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81494cca6e35b86e7e4efa3c5516368e0b4a4553
panopainter/engine
History
omigamedev 81494cca6e refactoring layout loader
2017-01-26 23:57:05 +00:00
..
app.cpp
refactoring layout loader
2017-01-26 23:57:05 +00:00
app.hpp
added partial mouse events on osx
2017-01-25 19:06:49 +00:00
image.cpp
add Slice9 type
2017-01-16 14:42:22 +00:00
image.hpp
base setup for osx in place
2017-01-14 18:30:19 +00:00
main.cpp
added partial mouse events for Windows, implemented clipping rect intersection, added auto value to width and height attributes
2017-01-25 21:02:26 +00:00
pch.cpp
create visual studio project, add Windows initialization code
2017-01-17 20:20:12 +00:00
pch.h
refactoring layout loader
2017-01-26 23:57:05 +00:00
shader.cpp
added color attribute and scissor clipping. Added debug callback to OpenGL messages
2017-01-24 20:05:19 +00:00
shader.hpp
base setup for osx in place
2017-01-14 18:30:19 +00:00
shape.cpp
added resizing to osx window
2017-01-25 09:15:22 +00:00
shape.hpp
added resizing to osx window
2017-01-25 09:15:22 +00:00
texture.cpp
fixed layout parser adding stack based recursion, code needs being cleaned up but layout works quite well now, added code draw while resizing
2017-01-22 22:24:48 +00:00
texture.hpp
add Sampler class, add attributes system
2017-01-21 00:16:36 +00:00
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