rename jitter spread to scatter, dual brush scatter mode single and both axis, fix scatter to follow the direction
This commit is contained in:
@@ -459,7 +459,7 @@
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<node height="40" pad="1" width="100%" dir="col">
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<slider-h id="dual-scatter" height="19" value="0"/>
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<node align="center" dir="row">
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<checkbox width="20" height="19" id="dual-scatter-axis"/>
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<checkbox width="20" height="19" id="dual-scatter-bothaxis"/>
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<text text="both axis"/>
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</node>
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</node>
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@@ -558,8 +558,8 @@
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<node height="20" justify="center">
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<text text="Angle"/>
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</node>
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<node height="20" justify="center" margin="0 0 5 0">
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<text text="Spread"/>
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<node height="40" justify="center" margin="0 0 5 0">
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<text text="Scatter"/>
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</node>
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<node height="20" justify="center" margin="0 0 5 0">
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<text text="Flow"/>
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@@ -590,8 +590,12 @@
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<node height="20" pad="1" width="100%">
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<slider-h id="jitter-angle"/>
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</node>
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<node height="20" pad="1" width="100%" margin="0 0 5 0">
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<slider-h id="jitter-spread"/>
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<node height="40" pad="1" width="100%" dir="col" margin="0 0 5 0">
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<slider-h id="jitter-scatter" height="19" value="0"/>
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<node align="center" dir="row">
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<checkbox width="20" height="19" id="jitter-scatter-bothaxis"/>
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<text text="both axis"/>
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</node>
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</node>
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<node height="20" pad="1" width="100%">
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<slider-h id="jitter-flow"/>
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@@ -291,7 +291,7 @@ std::vector<std::shared_ptr<Brush>> ABR::compute_brushes(const std::string& path
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b->m_tip_flipy = samp->value<Boolean>("flipY");
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b->m_dual_randflip = db->value<Boolean>("Flip");
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b->m_dual_scatter_axis = db->value<Boolean>("bothAxes");
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b->m_dual_scatter_bothaxis = db->value<Boolean>("bothAxes");
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if (db->value<Boolean>("useScatter"))
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{
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@@ -126,7 +126,7 @@ bool BrushMesh::create()
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return true;
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}
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StrokeSample Stroke::randomize_sample(const glm::vec3& pos, float pressure, float curve_angle)
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StrokeSample Stroke::randomize_sample(const glm::vec3& pos, float pressure, float dir_angle)
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{
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auto rnd_nor = [&] { return float((double)prng() / (double)prng.max()); }; // normalized [0, +1]
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auto rnd_neg = [&] { return float((double)prng() / (double)prng.max() * 2.0 - 1.0); }; // normalized [-1, +1]
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@@ -140,6 +140,8 @@ StrokeSample Stroke::randomize_sample(const glm::vec3& pos, float pressure, floa
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float size = glm::min(m_brush->m_tip_size / glm::tan(glm::radians(m_camera.fov * 0.5f)), m_max_size);
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float randflipx = m_brush->m_tip_randflipx ? rnd_bneg() : 1.f;
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float randflipy = m_brush->m_tip_randflipy ? rnd_bneg() : 1.f;
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glm::vec2 scatter_axis = m_brush->m_jitter_scatter_bothaxis ? glm::vec2(1.f, 1.f) : glm::vec2(0.f, 1.f);
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auto scatter_scale = glm::vec3(scatter_axis * glm::orientate2(-dir_angle), 1.f);
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StrokeSample s;
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s.scale.x = m_brush->m_tip_scale.x * randflipx * (m_brush->m_tip_flipx ? -1.f : 1.f) *
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@@ -147,9 +149,9 @@ StrokeSample Stroke::randomize_sample(const glm::vec3& pos, float pressure, floa
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s.scale.y = m_brush->m_tip_scale.y * randflipy * (m_brush->m_tip_flipy ? -1.f : 1.f) *
