Route PBO readbacks through GL backend
This commit is contained in:
@@ -278,8 +278,9 @@ Known local toolchain state:
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invalid channel counts rejected by `Texture2D::create(Image)`, renderer API
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texture-format to OpenGL internal/pixel/component token mapping including
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depth-stencil formats, RGBA8/RGBA32F
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readback formats, checked byte-count math, and PBO pixel-buffer target/usage/access
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mapping used by `RTT` and `PBO` readbacks, and framebuffer status naming
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readback formats, checked byte-count math, PBO pixel-buffer target/usage/access
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mapping, and PBO allocation/readback/map/unmap/delete dispatch sequences used
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by retained `PBO` recording readbacks, and framebuffer status naming
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used by `RTT` and `Texture2D` diagnostics. It also owns the 2D texture target,
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framebuffer setup, readback format, mipmap target, and update component-type
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tokens used by `Texture2D`, plus cube-map binding and allocation face targets
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@@ -541,11 +542,13 @@ Known local toolchain state:
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- `pano_cli plan-recording-session` exposes `pp_app_core` recording start,
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stop, clear, platform cleanup, frame-count reset, and export progress-total
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planning as JSON; the live recording controls consume those contracts before
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reaching legacy recording threads, PBO readback, and MP4 encoder execution.
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reaching legacy recording threads, retained PBO readback call sites, and MP4
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encoder execution.
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- `src/legacy_recording_services.*` is the current app-shell bridge for
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recording start/stop/clear and MP4 export execution. It keeps those live paths
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on the `pp_app_core` contracts while legacy recording thread ownership, PBO
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readback, progress UI, platform cleanup, and `MP4Encoder` execution remain
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on the `pp_app_core` contracts while legacy recording thread ownership,
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retained PBO readback call sites, progress UI, platform cleanup, and
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`MP4Encoder` execution remain
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tracked by `DEBT-0037`.
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- `pano_cli plan-share-file` exposes `pp_app_core` share availability planning
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as JSON for unsaved and saved document paths; the live platform share command
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@@ -623,8 +626,9 @@ Known local toolchain state:
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consumed by the retained `gl_state` utility, tested texture lifecycle/readback dispatch consumed by
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the retained `Texture2D` utility, tested framebuffer blit/readback dispatch
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consumed by retained `RTT` resize/copy/readback and RGBA8 region-readback
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paths, tested framebuffer-to-texture 2D copy dispatch consumed by retained
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canvas/UI paint paths, tested framebuffer
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paths, tested pixel-buffer allocation/readback/map/unmap/delete dispatch
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consumed by retained `PBO` recording readbacks, tested framebuffer-to-texture
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2D copy dispatch consumed by retained canvas/UI paint paths, tested framebuffer
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bind/restore dispatch consumed by retained `RTT` render-target pass entry
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and exit paths, tested depth renderbuffer allocation/delete and framebuffer
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depth attach/detach dispatch consumed by canvas object-drawing helpers,
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@@ -54,7 +54,7 @@ agent or engineer to remove them without reconstructing context from chat.
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| DEBT-0034 | Open | Modernization | About menu command planning and execution dispatch now consume pure `pp_app_core` through `App::init_menu_about`, `pano_cli plan-about-menu`, and the `AboutMenuServices` boundary, and live execution is centralized in `src/legacy_app_shell_services.*`, but the bridge still opens legacy About/manual/what's-new dialogs, invokes the injected crash hook, and runs the legacy Canvas stroke performance test directly | Preserve About menu behavior while dialogs and diagnostics move toward app/UI/platform services | `pp_app_core_about_menu_tests`; `pano_cli plan-about-menu --command news --version-major 2 --version-minor 5 --version-fix 7`; `pano_cli plan-about-menu --command performance --no-canvas`; `ctest --preset desktop-fast --build-config Debug` | About/manual/what's-new dialog dispatch, crash-test dispatch, and performance-test execution are owned by injected app/UI/platform services with `App::init_menu_about` acting only as a UI adapter and no legacy About adapter |
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| DEBT-0035 | Open | Modernization | Main toolbar/status command planning and execution dispatch now consume pure `pp_app_core` through `App::init_toolbar_main`, `pano_cli plan-main-toolbar`, and the `MainToolbarServices` boundary, history/canvas commands now hand off through `HistoryUiServices` and `DocumentCanvasClearServices`, and live execution is centralized in `src/legacy_app_shell_services.*`, but the bridge still opens legacy open/save/settings/message-box dialogs and delegates to legacy history/canvas adapters | Preserve reachable toolbar/status behavior while app shell commands move toward app/document/UI services | `pp_app_core_main_toolbar_tests`; `pano_cli plan-main-toolbar --command undo --undo-count 2`; `pano_cli plan-main-toolbar --command clear-canvas --no-canvas`; `ctest --preset desktop-fast --build-config Debug` | Open/save/settings/message-box routing, undo/redo/clear-history execution, and canvas-clear execution are owned by injected app/document/UI services with `App::init_toolbar_main` acting only as a UI adapter and no legacy toolbar adapter |
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| DEBT-0036 | Open | Modernization | `pp_renderer_api`, `pp_paint_renderer`, `pano_cli plan-paint-feedback`, and `pano_cli plan-stroke-composite` can choose backend-neutral complex paint feedback strategies for fixed-function blending, framebuffer-fetch-capable renderers, or ping-pong render targets. OpenGL extension detection now stores `pp::renderer::RenderDeviceFeatures` through `ShaderManager`, using `pp_renderer_gl::query_opengl_capability_detection`, `detect_opengl_feature_state`, and `render_device_features` as the backend conversion point; that feature snapshot now includes float32-linear filtering, so canvas stroke texture format selection, renderer diagnostics, grid lightmap render planning, and grid bake target selection no longer read `ShaderManager::ext_*` flags directly. `pp_paint_renderer::plan_canvas_blend_gate` owns the compatibility mapping from persisted layer/brush blend indices to the extracted stroke-composite planner, and live `Canvas::draw_merge` plus `NodeCanvas` panorama rendering both call it with the stored renderer-neutral feature set for their existing shader-blend gates and destination-copy versus framebuffer-fetch decisions. `pp_paint_renderer::plan_canvas_stroke_feedback` also owns the current destination-feedback decision, and live `Canvas::stroke_draw`, thumbnail layer blending, and `NodeStrokePreview` brush-preview rendering use it for framebuffer-fetch versus destination-copy decisions. The retained `copy_framebuffer_to_texture_2d` utility bridge now routes 2D framebuffer-to-texture copies through tested `pp_renderer_gl` dispatch, but actual live stroke rasterization, dual-brush compositing, pattern feedback math, thumbnail layer compositing, brush-preview compositing, the retained cube-map framebuffer copy, and the retained `ShaderManager::ext_*` compatibility fields still use legacy OpenGL canvas/UI execution | Preserve current painting behavior while the renderer boundary matures for OpenGL parity and later Vulkan/Metal experiments | `pp_renderer_api_tests`; `pp_renderer_gl_capabilities_tests`; `pp_paint_renderer_compositor_tests`; `pano_cli plan-paint-feedback --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-paint-feedback --texture-copy`; `pano_cli plan-stroke-composite --stroke-blend 10 --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-stroke-composite --layer-blend 4 --dual-blend --texture-copy`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Live stroke/layer compositing chooses its feedback path through `pp_paint_renderer` and renderer services, with OpenGL golden parity and Vulkan/Metal lab tests covering framebuffer-fetch and ping-pong behavior |
