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221 Commits 2 Branches 0 Tags
8bc440b9b88788cac9a6bf527753222fb6d085c4
Commit Graph

11 Commits

Author SHA1 Message Date
omigamedev
283e4e2b5c implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows. 2017-10-20 09:16:12 +01:00
omigamedev
32ede1be90 implementing better triangulation 2017-10-11 10:16:54 +01:00
omigamedev
78ec5a079e implement selection mask with lasso tool 2017-10-07 13:35:53 +01:00
omigamedev
41e52b7757 add brush preset panel 2017-10-03 14:35:30 +01:00
omigamedev
964795b44d add support for high res brush textures, implement mipmaps on brush 2017-09-30 16:35:12 +01:00
omigamedev
763e446cc5 implemented brush settings switch between pen/erase 2017-09-28 22:30:47 +01:00
omigamedev
81a5fb10e3 android: fix directory listing, keyboard show/hide and read chars 2017-08-20 00:51:59 +01:00
omigamedev
5bc9d443bc refactor file and assets search 2017-08-10 13:46:54 +01:00
omigamedev
0907429a60 add support for Apple Pencil and build for iOS 2017-07-28 20:35:59 +01:00
omigamedev
366f233aa0 update android project after refactor 2017-05-13 22:08:45 +01:00
omigamedev
1f6c688258 refactor layout.h into single file per Node* classes 2017-05-13 21:58:04 +01:00
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