add webgl support
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@@ -147,7 +147,7 @@ void NodePanelGrid::init_controls()
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if (texres == m_texture.size().x)
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return;
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#if defined(__IOS__) || defined(__ANDROID__)
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#if defined(__GLES__)
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m_texture.create(texres, texres);
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m_texture.create_mipmaps();
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#else
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