Commit Graph

67 Commits

Author SHA1 Message Date
b89274e7a6 App::I static singleton to pointer 2019-07-11 18:08:17 +02:00
a15d3acaef fix pressure spacing, blend mode preview 2019-06-25 22:16:36 +02:00
228263c70f add flood fill mode with custom cursor 2019-06-22 10:44:36 +02:00
9ad3c351ce add history to guides 2019-06-19 17:55:35 +02:00
9ee4bc42b9 add history to layer create, delete, move, rename, and merge 2019-06-18 17:39:35 +02:00
46ba835f7a selection outline animated 2019-05-17 11:21:50 +02:00
c4e166fc32 multiple selection for free mask 2019-05-17 10:54:38 +02:00
c4cf0c7e47 fix canvas on hdpi 2019-05-17 00:37:35 +02:00
f6187b7f86 fix mixer on hdpi scale 2019-05-16 23:47:43 +02:00
ab9767556f fix quick panel color slots, remove RGBA float framebuffers, disable merge framebuffers 2019-05-16 17:02:20 +02:00
4f39dcf61d dpi zoom on title bar 2019-05-16 10:38:23 +02:00
8315424f55 reduced canvas framebuffer resolution for hdpi, update android project 2019-05-15 18:34:48 +02:00
2da84ec63d render merged layers cache 2019-04-25 11:33:59 +02:00
5bef9c7286 fix cursor visibility in OSX 2019-03-11 18:39:11 +01:00
3af923db96 fix selection and cursor 2019-03-09 23:07:06 +01:00
bfe5c3541d show cursor on picking and other modes than draw/erase, sanity check on presets file 2019-03-08 12:47:06 +01:00
3296de98cc hide cursor on canvas, add mouse focus event, brush preview solid when small 2019-03-06 20:39:27 +01:00
cedb8bc3fe bind zero when texture is not defined for dual brush or pattern to avoid using the previous tex in slot 2019-02-26 16:23:51 +01:00
cbfcd66bfc restore use fragcoord to fix import/transform 2019-02-26 00:30:10 +01:00
399bc3d433 move brush opacity from comp to stroke 2019-02-24 20:55:06 +01:00
dfa44dbb55 use unique_ptr to hold the Layers vector 2019-02-24 13:19:15 +01:00
3d1412aee2 free resources on app destruction 2019-02-24 12:31:53 +01:00
e63fcf018e screen space pattern failed, needs screen space uv coordinate on CompDraw shader 2019-02-22 10:44:08 +01:00
876c002616 all blending modes for pattern and dual brush 2019-02-22 02:26:25 +01:00
eaab9c79e5 move shaders into .glsl files and add #include feature 2019-02-21 19:26:40 +01:00
16eb9de358 pattern offset, invert and flip(xy) 2019-02-20 14:57:11 +01:00
7faab0124d remove UseFragCoordUV2 2019-02-20 01:30:18 +01:00
c752434e98 pattern tweaks 2019-02-20 01:26:38 +01:00
7954e4d900 brush panel folding 2019-02-19 23:29:07 +01:00
08cca154b7 improve brush preview 2019-02-19 11:33:41 +01:00
e4ee87e4c6 rename texture to pattern and implement initial pattern settings 2019-02-17 23:41:17 +01:00
945c51aa25 dual-brush blend modes 2019-02-15 02:17:04 +01:00
999723dd14 enable rtt dtor, default values for <text> node, dual-brush wip, more brush options 2019-02-14 02:08:29 +01:00
8e5a8eec1b refactor canvas modes 2019-02-01 22:51:25 +01:00
e3f6d1cc44 fix undo and redo 2019-02-01 17:47:32 +01:00
c55ed36f2c glsl framebuffer_fetch extension check at runtime 2019-01-30 15:43:45 +01:00
c516e8ae78 fix parallax camera 2019-01-30 11:44:39 +01:00
b1d5bdbb8c fix android view resize on keyboard, also allow all device orientations 2019-01-29 16:35:23 +01:00
58502a2457 fix uniforms in node_canvas 2019-01-29 00:51:45 +01:00
879be9d4fe implement brush presets save and restore from file, fix stencil nullptr, limit preview stroke max size 2019-01-23 16:53:58 +01:00
e26fcf1163 refactor Brush to be used in shared_ptr 2019-01-22 22:49:43 +01:00
9b5c0524f4 fix grid bounds calculation issue with float framebuffer 2019-01-19 20:14:27 +01:00
7980fd4c37 remove line thickness from the grid, add ambient light, fix lightmap texture resize 2019-01-19 17:32:19 +01:00
e0bb60980a implement layer bounds optminize function, add history to draw_objects with the right bounds. 2019-01-18 19:03:53 +01:00
9c93747b17 implement stencil from file 2019-01-15 23:54:08 +01:00
4a1880e22a implement framebuffer fetch on iOS for bleding 2019-01-08 11:02:07 +01:00
71f79a7fa0 use actual screen resolution and use multiple buffers drawing only when blending is in use 2019-01-08 10:29:47 +01:00
2b02be77dc Render heightmap to layer 2019-01-07 23:07:55 +01:00
7773026358 Set default document res to 6K. Implement blending on canvas, mixer and export equirect. 2019-01-07 15:32:12 +01:00
e4fe0cffed Improved mask also work on erase. Improved shaders for layer opacity, now when drawing doesn't change opacity. Improved layers panel layout to be similar to PS. Added layer blending option and visibility. Added custom icons to checkboxes and fixed the combobox items. 2019-01-05 12:41:21 +01:00