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| DEBT-0037 | Open | Modernization | Recording lifecycle/export planning and execution dispatch now consume pure `pp_app_core` through `App::rec_start`, `App::rec_stop`, `App::rec_clear`, `App::rec_export`, `pano_cli plan-recording-session`, and the `RecordingServices` boundary; live execution is centralized in `src/legacy_recording_services.*`, but the bridge still owns legacy recording thread startup/shutdown, platform recorded-file cleanup, progress UI, PBO readback through `App::rec_loop`, and `MP4Encoder::write_mp4` execution | Preserve current timelapse/MP4 behavior while recording moves toward app/document/renderer/video services | `pp_app_core_document_recording_tests`; `pano_cli plan-recording-session --running --frame-count 12`; `pano_cli plan-recording-session --platform-clears-files`; `ctest --preset desktop-fast --build-config Debug` | Recording thread lifecycle, frame readback, platform cleanup, progress reporting, and MP4 writing are owned by injected app/renderer/video services with `App` methods acting only as adapters |
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| DEBT-0037 | Open | Modernization | Recording lifecycle/export planning and execution dispatch now consume pure `pp_app_core` through `App::rec_start`, `App::rec_stop`, `App::rec_clear`, `App::rec_export`, `pano_cli plan-recording-session`, and the `RecordingServices` boundary; live execution is centralized in `src/legacy_recording_services.*`, and retained `PBO` allocation/readback/map/unmap/delete operations now route through tested `pp_renderer_gl` dispatch, but the bridge still owns legacy recording thread startup/shutdown, platform recorded-file cleanup, progress UI, retained `App::rec_loop` readback call sites, and `MP4Encoder::write_mp4` execution | Preserve current timelapse/MP4 behavior while recording moves toward app/document/renderer/video services | `pp_app_core_document_recording_tests`; `pp_renderer_gl_capabilities_tests`; `pano_cli plan-recording-session --running --frame-count 12`; `pano_cli plan-recording-session --platform-clears-files`; `ctest --preset desktop-fast --build-config Debug` | Recording thread lifecycle, frame readback scheduling, platform cleanup, progress reporting, and MP4 writing are owned by injected app/renderer/video services with `App` methods acting only as adapters |
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| DEBT-0038 | Open | Modernization | Cloud upload/browse/bulk planning and execution dispatch now consume pure `pp_app_core` through `App::cloud_upload`, `App::cloud_upload_all`, `App::cloud_browse`, `pano_cli plan-cloud-upload`, `pano_cli plan-cloud-upload-all`, `pano_cli plan-cloud-browse`, and the `CloudServices` boundary; live execution is centralized in `src/legacy_cloud_services.*`, the app-owned `upload`/`download`/license curl helpers now ask `PlatformServices` for the Android TLS-verification bypass policy, and retained `Asset::open_url`, `LogRemote::net_init`, and `NodeDialogCloud::load_thumbs_thread` curl sites consume the `pp_platform_api` default TLS policy helper instead of spelling Android branches locally, but the bridge still uses legacy save-before-upload, app-owned curl helpers instead of an injected network service, progress/message UI, OpenGL context guarding, `NodeDialogCloud`, `Canvas` project open, layer refresh, and `ActionManager` reset | Preserve current cloud behavior while cloud/network/document import flows move toward app/document/platform services | `pp_app_core_document_cloud_tests`; `pp_platform_api_tests`; `pano_cli plan-cloud-upload --new-document --unsaved`; `pano_cli plan-cloud-browse --selected-file demo.ppi`; `pano_cli plan-cloud-upload-all --file-count 3`; `ctest --preset desktop-fast --build-config Debug` | Cloud upload/download, TLS policy, save-before-upload, progress reporting, cloud browse dialog, downloaded project opening, layer refresh, OpenGL context ownership, and action-history reset are owned by injected app/document/network/platform/renderer services with `App` methods acting only as adapters |
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| DEBT-0039 | Open | Modernization | Document-open planning and execution dispatch now consume pure `pp_app_core` through `App::open_document`, `pano_cli plan-open-route`, `DocumentOpenServices`, and `src/legacy_document_open_services.*`, but the bridge still opens ABR/PPBR import prompts before delegating import execution to `src/legacy_brush_package_import_services.*`, applies unsaved-project discard prompts, calls legacy project-open execution, refreshes layer UI, updates the app title, and clears legacy history directly | Preserve current file-open/import behavior while document loading and brush import move toward app/document/asset/UI services | `pp_app_core_document_route_tests`; `pp_app_core_document_session_tests`; `pano_cli plan-open-route --path D:/Paint/Scenes/demo.ppi --unsaved`; `pano_cli plan-open-route --path D:/Paint/Brushes/clouds.ABR --unsaved`; `ctest --preset desktop-fast --build-config Debug` | Brush import prompting, project-open execution, unsaved-project discard prompting, layer refresh, title updates, and history clearing are owned by injected app/document/asset/UI services with `App::open_document` acting only as an adapter |
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| DEBT-0040 | Open | Modernization | Close request, document save, and save-before-workflow planning/execution dispatch now consume pure `pp_app_core` through `App::request_close`, `App::save_document`, `App::continue_document_workflow_after_optional_save`, `pano_cli simulate-app-session`, `DocumentSaveServices`, `CloseRequestServices`, `DocumentWorkflowServices`, and `src/legacy_document_session_services.*`; Save dialog working-directory picker visibility/path formatting now dispatches through `PlatformServices`, but the bridge still opens legacy message boxes/save dialogs, calls `Canvas::I->project_save`, mutates the unsaved flag on close confirmation, invokes native app close, and routes save-version through the retained legacy dialog | Preserve current close/save/dirty-workflow behavior while document session execution moves toward app/document/UI/platform services | `pp_app_core_document_session_tests`; `pp_platform_api_tests`; `pano_cli simulate-app-session --unsaved --save-intent save-dirty-version`; `pano_cli simulate-app-session --no-canvas`; `pano_cli plan-document-file --work-dir D:/Paint --name demo --target-exists`; `pano_cli plan-document-version --directory D:/Paint --doc-name demo.01 --existing-path D:/Paint/demo.02.ppi`; `ctest --preset desktop-fast --build-config Debug` | Close prompt execution, native close requests, dirty-workflow save prompts, existing-project saves, save dialogs, save-version execution, and unsaved-flag mutation are owned by injected app/document/UI/platform services with `App` methods acting only as adapters |
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@@ -814,6 +814,10 @@ Legacy `RTT` also exposes an RGBA8 region-readback helper that uses the same
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backend framebuffer readback dispatch; canvas pick/history/snapshot and
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transform history paths now call that helper instead of binding an RTT and
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calling `glReadPixels` directly.