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(m_brush->m_tip_aspect > 0.5 ? 1.f - (m_brush->m_tip_aspect - .5f) * 2.f : 1.f);
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s.origin = pos;
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s.angle = -curve_angle + (m_brush->m_tip_angle + rnd_neg() * m_brush->m_jitter_angle) * (float)(M_PI * 2.0);
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s.angle = (m_brush->m_tip_angle + rnd_neg() * m_brush->m_jitter_angle) * (float)(M_PI * 2.0);
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s.size = size * (1.f - rnd_nor() * m_brush->m_jitter_scale) * size_dyn;
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s.pos = pos + (rnd_vec() * m_brush->m_jitter_spread * s.size);
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s.pos = pos + (scatter_scale * rnd_vec() * m_brush->m_jitter_scatter * s.size);
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s.flow = m_brush->m_tip_flow * (1.f - rnd_nor() * m_brush->m_jitter_flow) * flow_dyn;
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s.opacity = m_brush->m_tip_opacity * (1.f - rnd_nor() * m_brush->m_jitter_opacity) * opacity_dyn;
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auto hsv = convert_rgb2hsv(m_brush->m_tip_color);
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@@ -179,43 +181,49 @@ std::vector<StrokeSample> Stroke::compute_samples()
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auto pos = glm::lerp(A.pos, B.pos, t);
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float pressure = glm::lerp(A.pressure, B.pressure, t);
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auto s = randomize_sample(pos, pressure, 0);
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if (m_dir_dist > m_dir_step && m_last_kp != m_dir_kp)
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{
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glm::vec2 v = glm::normalize(m_keypoints[m_last_kp].pos - m_keypoints[m_dir_kp].pos);
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m_dir_angle = -glm::orientedAngle(v, m_dir_ref);
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if (m_brush->m_tip_angle_smooth > 0 && (glm::abs(m_dir_angle) > glm::radians(30.f) || !m_dir_valid))
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{
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if (glm::abs(m_dir_angle) > glm::radians(100.f))
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{
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//LOG("BIG ANGLE");
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m_direction.clear();
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}
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auto old_dir = m_dir_ref;
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m_dir_ref = v;
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m_dir_ref_angle = -glm::orientedAngle(m_dir_ref, { 1, 0 });
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m_dir_angle = 0;
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auto angle_diff = -glm::orientedAngle(m_dir_ref, old_dir);
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for (int i = 0; i < m_direction.m_count; i++)
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m_direction.m_vec[i] -= angle_diff;
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}
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m_dir_kp = m_last_kp;
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m_dir_dist = 0;
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m_dir_valid = true;
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}
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bool need_dir = false;
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need_dir |= m_brush->m_tip_angle_follow;
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need_dir |= m_brush->m_tip_angle_init;
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need_dir |= m_brush->m_jitter_angle > 0;
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// angle is not ready yet
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if (need_dir && !m_dir_valid)
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continue;
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auto s = randomize_sample(pos, pressure, m_dir_angle + m_dir_ref_angle);
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if (s.valid())
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{
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if (m_brush->m_tip_angle_follow || (!m_dir_valid && m_brush->m_tip_angle_init))
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{
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if (m_dir_dist > m_dir_step && m_last_kp != m_dir_kp)
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{
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glm::vec2 v = glm::normalize(m_keypoints[m_last_kp].pos - m_keypoints[m_dir_kp].pos);
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m_dir_angle = -glm::orientedAngle(v, m_dir_ref);
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if (m_brush->m_tip_angle_smooth > 0 && (glm::abs(m_dir_angle) > glm::radians(30.f) || !m_dir_valid))
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{
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if (glm::abs(m_dir_angle) > glm::radians(100.f))
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{
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//LOG("BIG ANGLE");
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m_direction.clear();
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}
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auto old_dir = m_dir_ref;
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m_dir_ref = v;
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m_dir_ref_angle = -glm::orientedAngle(m_dir_ref, { 1, 0 });
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m_dir_angle = 0;
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auto angle_diff = -glm::orientedAngle(m_dir_ref, old_dir);
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for (int i = 0; i < m_direction.m_count; i++)
