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77 Commits 1 Branch 0 Tags
0dfb458c71159742e6330aeaf673339db81b47a4
Commit Graph

10 Commits

Author SHA1 Message Date
omigamedev
0dfb458c71 Android opengl debug callback, Android device properties, fix texture internal format 2017-04-02 11:35:11 +01:00
omigamedev
b1a3cb0309 add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling, 2017-03-31 15:39:51 +01:00
omigamedev
ade95724e8 change android icon, move code so .cpp and implement stroke preview using Stroke class for accurate preview. 2017-03-29 00:50:51 +01:00
omigamedev
675e0148ec integrate and link lib curl for android, add VAO support for brush draw, sync canvas with screen redraw instead of input events 2017-03-28 20:25:23 +01:00
omigamedev
291ba7ae78 testing curl for android 2017-03-28 09:19:25 +01:00
omigamedev
a1e3fd4ecf change node children from unique to shared ptr, rename Canvas2D to StrokePreview, add panel toolbar with icon buttons to toggle 2017-03-25 17:28:57 +00:00
omigamedev
0bc5e7aea9 compile for Android, add initial TextInput support 2017-03-25 08:35:09 +00:00
omigamedev
ee6d352fc6 added asset loading class, zoom factor, vbo switch, shader version 2017-03-13 01:16:20 +00:00
omigamedev
a2a221b17a refactor app and enable gles 3.0 2017-03-04 19:04:08 +00:00
omigamedev
11050fde9c added android project and linked to engine source with successful compilation 2017-03-03 09:52:22 +00:00
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