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Retained `PBO` recording readbacks now route pixel-buffer allocation,
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framebuffer readback, map, unmap, and deletion through tested
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`pp_renderer_gl` dispatch helpers; recording thread ownership, progress UI, and
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MP4 execution remain tracked by DEBT-0037.
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Legacy `RTT::bindFramebuffer` and `RTT::unbindFramebuffer` now use tested
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`pp_renderer_gl` draw/read framebuffer binding snapshot and restore contracts,
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moving render-target pass entry/exit state management behind the backend.
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@@ -995,9 +999,10 @@ for future backend texture objects. `Texture2D` 2D texture binding, upload,
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mipmap generation, framebuffer readback setup, and update component-type tokens
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now delegate to `pp_renderer_gl`. `TextureCube` cube-map binding, allocation
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face targets, RGBA allocation format, and unsigned-byte component type also
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delegate to `pp_renderer_gl`. RGBA8/RGBA32F readback formats, checked byte-count math, and PBO
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pixel-buffer target/usage/access tokens used by `RTT` and `PBO` readbacks now
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live in `pp_renderer_gl`. The framebuffer blit color mask and linear/nearest
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delegate to `pp_renderer_gl`. RGBA8/RGBA32F readback formats, checked byte-count math, PBO
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pixel-buffer target/usage/access tokens, and PBO allocation/readback/map/unmap/delete
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dispatch sequences used by retained recording readbacks now live in
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`pp_renderer_gl`. The framebuffer blit color mask and linear/nearest
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filter tokens used by `RTT::resize` and `RTT::copy`, renderer API blit-filter
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to OpenGL token mapping, plus the default
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render-target texture parameters, texture/renderbuffer targets, depth format,
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@@ -969,6 +969,147 @@ pp::foundation::Status restore_opengl_framebuffer_binding(
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return pp::foundation::Status::success();
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}
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pp::foundation::Result<std::uint32_t> allocate_opengl_pixel_buffer(
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OpenGlPixelBufferAllocationDispatch dispatch) noexcept
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{
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if (dispatch.gen_buffers == nullptr) {
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return pp::foundation::Result<std::uint32_t>::failure(
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pp::foundation::Status::invalid_argument("OpenGL pixel-buffer allocation dispatch callback must not be null"));
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}
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std::uint32_t buffer_id = 0U;
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dispatch.gen_buffers(1U, &buffer_id);
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if (buffer_id == 0U) {
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return pp::foundation::Result<std::uint32_t>::failure(
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pp::foundation::Status::out_of_range("OpenGL pixel-buffer allocation returned id 0"));
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}
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return pp::foundation::Result<std::uint32_t>::success(buffer_id);
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}
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pp::foundation::Result<std::uint32_t> readback_opengl_framebuffer_to_pixel_buffer(
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std::int32_t width,
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std::int32_t height,
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OpenGlReadbackFormat format,
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OpenGlPixelBufferReadbackDispatch dispatch) noexcept
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{
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if (dispatch.gen_buffers == nullptr
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|| dispatch.bind_buffer == nullptr
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|| dispatch.buffer_data == nullptr
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|| dispatch.read_pixels == nullptr) {
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return pp::foundation::Result<std::uint32_t>::failure(
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pp::foundation::Status::invalid_argument("OpenGL pixel-buffer readback dispatch callbacks must not be null"));
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}
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if (width <= 0
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|| height <= 0
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|| format.pixel_format == 0U
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|| format.component_type == 0U
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|| format.bytes_per_pixel == 0U) {
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return pp::foundation::Result<std::uint32_t>::failure(
