
{
MouseEvent e;
e.m_type = kEventType::MouseCancel;
auto ret = layout[main_id]->on_event(&e);
layout[main_id]->update();
return ret == kEventResult::Consumed;
}
bool App::gesture_start(const glm::vec2& p0, const glm::vec2& p1)
{
GestureEvent e;
glm::vec2 p = glm::lerp(p0, p1, 0.5f);
e.m_type = kEventType::GestureStart;
e.m_pos = p;
e.m_distance = glm::distance(p0, p1);
gesture_p0 = p0;
gesture_p1 = p1;
auto ret = layout[main_id]->on_event(&e);
layout[main_id]->update();
return ret == kEventResult::Consumed;
}
bool App::gesture_move(const glm::vec2& p0, const glm::vec2& p1)
{
GestureEvent e;
glm::vec2 p = glm::lerp(p0, p1, 0.5f);
e.m_type = kEventType::GestureMove;
e.m_pos = p;
e.m_distance = glm::distance(p0, p1);
e.m_distance_delta = e.m_distance - glm::distance(gesture_p0, gesture_p1);
e.m_pos_delta = p - glm::lerp(gesture_p0, gesture_p1, 0.5f);
auto ret = layout[main_id]->on_event(&e);
layout[main_id]->update();
return ret == kEventResult::Consumed;
}
bool App::gesture_end()
{
GestureEvent e;
e.m_type = kEventType::GestureEnd;
auto ret = layout[main_id]->on_event(&e);
layout[main_id]->update();
return ret == kEventResult::Consumed;
}
bool App::key_down(kKey key)
{
KeyEvent e;

View File

@@ -34,6 +34,8 @@ public:
const uint16_t main_id = const_hash("main");
float width;
float height;
glm::vec2 gesture_p0;
glm::vec2 gesture_p1;
#ifdef __ANDROID__
float zoom = 3.0;
#else
@@ -52,6 +54,10 @@ public:
bool mouse_move(float x, float y);
bool mouse_up(int button, float x, float y);
bool mouse_scroll(float x, float y, float delta);
bool mouse_cancel(int button);
bool gesture_start(const glm::vec2& p0, const glm::vec2& p1);
bool gesture_move(const glm::vec2& p0, const glm::vec2& p1);
bool gesture_end();
bool key_down(kKey key);
bool key_up(kKey key);
bool key_char(char key);

View File

@@ -21,6 +21,7 @@ enum class kEventCategory : uint8_t
MouseEvent,
KeyEvent,
ButtonEvent,
GestureEvent,
};
enum class kEventType : uint8_t
@@ -33,6 +34,10 @@ enum class kEventType : uint8_t
MouseEnter,
MouseLeave,
MouseScroll,
MouseCancel,
GestureStart,
GestureMove,
GestureEnd,
KeyDown,
KeyUp,
KeyChar,
@@ -62,3 +67,15 @@ public:
kKey m_key;
char m_char;
};
class GestureEvent : public Event
{
public:
GestureEvent() { m_cat = kEventCategory::GestureEvent; }
float m_distance;
float m_distance_delta;
float m_angle;
float m_angle_delta;
glm::vec2 m_pos;
glm::vec2 m_pos_delta;
};

View File

@@ -1860,6 +1860,7 @@ class NodeCanvas : public Node
glm::vec2 m_pan_start;
glm::vec2 m_pan;
float m_zoom_canvas = 1.f;
float m_zoom_start;
public:
std::unique_ptr<ui::Canvas> m_canvas;
ui::Brush m_brush;
@@ -1944,6 +1945,7 @@ public:
Node::handle_event(e);
MouseEvent* me = static_cast<MouseEvent*>(e);
KeyEvent* ke = static_cast<KeyEvent*>(e);
GestureEvent* ge = static_cast<GestureEvent*>(e);
auto loc = me->m_pos - m_pos;
auto clip_space = glm::vec2(loc.x, m_size.y - loc.y - 1.f) / m_size * 2.f - 1.f;
auto fb_space = glm::inverse(m_canvas->m_mvp) * glm::vec4(clip_space, 0, 1);
@@ -1982,6 +1984,10 @@ public:
case kEventType::MouseScroll:
m_zoom_canvas += me->m_scroll_delta * 0.1f;
break;
case kEventType::MouseCancel:
m_dragging = false;
mouse_release();
break;
case kEventType::KeyDown:
if (ke->m_key == kKey::KeyE)
m_canvas->m_erase = true;
@@ -1993,6 +1999,15 @@ public:
case kEventType::KeyUp:
if (ke->m_key == kKey::KeyE)
m_canvas->m_erase = false;
break;
case kEventType::GestureStart:
m_pan_start = m_pan;
m_zoom_start = m_zoom_canvas;
break;
case kEventType::GestureMove:
m_pan = m_pan_start + ge->m_pos_delta * glm::vec2(1, -1);
//m_zoom_canvas = m_zoom_start + ge->m_distance;
break;
default:
break;
}