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311 Commits 2 Branches 0 Tags
ea09b4edb7d2c5149a23fa8709b6eea512ec715c
Commit Graph

14 Commits

Author SHA1 Message Date
omigamedev
1c3e1b7e55 license message box on Windows 2018-08-24 06:58:09 +02:00
omigamedev
f941fc4254 implement heightmap grid 2018-08-07 19:45:38 +02:00
omigamedev
0e0021b767 add grids panel 2018-08-07 00:26:20 +02:00
omigamedev
663863fe44 mixer brush partially working, still wip 2018-08-01 15:31:12 +02:00
omigamedev
72603d5df8 fix debug build with vs2017 2018-02-10 18:53:56 +01:00
omigamedev
f4cd7fdc62 add file picking for osx and ios and implement equirectangular import 2017-12-09 09:07:42 +00:00
omigamedev
1f6c688258 refactor layout.h into single file per Node* classes 2017-05-13 21:58:04 +01:00
omigamedev
6548ac3748 fix equirectangular shader for higher precision, add polygon draw mode 2017-05-09 08:47:20 +01:00
omigamedev
f800df6cf5 added camera pan for parallax and improved line drawing with preview line 2017-05-06 23:22:34 +01:00
omigamedev
9a4fd5e5c9 implement the complete stroke shader with custom blending mode 2017-04-05 15:55:11 +01:00
omigamedev
c34d1a1f44 minor changes and added namespace to avoid conflicts when integrating with PanoPainter 2017-03-15 08:17:22 +00:00
omigamedev
ee6d352fc6 added asset loading class, zoom factor, vbo switch, shader version 2017-03-13 01:16:20 +00:00
omigamedev
fd7f62693e refactor font code into classes 2017-02-06 21:08:41 +00:00
omigamedev
39f44eca5e rename .hpp headers to .h 2017-01-31 22:48:55 +00:00
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