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pp::foundation::Status::invalid_argument("OpenGL pixel-buffer readback parameters are invalid"));
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}
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const auto buffer_id = allocate_opengl_pixel_buffer(OpenGlPixelBufferAllocationDispatch {
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.gen_buffers = dispatch.gen_buffers,
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});
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if (!buffer_id.ok()) {
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return buffer_id;
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}
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const auto target = pixel_pack_buffer_target();
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dispatch.bind_buffer(target, buffer_id.value());
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dispatch.buffer_data(
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target,
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static_cast<std::intptr_t>(readback_byte_count(
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format,
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static_cast<std::uint32_t>(width),
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static_cast<std::uint32_t>(height))),
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nullptr,
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pixel_buffer_stream_read_usage());
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dispatch.read_pixels(0, 0, width, height, format.pixel_format, format.component_type, nullptr);
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dispatch.bind_buffer(target, 0U);
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return pp::foundation::Result<std::uint32_t>::success(buffer_id.value());
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}
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pp::foundation::Result<void*> map_opengl_pixel_buffer(
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std::uint32_t buffer_id,
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std::int32_t width,
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std::int32_t height,
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OpenGlReadbackFormat format,
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OpenGlPixelBufferMapDispatch dispatch) noexcept
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{
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if (dispatch.bind_buffer == nullptr || dispatch.map_buffer_range == nullptr) {
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return pp::foundation::Result<void*>::failure(
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pp::foundation::Status::invalid_argument("OpenGL pixel-buffer map dispatch callbacks must not be null"));
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}
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if (buffer_id == 0U
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|| width <= 0
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|| height <= 0
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|| format.pixel_format == 0U
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|| format.component_type == 0U
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|| format.bytes_per_pixel == 0U) {
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return pp::foundation::Result<void*>::failure(
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pp::foundation::Status::invalid_argument("OpenGL pixel-buffer map parameters are invalid"));
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}
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const auto target = pixel_pack_buffer_target();
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dispatch.bind_buffer(target, buffer_id);
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void* const mapped = dispatch.map_buffer_range(
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target,
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0,
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static_cast<std::intptr_t>(readback_byte_count(
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format,
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static_cast<std::uint32_t>(width),
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static_cast<std::uint32_t>(height))),
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pixel_buffer_map_read_access());
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dispatch.bind_buffer(target, 0U);
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if (mapped == nullptr) {
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return pp::foundation::Result<void*>::failure(
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pp::foundation::Status::out_of_range("OpenGL pixel-buffer map returned null"));
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}
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return pp::foundation::Result<void*>::success(mapped);
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}
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pp::foundation::Status unmap_opengl_pixel_buffer(
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std::uint32_t buffer_id,
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OpenGlPixelBufferUnmapDispatch dispatch) noexcept
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{
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if (dispatch.bind_buffer == nullptr || dispatch.unmap_buffer == nullptr) {
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return pp::foundation::Status::invalid_argument("OpenGL pixel-buffer unmap dispatch callbacks must not be null");
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}
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if (buffer_id == 0U) {
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return pp::foundation::Status::invalid_argument("OpenGL pixel-buffer unmap buffer id is invalid");
