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4b73647c98
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move the ui/shaders reload into the ui thread, add rtt region copy, add box/rect conversion
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2019-07-17 07:04:44 +02:00 |
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48c39c4ef2
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improve dialog browse, wrap ui task for every Node method that modifies the children list, update the ui every time the scene tree changes, restore fps and stylus state on win, fix bucket tool, fix snapshop restore, init in ui thread
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2019-07-10 21:08:14 +02:00 |
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f7ead8e157
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remove all async_start/end calls
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2019-07-08 16:57:30 +02:00 |
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746726e5b3
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implement clipboard on OSX, fix hex and rob sliders on picker
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2019-06-25 16:38:05 +02:00 |
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da6da775a0
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implement clipboard on iOS
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2019-06-25 16:04:16 +02:00 |
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f9cf452af2
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get/set clipboard, color hex value
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2019-06-24 23:46:55 +02:00 |
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9ad3c351ce
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add history to guides
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2019-06-19 17:55:35 +02:00 |
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b4a9061cc4
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lazy stroke preview rendering
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2019-04-23 12:17:46 +02:00 |
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ad0b444629
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fix stroke preview priority
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2019-03-16 11:10:21 +01:00 |
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fda399f7dd
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update color at picking and cleanup code from some warnings
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2019-03-11 15:35:59 +01:00 |
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373e7ad0e9
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iOS: fix app id in path, pen pressure filtering on Line
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2019-03-11 11:40:17 +01:00 |
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9a9d018ffb
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draw main brush preview first if the queue is long
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2019-03-02 19:08:11 +01:00 |
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f20f935d43
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threaded brush preview rendering
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2019-02-28 14:47:06 +01:00 |
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08cca154b7
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improve brush preview
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2019-02-19 11:33:41 +01:00 |
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999723dd14
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enable rtt dtor, default values for <text> node, dual-brush wip, more brush options
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2019-02-14 02:08:29 +01:00 |
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8ad005de8b
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refactor stroke drawing
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2019-02-11 22:37:02 +01:00 |
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171ab31b47
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code cleanup and improve brush direction
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2019-02-11 18:39:26 +01:00 |
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1d6c26f2ba
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add ABR brushes and presets with properties and patterns
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2019-02-10 16:52:37 +01:00 |
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a85918c8b0
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update gradle project, parallel for-loop based on std::thread on android, fix mipmaps on TextureManager
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2019-01-28 14:06:42 +01:00 |
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7980fd4c37
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remove line thickness from the grid, add ambient light, fix lightmap texture resize
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2019-01-19 17:32:19 +01:00 |
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d8c8a4b7ed
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improve grid panel
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2019-01-19 15:21:37 +01:00 |
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52c87d9ec6
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implement grid and heightmap with lambert shading
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2018-12-24 22:22:16 +01:00 |
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d0919862da
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fix poly clip and fix poly_remove_duplicate
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2018-11-29 23:13:04 +01:00 |
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0c6b409606
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remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h
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2018-11-27 14:24:01 +01:00 |
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a124d19bdc
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fix transform commit shader
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2018-11-23 14:19:59 +01:00 |
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18067726b5
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add transform mode and tollbar button, implement polygon clipping with uvs interpolation and cube faces projection with near plane clipping, add duplicate points removal template function, implement Spere mesh surface section creation.
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2018-11-12 18:19:03 +01:00 |
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0fff9f2010
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add openvr support, switch to 8.1 sdk, prepare for vr ui
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2018-10-28 00:29:09 +02:00 |
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3191730c31
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add newline feature to the text node, add about window with credits, add about menu with submenus
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2018-09-22 19:23:17 +02:00 |
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71de44a7c1
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rename engine to src
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2018-09-16 14:21:58 +02:00 |
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