|
|
b89274e7a6
|
App::I static singleton to pointer
|
2019-07-11 18:08:17 +02:00 |
|
|
|
a15d3acaef
|
fix pressure spacing, blend mode preview
|
2019-06-25 22:16:36 +02:00 |
|
|
|
228263c70f
|
add flood fill mode with custom cursor
|
2019-06-22 10:44:36 +02:00 |
|
|
|
9ad3c351ce
|
add history to guides
|
2019-06-19 17:55:35 +02:00 |
|
|
|
9ee4bc42b9
|
add history to layer create, delete, move, rename, and merge
|
2019-06-18 17:39:35 +02:00 |
|
|
|
46ba835f7a
|
selection outline animated
|
2019-05-17 11:21:50 +02:00 |
|
|
|
c4e166fc32
|
multiple selection for free mask
|
2019-05-17 10:54:38 +02:00 |
|
|
|
c4cf0c7e47
|
fix canvas on hdpi
|
2019-05-17 00:37:35 +02:00 |
|
|
|
f6187b7f86
|
fix mixer on hdpi scale
|
2019-05-16 23:47:43 +02:00 |
|
|
|
ab9767556f
|
fix quick panel color slots, remove RGBA float framebuffers, disable merge framebuffers
|
2019-05-16 17:02:20 +02:00 |
|
|
|
4f39dcf61d
|
dpi zoom on title bar
|
2019-05-16 10:38:23 +02:00 |
|
|
|
8315424f55
|
reduced canvas framebuffer resolution for hdpi, update android project
|
2019-05-15 18:34:48 +02:00 |
|
|
|
2da84ec63d
|
render merged layers cache
|
2019-04-25 11:33:59 +02:00 |
|
|
|
5bef9c7286
|
fix cursor visibility in OSX
|
2019-03-11 18:39:11 +01:00 |
|
|
|
3af923db96
|
fix selection and cursor
|
2019-03-09 23:07:06 +01:00 |
|
|
|
bfe5c3541d
|
show cursor on picking and other modes than draw/erase, sanity check on presets file
|
2019-03-08 12:47:06 +01:00 |
|
|
|
3296de98cc
|
hide cursor on canvas, add mouse focus event, brush preview solid when small
|
2019-03-06 20:39:27 +01:00 |
|
|
|
cedb8bc3fe
|
bind zero when texture is not defined for dual brush or pattern to avoid using the previous tex in slot
|
2019-02-26 16:23:51 +01:00 |
|
|
|
cbfcd66bfc
|
restore use fragcoord to fix import/transform
|
2019-02-26 00:30:10 +01:00 |
|
|
|
399bc3d433
|
move brush opacity from comp to stroke
|
2019-02-24 20:55:06 +01:00 |
|
|
|
dfa44dbb55
|
use unique_ptr to hold the Layers vector
|
2019-02-24 13:19:15 +01:00 |
|
|
|
3d1412aee2
|
free resources on app destruction
|
2019-02-24 12:31:53 +01:00 |
|
|
|
e63fcf018e
|
screen space pattern failed, needs screen space uv coordinate on CompDraw shader
|
2019-02-22 10:44:08 +01:00 |
|
|
|
876c002616
|
all blending modes for pattern and dual brush
|
2019-02-22 02:26:25 +01:00 |
|
|
|
eaab9c79e5
|
move shaders into .glsl files and add #include feature
|
2019-02-21 19:26:40 +01:00 |
|
|
|
16eb9de358
|
pattern offset, invert and flip(xy)
|
2019-02-20 14:57:11 +01:00 |
|
|
|
7faab0124d
|
remove UseFragCoordUV2
|
2019-02-20 01:30:18 +01:00 |
|
|
|
c752434e98
|
pattern tweaks
|
2019-02-20 01:26:38 +01:00 |
|
|
|
7954e4d900
|
brush panel folding
|
2019-02-19 23:29:07 +01:00 |
|
|
|
08cca154b7
|
improve brush preview
|
2019-02-19 11:33:41 +01:00 |
|
|
|
e4ee87e4c6
|
rename texture to pattern and implement initial pattern settings
|
2019-02-17 23:41:17 +01:00 |
|
|
|
945c51aa25
|
dual-brush blend modes
|
2019-02-15 02:17:04 +01:00 |
|
|
|
999723dd14
|
enable rtt dtor, default values for <text> node, dual-brush wip, more brush options
|
2019-02-14 02:08:29 +01:00 |
|
|
|
8e5a8eec1b
|
refactor canvas modes
|
2019-02-01 22:51:25 +01:00 |
|
|
|
e3f6d1cc44
|
fix undo and redo
|
2019-02-01 17:47:32 +01:00 |
|
|
|
c55ed36f2c
|
glsl framebuffer_fetch extension check at runtime
|
2019-01-30 15:43:45 +01:00 |
|
|
|
c516e8ae78
|
fix parallax camera
|
2019-01-30 11:44:39 +01:00 |
|
|
|
b1d5bdbb8c
|
fix android view resize on keyboard, also allow all device orientations
|
2019-01-29 16:35:23 +01:00 |
|
|
|
58502a2457
|
fix uniforms in node_canvas
|
2019-01-29 00:51:45 +01:00 |
|
|
|
879be9d4fe
|
implement brush presets save and restore from file, fix stencil nullptr, limit preview stroke max size
|
2019-01-23 16:53:58 +01:00 |
|
|
|
e26fcf1163
|
refactor Brush to be used in shared_ptr
|
2019-01-22 22:49:43 +01:00 |
|
|
|
9b5c0524f4
|
fix grid bounds calculation issue with float framebuffer
|
2019-01-19 20:14:27 +01:00 |
|
|
|
7980fd4c37
|
remove line thickness from the grid, add ambient light, fix lightmap texture resize
|
2019-01-19 17:32:19 +01:00 |
|
|
|
e0bb60980a
|
implement layer bounds optminize function, add history to draw_objects with the right bounds.
|
2019-01-18 19:03:53 +01:00 |
|
|
|
9c93747b17
|
implement stencil from file
|
2019-01-15 23:54:08 +01:00 |
|
|
|
4a1880e22a
|
implement framebuffer fetch on iOS for bleding
|
2019-01-08 11:02:07 +01:00 |
|
|
|
71f79a7fa0
|
use actual screen resolution and use multiple buffers drawing only when blending is in use
|
2019-01-08 10:29:47 +01:00 |
|
|
|
2b02be77dc
|
Render heightmap to layer
|
2019-01-07 23:07:55 +01:00 |
|
|
|
7773026358
|
Set default document res to 6K. Implement blending on canvas, mixer and export equirect.
|
2019-01-07 15:32:12 +01:00 |
|
|
|
e4fe0cffed
|
Improved mask also work on erase. Improved shaders for layer opacity, now when drawing doesn't change opacity. Improved layers panel layout to be similar to PS. Added layer blending option and visibility. Added custom icons to checkboxes and fixed the combobox items.
|
2019-01-05 12:41:21 +01:00 |
|