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}
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const auto target = pixel_pack_buffer_target();
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dispatch.bind_buffer(target, buffer_id);
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dispatch.unmap_buffer(target);
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dispatch.bind_buffer(target, 0U);
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return pp::foundation::Status::success();
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}
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pp::foundation::Status delete_opengl_pixel_buffer(
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std::uint32_t buffer_id,
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OpenGlPixelBufferDeleteDispatch dispatch) noexcept
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{
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if (dispatch.delete_buffers == nullptr) {
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return pp::foundation::Status::invalid_argument("OpenGL pixel-buffer delete dispatch callback must not be null");
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}
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if (buffer_id == 0U) {
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return pp::foundation::Status::success();
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}
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dispatch.delete_buffers(1U, &buffer_id);
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return pp::foundation::Status::success();
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}
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pp::foundation::Result<std::uint32_t> allocate_opengl_depth_renderbuffer(
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std::int32_t width,
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std::int32_t height,
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@@ -398,6 +398,12 @@ using OpenGlBufferDataFn = void (*)(
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std::intptr_t byte_count,
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const void* data,
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std::uint32_t usage) noexcept;
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using OpenGlMapBufferRangeFn = void* (*)(
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std::uint32_t target,
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std::intptr_t offset,
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std::intptr_t byte_count,
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std::uint32_t access) noexcept;
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using OpenGlUnmapBufferFn = void (*)(std::uint32_t target) noexcept;
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using OpenGlBindVertexArrayFn = void (*)(std::uint32_t vertex_array) noexcept;
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using OpenGlEnableVertexAttribArrayFn = void (*)(std::uint32_t index) noexcept;
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using OpenGlVertexAttribPointerFn = void (*)(
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@@ -642,6 +648,31 @@ struct OpenGlFramebufferRestoreDispatch {
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OpenGlBindFramebufferFn bind_framebuffer = nullptr;
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};
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struct OpenGlPixelBufferAllocationDispatch {
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OpenGlGenObjectsFn gen_buffers = nullptr;
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};
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struct OpenGlPixelBufferReadbackDispatch {
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OpenGlGenObjectsFn gen_buffers = nullptr;
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OpenGlBindBufferFn bind_buffer = nullptr;
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OpenGlBufferDataFn buffer_data = nullptr;
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OpenGlReadPixelsFn read_pixels = nullptr;
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};
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struct OpenGlPixelBufferMapDispatch {
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OpenGlBindBufferFn bind_buffer = nullptr;
|
||||
OpenGlMapBufferRangeFn map_buffer_range = nullptr;
|
||||
};
|
||||
|
||||
struct OpenGlPixelBufferUnmapDispatch {
|
||||
OpenGlBindBufferFn bind_buffer = nullptr;
|
||||
OpenGlUnmapBufferFn unmap_buffer = nullptr;
|
||||
};
|
||||
|
||||
struct OpenGlPixelBufferDeleteDispatch {
|
||||
OpenGlDeleteObjectsFn delete_buffers = nullptr;
|
||||
};
|
||||
|
||||
struct OpenGlDepthRenderbufferAllocationDispatch {
|
||||
OpenGlGenObjectsFn gen_renderbuffers = nullptr;
|
||||
OpenGlBindRenderbufferFn bind_renderbuffer = nullptr;
|
||||
@@ -864,6 +895,25 @@ struct OpenGlMeshDeleteDispatch {
|
||||
[[nodiscard]] pp::foundation::Status restore_opengl_framebuffer_binding(
|
||||
OpenGlFramebufferBindingState binding,
|
||||
OpenGlFramebufferRestoreDispatch dispatch) noexcept;
|
||||
[[nodiscard]] pp::foundation::Result<std::uint32_t> allocate_opengl_pixel_buffer(
|
||||
OpenGlPixelBufferAllocationDispatch dispatch) noexcept;
|
||||
[[nodiscard]] pp::foundation::Result<std::uint32_t> readback_opengl_framebuffer_to_pixel_buffer(
|
||||
std::int32_t width,
|
||||
std::int32_t height,
|
||||
OpenGlReadbackFormat format,
|
||||
OpenGlPixelBufferReadbackDispatch dispatch) noexcept;
|
||||
[[nodiscard]] pp::foundation::Result<void*> map_opengl_pixel_buffer(
|
||||
std::uint32_t buffer_id,
|
||||
std::int32_t width,
|
||||
std::int32_t height,
|
||||
OpenGlReadbackFormat format,
|
||||
OpenGlPixelBufferMapDispatch dispatch) noexcept;
|
||||
[[nodiscard]] pp::foundation::Status unmap_opengl_pixel_buffer(
|
||||
std::uint32_t buffer_id,
|
||||
OpenGlPixelBufferUnmapDispatch dispatch) noexcept;
|
||||
[[nodiscard]] pp::foundation::Status delete_opengl_pixel_buffer(
|
||||
