Extract preview mix-pass material planning

This commit is contained in:
2026-06-13 11:00:41 +02:00
parent 6cdf8c13a7
commit fae108d520
5 changed files with 218 additions and 28 deletions

View File

@@ -1,7 +1,10 @@
#pragma once
#include "../libs/glm/glm/glm.hpp"
#include "../libs/glm/glm/ext/matrix_clip_space.hpp"
#include "legacy_canvas_stroke_services.h"
#include "paint_renderer/compositor.h"
#include "renderer_api/renderer_api.h"
#include <algorithm>
#include <cstdint>
@@ -43,4 +46,88 @@ namespace pp::panopainter {
});
}
struct LegacyNodeStrokePreviewMixPassPlan {
pp::paint_renderer::CanvasStrokeMaterialPlan material {};
struct ShaderPlan {
glm::vec2 resolution {};
glm::vec2 pattern_scale {};
float pattern_invert = 0.0f;
float pattern_brightness = 0.0f;
float pattern_contrast = 0.0f;
float pattern_depth = 0.0f;
int pattern_blend_mode = 0;
glm::vec2 pattern_offset {};
int blend_mode = 0;
bool use_dual = false;
int dual_blend_mode = 0;
float dual_alpha = 0.0f;
bool use_pattern = false;
} shader {};
};
struct LegacyNodeStrokePreviewMixPassRequest {
glm::vec2 resolution {};
float pattern_scale = 0.0f;
bool pattern_flipx = false;
bool pattern_flipy = false;
bool pattern_invert = false;
float pattern_brightness = 0.0f;
float pattern_contrast = 0.0f;
float pattern_depth = 0.0f;
bool pattern_rand_offset = false;
bool pattern_enabled = false;
bool pattern_eachsample = false;
float tip_wet = 0.0f;
float tip_mix = 0.0f;
float tip_noise = 0.0f;
bool dual_enabled = false;
int dual_blend_mode = 0;
int pattern_blend_mode = 0;
float dual_opacity = 0.0f;
int blend_mode = 0;
};
[[nodiscard]] inline LegacyNodeStrokePreviewMixPassPlan plan_legacy_node_stroke_preview_mix_pass(
const LegacyNodeStrokePreviewMixPassRequest& request) noexcept
{
glm::vec2 pattern_scale(request.pattern_scale);
if (request.pattern_flipx) {
pattern_scale.x *= -1.0f;
}
if (request.pattern_flipy) {
pattern_scale.y *= -1.0f;
}
LegacyNodeStrokePreviewMixPassPlan plan;
plan.material = plan_legacy_canvas_stroke_material(
pp::paint_renderer::CanvasStrokeMaterialRequest {
.destination_feedback_needed = false,
.pattern_enabled = request.pattern_enabled,
.pattern_eachsample = request.pattern_eachsample,
.wet_blend = request.tip_wet > 0.0f,
.mix_blend = request.tip_mix > 0.0f,
.noise_enabled = request.tip_noise > 0.0f,
.dual_brush_enabled = request.dual_enabled,
.dual_blend_mode = request.dual_blend_mode,
.pattern_blend_mode = request.pattern_blend_mode,
.dual_alpha = request.dual_opacity,
});
plan.shader = LegacyNodeStrokePreviewMixPassPlan::ShaderPlan {
.resolution = request.resolution,
.pattern_scale = pattern_scale,
.pattern_invert = static_cast<float>(request.pattern_invert),
.pattern_brightness = request.pattern_brightness,
.pattern_contrast = request.pattern_contrast,
.pattern_depth = request.pattern_depth,
.pattern_blend_mode = plan.material.composite_pass.pattern_blend_mode,
.pattern_offset = glm::vec2(request.pattern_rand_offset ? 0.5f : 0.0f),
.blend_mode = request.blend_mode,
.use_dual = plan.material.composite_pass.use_dual,
.dual_blend_mode = plan.material.composite_pass.dual_blend_mode,
.dual_alpha = plan.material.composite_pass.dual_alpha,
.use_pattern = plan.material.composite_pass.use_pattern,
};
return plan;
}
} // namespace pp::panopainter