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m_direction.m_vec[i] -= angle_diff;
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}
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m_dir_kp = m_last_kp;
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m_dir_dist = 0;
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m_dir_valid = true;
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}
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if (m_dir_valid)
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{
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m_direction.add(m_dir_angle);
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s.angle += m_direction.average() + m_dir_ref_angle;
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m_prev_sample = s;
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samples.push_back(s);
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}
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m_direction.add(m_dir_angle);
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s.angle += m_direction.average() + m_dir_ref_angle;
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m_prev_sample = s;
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samples.push_back(s);
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}
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else
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{
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12
src/brush.h
12
src/brush.h
@@ -43,7 +43,8 @@ public:
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bool m_tip_size_pressure = false;
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float m_jitter_scale = 0;
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float m_jitter_angle = 0;
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float m_jitter_spread = 0;
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float m_jitter_scatter = 0;
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bool m_jitter_scatter_bothaxis = false;
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float m_jitter_flow = 0;
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float m_jitter_opacity = 0;
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float m_jitter_hue = 0;
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@@ -61,7 +62,7 @@ public:
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float m_dual_size = .75;
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float m_dual_spacing = .25;
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float m_dual_scatter = 0;
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bool m_dual_scatter_axis = false;
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bool m_dual_scatter_bothaxis = false;
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bool m_dual_invert = false;
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bool m_dual_flipx = false;
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bool m_dual_flipy = false;
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@@ -107,8 +108,15 @@ struct StrokeSample
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return !(
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glm::isnan(angle) ||
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glm::isinf(angle) ||
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glm::isnan(flow) ||
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glm::isinf(flow) ||
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glm::isnan(opacity) ||
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glm::isinf(opacity) ||
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glm::isnan(size) ||
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glm::isinf(size) ||
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glm::any(glm::isnan(col)) ||
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glm::any(glm::isnan(pos)) ||
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glm::any(glm::isnan(scale)) ||
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glm::any(glm::isnan(origin))
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);
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}
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@@ -917,7 +917,8 @@ void Canvas::stroke_start(glm::vec3 point, float pressure)
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dual_brush->m_tip_randflipy = m_current_brush->m_dual_randflip;
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dual_brush->m_tip_size = m_current_brush->m_dual_size * m_current_brush->m_tip_size;
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dual_brush->m_tip_spacing = m_current_brush->m_dual_spacing;
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dual_brush->m_jitter_spread = m_current_brush->m_dual_scatter;
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dual_brush->m_jitter_scatter = m_current_brush->m_dual_scatter;
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dual_brush->m_jitter_scatter_bothaxis = m_current_brush->m_dual_scatter_bothaxis;
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dual_brush->m_jitter_angle = m_current_brush->m_dual_rotate;
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dual_brush->m_tip_texture = m_current_brush->m_dual_texture;
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m_dual_stroke = std::make_unique<Stroke>();
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@@ -505,7 +505,8 @@ bool NodePanelBrushPreset::save()
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i.m_tip_size_pressure = b->m_tip_size_pressure;
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i.m_jitter_scale = b->m_jitter_scale;
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i.m_jitter_angle = b->m_jitter_angle;
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i.m_jitter_spread = b->m_jitter_spread;
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i.m_jitter_scatter = b->m_jitter_scatter;