std::uint32_t buffer_id,
|
||||
OpenGlPixelBufferDeleteDispatch dispatch) noexcept;
|
||||
[[nodiscard]] pp::foundation::Result<std::uint32_t> allocate_opengl_depth_renderbuffer(
|
||||
std::int32_t width,
|
||||
std::int32_t height,
|
||||
|
||||
137
src/rtt.cpp
137
src/rtt.cpp
@@ -78,6 +78,52 @@ void read_opengl_pixels(
|
||||
pixels);
|
||||
}
|
||||
|
||||
void gen_opengl_buffers(std::uint32_t count, std::uint32_t* ids) noexcept
|
||||
{
|
||||
glGenBuffers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
|
||||
}
|
||||
|
||||
void delete_opengl_buffers(std::uint32_t count, const std::uint32_t* ids) noexcept
|
||||
{
|
||||
glDeleteBuffers(static_cast<GLsizei>(count), reinterpret_cast<const GLuint*>(ids));
|
||||
}
|
||||
|
||||
void bind_opengl_buffer(std::uint32_t target, std::uint32_t buffer) noexcept
|
||||
{
|
||||
glBindBuffer(static_cast<GLenum>(target), static_cast<GLuint>(buffer));
|
||||
}
|
||||
|
||||
void set_opengl_buffer_data(
|
||||
std::uint32_t target,
|
||||
std::intptr_t byte_count,
|
||||
const void* data,
|
||||
std::uint32_t usage) noexcept
|
||||
{
|
||||
glBufferData(
|
||||
static_cast<GLenum>(target),
|
||||
static_cast<GLsizeiptr>(byte_count),
|
||||
data,
|
||||
static_cast<GLenum>(usage));
|
||||
}
|
||||
|
||||
void* map_opengl_buffer_range(
|
||||
std::uint32_t target,
|
||||
std::intptr_t offset,
|
||||
std::intptr_t byte_count,
|
||||
std::uint32_t access) noexcept
|
||||
{
|
||||
return glMapBufferRange(
|
||||
static_cast<GLenum>(target),
|
||||
static_cast<GLintptr>(offset),
|
||||
static_cast<GLsizeiptr>(byte_count),
|
||||
static_cast<GLbitfield>(access));
|
||||
}
|
||||
|
||||
void unmap_opengl_buffer(std::uint32_t target) noexcept
|
||||
{
|
||||
glUnmapBuffer(static_cast<GLenum>(target));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
RTT& RTT::operator=(RTT&& other)
|
||||
@@ -673,7 +719,16 @@ PBO::~PBO() noexcept
|
||||
bool PBO::create() noexcept
|
||||
{
|
||||
App::I->render_task([this] {
|
||||
glGenBuffers(1, &buffer_id);
|
||||
const auto result = pp::renderer::gl::allocate_opengl_pixel_buffer(
|
||||
pp::renderer::gl::OpenGlPixelBufferAllocationDispatch {
|
||||
.gen_buffers = gen_opengl_buffers,
|
||||
});
|
||||
if (!result.ok()) {
|
||||
LOG("%s", result.status().message);
|
||||
buffer_id = 0U;
|
||||
return;
|
||||
}
|
||||
buffer_id = result.value();
|
||||
});
|
||||
return true;
|
||||
}
|
||||
@@ -683,29 +738,24 @@ bool PBO::create(RTT& rtt) noexcept
|
||||
App::I->render_task([this, &rtt] {
|
||||
width = rtt.getWidth();
|
||||
height = rtt.getHeight();
|
||||
const auto readback = pp::renderer::gl::rgba8_readback_format();
|
||||
const auto buffer_target = static_cast<GLenum>(pp::renderer::gl::pixel_pack_buffer_target());
|
||||
rtt.bindFramebuffer();
|
||||
glGenBuffers(1, &buffer_id);
|
||||
glBindBuffer(buffer_target, buffer_id);
|
||||
glBufferData(
|
||||
buffer_target,
|
||||
static_cast<GLsizeiptr>(pp::renderer::gl::readback_byte_count(
|
||||
readback,
|
||||
static_cast<std::uint32_t>(width),
|
||||
static_cast<std::uint32_t>(height))),
|
||||
0,
|
||||
static_cast<GLenum>(pp::renderer::gl::pixel_buffer_stream_read_usage()));
|
||||
glReadPixels(
|
||||
0,
|
||||
0,
|
||||
const auto result = pp::renderer::gl::readback_opengl_framebuffer_to_pixel_buffer(
|
||||
width,
|
||||
height,
|
||||
static_cast<GLenum>(readback.pixel_format),
|
||||
static_cast<GLenum>(readback.component_type),
|
||||
0);
|
||||
glBindBuffer(buffer_target, 0);
|
||||
pp::renderer::gl::rgba8_readback_format(),
|
||||
pp::renderer::gl::OpenGlPixelBufferReadbackDispatch {
|
||||
.gen_buffers = gen_opengl_buffers,
|
||||
.bind_buffer = bind_opengl_buffer,
|
||||
.buffer_data = set_opengl_buffer_data,
|
||||
.read_pixels = read_opengl_pixels,
|
||||
});
|
||||
rtt.unbindFramebuffer();
|
||||
if (!result.ok()) {
|
||||
LOG("%s", result.status().message);
|
||||
buffer_id = 0U;
|
||||
return;
|
||||
}
|
||||
buffer_id = result.value();
|
||||
});
|
||||
return true;
|
||||
}
|
||||
@@ -715,7 +765,14 @@ void PBO::destroy() noexcept
|
||||
if (buffer_id)
|
||||
{
|
||||
App::I->render_task_async([id=buffer_id] {
|
||||
glDeleteBuffers(1, &id);
|
||||
const auto status = pp::renderer::gl::delete_opengl_pixel_buffer(
|
||||
id,
|
||||
pp::renderer::gl::OpenGlPixelBufferDeleteDispatch {
|
||||
.delete_buffers = delete_opengl_buffers,
|
||||
});
|
||||
if (!status.ok()) {
|
||||
LOG("%s", status.message);
|
||||
}
|
||||
});
|
||||
buffer_id = 0;
|
||||
bound_slot = 0;
|
||||
@@ -746,16 +803,21 @@ void PBO::unbind() noexcept
|
||||
glm::uint8_t* PBO::map() noexcept
|
||||
{
|
||||
App::I->render_task([this] {
|
||||
const auto readback = pp::renderer::gl::rgba8_readback_format();
|
||||
const auto buffer_target = static_cast<GLenum>(pp::renderer::gl::pixel_pack_buffer_target());
|
||||
glBindBuffer(buffer_target, buffer_id);
|
||||
mapped_ptr = (GLubyte*)glMapBufferRange(buffer_target, 0,
|
||||
static_cast<GLsizeiptr>(pp::renderer::gl::readback_byte_count(
|
||||
readback,
|
||||
static_cast<std::uint32_t>(width),
|
||||
static_cast<std::uint32_t>(height))),
|
||||
static_cast<GLbitfield>(pp::renderer::gl::pixel_buffer_map_read_access()));
|
||||
glBindBuffer(buffer_target, 0);
|
||||
const auto result = pp::renderer::gl::map_opengl_pixel_buffer(
|
||||
buffer_id,
|
||||
width,
|
||||
height,
|
||||
pp::renderer::gl::rgba8_readback_format(),
|
||||
pp::renderer::gl::OpenGlPixelBufferMapDispatch {
|
||||
.bind_buffer = bind_opengl_buffer,
|
||||
.map_buffer_range = map_opengl_buffer_range,
|
||||
});
|
||||
if (!result.ok()) {
|
||||
LOG("%s", result.status().message);
|
||||
mapped_ptr = nullptr;
|
||||
return;
|
||||
}
|
||||
mapped_ptr = static_cast<glm::uint8_t*>(result.value());
|
||||
});
|
||||
return mapped_ptr;
|
||||
}
|
||||
@@ -763,9 +825,14 @@ glm::uint8_t* PBO::map() noexcept
|
||||
void PBO::unmap() noexcept
|
||||
{
|
||||
App::I->render_task([this] {
|
||||
const auto buffer_target = static_cast<GLenum>(pp::renderer::gl::pixel_pack_buffer_target());
|
||||
glBindBuffer(buffer_target, buffer_id);
|
||||
glUnmapBuffer(buffer_target);
|
||||
