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85d9c057f8
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fix color bleeding
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2019-07-21 00:27:34 +02:00 |
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6e97a29058
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update UTI, remove blur from CompDraw mask
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2019-07-12 21:07:30 +02:00 |
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94e44a9338
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fix stroke render with layer opacity
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2019-03-16 12:28:20 +01:00 |
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9e26c67de6
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use high on painting shaders
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2019-03-05 10:21:49 +01:00 |
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a0ed079299
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scale brush size on high dpi
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2019-02-26 15:14:42 +01:00 |
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cbfcd66bfc
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restore use fragcoord to fix import/transform
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2019-02-26 00:30:10 +01:00 |
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d3768f43c9
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parse abr from PS 2018, restore xmp injection, check uniform hash collision
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2019-02-25 23:23:14 +01:00 |
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bfaff312f8
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brush scale for non-square brushes
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2019-02-24 21:00:53 +01:00 |
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399bc3d433
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move brush opacity from comp to stroke
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2019-02-24 20:55:06 +01:00 |
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3a1a48a0d0
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pixel based brush size, Photoshop slider curve, improve abr import
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2019-02-23 20:46:20 +01:00 |
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edc2bacc90
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add color burn, fragment early discard
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2019-02-22 14:52:01 +01:00 |
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099b1bddc5
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Merge remote-tracking branch 'origin/master'
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2019-02-22 10:44:19 +01:00 |
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e63fcf018e
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screen space pattern failed, needs screen space uv coordinate on CompDraw shader
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2019-02-22 10:44:08 +01:00 |
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b6cdc3193d
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fix shaders on osx
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2019-02-22 03:18:37 +01:00 |
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876c002616
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all blending modes for pattern and dual brush
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2019-02-22 02:26:25 +01:00 |
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39ee7289c5
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fix shaders format
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2019-02-21 21:51:55 +01:00 |
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eaab9c79e5
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move shaders into .glsl files and add #include feature
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2019-02-21 19:26:40 +01:00 |
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