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i.m_jitter_scatter_bothaxis = b->m_jitter_scatter_bothaxis;
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i.m_jitter_flow = b->m_jitter_flow;
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i.m_jitter_opacity = b->m_jitter_opacity;
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i.m_jitter_hue = b->m_jitter_hue;
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@@ -523,7 +524,7 @@ bool NodePanelBrushPreset::save()
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i.m_dual_size = b->m_dual_size;
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i.m_dual_spacing = b->m_dual_spacing;
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i.m_dual_scatter = b->m_dual_scatter;
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i.m_dual_scatter_axis = b->m_dual_scatter_axis;
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i.m_dual_scatter_bothaxis = b->m_dual_scatter_bothaxis;
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i.m_dual_invert = b->m_dual_invert;
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i.m_dual_flipx = b->m_dual_flipx;
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i.m_dual_flipy = b->m_dual_flipy;
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@@ -608,8 +609,9 @@ bool NodePanelBrushPreset::restore()
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b->m_tip_size_pressure = i.m_tip_size_pressure;
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b->m_jitter_scale = i.m_jitter_scale;
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b->m_jitter_angle = i.m_jitter_angle;
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b->m_jitter_spread = i.m_jitter_spread;
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b->m_jitter_flow = i.m_jitter_flow;
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b->m_jitter_scatter = i.m_jitter_scatter;
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b->m_jitter_scatter_bothaxis = i.m_jitter_scatter_bothaxis;
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b->m_jitter_flow = i.m_jitter_flow;
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b->m_jitter_opacity = i.m_jitter_opacity;
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b->m_jitter_hue = i.m_jitter_hue;
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b->m_jitter_sat = i.m_jitter_sat;
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@@ -626,7 +628,7 @@ bool NodePanelBrushPreset::restore()
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b->m_dual_size = i.m_dual_size;
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b->m_dual_spacing = i.m_dual_spacing;
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b->m_dual_scatter = i.m_dual_scatter;
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b->m_dual_scatter_axis = i.m_dual_scatter_axis;
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b->m_dual_scatter_bothaxis = i.m_dual_scatter_bothaxis;
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b->m_dual_invert = i.m_dual_invert;
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b->m_dual_flipx = i.m_dual_flipx;
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b->m_dual_flipy = i.m_dual_flipy;
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@@ -124,7 +124,8 @@ class NodePanelBrushPreset : public Node
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bool m_tip_size_pressure = false;
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float m_jitter_scale = 0;
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float m_jitter_angle = 0;
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float m_jitter_spread = 0;
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float m_jitter_scatter = 0;
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bool m_jitter_scatter_bothaxis = false;
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float m_jitter_flow = 0;
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float m_jitter_opacity = 0;
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float m_jitter_hue = 0;
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@@ -142,7 +143,7 @@ class NodePanelBrushPreset : public Node
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float m_dual_size = 0;
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float m_dual_spacing = 0;
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float m_dual_scatter = 0;
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bool m_dual_scatter_axis = false;
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bool m_dual_scatter_bothaxis = false;
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bool m_dual_invert = false;
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bool m_dual_flipx = false;
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bool m_dual_flipy = false;
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@@ -158,7 +158,7 @@ void NodePanelStroke::update_controls()
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m_tip_noise->m_value.x = b->m_tip_noise;
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m_jitter_scale->m_value.x = b->m_jitter_scale;
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m_jitter_angle->m_value.x = b->m_jitter_angle;
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m_jitter_spread->m_value.x = b->m_jitter_spread;
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m_jitter_scatter->m_value.x = b->m_jitter_scatter;
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m_jitter_flow->m_value.x = b->m_jitter_flow;
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m_jitter_opacity->m_value.x = b->m_jitter_opacity;
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m_jitter_hue->m_value.x = b->m_jitter_hue;
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@@ -173,7 +173,7 @@ void NodePanelStroke::update_controls()
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m_tip_flipy->checked = b->m_tip_flipy;
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m_pattern_enabled->checked = b->m_pattern_enabled;
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m_dual_enabled->checked = b->m_dual_enabled;
