Extract preview main pass orchestration

This commit is contained in:
2026-06-13 18:31:42 +02:00
parent 86777b26b5
commit fe16a6a270
5 changed files with 197 additions and 39 deletions

View File

@@ -234,6 +234,60 @@ struct LegacyNodeStrokePreviewPassOrchestrationPlan {
bool background_colorize = false;
};
template <typename Frame>
struct LegacyNodeStrokePreviewMainLivePassRequestT {
std::function<void()> setup_blend_uniforms;
std::function<void()> bind_main_pass_textures;
std::function<void()> clear_target;
std::function<std::vector<Frame>()> compute_frames;
std::function<void(Frame&)> before_frame;
std::function<void(Frame&)> setup_sample_shader;
std::function<void(Frame&)> draw_sample;
std::function<void()> copy_pass_result;
std::function<void()> finish_main_pass;
};
template <typename Frame>
[[nodiscard]] inline bool execute_legacy_node_stroke_preview_main_live_pass(
const LegacyNodeStrokePreviewMainLivePassRequestT<Frame>& request)
{
if (!request.setup_blend_uniforms ||
!request.bind_main_pass_textures ||
!request.clear_target ||
!request.compute_frames ||
!request.before_frame ||
!request.setup_sample_shader ||
!request.draw_sample ||
!request.copy_pass_result ||
!request.finish_main_pass) {
return false;
}
request.setup_blend_uniforms();
request.bind_main_pass_textures();
pp::panopainter::execute_legacy_stroke_preview_live_pass(
[&] {
request.clear_target();
},
[&] {
return request.compute_frames();
},
[&](Frame& frame) {
request.before_frame(frame);
},
[&](Frame& frame) {
request.setup_sample_shader(frame);
},
[&](Frame& frame) {
request.draw_sample(frame);
},
[&] {
request.copy_pass_result();
});
request.finish_main_pass();
return true;
}
struct LegacyNodeStrokePreviewPassOrchestrationRequest {
pp::renderer::RenderDeviceFeatures features {};
glm::vec2 preview_size {};