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584 Commits 2 Branches 0 Tags
8cd02787b3c56eec5f8b4d5cd47fd2ff38c970d1
Commit Graph

9 Commits

Author SHA1 Message Date
omigamedev
dfa44dbb55 use unique_ptr to hold the Layers vector 2019-02-24 13:19:15 +01:00
omigamedev
d019c2467e add duplicate layer 2019-01-18 22:39:15 +01:00
omigamedev
f5c4aed4fd add progress bar to lightmap rendering 2019-01-15 22:25:23 +01:00
omigamedev
c3220b5b15 multisampled random rays 2019-01-12 23:37:54 +01:00
omigamedev
7773026358 Set default document res to 6K. Implement blending on canvas, mixer and export equirect. 2019-01-07 15:32:12 +01:00
omigamedev
e4fe0cffed Improved mask also work on erase. Improved shaders for layer opacity, now when drawing doesn't change opacity. Improved layers panel layout to be similar to PS. Added layer blending option and visibility. Added custom icons to checkboxes and fixed the combobox items. 2019-01-05 12:41:21 +01:00
omigamedev
eb1c8d6b7a fix layer delete order bug, fix and improve brush preview during the stroke, fix windows mouse capture (api works only on the main thread) 2018-11-03 23:44:09 +01:00
omigamedev
9ea1ca4fae new file format with versioning and layer opacity 2018-09-20 21:12:48 +02:00
omigamedev
71de44a7c1 rename engine to src 2018-09-16 14:21:58 +02:00
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