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m_dual_scatter_axis->checked = b->m_dual_scatter_axis;
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m_dual_scatter_bothaxis->checked = b->m_dual_scatter_bothaxis;
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m_dual_invert->checked = b->m_dual_invert;
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m_dual_flipx->checked = b->m_dual_flipx;
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m_dual_flipy->checked = b->m_dual_flipy;
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@@ -435,7 +435,7 @@ void NodePanelStroke::init_controls()
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init_slider(m_tip_val, "tip-val", &Brush::m_tip_val);
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init_slider(m_jitter_scale, "jitter-scale", &Brush::m_jitter_scale);
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init_slider(m_jitter_angle, "jitter-angle", &Brush::m_jitter_angle);
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init_slider(m_jitter_spread, "jitter-spread", &Brush::m_jitter_spread);
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init_slider(m_jitter_scatter, "jitter-scatter", &Brush::m_jitter_scatter);
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init_slider(m_jitter_flow, "jitter-flow", &Brush::m_jitter_flow);
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init_slider(m_jitter_opacity, "jitter-opacity", &Brush::m_jitter_opacity);
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init_slider(m_jitter_hue, "jitter-hue", &Brush::m_jitter_hue);
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@@ -447,13 +447,14 @@ void NodePanelStroke::init_controls()
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init_checkbox(m_tip_flow_pressure, "tip-flow-pressure", &Brush::m_tip_flow_pressure);
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init_checkbox(m_tip_opacity_pressure, "tip-opacity-pressure", &Brush::m_tip_opacity_pressure);
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init_checkbox(m_tip_size_pressure, "tip-size-pressure", &Brush::m_tip_size_pressure);
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init_checkbox(m_jitter_scatter_bothaxis, "jitter-scatter-bothaxis", &Brush::m_jitter_scatter_bothaxis);
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init_checkbox(m_tip_invert, "tip-invert", &Brush::m_tip_invert);
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init_checkbox(m_tip_flipx, "tip-flipx", &Brush::m_tip_flipx);
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init_checkbox(m_tip_flipy, "tip-flipy", &Brush::m_tip_flipy);
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init_checkbox(m_pattern_enabled, "pattern-enabled", &Brush::m_pattern_enabled);
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init_checkbox(m_dual_enabled, "dual-enabled", &Brush::m_dual_enabled);
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init_checkbox(m_dual_scatter_axis, "dual-scatter-axis", &Brush::m_dual_scatter_axis);
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init_checkbox(m_dual_scatter_bothaxis, "dual-scatter-bothaxis", &Brush::m_dual_scatter_bothaxis);
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init_checkbox(m_dual_invert, "dual-invert", &Brush::m_dual_invert);
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init_checkbox(m_dual_flipx, "dual-flipx", &Brush::m_dual_flipx);
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init_checkbox(m_dual_flipy, "dual-flipy", &Brush::m_dual_flipy);
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@@ -28,7 +28,7 @@ public:
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NodeSliderH* m_tip_val;
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NodeSliderH* m_jitter_scale;
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NodeSliderH* m_jitter_angle;
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NodeSliderH* m_jitter_spread;
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NodeSliderH* m_jitter_scatter;
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NodeSliderH* m_jitter_flow;
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NodeSliderH* m_jitter_opacity;
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NodeSliderH* m_jitter_hue;
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@@ -39,6 +39,7 @@ public:
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NodeCheckBox* m_tip_flow_pressure;
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NodeCheckBox* m_tip_opacity_pressure;
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NodeCheckBox* m_tip_size_pressure;
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NodeCheckBox* m_jitter_scatter_bothaxis;
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NodeButtonCustom* m_brush_button;
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NodeButtonCustom* m_dual_brush_button;
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NodeButtonCustom* m_pattern_button;
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@@ -52,7 +53,7 @@ public:
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NodeCheckBox* m_tip_flipy;
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NodeCheckBox* m_pattern_enabled;
|
||||
NodeCheckBox* m_dual_enabled;
|
||||
NodeCheckBox* m_dual_scatter_axis;
|
||||
NodeCheckBox* m_dual_scatter_bothaxis;
|
||||
NodeCheckBox* m_dual_invert;
|
||||
NodeCheckBox* m_dual_flipx;
|
||||
NodeCheckBox* m_dual_flipy;
|
||||
|
||||
@@ -265,7 +265,8 @@ void NodeStrokePreview::draw_stroke()
|
||||
dual_brush->m_tip_randflipy = b->m_dual_randflip;
|
||||
dual_brush->m_tip_size = b->m_dual_size * b->m_tip_size;
|
||||
dual_brush->m_tip_spacing = b->m_dual_spacing;
|
||||
dual_brush->m_jitter_spread = b->m_dual_scatter;
|
||||
dual_brush->m_jitter_scatter = b->m_dual_scatter;
|
||||
dual_brush->m_jitter_scatter_bothaxis = b->m_dual_scatter_bothaxis;
|
||||
dual_brush->m_jitter_angle = b->m_dual_rotate;
|
||||
dual_brush->m_tip_texture = b->m_dual_texture;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user