implement heightmap grid

This commit is contained in:
2018-08-07 19:45:38 +02:00
parent 16c04c433f
commit f941fc4254
11 changed files with 257 additions and 65 deletions

View File

@@ -5,6 +5,10 @@
#include "brush.h"
#include "node_checkbox.h"
#include "node_combobox.h"
#include "node_image_texture.h"
#include "node_button.h"
#include "shape.h"
#include "image.h"
class NodePanelGrid : public Node
{
@@ -17,7 +21,13 @@ public:
NodeSliderH* m_box_width;
NodeSliderH* m_box_height;
NodeSliderH* m_box_depth;
NodeImageTexture* m_hm_preview;
NodeButton* m_hm_load;
NodeSliderH* m_hm_offset;
NodeSliderH* m_hm_height;
ui::HeightmapPlane m_hm_plane;
ui::Image m_hm_image;
virtual Node* clone_instantiate() const override;
virtual void clone_finalize(Node* dest) const override;
virtual void init() override;