glBindBuffer(buffer_target, 0);
|
||||
const auto status = pp::renderer::gl::unmap_opengl_pixel_buffer(
|
||||
buffer_id,
|
||||
pp::renderer::gl::OpenGlPixelBufferUnmapDispatch {
|
||||
.bind_buffer = bind_opengl_buffer,
|
||||
.unmap_buffer = unmap_opengl_buffer,
|
||||
});
|
||||
if (!status.ok()) {
|
||||
LOG("%s", status.message);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -166,6 +166,13 @@ struct RecordedOpenGlBufferDataCall {
|
||||
std::uint32_t usage = 0;
|
||||
};
|
||||
|
||||
struct RecordedOpenGlBufferMapCall {
|
||||
std::uint32_t target = 0;
|
||||
std::intptr_t offset = 0;
|
||||
std::intptr_t byte_count = 0;
|
||||
std::uint32_t access = 0;
|
||||
};
|
||||
|
||||
struct RecordedOpenGlVertexAttribPointerCall {
|
||||
std::uint32_t index = 0;
|
||||
std::int32_t component_count = 0;
|
||||
@@ -237,6 +244,8 @@ std::vector<std::uint32_t> recorded_generated_vertex_array_counts;
|
||||
std::vector<std::uint32_t> recorded_deleted_vertex_arrays;
|
||||
std::vector<RecordedOpenGlBufferBindCall> recorded_buffer_bind_calls;
|
||||
std::vector<RecordedOpenGlBufferDataCall> recorded_buffer_data_calls;
|
||||
std::vector<RecordedOpenGlBufferMapCall> recorded_buffer_map_calls;
|
||||
std::vector<std::uint32_t> recorded_buffer_unmap_calls;
|
||||
std::vector<std::uint32_t> recorded_vertex_array_bind_calls;
|
||||
std::vector<std::uint32_t> recorded_enabled_vertex_attributes;
|
||||
std::vector<RecordedOpenGlVertexAttribPointerCall> recorded_vertex_attrib_pointer_calls;
|
||||
@@ -1002,6 +1011,41 @@ void record_buffer_data(
|
||||
});
|
||||
}
|
||||
|
||||
void* record_map_buffer_range(
|
||||
std::uint32_t target,
|
||||
std::intptr_t offset,
|
||||
std::intptr_t byte_count,
|
||||
std::uint32_t access) noexcept
|
||||
{
|
||||
recorded_buffer_map_calls.push_back(RecordedOpenGlBufferMapCall {
|
||||
.target = target,
|
||||
.offset = offset,
|
||||
.byte_count = byte_count,
|
||||
.access = access,
|
||||
});
|
||||
return reinterpret_cast<void*>(0x1234U);
|
||||
}
|
||||
|
||||
void* record_failed_map_buffer_range(
|
||||
std::uint32_t target,
|
||||
std::intptr_t offset,
|
||||
std::intptr_t byte_count,
|
||||
std::uint32_t access) noexcept
|
||||
{
|
||||
recorded_buffer_map_calls.push_back(RecordedOpenGlBufferMapCall {
|
||||
.target = target,
|
||||
.offset = offset,
|
||||
.byte_count = byte_count,
|
||||
.access = access,
|
||||
});
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void record_unmap_buffer(std::uint32_t target) noexcept
|
||||
{
|
||||
recorded_buffer_unmap_calls.push_back(target);
|
||||
}
|
||||
|
||||
void record_gen_vertex_arrays(std::uint32_t count, std::uint32_t* ids) noexcept
|
||||
{
|
||||
recorded_generated_vertex_array_counts.push_back(count);
|
||||
@@ -3779,6 +3823,170 @@ void rejects_invalid_mesh_dispatch(pp::tests::Harness& h)
|
||||
PP_EXPECT(h, missing_delete_dispatch.code == pp::foundation::StatusCode::invalid_argument);
|
||||
}
|
||||
|
||||
void creates_reads_maps_and_deletes_pixel_buffers_through_dispatch(pp::tests::Harness& h)
|
||||
{
|
||||
recorded_generated_buffer_counts.clear();
|
||||
recorded_buffer_bind_calls.clear();
|
||||
recorded_buffer_data_calls.clear();
|
||||
recorded_read_pixels_calls.clear();
|
||||
recorded_buffer_map_calls.clear();
|
||||
recorded_buffer_unmap_calls.clear();
|
||||
recorded_deleted_buffers.clear();
|
||||
next_buffer_id = 801U;
|
||||
|
||||
const auto allocated = pp::renderer::gl::allocate_opengl_pixel_buffer(
|
||||
pp::renderer::gl::OpenGlPixelBufferAllocationDispatch {
|
||||
.gen_buffers = record_gen_buffers,
|
||||
});
|
||||
const auto readback = pp::renderer::gl::readback_opengl_framebuffer_to_pixel_buffer(
|
||||
8,
|
||||
4,
|
||||
pp::renderer::gl::rgba8_readback_format(),
|
||||
pp::renderer::gl::OpenGlPixelBufferReadbackDispatch {
|
||||
.gen_buffers = record_gen_buffers,
|
||||
.bind_buffer = record_bind_buffer,
|
||||
.buffer_data = record_buffer_data,
|
||||
.read_pixels = record_read_pixels,
|
||||
});
|
||||
const auto mapped = pp::renderer::gl::map_opengl_pixel_buffer(
|
||||
readback.ok() ? readback.value() : 0U,
|
||||
8,
|
||||
4,
|
||||
pp::renderer::gl::rgba8_readback_format(),
|
||||
pp::renderer::gl::OpenGlPixelBufferMapDispatch {
|
||||
.bind_buffer = record_bind_buffer,
|
||||
.map_buffer_range = record_map_buffer_range,
|
||||
});
|
||||
const auto unmap_status = pp::renderer::gl::unmap_opengl_pixel_buffer(
|
||||
readback.ok() ? readback.value() : 0U,
|
||||
pp::renderer::gl::OpenGlPixelBufferUnmapDispatch {
|
||||
.bind_buffer = record_bind_buffer,
|
||||
.unmap_buffer = record_unmap_buffer,
|
||||
});
|
||||
const auto delete_status = pp::renderer::gl::delete_opengl_pixel_buffer(
|
||||
readback.ok() ? readback.value() : 0U,
|
||||
pp::renderer::gl::OpenGlPixelBufferDeleteDispatch {
|
||||
.delete_buffers = record_delete_buffers,
|
||||
});
|
||||
|
||||
PP_EXPECT(h, allocated.ok());
|
||||
PP_EXPECT(h, allocated.value() == 801U);
|
||||
PP_EXPECT(h, readback.ok());
|
||||
PP_EXPECT(h, readback.value() == 802U);
|
||||
PP_EXPECT(h, mapped.ok());
|
||||
PP_EXPECT(h, mapped.value() == reinterpret_cast<void*>(0x1234U));
|
||||
PP_EXPECT(h, unmap_status.ok());
|
||||
PP_EXPECT(h, delete_status.ok());
|
||||
PP_EXPECT(h, recorded_generated_buffer_counts.size() == 2U);
|
||||
PP_EXPECT(h, recorded_generated_buffer_counts[0] == 1U);
|
||||
PP_EXPECT(h, recorded_generated_buffer_counts[1] == 1U);
|
||||
PP_EXPECT(h, recorded_buffer_bind_calls.size() == 6U);
|
||||
PP_EXPECT(h, recorded_buffer_bind_calls[0].target == 0x88EBU);
|
||||
PP_EXPECT(h, recorded_buffer_bind_calls[0].buffer == 802U);
|
||||
PP_EXPECT(h, recorded_buffer_bind_calls[1].target == 0x88EBU);
|
||||
PP_EXPECT(h, recorded_buffer_bind_calls[1].buffer == 0U);
|
||||
PP_EXPECT(h, recorded_buffer_bind_calls[2].buffer == 802U);
|
||||
PP_EXPECT(h, recorded_buffer_bind_calls[3].buffer == 0U);
|
||||
PP_EXPECT(h, recorded_buffer_bind_calls[4].buffer == 802U);
|
||||
PP_EXPECT(h, recorded_buffer_bind_calls[5].buffer == 0U);
|
||||
PP_EXPECT(h, recorded_buffer_data_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_buffer_data_calls[0].target == 0x88EBU);
|
||||
PP_EXPECT(h, recorded_buffer_data_calls[0].byte_count == 128);
|
||||
PP_EXPECT(h, recorded_buffer_data_calls[0].data == nullptr);
|
||||
PP_EXPECT(h, recorded_buffer_data_calls[0].usage == 0x88E1U);
|
||||
PP_EXPECT(h, recorded_read_pixels_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_read_pixels_calls[0].width == 8);
|
||||
PP_EXPECT(h, recorded_read_pixels_calls[0].height == 4);
|
||||
PP_EXPECT(h, recorded_read_pixels_calls[0].pixel_format == 0x1908U);
|
||||
PP_EXPECT(h, recorded_read_pixels_calls[0].component_type == 0x1401U);
|
||||
PP_EXPECT(h, recorded_read_pixels_calls[0].pixels == nullptr);
|
||||
PP_EXPECT(h, recorded_buffer_map_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_buffer_map_calls[0].target == 0x88EBU);
|
||||
PP_EXPECT(h, recorded_buffer_map_calls[0].offset == 0);
|
||||
PP_EXPECT(h, recorded_buffer_map_calls[0].byte_count == 128);
|
||||
PP_EXPECT(h, recorded_buffer_map_calls[0].access == 0x0001U);
|
||||
PP_EXPECT(h, recorded_buffer_unmap_calls.size() == 1U);
|
||||
PP_EXPECT(h, recorded_buffer_unmap_calls[0] == 0x88EBU);
|
||||
PP_EXPECT(h, recorded_deleted_buffers.size() == 1U);
|
||||
PP_EXPECT(h, recorded_deleted_buffers[0] == 802U);
|
||||
}
|
||||
|
||||
void rejects_invalid_pixel_buffer_dispatch(pp::tests::Harness& h)
|
||||
{
|
||||
const auto missing_allocate_dispatch = pp::renderer::gl::allocate_opengl_pixel_buffer(
|
||||
pp::renderer::gl::OpenGlPixelBufferAllocationDispatch {});
|
||||
const auto missing_readback_dispatch = pp::renderer::gl::readback_opengl_framebuffer_to_pixel_buffer(
|
||||
8,
|
||||
4,
|
||||
pp::renderer::gl::rgba8_readback_format(),
|
||||
pp::renderer::gl::OpenGlPixelBufferReadbackDispatch {});
|
||||
const auto invalid_readback_size = pp::renderer::gl::readback_opengl_framebuffer_to_pixel_buffer(
|
||||
0,
|
||||
4,
|
||||
pp::renderer::gl::rgba8_readback_format(),
|
||||
pp::renderer::gl::OpenGlPixelBufferReadbackDispatch {
|
||||
.gen_buffers = record_gen_buffers,
|
||||
.bind_buffer = record_bind_buffer,
|
||||
.buffer_data = record_buffer_data,
|
||||
.read_pixels = record_read_pixels,
|
||||
});
|
||||
const auto missing_map_dispatch = pp::renderer::gl::map_opengl_pixel_buffer(
|
||||
1U,
|
||||
8,
|
||||
4,
|
||||
pp::renderer::gl::rgba8_readback_format(),
|
||||
pp::renderer::gl::OpenGlPixelBufferMapDispatch {});
|
||||
const auto invalid_map_buffer = pp::renderer::gl::map_opengl_pixel_buffer(
|
||||
0U,
|
||||
8,
|
||||
4,
|
||||
pp::renderer::gl::rgba8_readback_format(),
|
||||
pp::renderer::gl::OpenGlPixelBufferMapDispatch {
|
||||
.bind_buffer = record_bind_buffer,
|
||||
.map_buffer_range = record_map_buffer_range,
|
||||
});
|
||||
const auto failed_map = pp::renderer::gl::map_opengl_pixel_buffer(
|
||||
1U,
|
||||
8,
|
||||
4,
|
||||
pp::renderer::gl::rgba8_readback_format(),
|
||||
pp::renderer::gl::OpenGlPixelBufferMapDispatch {
|
||||
.bind_buffer = record_bind_buffer,
|
||||
.map_buffer_range = record_failed_map_buffer_range,
|
||||
});
|
||||
const auto missing_unmap_dispatch = pp::renderer::gl::unmap_opengl_pixel_buffer(
|
||||
1U,
|
||||
pp::renderer::gl::OpenGlPixelBufferUnmapDispatch {});
|
||||
const auto invalid_unmap_buffer = pp::renderer::gl::unmap_opengl_pixel_buffer(
|
||||
0U,
|
||||
pp::renderer::gl::OpenGlPixelBufferUnmapDispatch {
|
||||
.bind_buffer = record_bind_buffer,
|
||||
.unmap_buffer = record_unmap_buffer,
|
||||
});
|
||||
const auto missing_delete_dispatch = pp::renderer::gl::delete_opengl_pixel_buffer(
|
||||
1U,
|
||||
pp::renderer::gl::OpenGlPixelBufferDeleteDispatch {});
|
||||
|
||||
PP_EXPECT(h, !missing_allocate_dispatch.ok());
|
||||
PP_EXPECT(h, missing_allocate_dispatch.status().code == pp::foundation::StatusCode::invalid_argument);
|
||||
PP_EXPECT(h, !missing_readback_dispatch.ok());
|
||||
PP_EXPECT(h, missing_readback_dispatch.status().code == pp::foundation::StatusCode::invalid_argument);
|
||||
PP_EXPECT(h, !invalid_readback_size.ok());
|
||||
PP_EXPECT(h, invalid_readback_size.status().code == pp::foundation::StatusCode::invalid_argument);
|
||||
PP_EXPECT(h, !missing_map_dispatch.ok());
|
||||
PP_EXPECT(h, missing_map_dispatch.status().code == pp::foundation::StatusCode::invalid_argument);
|
||||
PP_EXPECT(h, !invalid_map_buffer.ok());
|
||||
PP_EXPECT(h, invalid_map_buffer.status().code == pp::foundation::StatusCode::invalid_argument);
|
||||
PP_EXPECT(h, !failed_map.ok());
|
||||
PP_EXPECT(h, failed_map.status().code == pp::foundation::StatusCode::out_of_range);
|
||||
PP_EXPECT(h, !missing_unmap_dispatch.ok());
|
||||
PP_EXPECT(h, missing_unmap_dispatch.code == pp::foundation::StatusCode::invalid_argument);
|
||||
PP_EXPECT(h, !invalid_unmap_buffer.ok());
|
||||
PP_EXPECT(h, invalid_unmap_buffer.code == pp::foundation::StatusCode::invalid_argument);
|
||||
PP_EXPECT(h, !missing_delete_dispatch.ok());
|
||||
PP_EXPECT(h, missing_delete_dispatch.code == pp::foundation::StatusCode::invalid_argument);
|
||||
}
|
||||
|
||||
void updates_texture_2d_through_dispatch(pp::tests::Harness& h)
|
||||
{
|
||||
recorded_binding_calls.clear();
|
||||
@@ -4759,6 +4967,8 @@ int main()
|
||||
harness.run("creates_single_vertex_array_mesh_with_deferred_upload", creates_single_vertex_array_mesh_with_deferred_upload);
|
||||
harness.run("updates_draws_and_deletes_mesh_through_dispatch", updates_draws_and_deletes_mesh_through_dispatch);
|
||||
harness.run("rejects_invalid_mesh_dispatch", rejects_invalid_mesh_dispatch);
|
||||
harness.run("creates_reads_maps_and_deletes_pixel_buffers_through_dispatch", creates_reads_maps_and_deletes_pixel_buffers_through_dispatch);
|
||||
harness.run("rejects_invalid_pixel_buffer_dispatch", rejects_invalid_pixel_buffer_dispatch);
|
||||
harness.run("updates_texture_2d_through_dispatch", updates_texture_2d_through_dispatch);
|
||||
harness.run("copies_framebuffer_to_texture_2d_through_dispatch", copies_framebuffer_to_texture_2d_through_dispatch);
|
||||
harness.run("skips_zero_sized_framebuffer_to_texture_copies", skips_zero_sized_framebuffer_to_texture_copies);
|
||||
|
||||
Reference in New Issue
Block a user